GameplayOption.cs 13 KB

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  1. using Photon.Pun;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. public class GameplayOption : OffAnimation
  5. {
  6. private static readonly int CloseHash = Animator.StringToHash("Close");
  7. private static readonly int OpenHash = Animator.StringToHash("Open");
  8. [SerializeField] Animator _anim;
  9. [SerializeField] Toggle _reverseOpponentsCardsToggle;
  10. [SerializeField] Toggle _showCutInAnimationToggle;
  11. [SerializeField] Toggle _turnSuspendedCardsToggle;
  12. [SerializeField] Toggle _checkBeforeEndingSelectionToggle;
  13. [SerializeField] Toggle _suspendedCardsDirectionIsLeftToggle;
  14. [SerializeField] Toggle _autoEffectOrderToggle;
  15. [SerializeField] Toggle _autoDeckBottomOrderToggle;
  16. [SerializeField] Toggle _autoDeckTopOrderToggle;
  17. [SerializeField] Toggle _autoMinDigivolutionCostToggle;
  18. [SerializeField] Toggle _autoMaxCardCountToggle;
  19. [SerializeField] Toggle _autoHatchToggle;
  20. [SerializeField] Toggle _banlistToggle;
  21. public void Close()
  22. {
  23. Close_(true);
  24. }
  25. public void Close_(bool playSE)
  26. {
  27. if (playSE)
  28. {
  29. if (Opening.instance != null)
  30. {
  31. Opening.instance.PlayCancelSE();
  32. }
  33. else if (GManager.instance != null)
  34. {
  35. GManager.instance.PlayCancelSE();
  36. }
  37. }
  38. _anim.SafeSetInt(OpenHash, 0);
  39. _anim.SafeSetInt(CloseHash, 1);
  40. }
  41. public void Init()
  42. {
  43. Off();
  44. }
  45. public void Open()
  46. {
  47. if (ContinuousController.instance != null)
  48. {
  49. OptionUtility.InitToggle(
  50. toggle: _reverseOpponentsCardsToggle,
  51. onToggleChanged: OnReverseOpponentsCardsToggleChanged,
  52. value: ContinuousController.instance.reverseOpponentsCards
  53. );
  54. OptionUtility.InitToggle(
  55. toggle: _showCutInAnimationToggle,
  56. onToggleChanged: OnShowCutInAnimationToggleChanged,
  57. value: ContinuousController.instance.showCutInAnimation
  58. );
  59. OptionUtility.InitToggle(
  60. toggle: _turnSuspendedCardsToggle,
  61. onToggleChanged: OnTurnSuspendedCardsToggleChanged,
  62. value: ContinuousController.instance.turnSuspendedCards
  63. );
  64. OptionUtility.InitToggle(
  65. toggle: _checkBeforeEndingSelectionToggle,
  66. onToggleChanged: OnCheckBeforeEndingSelectionToggleChanged,
  67. value: ContinuousController.instance.checkBeforeEndingSelection
  68. );
  69. OptionUtility.InitToggle(
  70. toggle: _suspendedCardsDirectionIsLeftToggle,
  71. onToggleChanged: OnSuspendedCardsDirectionIsLeftToggleChanged,
  72. value: ContinuousController.instance.suspendedCardsDirectionIsLeft
  73. );
  74. OptionUtility.InitToggle(
  75. toggle: _autoEffectOrderToggle,
  76. onToggleChanged: OnAutoEffectOrderToggleChanged,
  77. value: ContinuousController.instance.autoEffectOrder
  78. );
  79. OptionUtility.InitToggle(
  80. toggle: _autoDeckBottomOrderToggle,
  81. onToggleChanged: OnAutoDeckBottomOrderToggleChanged,
  82. value: ContinuousController.instance.autoDeckBottomOrder
  83. );
  84. OptionUtility.InitToggle(
  85. toggle: _autoDeckTopOrderToggle,
  86. onToggleChanged: OnAutoDeckTopOrderToggleChanged,
  87. value: ContinuousController.instance.autoDeckTopOrder
  88. );
  89. OptionUtility.InitToggle(
  90. toggle: _autoMinDigivolutionCostToggle,
  91. onToggleChanged: OnAutoMinDigivolutionCostToggleChanged,
  92. value: ContinuousController.instance.autoMinDigivolutionCost
  93. );
  94. OptionUtility.InitToggle(
  95. toggle: _autoMaxCardCountToggle,
  96. onToggleChanged: OnAutoMaxCardCountToggleChanged,
  97. value: ContinuousController.instance.autoMaxCardCount
  98. );
  99. OptionUtility.InitToggle(
  100. toggle: _autoHatchToggle,
  101. onToggleChanged: OnAutoHatchToggleChanged,
  102. value: ContinuousController.instance.autoHatch
  103. );
  104. OptionUtility.InitToggle(
  105. toggle: _banlistToggle,
  106. onToggleChanged: OnUseBanlistToggleChanged,
  107. value: ContinuousController.instance.useBanlist
  108. );
