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- using System.Collections;
- using System.Collections.Generic;
- using System;
- using System.Linq;
- namespace DCGO.CardEffects.EX6
- {
- public class EX6_027 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
-
- #region Alternate Digivolution
-
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Angewomon");
- }
-
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
-
- #endregion
-
- #region Ace - Blast Digivolve
-
- if (timing == EffectTiming.OnCounterTiming)
- {
- cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
- }
-
- #endregion
-
- #region On Play/ When Digivolving Shared
-
-
- bool CanSelectPermanentSharedCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
-
- bool CanActivateSharedCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- return true;
- }
- }
-
- return false;
- }
-
- #endregion
-
- #region On Play
-
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "By trashing the top or bottom card of your security stack, 1 of your opponent's Digimon gets -8000 DP until the end of your opponents turn.",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, true,
- EffectSharedDescription());
- cardEffects.Add(activateClass);
- string EffectSharedDescription()
- {
- return
- "[On Play] By trashing the top or bottom card of your security stack, 1 of your opponent's Digimon gets -8000 DP until the end of your opponents turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
-
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>()
- {
- new(message: "Security Top", value: 0, spriteIndex: 0),
- new(message: "Security Bottom", value: 1, spriteIndex: 0),
- new(message: "No Selection", value: 2, spriteIndex: 1),
- };
-
- string selectPlayerMessage = "Trash the top or bottom card of the security stack";
- string notSelectPlayerMessage =
- "The opponent is selecting whether to trash the top or bottom card of the security stack.";
-
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
-
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
-
- int selectionValue = GManager.instance.userSelectionManager.SelectedIntValue;
-
- if (selectionValue != 2)
- {
- bool fromTop = selectionValue.Equals(0);
-
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: fromTop).DestroySecurity());
-
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition))
- {
- int maxCount = Math.Min(1,
- CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentSharedCondition));
-
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
-
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentSharedCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
-
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -8000.",
- "The opponent is selecting 1 Digimon that will get DP -8000.");
-
- yield return ContinuousController.instance.StartCoroutine(
- selectPermanentEffect.Activate());
-
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent,
- changeValue: -8000, effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- }
- }
-
- #endregion
-
- #region When Digivolving
-
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- " By trashing the top or bottom card of your security stack, 1 of your opponent's Digimon gets -8000 DP until the end of your opponents turn.",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, true,
- EffectSharedDescription());
- cardEffects.Add(activateClass);
- string EffectSharedDescription()
- {
- return
- "[When Digivolving] By trashing the top or bottom card of your security stack, 1 of your opponent's Digimon gets -8000 DP until the end of your opponents turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
-
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>()
- {
- new(message: "Security Top", value: 0, spriteIndex: 0),
- new(message: "Security Bottom", value: 1, spriteIndex: 0),
- new(message: "No Selection", value: 2, spriteIndex: 1),
- };
-
- string selectPlayerMessage = "Trash the top or bottom card of the security stack";
- string notSelectPlayerMessage =
- "The opponent is selecting whether to trash the top or bottom card of the security stack.";
-
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
-
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
-
- int selectionValue = GManager.instance.userSelectionManager.SelectedIntValue;
-
- if (selectionValue != 2)
- {
- bool fromTop = selectionValue.Equals(0);
-
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: fromTop).DestroySecurity());
-
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition))
- {
- int maxCount = Math.Min(1,
- CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentSharedCondition));
-
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
-
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentSharedCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
-
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -8000.",
- "The opponent is selecting 1 Digimon that will get DP -8000.");
-
- yield return ContinuousController.instance.StartCoroutine(
- selectPermanentEffect.Activate());
-
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent,
- changeValue: -8000, effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- }
- }
-
- #endregion
-
- #region All Turns - Your Turn
-
- if (timing == EffectTiming.OnLoseSecurity)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "If it's your turn, this Digimon may gain [Security Attack +1] for the turn and attack",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true,
- EffectDescription());
- activateClass.SetHashString("AllTurnsYourTurn_EX6_027");
- cardEffects.Add(activateClass);
-
- string EffectDescription()
- {
- return
- "[All Turns][Once Per Turn] When a card is removed from your security stack, if it's your turn, this Digimon may gain [Security Attack +1] for the turn and attack. If it's your opponent's turn, [Recovery +1 <Deck>].";
- }
-
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, player => player == card.Owner))
- {
- return true;
- }
- }
- }
-
- return false;
- }
-
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
-
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- Permanent cardPermanent = card.PermanentOfThisCard();
-
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.ChangeDigimonSAttack(
- targetPermanent: cardPermanent,
- changeValue: 1,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
-
- if (cardPermanent.CanAttack(activateClass))
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: cardPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: (permanent) => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
-
- #endregion
-
- #region All Turns - Opponent's Turn
-
- if (timing == EffectTiming.OnLoseSecurity)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "If it's your opponent's turn, [Recovery +1 <Deck>]",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false,
- EffectDescription());
- activateClass.SetHashString("AllTurnsOpponentTurn_EX6_027");
- cardEffects.Add(activateClass);
-
- string EffectDescription()
- {
- return
- "[All Turns][Once Per Turn] When a card is removed from your security stack, if it's your turn, this Digimon may gain [Security Attack +1] for the turn and attack. If it's your opponent's turn, [Recovery +1 <Deck>].";
- }
-
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- if (CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, player => player == card.Owner))
- {
- return true;
- }
- }
- }
-
- return false;
- }
-
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (card.Owner.LibraryCards.Count >= 1)
- {
- if (card.Owner.CanAddSecurity(activateClass))
- {
- return true;
- }
- }
- }
-
- return false;
- }
-
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(
- new IRecovery(card.Owner, 1, activateClass).Recovery());
- }
- }
-
- #endregion
-
- return cardEffects;
- }
- }
- }
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