CardController.cs 182 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using System.Linq;
  6. #region Trash cards from hand
  7. public class IDiscardHands
  8. {
  9. public IDiscardHands(List<IDiscardHand> discardHands, ICardEffect cardEffect)
  10. {
  11. foreach (IDiscardHand discardHand in discardHands)
  12. {
  13. this.discardHands.Add(discardHand);
  14. }
  15. this.cardEffect = cardEffect;
  16. }
  17. List<IDiscardHand> discardHands { get; set; } = new List<IDiscardHand>();
  18. ICardEffect cardEffect { get; set; }
  19. public IEnumerator DiscardHands()
  20. {
  21. foreach (IDiscardHand discardHand in discardHands)
  22. {
  23. yield return ContinuousController.instance.StartCoroutine(discardHand.Discard());
  24. }
  25. List<CardSource> discardedCards = new List<CardSource>();
  26. foreach (IDiscardHand discardHand in discardHands)
  27. {
  28. if (discardHand.discarded)
  29. {
  30. discardedCards.Add(discardHand.cardSource);
  31. }
  32. }
  33. if (discardedCards.Count >= 1)
  34. {
  35. #region "When cards are trashed from hand" effect
  36. #region Hashtable setting
  37. Hashtable hashtable = new Hashtable()
  38. {
  39. {"DiscardedCards", discardedCards},
  40. {"CardEffect", cardEffect},
  41. };
  42. #endregion
  43. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnDiscardHand));
  44. #endregion
  45. }
  46. #region add log
  47. if (discardedCards.Count >= 1)
  48. {
  49. string log = "";
  50. log += $"\nDiscard hand:";
  51. foreach (CardSource cardSource in discardedCards)
  52. {
  53. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  54. }
  55. log += "\n";
  56. PlayLog.OnAddLog?.Invoke(log);
  57. }
  58. #endregion
  59. }
  60. }
  61. public class IDiscardHand
  62. {
  63. public IDiscardHand(CardSource cardSource, Hashtable hashtable)
  64. {
  65. this.cardSource = cardSource;
  66. this.hashtable = hashtable;
  67. }
  68. public CardSource cardSource { get; private set; }
  69. public Hashtable hashtable { get; private set; }
  70. public bool discarded { get; private set; } = false;
  71. public IEnumerator Discard()
  72. {
  73. bool oldisHand = cardSource.Owner.HandCards.Contains(cardSource);
  74. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DeleteHandCardEffectCoroutine(cardSource));
  75. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  76. bool isTrash = CardEffectCommons.IsExistOnTrash(cardSource);
  77. if (oldisHand && isTrash)
  78. {
  79. discarded = true;
  80. }
  81. }
  82. }
  83. #endregion
  84. #region Play cards
  85. public class PlayCardClass
  86. {
  87. public PlayCardClass(List<CardSource> cardSources, Hashtable hashtable, bool payCost, Permanent targetPermanent, bool isTapped, SelectCardEffect.Root root,
  88. bool activateETB)
  89. {
  90. if (cardSources != null)
  91. {
  92. CardSources = cardSources.Filter(cardSource => cardSource != null).Clone();
  93. }
  94. _hashtable = hashtable;
  95. PayCost = payCost;
  96. _targetPermanent = targetPermanent;
  97. _isTapped = isTapped;
  98. Root = root;
  99. _activateETB = activateETB;
  100. }
  101. public void SetJogress(int[] jogressEvoRootsFrameIDs)
  102. {
  103. if (jogressEvoRootsFrameIDs != null)
  104. {
  105. _jogressEvoRootsFrameIDs = jogressEvoRootsFrameIDs.CloneArray();
  106. }
  107. }
  108. public void SetBurst(int BurstTamerFrameID, CardSource card)
  109. {
  110. if (0 <= BurstTamerFrameID && BurstTamerFrameID <= card.Owner.fieldCardFrames.Count - 1)
  111. {
  112. _burstTamerFrameID = BurstTamerFrameID;
  113. }
  114. }
  115. public void SetAppFusion(int[] AppFusionFrameID)
  116. {
  117. if (AppFusionFrameID != null)
  118. {
  119. _appFusionFrameIDs = AppFusionFrameID.CloneArray(); ;
  120. }
  121. }
  122. public void SetShowEffect()
  123. {
  124. _showEffect = true;
  125. }
  126. public void SetIgnoreLevel()
  127. {
  128. _ignoreLevel = true;
  129. SetIgnoreRequirements(CardEffectCommons.IgnoreRequirement.Level);
  130. }
  131. public void SetIgnoreRequirements(CardEffectCommons.IgnoreRequirement ignore)
  132. {
  133. _ignoreRequirement = ignore;
  134. }
  135. private bool GetIgnoreRequirement(CardEffectCommons.IgnoreRequirement ignore)
  136. {
  137. return _ignoreRequirement.Equals(ignore) || _ignoreRequirement.Equals(CardEffectCommons.IgnoreRequirement.All);
  138. }
  139. public void SetFixedCost(int FixedCost)
  140. {
  141. _fixedCost = FixedCost;
  142. }
  143. public void SetReducedCost(int ReducedCost)
  144. {
  145. _reducedCost = ReducedCost;
  146. }
  147. public void SetAddSecurityEndOption()
  148. {
  149. _addSecurityEndOption = true;
  150. }
  151. public void SetIsBreedingArea()
  152. {
  153. _isBreedingArea = true;
  154. }
  155. public List<CardSource> CardSources { get; private set; } = new List<CardSource>();
  156. Hashtable _hashtable = null;
  157. public bool PayCost { get; private set; }
  158. Permanent _targetPermanent = null;
  159. bool _isTapped = false;
  160. public SelectCardEffect.Root Root { get; private set; } = SelectCardEffect.Root.None;
  161. bool _activateETB = true;
  162. bool _showEffect = false;
  163. bool _ignoreLevel = false;
  164. CardEffectCommons.IgnoreRequirement _ignoreRequirement = CardEffectCommons.IgnoreRequirement.None;
  165. int _fixedCost = -1;
  166. int _reducedCost = 0;
  167. int[] _jogressEvoRootsFrameIDs = null;
  168. int _burstTamerFrameID = -1;
  169. int[] _appFusionFrameIDs = null;
  170. bool _addSecurityEndOption = false;
  171. bool _isBreedingArea = false;
  172. public bool isJogress => _jogressEvoRootsFrameIDs != null && _jogressEvoRootsFrameIDs.Length == 2;
  173. bool IsBurst(CardSource card)
  174. {
  175. Permanent burstTamer = BurstTamer(card);
  176. if (burstTamer != null)
  177. {
  178. if (burstTamer.TopCard != null)
  179. {
  180. if (card.burstDigivolutionCondition != null)
  181. {
  182. if (card.burstDigivolutionCondition.tamerCondition != null)
  183. {
  184. if (card.burstDigivolutionCondition.tamerCondition(burstTamer))
  185. {
  186. return true;
  187. }
  188. }
  189. }
  190. }
  191. }
  192. return false;
  193. }
  194. Permanent BurstTamer(CardSource card)
  195. {
  196. if (0 <= _burstTamerFrameID && _burstTamerFrameID <= card.Owner.fieldCardFrames.Count - 1)
  197. {
  198. Permanent tamer = card.Owner.fieldCardFrames[_burstTamerFrameID].GetFramePermanent();
  199. return tamer;
  200. }
  201. return null;
  202. }
  203. bool IsAppFusion(CardSource card)
  204. {
  205. CardSource linkCard = LinkedCard(card);
  206. if (linkCard != null)
  207. {
  208. if (card.appFusionCondition != null)
  209. {
  210. if (card.appFusionCondition.digimonCondition != null)
  211. {
  212. Permanent digimon = card.Owner.fieldCardFrames[_appFusionFrameIDs[0]].GetFramePermanent();
  213. if (card.appFusionCondition.linkedCondition != null)
  214. {
  215. if (card.appFusionCondition.linkedCondition(digimon, linkCard))
  216. {
  217. return true;
  218. }
  219. }
  220. }
  221. }
  222. }
  223. return false;
  224. }
  225. public CardSource LinkedCard(CardSource card)
  226. {
  227. if (_appFusionFrameIDs != null && _appFusionFrameIDs.Length == 2)
  228. {
  229. if (0 <= _appFusionFrameIDs[0] && _appFusionFrameIDs[0] <= card.Owner.fieldCardFrames.Count - 1)
