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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.EX3
- {
- public class EX3_030 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Reveal the top 4 cards of deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Reveal the top 4 cards of your deck. Add 1 yellow card with [Angel], [Cherub], [Throne], [Authority], [Seraph] or [Virtue], other than [Three Great Angels], in one of its traits and 1 card with the [Four Great Dragons] trait among them to your hand. Place the rest at the bottom of your deck in any order.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardColors.Contains(CardColor.Yellow))
- {
- if (cardSource.HasAngelTraits)
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectCardCondition1(CardSource cardSource)
- {
- if (cardSource.CardTraits.Contains("Four Great Dragons"))
- {
- return true;
- }
- if (cardSource.CardTraits.Contains("FourGreatDragons"))
- {
- return true;
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.LibraryCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
- revealCount: 4,
- simplifiedSelectCardConditions:
- new SimplifiedSelectCardConditionClass[]
- {
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:CanSelectCardCondition,
- message: "Select 1 yellow card with [Angel], [Cherub], [Throne], [Authority], [Seraph] or [Virtue], other than [Three Great Angels], in one of its traits.",
- mode: SelectCardEffect.Mode.AddHand,
- maxCount: 1,
- selectCardCoroutine: null),
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:CanSelectCardCondition1,
- message: "Select 1 card with the [Four Great Dragons] trait.",
- mode: SelectCardEffect.Mode.AddHand,
- maxCount: 1,
- selectCardCoroutine: null),
- },
- remainingCardsPlace: RemainingCardsPlace.DeckBottom,
- activateClass: activateClass,
- mutualConditions: true
- ));
- }
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("The played Digimon gains Rush", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("GainRush_EX3_030");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Your Turn] [Once Per Turn] When you play a Digimon with the [Four Great Dragons] trait, 1 of those Digimon gains <Rush> for the turn. (This Digimon may attack the turn it was played.)";
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.CardTraits.Contains("Four Great Dragons"))
- {
- return true;
- }
- if (permanent.TopCard.CardTraits.Contains("FourGreatDragons"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- List<Permanent> permanents = CardEffectCommons.GetPlayedPermanentsFromEnterFieldHashtable(
- hashtable: _hashtable,
- rootCondition: null);
- if (permanents != null)
- {
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (PermanentCondition(permanent))
- {
- if (permanents.Contains(permanent))
- {
- return true;
- }
- }
- return false;
- }
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- if (card.Owner.GetBattleAreaDigimons().Count(CanSelectPermanentCondition) == 1)
- {
- selectedPermanent = card.Owner.GetBattleAreaDigimons().Find(CanSelectPermanentCondition);
- }
- else
- {
- int maxCount = 1;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Rush.", "The opponent is selecting 1 Digimon that will get Rush.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRush(
- targetPermanent: selectedPermanent,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- }
- return cardEffects;
- }
- }
- }
|