  109. if (ContinuousController.instance.BanList.Restrictions.Count == 0 || PhotonNetwork.InRoom)
  110. _banlistToggle.interactable = false;
  111. }
  112. gameObject.SetActive(true);
  113. _anim.SafeSetInt(OpenHash, 1);
  114. _anim.SafeSetInt(CloseHash, 0);
  115. }
  116. #region Show cut in animation
  117. public void OnShowCutInAnimationToggleChanged(bool value)
  118. {
  119. if (ContinuousController.instance == null) return;
  120. OptionUtility.OnToggleChanged(
  121. value: value,
  122. toggle: _showCutInAnimationToggle,
  123. onToggleChanged: OnShowCutInAnimationToggleChanged,
  124. settingRef: ref ContinuousController.instance.showCutInAnimation,
  125. saveAction: ContinuousController.instance.SaveShowCutInAnimation
  126. );
  127. }
  128. public void HandleShowCutInAnimationToggle()
  129. {
  130. OnShowCutInAnimationToggleChanged(!_showCutInAnimationToggle.isOn);
  131. }
  132. #endregion
  133. #region Reverse opponent's cards
  134. public void OnReverseOpponentsCardsToggleChanged(bool value)
  135. {
  136. if (ContinuousController.instance == null) return;
  137. OptionUtility.OnToggleChanged(
  138. value: value,
  139. toggle: _reverseOpponentsCardsToggle,
  140. onToggleChanged: OnReverseOpponentsCardsToggleChanged,
  141. settingRef: ref ContinuousController.instance.reverseOpponentsCards,
  142. saveAction: ContinuousController.instance.SaveReverseOpponentsCards
  143. );
  144. GManager.OnReverseOpponentsCardsChanged?.Invoke();
  145. }
  146. public void HandleReverseOpponentsCardsToggle()
  147. {
  148. OnReverseOpponentsCardsToggleChanged(!_reverseOpponentsCardsToggle.isOn);
  149. }
  150. #endregion
  151. #region Turn suspended cards
  152. public void OnTurnSuspendedCardsToggleChanged(bool value)
  153. {
  154. if (ContinuousController.instance == null) return;
  155. OptionUtility.OnToggleChanged(
  156. value: value,
  157. toggle: _turnSuspendedCardsToggle,
  158. onToggleChanged: OnTurnSuspendedCardsToggleChanged,
  159. settingRef: ref ContinuousController.instance.turnSuspendedCards,
  160. saveAction: ContinuousController.instance.SaveTurnSuspendedCards
  161. );
  162. }
  163. public void HandleTurnSuspendedCardsToggle()
  164. {
  165. OnTurnSuspendedCardsToggleChanged(!_turnSuspendedCardsToggle.isOn);
  166. }
  167. #endregion
  168. #region Check before ending selection
  169. public void OnCheckBeforeEndingSelectionToggleChanged(bool value)
  170. {
  171. if (ContinuousController.instance == null) return;
  172. OptionUtility.OnToggleChanged(
  173. value: value,
  174. toggle: _checkBeforeEndingSelectionToggle,
  175. onToggleChanged: OnCheckBeforeEndingSelectionToggleChanged,
  176. settingRef: ref ContinuousController.instance.checkBeforeEndingSelection,
  177. saveAction: ContinuousController.instance.SaveCheckBeforeEndingSelection
  178. );
  179. }
  180. public void HandleCheckBeforeEndingSelectionToggle()
  181. {
  182. OnCheckBeforeEndingSelectionToggleChanged(!_checkBeforeEndingSelectionToggle.isOn);
  183. }
  184. #endregion
  185. #region Suspended card is left
  186. public void OnSuspendedCardsDirectionIsLeftToggleChanged(bool value)
  187. {
  188. if (ContinuousController.instance == null) return;
  189. OptionUtility.OnToggleChanged(
  190. value: value,
  191. toggle: _suspendedCardsDirectionIsLeftToggle,
  192. onToggleChanged: OnSuspendedCardsDirectionIsLeftToggleChanged,
  193. settingRef: ref ContinuousController.instance.suspendedCardsDirectionIsLeft,
  194. saveAction: ContinuousController.instance.SaveSuspendedCardsDirectionIsLeft
  195. );
  196. }
  197. public void HandleSuspendedCardsDirectionIsLeftToggle()
  198. {
  199. OnSuspendedCardsDirectionIsLeftToggleChanged(!_suspendedCardsDirectionIsLeftToggle.isOn);
  200. }
  201. #endregion
  202. #region Auto effect order
  203. public void OnAutoEffectOrderToggleChanged(bool value)
  204. {
  205. if (ContinuousController.instance == null) return;
  206. OptionUtility.OnToggleChanged(
  207. value: value,
  208. toggle: _autoEffectOrderToggle,
  209. onToggleChanged: OnAutoEffectOrderToggleChanged,