  230. {
  231. Permanent targetPermanent = card.Owner.fieldCardFrames[_appFusionFrameIDs[0]].GetFramePermanent();
  232. if (targetPermanent.LinkedCards.Count > _appFusionFrameIDs[1])
  233. {
  234. CardSource link = targetPermanent.LinkedCards[_appFusionFrameIDs[1]];
  235. return link;
  236. }
  237. }
  238. }
  239. return null;
  240. }
  241. public IEnumerator PlayCard()
  242. {
  243. bool burstDigivolved = false;
  244. bool appFusion = false;
  245. List<CardSource> playedCards_fixed = new List<CardSource>();
  246. foreach (CardSource card in CardSources)
  247. {
  248. GManager.instance.GetComponent<SelectDigiXrosClass>().ResetSelectDigiXrosClass();
  249. GManager.instance.GetComponent<SelectAssemblyClass>().ResetSelectAssemblyClass();
  250. GManager.instance.GetComponent<SelectDNACondition>().ResetSelectDNAConditionClass();
  251. if (card == null)
  252. {
  253. continue;
  254. }
  255. #region Set Root
  256. ICardEffect CardEffect = null;
  257. CardEffect = CardEffectCommons.GetCardEffectFromHashtable(this._hashtable);
  258. if (CardEffectCommons.IsExistOnTrash(card))
  259. {
  260. Root = SelectCardEffect.Root.Trash;
  261. }
  262. else if (card.Owner.HandCards.Contains(card))
  263. {
  264. Root = SelectCardEffect.Root.Hand;
  265. }
  266. else if (card.Owner.LibraryCards.Contains(card))
  267. {
  268. Root = SelectCardEffect.Root.Library;
  269. }
  270. else if (card.Owner.GetFieldPermanents().Count((permanent) => permanent.DigivolutionCards.Contains(card)) >= 1)
  271. {
  272. Root = SelectCardEffect.Root.DigivolutionCards;
  273. }
  274. else if (card.Owner.GetFieldPermanents().Count((permanent) => permanent.LinkedCards.Contains(card)) >= 1)
  275. {
  276. Root = SelectCardEffect.Root.LinkedCards;
  277. }
  278. else if (card.Owner.SecurityCards.Contains(card))
  279. {
  280. Root = SelectCardEffect.Root.Security;
  281. }
  282. else if (CardEffectCommons.IsExistOnExecutingArea(card))
  283. {
  284. Root = SelectCardEffect.Root.Execution;
  285. }
  286. #endregion
  287. #region Set target(s)
  288. List<Permanent> targetPermanents = new List<Permanent>();
  289. if (card.IsPermanent)
  290. {
  291. if (!isJogress)
  292. {
  293. if (CardEffectCommons.IsOwnerPermanent(_targetPermanent, card))
  294. {
  295. targetPermanents.Add(_targetPermanent);
  296. }
  297. }
  298. else
  299. {
  300. for (int i = 0; i < _jogressEvoRootsFrameIDs.Length; i++)
  301. {
  302. int JogressFrameID = _jogressEvoRootsFrameIDs[i];
  303. if (0 <= JogressFrameID && JogressFrameID <= card.Owner.fieldCardFrames.Count - 1)
  304. {
  305. Permanent targetPermanent = card.Owner.fieldCardFrames[JogressFrameID].GetFramePermanent();
  306. targetPermanents.Add(targetPermanent);
  307. }
  308. }
  309. foreach (Permanent permanent in targetPermanents)
  310. {
  311. permanent.ShowingPermanentCard.SetPermanentIndexText(targetPermanents);
  312. }
  313. }
  314. }
  315. #endregion
  316. #region Determine if Evolution
  317. bool isEvolution = false;
  318. if (targetPermanents.Count >= 1)
  319. {
  320. if (!isJogress)
  321. {
  322. if (IsBurst(card))
  323. {
  324. if (card.CanBurstDigivolutionFromTargetPermanent(targetPermanents[0], PayCost))
  325. {
  326. isEvolution = true;
  327. }
  328. }
  329. else if (IsAppFusion(card))
  330. {
  331. if (card.CanAppFusionFromTargetPermanent(targetPermanents[0], PayCost))
  332. {
  333. isEvolution = true;
  334. }
  335. }
  336. else
  337. {
  338. if (card.CanEvolve(targetPermanents[0], true) || GetIgnoreRequirement(CardEffectCommons.IgnoreRequirement.Level) || _ignoreLevel)
  339. {
  340. isEvolution = true;
  341. }
  342. }
  343. }
  344. else
  345. {
  346. if (targetPermanents.Count == 2)
  347. {
  348. isEvolution = true;
  349. }
  350. }
  351. }
  352. #endregion
  353. List<CardSource> oldTrashCards = new List<CardSource>();
  354. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForNonTurnPlayer)
  355. {
  356. foreach (Permanent permanent in player.GetFieldPermanents())
  357. {
  358. permanent.oldIsTapped_playCard = permanent.IsSuspended;
  359. }
  360. }
  361. foreach (CardSource cardSource in card.Owner.TrashCards)
  362. {
  363. oldTrashCards.Add(cardSource);
  364. }
  365. // effect of removing digivolution/linked cards
  366. if (card.IsPermanent && !isEvolution && card.PermanentOfThisCard() != null && (Root == SelectCardEffect.Root.DigivolutionCards || Root == SelectCardEffect.Root.LinkedCards))
  367. {
  368. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(card, card.PermanentOfThisCard()));
  369. }
  370. #region select digivolution cost
  371. int baseCost = -1;
  372. bool costSelected = false;
  373. yield return ContinuousController.instance.StartCoroutine(SelectCost());
  374. IEnumerator SelectCost()
  375. {
  376. if (!isJogress)
  377. {
  378. if (PayCost)
  379. {
  380. if (_fixedCost < 0)
  381. {
  382. Permanent targetPermanent = null;
  383. if (targetPermanents.Count >= 1)
  384. {
  385. targetPermanent = targetPermanents[0];
  386. }
  387. if (targetPermanent != null)
  388. {
  389. List<int> CostList = new List<int>();
  390. bool isBurst = IsBurst(card);
  391. bool isAppFusion = IsAppFusion(card);
  392. if (isBurst || isAppFusion)
  393. {
  394. if (isBurst)
  395. CostList.Add(card.burstDigivolutionCondition.cost);
  396. if (isAppFusion)
  397. CostList.Add(card.appFusionCondition.cost);
  398. }
  399. else
  400. {
  401. foreach (int cost in card.CostList(targetPermanent, ignoreLevel: GetIgnoreRequirement(CardEffectCommons.IgnoreRequirement.Level), checkAvailability: false))
  402. {
  403. int evoCost = cost;
  404. if (_reducedCost > 0)
  405. evoCost -= _reducedCost;
  406. CostList.Add(evoCost);
  407. }
  408. }
  409. CostList = CostList.Distinct().ToList();
  410. if (CostList.Count >= 1)
  411. {
  412. if (CostList.Count == 1)
  413. {
  414. baseCost = CostList[0];
  415. }
  416. else
  417. {
  418. costSelected = true;
  419. bool MoveToExecuteCardEffect = true;
  420. if (card.Owner.HandCards.Contains(card) && card.ShowingHandCard != null)
  421. {
  422. if (card.ShowingHandCard.gameObject.activeSelf)
  423. {
  424. MoveToExecuteCardEffect = false;
  425. }
  426. }
  427. if (!card.Owner.isYou && GManager.instance.IsAI)
  428. {
  429. MoveToExecuteCardEffect = false;
  430. costSelected = false;
  431. }
  432. if (card.Owner.isYou && ContinuousController.instance.autoMinDigivolutionCost)
  433. {
  434. MoveToExecuteCardEffect = false;
  435. costSelected = false;
  436. }
  437. if (MoveToExecuteCardEffect)
  438. {
  439. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(card));
  440. }
  441. SelectCountEffect selectCountEffect = GManager.instance.GetComponent<SelectCountEffect>();
  442. if (selectCountEffect != null)
  443. {
  444. selectCountEffect.SetUp(
  445. SelectPlayer: card.Owner,
  446. targetPermanent: null,
  447. MaxCount: 1,
  448. CanNoSelect: false,
  449. Message: "Which digivolution cost do you pay?",
  450. Message_Enemy: "The opponent is choosing which digivolution cost to pay.",
  451. SelectCountCoroutine: SelectCountCoroutine);
  452. selectCountEffect.SetCandidates(CostList);
  453. selectCountEffect.SetPreferMin(true);
