JSONLoader_CardEntity.cs 14 KB

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  1. using System;
  2. using System.IO;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using System.Linq;
  6. using Unity.EditorCoroutines.Editor;
  7. using UnityEditor;
  8. using UnityEngine;
  9. using UnityEngine.Networking;
  10. using System.Drawing.Text;
  11. namespace DCGO.CardEntities
  12. {
  13. [CustomEditor(typeof(LoadJSON_CardEntity))]
  14. public class JSONLoader_CardEntity : Editor
  15. {
  16. LoadJSON_CardEntity _loadJSON;
  17. string baseURL = "https://raw.githubusercontent.com/TakaOtaku/Digimon-Card-App/main/src/";
  18. public List<CardData> _cardData;
  19. string cardIDString = "";
  20. bool onlyAA = false;
  21. bool updateExisting = false;
  22. bool debugMode = false;
  23. public override void OnInspectorGUI()
  24. {
  25. _loadJSON = target as LoadJSON_CardEntity;
  26. DrawDefaultInspector();
  27. if (GUILayout.Button("Get JSON Object"))
  28. EditorCoroutineUtility.StartCoroutine(GetJsonData(_loadJSON), this);
  29. if (_cardData != null)
  30. {
  31. updateExisting = GUILayout.Toggle(updateExisting, "Update Existing Assets");
  32. onlyAA = GUILayout.Toggle(onlyAA, "AA Only");
  33. debugMode = GUILayout.Toggle(debugMode, "Run in Debug Mode");
  34. GUILayout.Label("Card ID: ");
  35. cardIDString = GUILayout.TextField(cardIDString, 500).ToUpper();
  36. if (cardIDString != "")
  37. {
  38. if (GUILayout.Button("Create Scriptable Object"))
  39. {
  40. List<string> list = cardIDString.Split(",").ToList();
  41. List<CardData> cards = new List<CardData>();
  42. foreach (string str in list)
  43. cards.AddRange(_cardData.Where(x => x.cardNumber.Contains(str)).ToList());
  44. SetDataToScriptableObject(cards);
  45. if(!debugMode)
  46. _loadJSON.prevCardIndex = _loadJSON.setCardIndex-1;
  47. }
  48. }
  49. }
  50. }
  51. IEnumerator GetJsonData(LoadJSON_CardEntity loadJSON)
  52. {
  53. string url = baseURL + "assets/cardlists/DigimonCards.json";
  54. UnityWebRequest jsonWebRequest = UnityWebRequest.Get(url);
  55. yield return jsonWebRequest.SendWebRequest();
  56. if (jsonWebRequest.result != UnityWebRequest.Result.Success)
  57. {
  58. Debug.Log(jsonWebRequest.error);
  59. }
  60. else
  61. {
  62. RootObject root = JsonUtility.FromJson<RootObject>("{\"cards\":" + jsonWebRequest.downloadHandler.text + "}");
  63. _cardData = root.cards;
  64. }
  65. yield return null;
  66. }
  67. void SetDataToScriptableObject(List<CardData> data)
  68. {
  69. foreach (CardData card in data)
  70. {
  71. if(!onlyAA)
  72. CreateScriptableObject(card, card.cardNumber);
  73. CreateAA(card);
  74. }
  75. }
  76. string GetImageURL(string url, string ID, List<AlternateArt> AA)
  77. {
  78. string[] urlSplit = url.Split(".");
  79. string startURL = urlSplit[0].Substring(0, urlSplit[0].LastIndexOf("/"));
  80. if (debugMode)
  81. Debug.Log($"{ID} - {AA.Count}");
  82. if (!ID.Contains("Errata") && !ID.Contains("_") && AA.Count > 0)
  83. {
  84. AlternateArt errata = AA.Where(x => x.id.StartsWith(ID) && x.id.Contains("Errata")).FirstOrDefault();
  85. if (errata != null)
  86. ID = errata.id;
  87. }
  88. return $"{ID}";
  89. }
  90. void CreateScriptableObject(CardData card, string imageID)
  91. {
  92. Debug.Log($"creating: {card.name.english}");
  93. // CardEntity‚ instance created
  94. CEntity_Base cardEntity = CreateInstance<CEntity_Base>();
  95. cardEntity.cardColors = GetCardColors(card.color);
  96. cardEntity.PlayCost = intParse(card.playCost);
  97. cardEntity.EvoCosts = GetEvoCosts(card.digivolveCondition,cardEntity.cardColors);
  98. cardEntity.Level = levelParse(card.cardLv);
  99. cardEntity.CardName_ENG = card.name.english;
  100. cardEntity.Form_ENG = GetCardInfo(card.form);
  101. cardEntity.Attribute_ENG = GetCardInfo(card.attribute);
  102. cardEntity.Type_ENG = GetCardInfo(card.type);
  103. cardEntity.CardSpriteName = GetImageURL(card.cardImage, imageID, card.AAs);
