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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- using Photon.Pun;
- namespace DCGO.CardEffects.BT20
- {
- public class BT20_043 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel5 && targetPermanent.TopCard.EqualsTraits("ACCEL");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Reduce Play Cost
- bool HasAccelTraitInPlay(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.EqualsTraits("ACCEL"))
- {
- return true;
- }
- }
- return false;
- }
- #region Before Pay Cost - Condition Effect
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Reduce the play cost by 5", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetHashString("PlayCost-5_BT20_043");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "When this card would be played, if you have a Digimon with the [ACCEL] trait, reduce the play cost by 5.";
- }
- bool CardCondition(CardSource cardSource)
- {
- if (cardSource == card)
- {
- if (CardEffectCommons.IsExistOnHand(cardSource))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnHand(card))
- {
- return CardEffectCommons.HasMatchConditionPermanent(HasAccelTraitInPlay);
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.CanReduceCost(null, card))
- {
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- }
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- int targetCost = 0;
- if (CardEffectCommons.HasMatchConditionPermanent(HasAccelTraitInPlay))
- targetCost += 5;
- Cost -= targetCost;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- }
- }
- #endregion
- #region Reduce Play Cost - Not Shown
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if (card.Owner.HandCards.Contains(card))
- {
- ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Reduce the play cost by 5");
- if (activateClass != null)
- {
- return CardEffectCommons.HasMatchConditionPermanent(HasAccelTraitInPlay);
- }
- }
- return false;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- int targetCount = 0;
- if (CardEffectCommons.HasMatchConditionPermanent(HasAccelTraitInPlay))
- targetCount += 5;
- Cost -= targetCount;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource == card)
- {
- return true;
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- #endregion
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend all of your opponent's Digimon, 1 of your Digimon gets +3000DP, then attack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Suspend all of your opponent's Digimon and 1 of your Digimon gets +3000 DP for the turn. Then, 1 of your Digimon may attack.";
- }
- bool IsYourBoostedDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool IsYourAttackingDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.CanAttack(activateClass);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<Permanent> suspendTargetPermanents = card.Owner.Enemy.GetBattleAreaPermanents().Filter(permanent => permanent.IsDigimon);
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(suspendTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- if (CardEffectCommons.HasMatchConditionPermanent(IsYourBoostedDigimon))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsYourBoostedDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectBoostedDigimon,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to get +3000DP.", "The opponent is selecting 1 Digimon to get +3000DP.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectBoostedDigimon(Permanent target)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: target, changeValue: 3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
- }
- }
- if (CardEffectCommons.HasMatchConditionPermanent(IsYourAttackingDigimon))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsYourAttackingDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to attack.", "The opponent is selecting 1 Digimon to attack.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend all of your opponent's Digimon, 1 of your Digimon gets +3000DP, then attack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Suspend all of your opponent's Digimon and 1 of your Digimon gets +3000 DP for the turn. Then, 1 of your Digimon may attack.";
- }
- bool IsYourBoostedDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool IsYourAttackingDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.CanAttack(activateClass);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<Permanent> suspendTargetPermanents = card.Owner.Enemy.GetBattleAreaPermanents().Filter(permanent => permanent.IsDigimon);
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(suspendTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- if (CardEffectCommons.HasMatchConditionPermanent(IsYourBoostedDigimon))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsYourBoostedDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectBoostedDigimon,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to get +3000DP.", "The opponent is selecting 1 Digimon to get +3000DP.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectBoostedDigimon(Permanent target)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: target, changeValue: 3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