  454. selectCountEffect.SetNotDoSync(true);
  455. selectCountEffect.SetIsDigivolutionCost(true);
  456. yield return ContinuousController.instance.StartCoroutine(selectCountEffect.Activate());
  457. IEnumerator SelectCountCoroutine(int count)
  458. {
  459. baseCost = count;
  460. yield return null;
  461. }
  462. }
  463. }
  464. }
  465. }
  466. else
  467. {
  468. baseCost = card.BasePlayCostFromEntity;
  469. }
  470. }
  471. }
  472. }
  473. }
  474. #endregion
  475. #region select DNA condition
  476. int baseDNA = 0;
  477. if (isJogress)
  478. {
  479. baseDNA = GManager.instance.GetComponent<SelectDNACondition>()._selectedCount;
  480. }
  481. #endregion
  482. #region HashTable Setting
  483. Hashtable hashtable = CardEffectCommons.WouldEnterFieldHashtable(
  484. payCost: PayCost,
  485. card: card,
  486. root: Root,
  487. isEvolution: isEvolution,
  488. playCardClass: this,
  489. cardEffect: CardEffect,
  490. isJogress: isJogress,
  491. targetPermanents: targetPermanents
  492. );
  493. #endregion
  494. List<SkillInfo> skillInfos_BeforePayCost = AutoProcessing.GetSkillInfos(hashtable, EffectTiming.BeforePayCost)
  495. .Concat(AutoProcessing.GetSkillInfosOfCards(hashtable, EffectTiming.BeforePayCost, new List<CardSource>() { card }
  496. .Filter(cardSource => !CardEffectCommons.IsExistOnHand(cardSource) && !CardEffectCommons.IsExistOnTrash(cardSource) && !CardEffectCommons.IsExistInSecurity(cardSource) && cardSource.PermanentOfThisCard() == null)))
  497. .ToList();
  498. yield return ContinuousController.instance.StartCoroutine(AutoProcessing.ActivateBackgroundEffects(hashtable, EffectTiming.BeforePayCost));
  499. #region IsShowEffect()
  500. bool IsShowEffect()
  501. {
  502. if (skillInfos_BeforePayCost.Count >= 2)
  503. {
  504. return true;
  505. }
  506. else if (skillInfos_BeforePayCost.Count == 1)
  507. {
  508. if (skillInfos_BeforePayCost[0].CardEffect.CanActivate(skillInfos_BeforePayCost[0].Hashtable))
  509. {
  510. return true;
  511. }
  512. }
  513. else if (card.HasDigiXros && !isEvolution)
  514. {
  515. return true;
  516. }
  517. else if (IsBurst(card))
  518. {
  519. return true;
  520. }
  521. else if (IsAppFusion(card))
  522. {
  523. return true;
  524. }
  525. return false;
  526. }
  527. #endregion
  528. #region effect
  529. if (PayCost || IsShowEffect())
  530. {
  531. if (!costSelected)
  532. {
  533. if (card.IsOption || IsShowEffect())
  534. {
  535. bool noHandCard = true;
  536. if (card.Owner.HandCards.Contains(card))
  537. {
  538. if (card.ShowingHandCard != null)
  539. {
  540. if (card.ShowingHandCard.gameObject.activeSelf)
  541. {
  542. if (card.ShowingHandCard.gameObject.transform.GetChild(0).gameObject.activeSelf)
  543. {
  544. noHandCard = false;
  545. }
  546. }
  547. }
  548. }
  549. if (noHandCard)
  550. {
  551. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(card));
  552. }
  553. }
  554. else
  555. {
  556. if (CardEffect == null)
  557. {
  558. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShrinkUpUseHandCard(GManager.instance.GetComponent<Effects>().ShowUseHandCard));
  559. }
  560. }
  561. }
  562. }
  563. #endregion
  564. #region show expected cost
  565. if (PayCost)
  566. {
  567. if (!isJogress)
  568. {
  569. int cost = card.GetPayingCostWithBaseCost(baseCost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  570. GManager.instance.memoryObject.ShowMemoryPredictionLine(card.Owner.ExpectedMemory(cost));
  571. }
  572. else
  573. {
  574. if (card.jogressCondition.Count > 0)
  575. {
  576. int cost = card.GetPayingCostWithBaseCost(card.jogressCondition[baseDNA].cost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  577. GManager.instance.memoryObject.ShowMemoryPredictionLine(card.Owner.ExpectedMemory(cost));
  578. }
  579. }
  580. }
  581. #endregion
  582. #region process cut in effects before paying cost
  583. if (skillInfos_BeforePayCost.Count >= 1)
  584. {
  585. foreach (SkillInfo skillInfo in skillInfos_BeforePayCost)
  586. {
  587. GManager.instance.autoProcessing_CutIn.PutStackedSkill(skillInfo);
  588. }
  589. if (IsShowEffect())
  590. {
  591. foreach (Permanent targetPermanent in targetPermanents)
  592. {
  593. if (targetPermanent != null)
  594. {
  595. targetPermanent.ShowWillEvolutionEffect();
  596. }
  597. }
  598. }
  599. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, AutoProcessing.HasExecutedSameEffect));
  600. foreach (Permanent targetPermanent in targetPermanents)
  601. {
  602. if (targetPermanent != null)
  603. {
  604. targetPermanent.HideWillEvolutionEffect();
  605. }
  606. }
  607. }
  608. #endregion
  609. #region select DigiXros
  610. if (card.HasDigiXros && !isEvolution)
  611. {
  612. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<SelectDigiXrosClass>().Select(card));
  613. }
  614. #endregion
  615. #region select Assembly
  616. if (card.HasAssembly && !isEvolution)
  617. {
  618. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<SelectAssemblyClass>().Select(card));
  619. }
  620. #endregion
  621. #region Bounce Tamer of Burst digivolution
  622. if (IsBurst(card))
  623. {
  624. yield return ContinuousController.instance.StartCoroutine(GManager.instance.selectBurstDigivolutionEffect.BounceTamer(BurstTamer(card)));
  625. if (!GManager.instance.selectBurstDigivolutionEffect.TamerBounced)
  626. {
  627. _burstTamerFrameID = -1;
  628. yield return ContinuousController.instance.StartCoroutine(SelectCost());
  629. }
  630. else
  631. {
  632. burstDigivolved = true;
  633. }
  634. }
  635. #endregion
  636. #region Add Link Card of App Fusion
  637. if (IsAppFusion(card))
  638. {
  639. yield return ContinuousController.instance.StartCoroutine(GManager.instance.selectAppFusionEffect.AddToSources(LinkedCard(card)));
  640. if (!GManager.instance.selectAppFusionEffect.LinkAdded)
  641. {
  642. _appFusionFrameIDs = new int[0];
  643. yield return ContinuousController.instance.StartCoroutine(SelectCost());
  644. }
  645. else
  646. {
  647. appFusion = true;
  648. }
  649. yield return GManager.instance.photonWaitController.StartWait("AppFuse");
  650. }
  651. #endregion
  652. #region fix cost to pay
  653. int Cost = 0;
  654. if (PayCost)
  655. {
  656. if (!isJogress)
  657. {
  658. Cost = card.GetPayingCostWithBaseCost(baseCost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  659. Cost = card.GetPayingCostWithBaseCost(baseCost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  660. }
  661. else
  662. {
  663. if (card.jogressCondition.Count > 0)
  664. {
  665. Cost = card.GetPayingCostWithBaseCost(card.jogressCondition[baseDNA].cost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  666. }
  667. }
  668. GManager.instance.memoryObject.ShowMemoryPredictionLine(card.Owner.ExpectedMemory(Cost));
  669. }
  670. #endregion
  671. #region end play cards
  672. bool endPlayCard = false;
  673. bool playFailed = false;
  674. if (PayCost)
  675. {
  676. if (Cost > card.Owner.MaxMemoryCost)
  677. {
  678. endPlayCard = true;
  679. playFailed = true;
  680. }
  681. }
  682. if (isEvolution)
  683. {
  684. if (targetPermanents != null)
  685. {
  686. if (targetPermanents.Count >= 1)
  687. {
