BT21_018.cs 11 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // DoGatchmon
  4. namespace DCGO.CardEffects.BT21
  5. {
  6. public class BT21_018 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Static effects
  12. #region Alternative Digivolution Condition - Stand.
  13. if (timing == EffectTiming.None)
  14. {
  15. bool PermanentCondition(Permanent targetPermanent)
  16. {
  17. return targetPermanent.TopCard.EqualsTraits("Stand.");
  18. }
  19. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null));
  20. }
  21. #endregion
  22. #region Raid
  23. if (timing == EffectTiming.OnAllyAttack)
  24. {
  25. cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
  26. }
  27. #endregion
  28. #region Rush
  29. if (timing == EffectTiming.None)
  30. {
  31. cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
  32. }
  33. #endregion
  34. #region Link Condition
  35. if (timing == EffectTiming.None)
  36. {
  37. static bool PermanentCondition(Permanent targetPermanent)
  38. {
  39. return targetPermanent.TopCard.HasAppmonTraits;
  40. }
  41. cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card));
  42. }
  43. #endregion
  44. #region App Fusion (Gatchmon, Navimon, Tweetmon)
  45. if (timing == EffectTiming.None)
  46. {
  47. AddAppFusionConditionClass addAppFusionConditionClass = new AddAppFusionConditionClass();
  48. addAppFusionConditionClass.SetUpICardEffect($"App Fusion", (hashtable) => true, card);
  49. addAppFusionConditionClass.SetUpAddAppFusionConditionClass(getAppFusionCondition: GetAppFusion);
  50. addAppFusionConditionClass.SetNotShowUI(true);
  51. cardEffects.Add(addAppFusionConditionClass);
  52. AppFusionCondition GetAppFusion(CardSource cardSource)
  53. {
  54. bool linkCondition(Permanent permanent, CardSource source)
  55. {
  56. if (source != null && source != card)
  57. {
  58. if (permanent.TopCard.EqualsCardName("Gatchmon"))
  59. {
  60. if (permanent.LinkedCards.Find(x => x.EqualsCardName("Navimon") || x.EqualsCardName("Tweetmon")))
  61. {
  62. return true;
  63. }
  64. }
  65. if (permanent.TopCard.EqualsCardName("Navimon"))
  66. {
  67. if (permanent.LinkedCards.Find(x => x.EqualsCardName("Gatchmon") || x.EqualsCardName("Tweetmon")))
  68. {
  69. return true;
  70. }
  71. }
  72. if (permanent.TopCard.EqualsCardName("Tweetmon"))
  73. {
  74. if (permanent.LinkedCards.Find(x => x.EqualsCardName("Gatchmon") || x.EqualsCardName("Navimon")))
  75. {
  76. return true;
  77. }
  78. }
  79. }
  80. return false;
  81. }
  82. bool digimonCondition(Permanent permanent)
  83. {
  84. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  85. {
  86. if (permanent.TopCard.EqualsCardName("Gatchmon"))
  87. {
  88. if (permanent.LinkedCards.Find(x => x.EqualsCardName("Navimon") || x.EqualsCardName("Tweetmon")))
  89. {
  90. return true;
  91. }
  92. }
  93. if (permanent.TopCard.EqualsCardName("Navimon"))
  94. {
  95. if (permanent.LinkedCards.Find(x => x.EqualsCardName("Gatchmon") || x.EqualsCardName("Tweetmon")))
  96. {
  97. return true;
  98. }
  99. }
  100. if (permanent.TopCard.EqualsCardName("Tweetmon"))
  101. {
  102. if (permanent.LinkedCards.Find(x => x.EqualsCardName("Gatchmon") || x.EqualsCardName("Navimon")))
  103. {
  104. return true;
  105. }
  106. }
  107. }
  108. return false;
  109. }
  110. if (cardSource == card)
  111. {
  112. AppFusionCondition AppFusionCondition = new AppFusionCondition(
  113. linkCondition,
  114. digimonCondition,
  115. 0);
  116. return AppFusionCondition;
  117. }
  118. return null;
  119. }
  120. }
  121. #endregion
  122. #region Link
  123. if (timing == EffectTiming.OnDeclaration)
  124. {
  125. /// <summary>
  126. /// Used to link a card
  127. /// </summary>
  128. /// <param name="card">Reference to this card</param>