  104. cardEntity.cardKind = DictionaryUtility.GetCardKind(card.cardType.Replace("-",""), DataBase.CardKindENNameDictionary);
  105. cardEntity.EffectDiscription_ENG = GetEffectDescription(card);
  106. cardEntity.InheritedEffectDiscription_ENG = card.digivolveEffect;
  107. cardEntity.SecurityEffectDiscription_ENG = card.securityEffect;
  108. cardEntity.CardEffectClassName = FixCharactersInClassName($"{card.cardNumber}");
  109. cardEntity.DP = intParse(card.dp);
  110. cardEntity.rarity = (Rarity)Enum.Parse(typeof(Rarity), card.rarity);
  111. cardEntity.OverflowMemory = GetOverflowMemory(card.aceEffect);
  112. cardEntity.CardID = card.id;
  113. cardEntity.MaxCountInDeck = GetMaxCount(card.restrictions.japanese);
  114. cardEntity.name = cardEntity.CardEffectClassName;
  115. if (!debugMode)
  116. {
  117. Debug.Log($"created: {cardEntity.name}");
  118. SaveScriptableObject(cardEntity);
  119. }
  120. else
  121. Debug.Log($"DATA {cardEntity.name}: {cardEntity.CardSpriteName}, {cardEntity.CardEffectClassName}");
  122. }
  123. void CreateAA(CardData data)
  124. {
  125. foreach (AlternateArt AA in data.AAs)
  126. {
  127. if (!AA.id.Contains("_"))
  128. continue;
  129. CreateScriptableObject(data, AA.id);
  130. }
  131. }
  132. #region Save Scriptable Object
  133. void SaveScriptableObject(CEntity_Base entity)
  134. {
  135. string fileName = $"{entity.name}.asset";
  136. string folderName_SetID = $"{entity.SetID}";
  137. string folderName_CardColor = $"{DataBase.CardColorNameDictionary[entity.cardColors[0]]}";
  138. folderName_CardColor = char.ToUpper(folderName_CardColor[0]) + folderName_CardColor.Substring(1);
  139. string folderName_CardKind = $"{DataBase.CardKindENNameDictionary[entity.cardKind]}";
  140. string folderPath = $"Assets/CardBaseEntity/{folderName_SetID}/{folderName_CardColor}/{folderName_CardKind}";
  141. string filePath = $"{folderPath}/{fileName}".Trim().Replace("\t", "").Replace("\n", "").Replace("\r", "").Replace(" ", "");
  142. if (!Directory.Exists(folderPath))
  143. Directory.CreateDirectory(folderPath);
  144. if(File.Exists(filePath))
  145. {
  146. if (updateExisting)
  147. {
  148. CEntity_Base asset = (CEntity_Base)AssetDatabase.LoadAssetAtPath(filePath, typeof(CEntity_Base));
  149. entity.CardIndex = asset.CardIndex;
  150. EditorUtility.CopySerialized(entity, asset);
  151. AssetDatabase.SaveAssets();
  152. Debug.Log($"{entity.name}: Scriptable Object Updated");
  153. }
  154. }
  155. else
  156. {
  157. entity.CardIndex = GetCardIndex(entity);
  158. AssetDatabase.CreateAsset(entity, filePath);
  159. Debug.Log($"{entity.name}: Scriptable Object Created");
  160. }
  161. AssetDatabase.Refresh();
  162. }
  163. #endregion
  164. #region Parsing Methods
  165. //Get Card Index
  166. int GetCardIndex(CEntity_Base entity)
  167. {
  168. int index = _loadJSON.setCardIndex;
  169. if (entity.SetID.Equals("P"))
  170. {
  171. index = _loadJSON.promoCardIndex;
  172. _loadJSON.promoCardIndex++;
  173. }
  174. else
  175. _loadJSON.setCardIndex++;
  176. EditorUtility.SetDirty(_loadJSON);
  177. return index;
  178. }
  179. //Parse ScriptableObject Name
  180. string FixCharactersInName(string str)
  181. {
  182. string name = str;
  183. name = name
  184. .Replace(" ", "_")
  185. .Replace(":","")
  186. .Replace("?","")
  187. .Replace("!","")
  188. .Replace("<", "")
  189. .Replace(">", "");
  190. return name;
  191. }
  192. //Parse ScriptableObject Class Name
  193. public string FixCharactersInClassName(string str)
  194. {
  195. string name = str;
  196. name = FixCharactersInName(name);
  197. name = name
  198. .Replace("-", "_")
  199. .Replace(".", "")
  200. .Replace("'", "")
  201. .Replace("&", "And")
  202. .Replace("(", "")
  203. .Replace(")", "");
  204. return name;
  205. }
  206. //Parse effect description
  207. string GetEffectDescription(CardData card)
  208. {