  688. foreach (Permanent permanent in targetPermanents)
  689. {
  690. if (permanent != null)
  691. {
  692. if (permanent.TopCard == null)
  693. {
  694. endPlayCard = true;
  695. }
  696. }
  697. }
  698. if (!endPlayCard)
  699. {
  700. if (!isJogress && !IsBurst(card) && !IsAppFusion(card))
  701. {
  702. if (!GetIgnoreRequirement(CardEffectCommons.IgnoreRequirement.Level) && !card.CanPlayCardTargetFrame(targetPermanents[0].PermanentFrame, PayCost, CardEffect, root: Root, fixedCost: -1))
  703. {
  704. endPlayCard = true;
  705. playFailed = true;
  706. }
  707. }
  708. else if (isJogress)
  709. {
  710. if (!card.CanJogressFromTargetPermanents(targetPermanents, PayCost))
  711. {
  712. endPlayCard = true;
  713. playFailed = true;
  714. }
  715. }
  716. else if (IsBurst(card))
  717. {
  718. if (!card.CanBurstDigivolutionFromTargetPermanent(targetPermanents[0], PayCost))
  719. {
  720. endPlayCard = true;
  721. playFailed = true;
  722. }
  723. }
  724. else if (IsAppFusion(card))
  725. {
  726. if (!card.CanAppFusionFromTargetPermanent(targetPermanents[0], PayCost))
  727. {
  728. endPlayCard = true;
  729. playFailed = true;
  730. }
  731. }
  732. }
  733. }
  734. }
  735. }
  736. if (endPlayCard)
  737. {
  738. PlayLog.OnAddLog?.Invoke($"\nFailed to play:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  739. GManager.instance.GetComponent<SelectDigiXrosClass>().ResetSelectDigiXrosClass();
  740. GManager.instance.GetComponent<SelectDNACondition>().ResetSelectDNAConditionClass();
  741. GManager.instance.GetComponent<SelectAssemblyClass>().ResetSelectAssemblyClass();
  742. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().FailedPlayCardEffect(card));
  743. if (card.Owner.HandCards.Contains(card))
  744. {
  745. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(card));
  746. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { card }, false, null));
  747. }
  748. ContinuousController.instance.StartCoroutine(OffMemoryPredictionLine());
  749. foreach (HandCard handCard in card.Owner.brainStormObject.BrainStormHandCards)
  750. {
  751. if (handCard.gameObject.activeSelf && handCard.cardSource == card)
  752. {
  753. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
  754. }
  755. }
  756. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  757. {
  758. foreach (FieldPermanentCard fieldPermanentCard in player.FieldPermanentObjects)
  759. {
  760. if (fieldPermanentCard != null)
  761. {
  762. fieldPermanentCard.OffPermanentIndexText();
  763. }
  764. }
  765. }
  766. if (playFailed)
  767. {
  768. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  769. {
  770. foreach (Permanent permanent in player.GetFieldPermanents())
  771. {
  772. permanent.IsSuspended = permanent.oldIsTapped_playCard;
  773. }
  774. }
  775. foreach (CardSource cardSource in oldTrashCards)
  776. {
  777. if (!CardEffectCommons.IsExistOnTrash(cardSource))
  778. {
  779. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  780. }
  781. }
  782. }
  783. }
  784. #endregion
  785. card.Owner.UntilCalculateFixedCostEffect = new List<Func<EffectTiming, ICardEffect>>();
  786. if (endPlayCard)
  787. {
  788. continue;
  789. }
  790. #region pay cost
  791. if (PayCost)
  792. {
  793. // memory lose
  794. if (Cost <= card.Owner.MaxMemoryCost)
  795. {
  796. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-1 * Cost, null));
  797. }
  798. ContinuousController.instance.StartCoroutine(OffMemoryPredictionLine());
  799. }
  800. #endregion
  801. #region cut in effect after paying cost
  802. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(hashtable, EffectTiming.AfterPayCost));
  803. // cur in effect process
  804. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(
  805. false,
  806. AutoProcessing.HasExecutedSameEffect));
  807. #endregion
  808. // add to played cards
  809. playedCards_fixed.Add(card);
  810. }
  811. #region filter cards
  812. List<CardSource> permanentCards = playedCards_fixed.Filter(cardSource => cardSource.IsPermanent);
  813. List<CardSource> optionCards = playedCards_fixed.Filter(cardSource => !cardSource.IsPermanent);
  814. #region play permanent
  815. PlayPermanentClass playPermanent = new PlayPermanentClass(permanentCards, _hashtable, _targetPermanent, _isTapped, Root, _activateETB);
  816. if (isJogress)
  817. {
  818. playPermanent.SetJogress(_jogressEvoRootsFrameIDs);
  819. }
  820. if (burstDigivolved)
  821. {
  822. playPermanent.SetBurstDigivolved();
  823. }
  824. if (appFusion)
  825. playPermanent.SetAppFusion(_appFusionFrameIDs);
  826. if (_isBreedingArea)
  827. {
  828. playPermanent.SetIsBreedingArea();
  829. }
  830. yield return ContinuousController.instance.StartCoroutine(playPermanent.PlayPermanent());
  831. #endregion
  832. #region use option
  833. UseOptionClass useOption = new UseOptionClass(optionCards, _hashtable, Root)
  834. {
  835. _showEffect = _showEffect,
  836. _addSecurityEndOption = _addSecurityEndOption
  837. };
  838. yield return ContinuousController.instance.StartCoroutine(useOption.UseOption());
  839. #endregion
  840. #endregion
  841. }
  842. IEnumerator OffMemoryPredictionLine()
  843. {
  844. yield return new WaitForSeconds(0.5f);
  845. GManager.instance.memoryObject.OffMemoryPredictionLine();
  846. }
  847. }
  848. #endregion
  849. #region Hatch DigiEgg
  850. public class HatchDigiEggClass
  851. {
  852. public HatchDigiEggClass(Player player, Hashtable hashtable)
  853. {
  854. _player = player;
  855. _hashtable = hashtable;
  856. }
  857. Player _player { get; set; }
  858. Hashtable _hashtable { get; set; }
  859. public IEnumerator Hatch()
  860. {
  861. if (_player == null) yield break;
  862. if (!_player.CanHatch) yield break;
  863. CardSource card = _player.DigitamaLibraryCards[0];
  864. PlayPermanentClass playPermanentClass = new PlayPermanentClass(
  865. cardSources: new List<CardSource>() { card },
  866. hashtable: _hashtable,
  867. targetPermanent: null,
  868. isTapped: false,
  869. root: SelectCardEffect.Root.Library,
  870. ActivateETB: true);
  871. playPermanentClass.SetIsBreedingArea();
  872. playPermanentClass.SetIsHatching();
  873. yield return ContinuousController.instance.StartCoroutine(playPermanentClass.PlayPermanent());
  874. if (card.PermanentOfThisCard() != null)
  875. {
  876. card.PermanentOfThisCard().EnterFieldTurnCount = -1;
  877. }
  878. }
  879. }
  880. #endregion
  881. #region Play permanents
  882. #region Hashtable setting class
  883. public class OnEnterFieldHashtableParams
  884. {
  885. public OnEnterFieldHashtableParams(
  886. Permanent permanent,
  887. List<CardSource> evoRoots,
  888. List<CardSource> evoRootTops,
  889. SelectCardEffect.Root root,
  890. List<int> oldLevels,
  891. bool isFromDigimonDigivolutionCards)
  892. {
  893. Permanent = permanent;
  894. if (evoRoots != null)
  895. {
  896. EvoRoots = evoRoots.Clone();
  897. }
  898. if (evoRootTops != null)
  899. {
  900. EvoRootTops = evoRootTops.Clone();
  901. }
  902. Root = root;
  903. if (oldLevels != null)
  904. {
  905. OldLevels = oldLevels.Clone();
  906. }
  907. IsFromDigimonDigivolutionCards = isFromDigimonDigivolutionCards;
  908. }
