BT25_047.cs 4.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // Floramon
  4. namespace DCGO.CardEffects.BT25
  5. {
  6. public class BT25_047 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Alternative Digivolution Condition
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. => targetPermanent.TopCard.HasTSTraits;
  16. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
  17. level: 2,
  18. permanentCondition: PermanentCondition,
  19. digivolutionCost: 0,
  20. ignoreDigivolutionRequirement: false,
  21. card: card,
  22. condition: null)
  23. );
  24. }
  25. #endregion
  26. #region On Play
  27. if (timing == EffectTiming.OnEnterFieldAnyone)
  28. {
  29. ActivateClass activateClass = new ActivateClass();
  30. activateClass.SetUpICardEffect("Reveal the top 3 cards of the deck", CanUseCondition, card);
  31. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
  32. cardEffects.Add(activateClass);
  33. string EffectDescription() => "[On Play] Reveal the top 3 cards of your deck. Add 1 [Vegetation] or [Shaman] trait card and 1 [TS] trait card among them to the hand. Return the rest to the bottom of the deck.";
  34. bool FirstCardSelection(CardSource cardSource)
  35. => cardSource.EqualsTraits("Vegetation") || cardSource.EqualsTraits("Shaman");
  36. bool SecondCardSelection(CardSource cardSource)
  37. => cardSource.EqualsTraits("TS");
  38. bool CanUseCondition(Hashtable hashtable)
  39. => CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  40. && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  41. bool CanActivateCondition(Hashtable hashtable)
  42. => CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  43. && card.Owner.LibraryCards.Count >= 1;
  44. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  45. {
  46. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
  47. revealCount: 3,
  48. simplifiedSelectCardConditions:
  49. new SimplifiedSelectCardConditionClass[]
  50. {
  51. new SimplifiedSelectCardConditionClass(
  52. canTargetCondition:FirstCardSelection,
  53. message: "Select 1 card with [Vegetation] or [Shaman] trait.",
  54. mode: SelectCardEffect.Mode.AddHand,
  55. maxCount: 1,
  56. selectCardCoroutine: null),
  57. new SimplifiedSelectCardConditionClass(
  58. canTargetCondition:SecondCardSelection,
  59. message: "Select 1 card with [TS] trait.",
  60. mode: SelectCardEffect.Mode.AddHand,
  61. maxCount: 1,
  62. selectCardCoroutine: null),
  63. },
  64. mutualConditions: true,
  65. remainingCardsPlace: RemainingCardsPlace.DeckBottom,
  66. activateClass: activateClass
  67. ));
  68. }
  69. }
  70. #endregion
  71. #region ESS
  72. if (timing == EffectTiming.None)
  73. {
  74. bool Condition()
  75. => CardEffectCommons.IsExistOnBattleArea(card)
  76. && CardEffectCommons.IsOwnerTurn(card);
  77. bool PermanentCondition(Permanent permanent)
  78. => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
  79. cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect(
  80. permanentCondition: PermanentCondition,
  81. changeValue: 1000,
  82. isInheritedEffect: true,
  83. card: card,
  84. condition: Condition,
  85. effectName: () => "Your Digimon gain DP +1000"));
  86. }
  87. #endregion
  88. return cardEffects;
  89. }
  90. }
  91. }