EX4_016.cs 5.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.EX4
  4. {
  5. public class EX4_016 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. if (timing == EffectTiming.OnEnterFieldAnyone)
  11. {
  12. ActivateClass activateClass = new ActivateClass();
  13. activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
  14. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  15. cardEffects.Add(activateClass);
  16. string EffectDiscription()
  17. {
  18. return "[On Play] Reveal the top 3 cards of your deck. Add 1 [Kiriha Aonuma] and 1 blue or black card with DigiXros requirements among them to your hand. Trash the rest.[On Deletion] <Save> (You may place this card under one of your Tamers.)";
  19. }
  20. bool CanSelectCardCondition(CardSource cardSource)
  21. {
  22. if (cardSource.CardNames.Contains("Kiriha Aonuma"))
  23. {
  24. return true;
  25. }
  26. if (cardSource.CardNames.Contains("KirihaAonuma"))
  27. {
  28. return true;
  29. }
  30. return false;
  31. }
  32. bool CanSelectCardCondition1(CardSource cardSource)
  33. {
  34. if (cardSource.HasDigiXros)
  35. {
  36. if (cardSource.CardColors.Contains(CardColor.Blue))
  37. {
  38. return true;
  39. }
  40. if (cardSource.CardColors.Contains(CardColor.Black))
  41. {
  42. return true;
  43. }
  44. }
  45. return false;
  46. }
  47. bool CanUseCondition(Hashtable hashtable)
  48. {
  49. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  50. }
  51. bool CanActivateCondition(Hashtable hashtable)
  52. {
  53. if (CardEffectCommons.IsExistOnBattleArea(card))
  54. {
  55. if (card.Owner.LibraryCards.Count >= 1)
  56. {
  57. return true;
  58. }
  59. }
  60. return false;
  61. }
  62. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  63. {
  64. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
  65. revealCount: 3,
  66. simplifiedSelectCardConditions:
  67. new SimplifiedSelectCardConditionClass[]
  68. {
  69. new SimplifiedSelectCardConditionClass(
  70. canTargetCondition:CanSelectCardCondition,
  71. message: "Select 1 [Kiriha Aonuma].",
  72. mode: SelectCardEffect.Mode.AddHand,
  73. maxCount: 1,
  74. selectCardCoroutine: null),
  75. new SimplifiedSelectCardConditionClass(
  76. canTargetCondition:CanSelectCardCondition1,
  77. message: "Select 1 blue or black card with DigiXros requirements.",
  78. mode: SelectCardEffect.Mode.AddHand,
  79. maxCount: 1,
  80. selectCardCoroutine: null),
  81. },
  82. remainingCardsPlace: RemainingCardsPlace.Trash,
  83. activateClass: activateClass,
  84. mutualConditions: true
  85. ));
  86. }
  87. }
  88. if (timing == EffectTiming.OnDestroyedAnyone)
  89. {
  90. cardEffects.Add(CardEffectFactory.SaveEffect(card: card));
  91. }
  92. if (timing == EffectTiming.OnAllyAttack)
  93. {
  94. ActivateClass activateClass = new ActivateClass();
  95. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  96. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  97. activateClass.SetIsInheritedEffect(true);
  98. cardEffects.Add(activateClass);
  99. string EffectDiscription()
  100. {
  101. return "[When Attacking] <Draw 1>. (Draw 1 card from your deck.)";
  102. }
  103. bool CanUseCondition(Hashtable hashtable)
  104. {
  105. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  106. }
  107. bool CanActivateCondition(Hashtable hashtable)
  108. {
  109. if (CardEffectCommons.IsExistOnBattleArea(card))
  110. {
  111. if (card.Owner.LibraryCards.Count >= 1)
  112. {
  113. return true;
  114. }
  115. }
  116. return false;
  117. }
  118. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  119. {
  120. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  121. }
  122. }
  123. return cardEffects;
  124. }
  125. }
  126. }