  909. public Permanent Permanent { get; private set; } = null;
  910. public List<CardSource> EvoRoots = new List<CardSource>();
  911. public List<CardSource> EvoRootTops { get; private set; } = new List<CardSource>();
  912. public SelectCardEffect.Root Root { get; private set; } = SelectCardEffect.Root.None;
  913. public List<int> OldLevels { get; private set; } = new List<int>();
  914. public bool IsFromDigimonDigivolutionCards { get; private set; } = false;
  915. }
  916. #endregion
  917. public class PlayPermanentClass
  918. {
  919. public PlayPermanentClass(List<CardSource> cardSources, Hashtable hashtable, Permanent targetPermanent, bool isTapped, SelectCardEffect.Root root, bool ActivateETB)
  920. {
  921. if (cardSources != null)
  922. {
  923. _cardSources = cardSources.Filter(cardSource => cardSource != null).Clone();
  924. }
  925. _hashtable = hashtable;
  926. _targetPermanent = targetPermanent;
  927. _isTapped = isTapped;
  928. _root = root;
  929. _activateETB = ActivateETB;
  930. }
  931. public void SetJogress(int[] jogressEvoRootsFrameIDs)
  932. {
  933. if (jogressEvoRootsFrameIDs != null)
  934. {
  935. _jogressEvoRootsFrameIDs = jogressEvoRootsFrameIDs.CloneArray();
  936. }
  937. }
  938. public void SetBurstDigivolved()
  939. {
  940. _burstDigivolved = true;
  941. }
  942. public void SetAppFusion(int[] appFusionFrameIDs)
  943. {
  944. if (appFusionFrameIDs != null)
  945. {
  946. _appFusionFrameIDs = appFusionFrameIDs.CloneArray();
  947. }
  948. _appFusion = true;
  949. }
  950. public void SetIsBreedingArea()
  951. {
  952. _isBreedingArea = true;
  953. }
  954. public void SetIsHatching()
  955. {
  956. _isHatching = true;
  957. }
  958. public void SetISPlayOption()
  959. {
  960. _isPlayOption = true;
  961. }
  962. List<CardSource> _cardSources = new List<CardSource>();
  963. Hashtable _hashtable = null;
  964. Permanent _targetPermanent = null;
  965. bool _isTapped = false;
  966. SelectCardEffect.Root _root = SelectCardEffect.Root.None;
  967. bool _activateETB = true;
  968. int[] _jogressEvoRootsFrameIDs = null;
  969. int _digiXrosCount = 0;
  970. int _assemblyCount = 0;
  971. bool _burstDigivolved = false;
  972. int[] _appFusionFrameIDs = null;
  973. bool _appFusion = false;
  974. bool _isBreedingArea = false;
  975. bool _isHatching = false;
  976. bool _isPlayOption = false;
  977. public bool isJogress => _jogressEvoRootsFrameIDs != null && _jogressEvoRootsFrameIDs.Length == 2;
  978. public bool isAppFusion => _appFusionFrameIDs != null && _appFusionFrameIDs.Length == 2;
  979. public IEnumerator PlayPermanent()
  980. {
  981. List<OnEnterFieldHashtableParams> hashtableParams = new List<OnEnterFieldHashtableParams>();
  982. ICardEffect CardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  983. bool isEvolution = false;
  984. foreach (CardSource card in _cardSources)
  985. {
  986. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
  987. if (GManager.instance.GetComponent<SelectDigiXrosClass>().playCard == card)
  988. {
  989. _digiXrosCount = GManager.instance.GetComponent<SelectDigiXrosClass>().selectedDigicrossCards.Count;
  990. }
  991. if (GManager.instance.GetComponent<SelectAssemblyClass>().playCard == card)
  992. {
  993. _assemblyCount = GManager.instance.GetComponent<SelectAssemblyClass>().selectedAssemblyCards.Count;
  994. }
  995. bool isFromDigimonDigivolutionCards = card.Owner.GetFieldPermanents().Some((permanent) => permanent.DigivolutionCards.Contains(card));
  996. bool isFromSecurity = card.Owner.SecurityCards.Contains(card);
  997. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
  998. GManager.instance.turnStateMachine.isSync = true;
  999. Permanent permanent = null;
  1000. isEvolution = false;
  1001. List<CardSource> evoRoots = new List<CardSource>();
  1002. List<CardSource> evoRootTops = new List<CardSource>();
  1003. bool played = false;
  1004. List<int> oldLevels = new List<int>();
  1005. int frameId = -1;
  1006. if (_targetPermanent == null)
  1007. {
  1008. if (_isBreedingArea)
  1009. {
  1010. if (card.Owner.GetBreedingAreaPermanents().Count == 0)
  1011. {
  1012. FieldCardFrame digieggFrame = card.Owner.fieldCardFrames.Find(fieldCardFrame =>
  1013. fieldCardFrame.IsEmptyFrame() &&
  1014. !fieldCardFrame.IsBattleAreaFrame());
  1015. if (digieggFrame != null)
  1016. {
  1017. if (_isHatching)
  1018. frameId = digieggFrame.FrameID;
  1019. else if(card.CanPlayCardTargetFrame(digieggFrame, false, CardEffect, isBreedingArea: _isBreedingArea))
  1020. frameId = digieggFrame.FrameID;
  1021. }
  1022. }
  1023. }
  1024. else
  1025. {
  1026. FieldCardFrame preferredFrame = card.PreferredFrame();
  1027. if (preferredFrame != null)
  1028. {
  1029. frameId = preferredFrame.FrameID;
  1030. }
  1031. }
  1032. }
  1033. else
  1034. {
  1035. frameId = _targetPermanent.PermanentFrame.FrameID;
  1036. }
  1037. if (!isJogress)
  1038. {
  1039. if (!(0 <= frameId && frameId < card.Owner.fieldCardFrames.Count))
  1040. {
  1041. foreach (FieldCardFrame fieldCardFrame in card.Owner.fieldCardFrames)
  1042. {
  1043. if (card.CanPlayCardTargetFrame(fieldCardFrame, false, CardEffect, isBreedingArea: _isBreedingArea))
  1044. {
  1045. if (fieldCardFrame.IsEmptyFrame())
  1046. {
  1047. frameId = fieldCardFrame.FrameID;
  1048. break;
  1049. }
  1050. }
  1051. }
  1052. }
  1053. if (0 <= frameId && frameId < card.Owner.fieldCardFrames.Count)
  1054. {
  1055. played = true;
  1056. if (_targetPermanent != null)
  1057. {
  1058. isEvolution = true;
  1059. }
  1060. else
  1061. {
  1062. if (!CardEffectCommons.CanPlayAsNewPermanent(card, false, CardEffect, isBreedingArea: _isBreedingArea, isPlayOption: _isPlayOption))
  1063. {
  1064. played = false;
  1065. }
  1066. if(_isHatching)
  1067. played = _isHatching;
  1068. }
  1069. if (played)
  1070. {
  1071. card.Init();
  1072. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(card));
  1073. if (isEvolution)
  1074. {
  1075. oldLevels.Add(_targetPermanent.Level);
  1076. PlayLog.OnAddLog?.Invoke($"\nEvolution:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  1077. permanent = _targetPermanent;
  1078. evoRoots.Add(_targetPermanent.TopCard);
  1079. evoRootTops.Add(_targetPermanent.TopCard);
  1080. permanent.AddCardSource(card);
  1081. }
  1082. else
  1083. {
  1084. if (card.IsToken)
  1085. PlayLog.OnAddLog?.Invoke($"\nPlay on field:\n{card.BaseENGCardNameFromEntity} token\n");
  1086. else
  1087. PlayLog.OnAddLog?.Invoke($"\nPlay on field:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  1088. permanent = new Permanent(new List<CardSource>() { card }) { IsSuspended = _isTapped };
  1089. yield return ContinuousController.instance.StartCoroutine(CardObjectController.CreateNewPermanent(permanent, frameId));
  1090. permanent.EnterFieldTurnCount = GManager.instance.turnStateMachine.TurnCount;
  1091. }
  1092. GManager.instance.turnStateMachine.isSync = true;
  1093. if (GManager.instance.turnStateMachine.DoneStartGame)
  1094. {
  1095. if (!isEvolution)
  1096. {
  1097. #region wheter to have ETB effects
  1098. Hashtable hashtable = CardEffectCommons.OnEnterFieldHashtable(
  1099. hashtableParams: new List<OnEnterFieldHashtableParams>()
  1100. {