  209. string effect = "-";
  210. List<string> effects = new List<string>();
  211. if (card.specialDigivolve != "-")
  212. effects.Add($"{card.specialDigivolve}");
  213. if(card.effect != "-")
  214. effects.Add($"{card.effect}");
  215. if(card.digiXros != "-")
  216. effects.Add($"{card.digiXros}");
  217. if (effects.Count > 0)
  218. {
  219. effect = "";
  220. string lastEffect = effects.Last();
  221. foreach (string e in effects)
  222. {
  223. effect += $"{e}";
  224. if (!e.Equals(lastEffect))
  225. effect += "\n\n";
  226. }
  227. }
  228. return effect;
  229. }
  230. //Parse card info split by "/" to list
  231. List<string> GetCardInfo(string str)
  232. {
  233. List<string> strings = new List<string>();
  234. foreach (string data in str.Split("/"))
  235. {
  236. strings.Add(data.Trim().Replace("\n","").Replace("\r", ""));
  237. }
  238. return strings;
  239. }
  240. //Parse digivolve conditions to list
  241. List<EvoCost> GetEvoCosts(List<DigivolveCondition> digivolveConditions, List<CardColor> cardColors)
  242. {
  243. List<EvoCost> evoCosts = new List<EvoCost>();
  244. foreach (DigivolveCondition digivolveCondition in digivolveConditions)
  245. {
  246. if (digivolveCondition.color.ToLower() == "all")
  247. {
  248. foreach (CardColor color in DataBase.cardColors)
  249. {
  250. if (color == CardColor.White || color == CardColor.None)
  251. continue;
  252. EvoCost evoCost = new EvoCost();
  253. evoCost.CardColor = color;
  254. evoCost.Level = int.Parse(digivolveCondition.level);
  255. evoCost.MemoryCost = int.Parse(digivolveCondition.cost);
  256. evoCosts.Add(evoCost);
  257. }
  258. }
  259. else
  260. {
  261. EvoCost evoCost = new EvoCost();
  262. if (digivolveCondition.color.ToLower() == "")
  263. evoCost.CardColor = cardColors[0];
  264. else
  265. evoCost.CardColor = DictionaryUtility.GetCardColor(digivolveCondition.color.ToLower(), DataBase.CardColorNameDictionary);
  266. evoCost.MemoryCost = int.Parse(digivolveCondition.cost);
  267. if (digivolveCondition.level != "Tamer")
  268. {
  269. evoCost.Level = int.Parse(digivolveCondition.level);
  270. evoCosts.Add(evoCost);
  271. }
  272. }
  273. }
  274. return evoCosts;
  275. }
  276. //Parse card colors to list
  277. List<CardColor> GetCardColors(string colors)
  278. {
  279. List<CardColor> cardColors = new List<CardColor>();
  280. foreach (string cardColorName in colors.Split("/"))
  281. {
  282. foreach (string cardColorNameValues in DataBase.CardColorNameDictionary.Values)
  283. {
  284. if (cardColorName.ToLower().Trim() == cardColorNameValues)
  285. {
  286. cardColors.Add(DictionaryUtility.GetCardColor(cardColorName.ToLower().Trim(), DataBase.CardColorNameDictionary));
  287. }
  288. }
  289. }
  290. return cardColors;
  291. }
  292. //Parse overflow memory
  293. int GetOverflowMemory(string aceEffect)
  294. {
  295. int value = 0;
  296. if(aceEffect != "-")
  297. {
  298. int startIndex = aceEffect.IndexOf("\uff1c") + 1;
  299. int endIndex = aceEffect.IndexOf("\uff1e") - startIndex;
  300. string overflowMemory = aceEffect.Substring(startIndex, endIndex);
  301. if (int.TryParse(overflowMemory, out value))
  302. return Math.Abs(value);
  303. }
  304. return value;
  305. }
  306. //Parse Max count in deck
  307. int GetMaxCount(string restriction)
  308. {
  309. int value = 4;
  310. if (restriction == "Banned")
  311. value = 0;
  312. if(restriction.StartsWith("Restricted"))
  313. value = int.Parse(restriction.Substring(restriction.Length-1));
  314. return value;
  315. }
  316. int intParse(string str)
  317. {
  318. int value = 0;
  319. if (int.TryParse(str, out value))
  320. return value;
  321. return value;
  322. }
  323. int levelParse(string str)
  324. {
  325. int value = 0;
  326. if (str.Contains("Lv") && int.TryParse(str.Substring(3, 1), out value))
  327. return value;
  328. return value;
  329. }
  330. #endregion
  331. }
  332. }