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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT25
- {
- // Logimon
- public class BT25_052 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasStandardAppTraits;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Link Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasAppmonTraits;
- }
- cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card));
- }
- #endregion
- #region App Fusion (Onmon & Gatchmon)
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.AddAppfuseMethodByName(new List<string>() { "Onmon", "Gatchmon" }, card));
- }
- #endregion
- #region Main
- if (timing == EffectTiming.OnDeclaration)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Link for -1", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetHashString("BT25_052_Main");
- cardEffects.Add(activateClass);
- string EffectDescription()
- => "[Main] [Once Per Turn] You may link 1 [Social], [Tool] or [Game] trait Digimon card from your hand or this Digimon's digivolution cards to this Digimon with the cost reduced by 1.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && (CardEffectCommons.HasMatchConditionOwnersHand(card, CanLinkCardActivateCondition)
- || card.PermanentOfThisCard().DigivolutionCards.Any(CanLinkCardActivateCondition));
- }
- bool CanLinkCardActivateCondition(CardSource cardSource) => CanLinkCardCondition(cardSource, false);
- bool CanLinkCardEffectCondition(CardSource cardSource) => CanLinkCardCondition(cardSource, true);
- bool CanLinkCardCondition(CardSource cardSource, bool payCost)
- {
- return cardSource.IsDigimon
- && (cardSource.EqualsTraits("Social")
- || cardSource.EqualsTraits("Tool")
- || cardSource.EqualsTraits("Game"))
- && cardSource.CanLinkToTargetPermanent(card.PermanentOfThisCard(), payCost);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- #region Link Cost Reduction
- ICardEffect GetCardEffect(EffectTiming _timing)
- {
- if (_timing == EffectTiming.None)
- {
- return CardEffectFactory.GrantedReduceLinkCostClass(
- card: card,
- reducedCost: 1,
- cardSourceCondition: _ => true,
- permanentCondition: _ => true,
- rootCondition: _ => true
- );
- }
- return null;
- }
- card.Owner.UntilCalculateFixedCostEffect.Add(GetCardEffect);
- #endregion
- bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanLinkCardEffectCondition);
- bool canSelectSources = card.PermanentOfThisCard().DigivolutionCards.Any(CanLinkCardEffectCondition);
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
- if (canSelectHand)
- {
- selectionElements.Add(new SelectionElement<int>(message: $"From hand", value : 1, spriteIndex: 0));
- }
- if (canSelectSources)
- {
- selectionElements.Add(new SelectionElement<int>(message: $"From digivolution cards", value : 2, spriteIndex: 0));
- }
- selectionElements.Add(new SelectionElement<int>(message: $"Do not Link", value : 3, spriteIndex: 1));
- string selectPlayerMessage = "From which area will you link a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool doLink = GManager.instance.userSelectionManager.SelectedIntValue != 3;
- bool fromHand = GManager.instance.userSelectionManager.SelectedIntValue == 1;
- if (doLink)
- {
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanLinkCardEffectCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanLinkCardEffectCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to add as source.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.DigivolutionCards,
- customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- yield return ContinuousController.instance.StartCoroutine(new ILinkCard(true, cardSource, card.PermanentOfThisCard(), activateClass).LinkCard());
- }
- }
- #region Remove Link Cost Reduction
- card.Owner.UntilCalculateFixedCostEffect.Remove(GetCardEffect);
- #endregion
- }
- }
- #endregion
- #region Your Turns
- if (timing == EffectTiming.WhenLinked)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Kazuki & Itsuki]", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetHashString("BT25_052_YT");
- cardEffects.Add(activateClass);
- string EffectDescription()
- => "[Your Turn] [Once Per Turn] When this Digimon get linked, if you have 1 or fewer Tamers, you may play 1 [Kazuki & Itsuki] from your hand without paying the cost.";
- bool PermanentCondition(Permanent permanent)
- {
- return permanent == card.PermanentOfThisCard();
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerWhenLinked(hashtable, PermanentCondition, null);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)
- && CardEffectCommons.MatchConditionPermanentCount(IsTamerCondition) <= 1;
- }
- bool IsTamerCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card);
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.EqualsCardName("Kazuki & Itsuki")
- && cardSource.HasPlayCost
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.PlayForFree,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count == 0)
- activateClass.RemoveUse();
- yield return null;
- }
- }
- }
- #endregion
- #region Link
- if (timing == EffectTiming.OnDeclaration)
- {
- cardEffects.Add(CardEffectFactory.LinkEffect(card));
- }
- #endregion
- #region When Linking
- if (timing == EffectTiming.WhenLinked)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend 1 enemy Digimon or Tamers", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsLinkedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Linking] Suspend 1 of your opponent's Digimon or Tamers.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)
- && (permanent.IsDigimon || permanent.IsTamer);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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