  1101. new OnEnterFieldHashtableParams(
  1102. permanent: permanent,
  1103. evoRoots: evoRoots,
  1104. evoRootTops: evoRootTops,
  1105. root: _root,
  1106. oldLevels: oldLevels,
  1107. isFromDigimonDigivolutionCards:isFromDigimonDigivolutionCards
  1108. )
  1109. },
  1110. isEvolution: isEvolution,
  1111. isJogress: isJogress,
  1112. digiXrosCount: _digiXrosCount,
  1113. assemblyCount: _assemblyCount,
  1114. cardEffect: CardEffect);
  1115. bool HasETB = permanent.EffectList(EffectTiming.OnEnterFieldAnyone).Some(cardEffect =>
  1116. cardEffect is ActivateICardEffect && cardEffect.CanUse(hashtable) && _activateETB && cardEffect.IsOnPlay);
  1117. #endregion
  1118. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateFieldPermanentCardEffect(permanent.ShowingPermanentCard, HasETB: HasETB, isDigiXros: _digiXrosCount >= 1));
  1119. }
  1120. else
  1121. {
  1122. bool isBlast = CardEffect != null && CardEffect.EffectName != null && CardEffect.EffectName.Contains("Blast");
  1123. //effect
  1124. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DigivolveFieldPermanentCardEffect(permanent.ShowingPermanentCard, _burstDigivolved, isBlast, _appFusion));
  1125. }
  1126. }
  1127. }
  1128. }
  1129. }
  1130. else
  1131. {
  1132. if (_jogressEvoRootsFrameIDs.Length == 2)
  1133. {
  1134. played = true;
  1135. card.Init();
  1136. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(card));
  1137. isEvolution = true;
  1138. List<Permanent> evoRootPermanents = new List<Permanent>();
  1139. for (int i = 0; i < _jogressEvoRootsFrameIDs.Length; i++)
  1140. {
  1141. int frameID = _jogressEvoRootsFrameIDs[i];
  1142. Permanent evoRoot = card.Owner.fieldCardFrames[frameID].GetFramePermanent();
  1143. if (evoRoot != null)
  1144. {
  1145. if (evoRoot.TopCard != null)
  1146. {
  1147. evoRootPermanents.Add(evoRoot);
  1148. }
  1149. }
  1150. }
  1151. int targetFrameID = evoRootPermanents[0].PermanentFrame.FrameID;
  1152. foreach (Permanent evoRootPermanent in evoRootPermanents)
  1153. {
  1154. evoRoots.Add(evoRootPermanent.TopCard);
  1155. }
  1156. List<CardSource> newDigivolutionCards = evoRootPermanents
  1157. .Map(evoRootPermanent => evoRootPermanent.cardSources)
  1158. .Flat();
  1159. foreach (Permanent evoRootPermanent in evoRootPermanents)
  1160. {
  1161. oldLevels.Add(evoRootPermanent.Level);
  1162. evoRootTops.Add(evoRootPermanent.TopCard);
  1163. }
  1164. foreach (Permanent evoRootPermanent in evoRootPermanents)
  1165. {
  1166. yield return ContinuousController.instance.StartCoroutine(evoRootPermanent.DiscardEvoRoots(ignoreOverflow: true, putToTrash: false));
  1167. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(evoRootPermanent, ignoreOverflow: true));
  1168. }
  1169. PlayLog.OnAddLog?.Invoke($"\nJogress:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  1170. permanent = new Permanent(new List<CardSource>() { card }) { IsSuspended = false };
  1171. yield return ContinuousController.instance.StartCoroutine(CardObjectController.CreateNewPermanent(permanent, targetFrameID));
  1172. permanent.EnterFieldTurnCount = -1;
  1173. newDigivolutionCards.Reverse();
  1174. yield return ContinuousController.instance.StartCoroutine(permanent.AddDigivolutionCardsTop(newDigivolutionCards, null));
  1175. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateFieldPermanentCardEffect(permanent.ShowingPermanentCard, isDigiXros: false, jogressEvoRoots: evoRootTops.ToArray()));
  1176. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(evoRootTops, "DNA Digivolution Cards", true, true));
  1177. foreach (CardSource evolutionCard in permanent.DigivolutionCards)
  1178. {
  1179. evolutionCard.cEntity_EffectController.InitUseCountThisTurn();
  1180. }
  1181. }
  1182. }
  1183. if (played)
  1184. {
  1185. if (isFromSecurity)
  1186. {
  1187. yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
  1188. player: card.Owner,
  1189. refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
  1190. CardEffectCommons.GetCardEffectFromHashtable(_hashtable)).ReduceSecurity());
  1191. }
  1192. if (isEvolution)
  1193. {
  1194. card.Owner.DigivolveCount_ThisTurn++;
  1195. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, null).Draw());
  1196. if (_burstDigivolved)
  1197. {
  1198. if (permanent.TopCard != null)
  1199. {
  1200. permanent.IsBurstDigivolved = true;
  1201. GManager.instance.selectBurstDigivolutionEffect.AddTrashTopCardAtTurnEnd(permanent);
  1202. }
  1203. }
  1204. if (_appFusion)
  1205. {
  1206. if (permanent.TopCard != null)
  1207. {
  1208. permanent.IsAppFusion = true;
  1209. }
  1210. }
  1211. permanent.CardNamesJustAfterDigivolved = permanent.TopCard.CardNames.Clone();
  1212. permanent.DigivolvingEffect = CardEffect;
  1213. }
  1214. else
  1215. {
  1216. permanent.PlayingEffect = CardEffect;
  1217. if (permanent.TopCard.HasLevel)
  1218. {
  1219. permanent.LevelJustAfterPlayed = permanent.Level;
  1220. }
  1221. if (permanent.TopCard.HasPlayCost)
  1222. {
  1223. permanent.PlayCostJustAfterPlayed = permanent.TopCard.GetCostItself;
  1224. }
  1225. permanent.CardNamesJustAfterPlayed = permanent.TopCard.CardNames.Clone();
  1226. permanent.TraitsJustAfterPlayed = permanent.TopCard.CardTraits.Clone();
  1227. }
  1228. #region move permanents (hybrid)
  1229. if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
  1230. {
  1231. if (permanent.TopCard.PreferredFrame() != null)
  1232. {
  1233. if (permanent.PermanentFrame != permanent.TopCard.PreferredFrame())
  1234. {
  1235. if (permanent.TopCard.PreferredFrame().IsEmptyFrame())
  1236. {
  1237. bool move = false;
  1238. if (permanent.IsDigimon)
  1239. {
  1240. if (permanent.TopCard.Owner.isYou)
  1241. {
  1242. if (permanent.TopCard.PreferredFrame().Frame.transform.parent.localPosition.y > permanent.PermanentFrame.Frame.transform.parent.localPosition.y + 5)
  1243. {
  1244. move = true;
  1245. }
  1246. }
  1247. else
  1248. {
  1249. if (permanent.TopCard.PreferredFrame().Frame.transform.parent.localPosition.y < permanent.PermanentFrame.Frame.transform.parent.localPosition.y - 5)
  1250. {
  1251. move = true;
  1252. }
  1253. }
  1254. }
  1255. else if (permanent.IsTamer || permanent.TopCard.IsOption)
  1256. {
  1257. if (permanent.TopCard.Owner.isYou)
  1258. {
  1259. if (permanent.TopCard.PreferredFrame().Frame.transform.parent.localPosition.y < permanent.PermanentFrame.Frame.transform.parent.localPosition.y - 5)
  1260. {
  1261. move = true;
  1262. }
  1263. }
  1264. else
  1265. {
  1266. if (permanent.TopCard.PreferredFrame().Frame.transform.parent.localPosition.y > permanent.PermanentFrame.Frame.transform.parent.localPosition.y + 5)
  1267. {
  1268. move = true;
  1269. }
  1270. }
  1271. }
  1272. if (move)
  1273. {
  1274. yield return ContinuousController.instance.StartCoroutine(CardObjectController.MovePermanent(permanent.PermanentFrame));
  1275. }
  1276. }
  1277. }
  1278. }
  1279. }
  1280. #endregion
  1281. yield return GManager.instance.GetComponent<SelectDigiXrosClass>().AddDigivolutiuonCardsByEffect(card);
  1282. yield return GManager.instance.GetComponent<SelectDigiXrosClass>().AddDigivolutiuonCards(card);
  1283. yield return GManager.instance.GetComponent<SelectAssemblyClass>().AddDigivolutiuonCardsByEffect(card);
