BT25_065.cs 4.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // Monodramon
  4. namespace DCGO.CardEffects.BT25
  5. {
  6. public class BT25_065 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Alternate Digivolution
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.EqualsTraits("TS");
  17. }
  18. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 2));
  19. }
  20. #endregion
  21. #region All Turns
  22. if (timing == EffectTiming.OnTappedAnyone)
  23. {
  24. ActivateClass activateClass = new ActivateClass();
  25. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  26. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
  27. cardEffects.Add(activateClass);
  28. string EffectDescription()
  29. {
  30. return "[All Turns] When this Digimon suspends, < Draw 1 >.";
  31. }
  32. bool CanUseCondition(Hashtable hashtable)
  33. {
  34. return CardEffectCommons.IsExistOnBattleArea(card)
  35. && CardEffectCommons.CanTriggerWhenSelfPermanentSuspends(hashtable, card);
  36. }
  37. bool CanActivateCondition(Hashtable hashtable)
  38. {
  39. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  40. }
  41. IEnumerator ActivateCoroutine(Hashtable hashtable)
  42. {
  43. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  44. }
  45. }
  46. #endregion
  47. #region Your Turn
  48. if (timing == EffectTiming.OnAllyAttack)
  49. {
  50. ActivateClass activateClass = new ActivateClass();
  51. activateClass.SetUpICardEffect("Lose 2 memory", CanUseCondition, card);
  52. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
  53. cardEffects.Add(activateClass);
  54. string EffectDescription()
  55. {
  56. return "[Your Turn] When this Digimon attacks a player, lose 2 memory.";
  57. }
  58. bool CanUseCondition(Hashtable hashtable)
  59. {
  60. return CardEffectCommons.IsExistOnBattleArea(card)
  61. && CardEffectCommons.IsOwnerTurn(card)
  62. && CardEffectCommons.CanTriggerOnAttack(hashtable, card)
  63. && GManager.instance.attackProcess.DefendingPermanent == null;
  64. }
  65. bool CanActivateCondition(Hashtable hashtable)
  66. {
  67. return CardEffectCommons.IsExistOnBattleArea(card);
  68. }
  69. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  70. {
  71. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-2, activateClass));
  72. }
  73. }
  74. #endregion
  75. #region All Turns - Inherited Effect
  76. if (timing == EffectTiming.None)
  77. {
  78. bool Condition()
  79. {
  80. return true;
  81. }
  82. cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
  83. changeValue: 1000,
  84. isInheritedEffect: true,
  85. card: card,
  86. condition: Condition));
  87. }
  88. #endregion
  89. return cardEffects;
  90. }
  91. }
  92. }