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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //BT22 Lekismon
- namespace DCGO.CardEffects.BT22
- {
- public class BT22_072 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alt digivolution
- if(timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent permanent)
- {
- return permanent.Level == 3 && (permanent.TopCard.HasLightFangOrNightClawTraits || permanent.TopCard.HasCSTraits);
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 2, false, card, null));
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play tamer", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription() =>
- "[When Digivolving] If this Digimon's stack has 2 or more same-level cards, you may play 1 Tamer card with the [Night Claw] or [Light Fang] trait from your hand without paying the cost. This effect can't play cards with the same name as any of your Tamers.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool HasSameLevelDigivolutionCards(Permanent permanent)
- {
- return permanent.StackCards
- .Filter(x => !x.IsFlipped)
- .GroupBy(x => x.Level)
- .Any(g => g.Count() >= 2);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && HasSameLevelDigivolutionCards(card.PermanentOfThisCard());
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource != null &&
- cardSource.HasLightFangOrNightClawTraits &&
- cardSource.IsTamer &&
- cardSource.Owner == card.Owner &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass) &&
- !card.Owner.GetBattleAreaPermanents().Any((permanent) => permanent.IsTamer && permanent.TopCard.HasSameCardName(cardSource));
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
- {
- CardSource selectedCard = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardCondition));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- }
- }
- #endregion
- #region Inherit
- //This section may contain outdated ways of doing things as it was largely copy/pasted from Gracenova and is at the moment more complicated than is worth fiddling with
- if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Prevent this Digimon from being deleted", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("Inherit-BT22-072");
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When this Digimon with the [Night Claw], [Light Fang] or [Galaxy] trait would be deleted, by trashing 2 same-level cards from its digivolution cards, it isn't deleted.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass))
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Contains(cardSource))
- {
- foreach (CardSource cardSource1 in card.PermanentOfThisCard().DigivolutionCards)
- {
- if (cardSource != cardSource1)
- {
- if (cardSource.Level == cardSource1.Level)
- {
- if (!cardSource1.CanNotTrashFromDigivolutionCards(activateClass))
- {
- if (cardSource.HasLevel && cardSource1.HasLevel)
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card) &&
- CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card) &&
- (card.PermanentOfThisCard().TopCard.EqualsTraits("Galaxy") || card.PermanentOfThisCard().TopCard.HasLightFangOrNightClawTraits);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 2)
- {
- List<CardSource> canSelectCards = new List<CardSource>();
- foreach (CardSource cardSource in card.PermanentOfThisCard().DigivolutionCards)
- {
- canSelectCards.Add(cardSource);
- }
- if (canSelectCards.Count >= 2)
- {
- List<CardSource[]> cardsList = ParameterComparer.Enumerate(canSelectCards, 2).ToList();
- foreach (CardSource[] cardSources in cardsList)
- {
- if (cardSources.Length == 2)
- {
- if (cardSources[0].Level == cardSources[1].Level)
- {
- if (cardSources[0].HasLevel && cardSources[1].HasLevel)
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- Permanent selectedPermanent = card.PermanentOfThisCard();
- if (selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 2)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 2;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
- canEndSelectCondition: CanEndSelectCondition,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to discard.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: selectedPermanent.DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetNotShowCard();
- yield return StartCoroutine(selectCardEffect.Activate());
- bool CanEndSelectCondition(List<CardSource> cardSources)
- {
- if (CardEffectCommons.HasNoElement(cardSources))
- {
- return false;
- }
- List<int> levels = cardSources
- .Map(cardSource1 => cardSource1.Level)
- .Distinct()
- .ToList();
- if (levels.Count > 1)
- {
- return false;
- }
- return true;
- }
- bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
- {
- List<int> levels = cardSources
- .Map(cardSource1 => cardSource1.Level)
- .Concat(new List<int>() { cardSource.Level })
- .Distinct()
- .ToList();
- if (levels.Count > 1)
- {
- return false;
- }
- return true;
- }
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- if (selectedCards.Count == 2)
- {
- selectedPermanent.willBeRemoveField = false;
- selectedPermanent.HideDeleteEffect();
- selectedPermanent.HideHandBounceEffect();
- selectedPermanent.HideDeckBounceEffect();
- }
- yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(
- selectedPermanent,
- selectedCards,
- activateClass).TrashDigivolutionCards());
- }
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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