  129. /// <param name="condition">OPTIONAL - Function to check for effect conditions</param>
  130. /// <author>Mike Bunch</author>
  131. cardEffects.Add(CardEffectFactory.LinkEffect(card));
  132. }
  133. #endregion
  134. #endregion
  135. #region Your Turn
  136. if (timing == EffectTiming.WhenLinked)
  137. {
  138. ActivateClass activateClass = new ActivateClass();
  139. activateClass.SetUpICardEffect("This digimon may attack", CanUseCondition, card);
  140. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
  141. activateClass.SetHashString("WhenLinked_BT21_018");
  142. cardEffects.Add(activateClass);
  143. string EffectDiscription()
  144. => "[Your Turn] [Once Per Turn] When this Digimon gets linked, it may attack.";
  145. bool CanUseCondition(Hashtable hashtable)
  146. {
  147. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  148. {
  149. if (CardEffectCommons.CanTriggerWhenLinked(hashtable, LinkPermanentCondition, null))
  150. {
  151. return true;
  152. }
  153. }
  154. return false;
  155. }
  156. bool CanActivateCondition(Hashtable hashtable)
  157. {
  158. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  159. {
  160. if (CardEffectCommons.IsOwnerTurn(card))
  161. {
  162. if (card.PermanentOfThisCard().CanAttack(activateClass))
  163. {
  164. return true;
  165. }
  166. }
  167. }
  168. return false;
  169. }
  170. bool LinkPermanentCondition(Permanent permanent)
  171. {
  172. return permanent == card.PermanentOfThisCard();
  173. }
  174. IEnumerator ActivateCoroutine(Hashtable hashtable)
  175. {
  176. SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
  177. selectAttackEffect.SetUp(
  178. attacker: card.PermanentOfThisCard(),
  179. canAttackPlayerCondition: () => true,
  180. defenderCondition: (permanent) => true,
  181. cardEffect: activateClass);
  182. yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
  183. }
  184. }
  185. #endregion
  186. #region When Linked
  187. if (timing == EffectTiming.WhenLinked)
  188. {
  189. ActivateClass activateClass = new ActivateClass();
  190. activateClass.SetUpICardEffect("This digimon may attack", CanUseCondition, card);
  191. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
  192. activateClass.SetIsLinkedEffect(true);
  193. cardEffects.Add(activateClass);
  194. string EffectDiscription()
  195. => "[When Linking] this Digimon may attack.";
  196. bool CanUseCondition(Hashtable hashtable)
  197. {
  198. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  199. {
  200. if (CardEffectCommons.CanTriggerWhenLinking(hashtable, PermanentCondition, card))
  201. {
  202. return true;
  203. }
  204. }
  205. return false;
  206. }
  207. bool CanActivateCondition(Hashtable hashtable)
  208. {
  209. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  210. {
  211. if (card.PermanentOfThisCard().TopCard.PermanentOfThisCard().CanAttack(activateClass))
  212. {
  213. return true;
  214. }
  215. }
  216. return false;
  217. }
  218. bool PermanentCondition(Permanent permanent)
  219. {
  220. return permanent == card.PermanentOfThisCard().TopCard.PermanentOfThisCard();
  221. }
  222. IEnumerator ActivateCoroutine(Hashtable hashtable)
  223. {
  224. if (CardEffectCommons.IsExistOnBattleArea(card))
  225. {
  226. if (card.PermanentOfThisCard().TopCard.PermanentOfThisCard().CanAttack(activateClass))
  227. {
  228. SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
  229. selectAttackEffect.SetUp(
  230. attacker: card.PermanentOfThisCard().TopCard.PermanentOfThisCard(),
  231. canAttackPlayerCondition: () => true,
  232. defenderCondition: (permanent) => true,
  233. cardEffect: activateClass);
  234. yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
  235. }
  236. }
  237. }
  238. }
  239. #endregion
  240. return cardEffects;
  241. }
  242. }
  243. }