  1284. yield return GManager.instance.GetComponent<SelectAssemblyClass>().AddDigivolutiuonCards(card);
  1285. if (GManager.instance.turnStateMachine.DoneStartGame)
  1286. {
  1287. hashtableParams.Add(
  1288. new OnEnterFieldHashtableParams(
  1289. permanent: permanent,
  1290. evoRoots: evoRoots,
  1291. evoRootTops: evoRootTops,
  1292. root: _root,
  1293. oldLevels: oldLevels,
  1294. isFromDigimonDigivolutionCards: isFromDigimonDigivolutionCards
  1295. )
  1296. );
  1297. }
  1298. }
  1299. GManager.instance.GetComponent<SelectDigiXrosClass>().ResetSelectDigiXrosClass();
  1300. GManager.instance.GetComponent<SelectAssemblyClass>().ResetSelectAssemblyClass();
  1301. GManager.instance.GetComponent<SelectDNACondition>().ResetSelectDNAConditionClass();
  1302. yield return GManager.instance.photonWaitController.StartWait("EndPlayPermanent");
  1303. }
  1304. // except [On Play] effect
  1305. bool CardEffectCondition(ICardEffect cardEffect)
  1306. {
  1307. if (cardEffect == null)
  1308. {
  1309. return false;
  1310. }
  1311. if (!_activateETB)
  1312. {
  1313. if (cardEffect is ActivateICardEffect)
  1314. {
  1315. if (cardEffect.IsOnPlay)
  1316. {
  1317. return false;
  1318. }
  1319. }
  1320. }
  1321. return true;
  1322. }
  1323. Hashtable effectHashtable = CardEffectCommons.OnEnterFieldHashtable(
  1324. hashtableParams: hashtableParams,
  1325. isEvolution: isEvolution,
  1326. isJogress: isJogress,
  1327. digiXrosCount: _digiXrosCount,
  1328. assemblyCount: _assemblyCount,
  1329. cardEffect: CardEffect);
  1330. #region "When permanents are played" effect
  1331. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(
  1332. hashtable: effectHashtable,
  1333. timing: EffectTiming.OnEnterFieldAnyone,
  1334. cardEffectCondition: CardEffectCondition));
  1335. #endregion
  1336. }
  1337. }
  1338. #endregion
  1339. #region Use option
  1340. public class UseOptionClass
  1341. {
  1342. public UseOptionClass(List<CardSource> cardSources, Hashtable hashtable, SelectCardEffect.Root root)
  1343. {
  1344. if (cardSources != null)
  1345. {
  1346. _cardSources = cardSources.Filter(cardSource => cardSource != null).Clone();
  1347. }
  1348. _hashtable = hashtable;
  1349. _root = root;
  1350. }
  1351. List<CardSource> _cardSources = new List<CardSource>();
  1352. SelectCardEffect.Root _root = SelectCardEffect.Root.None;
  1353. Hashtable _hashtable = null;
  1354. public bool _showEffect = false;
  1355. public bool _addSecurityEndOption = false;
  1356. public IEnumerator UseOption()
  1357. {
  1358. ICardEffect CardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  1359. foreach (CardSource card in _cardSources)
  1360. {
  1361. if (_showEffect)
  1362. {
  1363. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DeleteHandCardEffectCoroutine(card));
  1364. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowUseHandCardEffect_PlayCard(card));
  1365. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(card));
  1366. }
  1367. PlayLog.OnAddLog?.Invoke($"\nPlay Option:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  1368. card.Init();
  1369. GManager.instance.turnStateMachine.isSync = true;
  1370. card.SetFace();
  1371. int cost = card.GetCostItself;
  1372. //Remove from all areas
  1373. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(card));
  1374. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(card));
  1375. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.BrainStormCoroutine(card));
  1376. #region Set HashTable
  1377. Hashtable hashtable = new Hashtable()
  1378. {
  1379. {"Card", card},
  1380. {"Root", _root},
  1381. {"Cost", cost},
  1382. };
  1383. #endregion
  1384. #region "When option is used" effect
  1385. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnUseOption));
  1386. yield return ContinuousController.instance.StartCoroutine(AutoProcessing.ActivateBackgroundEffects(hashtable, EffectTiming.OnUseOption));
  1387. #endregion
  1388. #region effect process of option card
  1389. foreach (ICardEffect cardEffect in card.EffectList(EffectTiming.OptionSkill))
  1390. {
  1391. if (cardEffect is ActivateICardEffect)
  1392. {
  1393. if (cardEffect.CanUse(hashtable))
  1394. {
  1395. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.ActivateEffectProcess(
  1396. cardEffect,
  1397. hashtable));
  1398. }
  1399. }
  1400. }
  1401. #endregion
  1402. if (card.Owner.ExecutingCards.Contains(card))
  1403. {
  1404. if (_addSecurityEndOption && card.Owner.CanAddSecurity(CardEffect))
  1405. {
  1406. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(card));
  1407. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(card.Owner));
  1408. yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(card.Owner).AddSecurity());
  1409. }
  1410. else
  1411. {
  1412. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(card));
  1413. }
  1414. }
  1415. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
  1416. yield return GManager.instance.photonWaitController.StartWait("EndPlayOption");
  1417. }
  1418. }
  1419. }
  1420. #endregion
  1421. #region Draw cards
  1422. public class DrawClass
  1423. {
  1424. public DrawClass(Player player, int drawCount, ICardEffect cardEffect)
  1425. {
  1426. _player = player;
  1427. _drawCount = drawCount;
  1428. _cardEffect = cardEffect;
  1429. }
  1430. Player _player = null;
  1431. int _drawCount = 0;
  1432. ICardEffect _cardEffect = null;
  1433. public IEnumerator Draw()
  1434. {
  1435. if (_drawCount <= 0) yield break;
  1436. if (_player.LibraryCards.Count <= 0) yield break;
  1437. List<CardSource> DrawCards = new List<CardSource>();
  1438. for (int i = 0; i < _drawCount; i++)
  1439. {
  1440. if (_player.LibraryCards.Count > 0)
  1441. {
  1442. CardSource DrawCard = _player.LibraryCards[0];
  1443. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(DrawCard));
  1444. DrawCards.Add(DrawCard);
  1445. }
  1446. }
  1447. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(DrawCards, true, _cardEffect));
  1448. #region add log
  1449. if (DrawCards.Count >= 1)
  1450. {
  1451. PlayLog.OnAddLog?.Invoke($"\nDraw {DrawCards.Count} card{Utils.PluralFormSuffix(DrawCards.Count)}\n{_player.PlayerName}\n");
  1452. }
  1453. #endregion
  1454. #region "When draw cards" effect
  1455. if (DrawCards.Count >= 1)
  1456. {
  1457. #region Hashtable setting
  1458. Hashtable _hashtable = new Hashtable()
  1459. {
  1460. {"Player", _player},
  1461. {"CardEffect", _cardEffect}
  1462. };
  1463. #endregion
  1464. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(_hashtable, EffectTiming.OnDraw));
  1465. }
  1466. #endregion
  1467. }
  1468. }
  1469. #endregion
  1470. #region Trash cards from deck too
  1471. public class IAddTrashCardsFromLibraryTop
  1472. {
  1473. public IAddTrashCardsFromLibraryTop(int addTrashCount, Player player, ICardEffect cardEffect)
  1474. {
  1475. _addTrashCount = addTrashCount;
  1476. _player = player;
  1477. _cardEffect = cardEffect;
  1478. }
  1479. public void SetNotShowCards()
  1480. {
  1481. _notShowCards = true;
  1482. }
  1483. int _addTrashCount;
  1484. Player _player;