  210. settingRef: ref ContinuousController.instance.autoEffectOrder,
  211. saveAction: ContinuousController.instance.SaveAutoEffectOrder
  212. );
  213. }
  214. public void HandleAutoEffectOrderToggle()
  215. {
  216. OnAutoEffectOrderToggleChanged(!_autoEffectOrderToggle.isOn);
  217. }
  218. #endregion
  219. #region Auto deck bottom order
  220. public void OnAutoDeckBottomOrderToggleChanged(bool value)
  221. {
  222. if (ContinuousController.instance == null) return;
  223. OptionUtility.OnToggleChanged(
  224. value: value,
  225. toggle: _autoDeckBottomOrderToggle,
  226. onToggleChanged: OnAutoDeckBottomOrderToggleChanged,
  227. settingRef: ref ContinuousController.instance.autoDeckBottomOrder,
  228. saveAction: ContinuousController.instance.SaveAutoDeckBottomOrder
  229. );
  230. }
  231. public void HandleAutoDeckBottomOrderToggle()
  232. {
  233. OnAutoDeckBottomOrderToggleChanged(!_autoDeckBottomOrderToggle.isOn);
  234. }
  235. #endregion
  236. #region Auto deck top order
  237. public void OnAutoDeckTopOrderToggleChanged(bool value)
  238. {
  239. if (ContinuousController.instance == null) return;
  240. OptionUtility.OnToggleChanged(
  241. value: value,
  242. toggle: _autoDeckTopOrderToggle,
  243. onToggleChanged: OnAutoDeckTopOrderToggleChanged,
  244. settingRef: ref ContinuousController.instance.autoDeckTopOrder,
  245. saveAction: ContinuousController.instance.SaveAutoDeckTopOrder
  246. );
  247. }
  248. public void HandleAutoDeckTopOrderToggle()
  249. {
  250. OnAutoDeckTopOrderToggleChanged(!_autoDeckTopOrderToggle.isOn);
  251. }
  252. #endregion
  253. #region Auto min digivolution cost
  254. public void OnAutoMinDigivolutionCostToggleChanged(bool value)
  255. {
  256. if (ContinuousController.instance == null) return;
  257. OptionUtility.OnToggleChanged(
  258. value: value,
  259. toggle: _autoMinDigivolutionCostToggle,
  260. onToggleChanged: OnAutoMinDigivolutionCostToggleChanged,
  261. settingRef: ref ContinuousController.instance.autoMinDigivolutionCost,
  262. saveAction: ContinuousController.instance.SaveAutoMinDigivolutionCost
  263. );
  264. }
  265. public void HandleAutoMinDigivolutionCostToggle()
  266. {
  267. OnAutoMinDigivolutionCostToggleChanged(!_autoMinDigivolutionCostToggle.isOn);
  268. }
  269. #endregion
  270. #region Auto max card count
  271. public void OnAutoMaxCardCountToggleChanged(bool value)
  272. {
  273. if (ContinuousController.instance == null) return;
  274. OptionUtility.OnToggleChanged(
  275. value: value,
  276. toggle: _autoMaxCardCountToggle,
  277. onToggleChanged: OnAutoMaxCardCountToggleChanged,
  278. settingRef: ref ContinuousController.instance.autoMaxCardCount,
  279. saveAction: ContinuousController.instance.SaveAutoMaxCardCount
  280. );
  281. }
  282. public void HandleAutoMaxCardCountToggle()
  283. {
  284. OnAutoMaxCardCountToggleChanged(!_autoMaxCardCountToggle.isOn);
  285. }
  286. #endregion
  287. #region Auto hatch
  288. public void OnAutoHatchToggleChanged(bool value)
  289. {
  290. if (ContinuousController.instance == null) return;
  291. OptionUtility.OnToggleChanged(
  292. value: value,
  293. toggle: _autoHatchToggle,
  294. onToggleChanged: OnAutoHatchToggleChanged,
  295. settingRef: ref ContinuousController.instance.autoHatch,
  296. saveAction: ContinuousController.instance.SaveAutoHatch
  297. );
  298. }
  299. public void HandleAutoHatchToggle()
  300. {
  301. OnAutoHatchToggleChanged(!_autoHatchToggle.isOn);
  302. }
  303. #endregion
  304. #region Use Banlist
  305. public void OnUseBanlistToggleChanged(bool value)
  306. {
  307. if (ContinuousController.instance == null) return;
  308. OptionUtility.OnToggleChanged(
  309. value: value,
  310. toggle: _banlistToggle,
  311. onToggleChanged: OnUseBanlistToggleChanged,
  312. settingRef: ref ContinuousController.instance.useBanlist,
  313. saveAction: ContinuousController.instance.SaveUseBanlist
  314. );
  315. }
  316. public void HandleUseBanlistToggle()
  317. {
  318. OnUseBanlistToggleChanged(!_banlistToggle.isOn);
  319. }
  320. #endregion
  321. }