- }
- }
- if (CardEffectCommons.HasMatchConditionPermanent(IsYourAttackingDigimon))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsYourAttackingDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to attack.", "The opponent is selecting 1 Digimon to attack.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- #endregion
- #region End of Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("DNA digivolve this Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Your Turn] This Digimon and any of your other Digimon may DNA digivolve into a Digimon card with [Chaosmon] in its name in the hand. Then, the DNA digivolved Digimon may attack.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.ContainsCardName("Chaosmon"))
- {
- if (cardSource.CanPlayJogress(true))
- {
- if (cardSource.CanJogressFromTargetPermanent(card.PermanentOfThisCard(), true))
- {
- return true;
- }
- }
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsDigimon && permanent != card.PermanentOfThisCard()))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- CardSource selectedCard = null;
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to DNA digivolve.", "The opponent is selecting 1 card to DNA digivolve.");
- selectHandEffect.SetNotShowCard();
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (selectedCard != null)
- {
- if (selectedCard.CanPlayJogress(true) && selectedCard.CanJogressFromTargetPermanent(card.PermanentOfThisCard(), true))
- {
- JogressEvoRootsFrameIDs = new int[0];
- yield return GManager.instance.photonWaitController.StartWait("BanchoLeomon_BT20_036");
- if (card.Owner.isYou || GManager.instance.IsAI)
- {
- GManager.instance.selectJogressEffect.SetUp_SelectDigivolutionRoots
- (card: selectedCard,
- isLocal: true,
- isPayCost: true,
- canNoSelect: true,
- endSelectCoroutine_SelectDigivolutionRoots: EndSelectCoroutine_SelectDigivolutionRoots,
- noSelectCoroutine: null);
- GManager.instance.selectJogressEffect.SetUpCustomPermanentConditions(new Func<Permanent, bool>[] { (permanent) => permanent == card.PermanentOfThisCard() });
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.selectJogressEffect.SelectDigivolutionRoots());
- IEnumerator EndSelectCoroutine_SelectDigivolutionRoots(List<Permanent> permanents)
- {
- permanents = permanents.Distinct().ToList();
- if (permanents.Count == 2)
- {
- JogressEvoRootsFrameIDs = new int[2];
- for (int i = 0; i < permanents.Count; i++)
- {
- if (i < JogressEvoRootsFrameIDs.Length)
- {
- JogressEvoRootsFrameIDs[i] = permanents[i].PermanentFrame.FrameID;
- }
- }
- }
- if (!permanents.Contains(card.PermanentOfThisCard()))
- {
- JogressEvoRootsFrameIDs = new int[0];
- }
- yield return null;
- }
- photonView.RPC("SetJogressEvoRootsFrameIDs", RpcTarget.All, JogressEvoRootsFrameIDs);
- }
- else
- {
- GManager.instance.commandText.OpenCommandText("The opponent is choosing a card to DNA digivolve.");
- }
- yield return new WaitWhile(() => !endSelect);
- endSelect = false;
- GManager.instance.commandText.CloseCommandText();
- yield return new WaitWhile(() => GManager.instance.commandText.gameObject.activeSelf);
- if (JogressEvoRootsFrameIDs.Length == 2)
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(new List<CardSource>() { selectedCard }, "Played Card", true, true));
- PlayCardClass playCard = new PlayCardClass(
- cardSources: new List<CardSource>() { selectedCard },
- hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
- payCost: true,
- targetPermanent: null,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true);
- playCard.SetJogress(JogressEvoRootsFrameIDs);
- yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard());
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedCard.PermanentOfThisCard(),
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- }
- #endregion
- #region When Attacking - ESS
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("1 Opponent's Digimon gets -4000 DP", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("WhenAttacking_BT20-043");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] [Once Per Turn] 1 of your opponent's Digimon gets -4000 DP for the turn.";
- }
- bool IsOpponentsDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsOpponentsDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectedPermanent,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.", "The opponent is selecting 1 Digimon that will get DP -4000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectedPermanent(Permanent target)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: target, changeValue: -4000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- bool endSelect = false;
- int[] JogressEvoRootsFrameIDs = new int[0];
- [PunRPC]
- public void SetJogressEvoRootsFrameIDs(int[] JogressEvoRootsFrameIDs)
- {
- this.JogressEvoRootsFrameIDs = JogressEvoRootsFrameIDs;
- endSelect = true;
- }
- }
- }
|