  1485. public List<CardSource> discardedCards = new List<CardSource>();
  1486. ICardEffect _cardEffect { get; set; } = null;
  1487. bool _notShowCards = false;
  1488. public IEnumerator AddTrashCardsFromLibraryTop()
  1489. {
  1490. if (_addTrashCount <= 0) yield break;
  1491. if (_player.LibraryCards.Count == 0) yield break;
  1492. string log = "";
  1493. log += $"\nTrash cards from deck :";
  1494. for (int i = 0; i < _addTrashCount; i++)
  1495. {
  1496. if (_player.LibraryCards.Count > i)
  1497. {
  1498. CardSource DiscardCard = _player.LibraryCards[i];
  1499. discardedCards.Add(DiscardCard);
  1500. log += $"\n{DiscardCard.BaseENGCardNameFromEntity}({DiscardCard.CardID})";
  1501. }
  1502. }
  1503. if (discardedCards.Count >= 1)
  1504. {
  1505. if (!_notShowCards)
  1506. {
  1507. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(discardedCards, "Discarded Cards", true, true));
  1508. }
  1509. }
  1510. yield return ContinuousController.instance.StartCoroutine(new ITrashDeckCards(discardedCards, _cardEffect).TrashDeckCards());
  1511. if (discardedCards.Count >= 1)
  1512. {
  1513. for (int i = 0; i < discardedCards.Count; i++)
  1514. {
  1515. ContinuousController.instance.PlaySE(GManager.instance.DrawSE);
  1516. yield return new WaitForSeconds(0.06f);
  1517. }
  1518. log += "\n";
  1519. PlayLog.OnAddLog?.Invoke(log);
  1520. }
  1521. }
  1522. }
  1523. #endregion
  1524. #region Add security from deck top
  1525. public class IAddSecurityFromLibrary
  1526. {
  1527. public IAddSecurityFromLibrary(Player player, int addLifeCount)
  1528. {
  1529. _player = player;
  1530. _addSecurityCount = addLifeCount;
  1531. }
  1532. Player _player = null;
  1533. int _addSecurityCount = 0;
  1534. public IEnumerator AddSecurity()
  1535. {
  1536. int count = 0;
  1537. for (int i = 0; i < _addSecurityCount; i++)
  1538. {
  1539. if (_player.LibraryCards.Count > 0)
  1540. {
  1541. CardSource StockCard = _player.LibraryCards[0];
  1542. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(StockCard));
  1543. count++;
  1544. }
  1545. }
  1546. if (count > 0)
  1547. {
  1548. string log = "";
  1549. log += $"\nAdd {count} cards to security:{_player.PlayerName}";
  1550. log += "\n";
  1551. PlayLog.OnAddLog?.Invoke(log);
  1552. if (GManager.instance.turnStateMachine.DoneStartGame)
  1553. {
  1554. yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(_player).AddSecurity());
  1555. }
  1556. }
  1557. }
  1558. }
  1559. #endregion
  1560. #region Recovery
  1561. public class IRecovery
  1562. {
  1563. public IRecovery(Player player, int AddLifeCount, ICardEffect cardEffect)
  1564. {
  1565. _player = player;
  1566. _addLifeCount = AddLifeCount;
  1567. _cardEffect = cardEffect;
  1568. }
  1569. Player _player = null;
  1570. int _addLifeCount = 0;
  1571. ICardEffect _cardEffect = null;
  1572. public IEnumerator Recovery()
  1573. {
  1574. if (_player.LibraryCards.Count == 0) yield break;
  1575. if (_addLifeCount <= 0) yield break;
  1576. if (!_player.CanAddSecurity(_cardEffect)) yield break;
  1577. yield return ContinuousController.instance.StartCoroutine(new IAddSecurityFromLibrary(_player, _addLifeCount).AddSecurity());
  1578. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(_player));
  1579. }
  1580. }
  1581. #endregion
  1582. #region Digi-Burst
  1583. public class IDigiBurst
  1584. {
  1585. public IDigiBurst(Permanent permanent, int DigiBurstCount, ICardEffect cardEffect)
  1586. {
  1587. _permanent = permanent;
  1588. _digiBurstCount = DigiBurstCount;
  1589. _cardEffect = cardEffect;
  1590. }
  1591. Permanent _permanent = null;
  1592. int _digiBurstCount = 0;
  1593. ICardEffect _cardEffect = null;
  1594. bool _upToMaxCount = false;
  1595. public List<CardSource> discardedCards = new List<CardSource>();
  1596. public void SetUpToMaxCount()
  1597. {
  1598. _upToMaxCount = true;
  1599. }
  1600. public bool CanDigiBurst()
  1601. {
  1602. if (_permanent != null)
  1603. {
  1604. if (_permanent.TopCard != null)
  1605. {
  1606. if (_permanent.ImmuneFromStackTrashing(_cardEffect)) return false;
  1607. if (_upToMaxCount)
  1608. {
  1609. if (_permanent.DigivolutionCards.Some((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(_cardEffect)))
  1610. {
  1611. return true;
  1612. }
  1613. }
  1614. else
  1615. {
  1616. if (_permanent.DigivolutionCards.Count((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(_cardEffect)) >= _digiBurstCount)
  1617. {
  1618. return true;
  1619. }
  1620. }
  1621. }
  1622. }
  1623. return false;
  1624. }
  1625. public IEnumerator DigiBurst()
  1626. {
  1627. if (CanDigiBurst())
  1628. {
  1629. discardedCards = new List<CardSource>();
  1630. List<CardSource> selectedCards = new List<CardSource>();
  1631. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  1632. selectCardEffect.SetUp(
  1633. canTargetCondition: (cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(_cardEffect),
  1634. canTargetCondition_ByPreSelecetedList: null,
  1635. canEndSelectCondition: CanEndSelectCondition,
  1636. canNoSelect: () => false,
  1637. selectCardCoroutine: SelectCardCoroutine,
  1638. afterSelectCardCoroutine: null,
  1639. message: "Select digivolution cards to discard.",
  1640. maxCount: _digiBurstCount,
  1641. canEndNotMax: _upToMaxCount,
  1642. isShowOpponent: true,
  1643. mode: SelectCardEffect.Mode.Custom,
  1644. root: SelectCardEffect.Root.Custom,
  1645. customRootCardList: _permanent.DigivolutionCards,
  1646. canLookReverseCard: true,
  1647. selectPlayer: _permanent.TopCard.Owner,
  1648. cardEffect: null);
  1649. selectCardEffect.SetUseFaceDown();
  1650. selectCardEffect.SetUpCustomMessage("Select digivolution cards to discard.", "The opponent is selecting digivolution cards to discard.");
  1651. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  1652. bool CanEndSelectCondition(List<CardSource> cardSources)
  1653. {
  1654. if (CardEffectCommons.HasNoElement(cardSources))
  1655. {
  1656. return false;
  1657. }
  1658. return true;
  1659. }
  1660. IEnumerator SelectCardCoroutine(CardSource cardSource)
  1661. {
  1662. selectedCards.Add(cardSource);
  1663. yield return null;
  1664. }
  1665. if (selectedCards.Count >= 1)
  1666. {
  1667. #region "When use Digi-Burst" effect
  1668. #region Hashtable setting
  1669. Hashtable hashtable = new Hashtable()
  1670. {
  1671. {"Permanent", _permanent},
  1672. {"CardEffect", _cardEffect},
  1673. };
  1674. #endregion
  1675. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnUseDigiburst));
  1676. #endregion
  1677. // trash digivolution cards
  1678. yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(_permanent, selectedCards, _cardEffect).TrashDigivolutionCards());
  1679. foreach (CardSource cardSource in selectedCards)
  1680. {
  1681. discardedCards.Add(cardSource);
  1682. }
  1683. #region add log
  1684. if (selectedCards.Count >= 1)
  1685. {
  1686. string log = "";
  1687. log += $"\nDigiburst :";
  1688. foreach (CardSource cardSource in selectedCards)
  1689. {
  1690. if (cardSource != null)
  1691. {
  1692. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  1693. }
  1694. }
  1695. log += "\n";
  1696. PlayLog.OnAddLog?.Invoke(log);
  1697. }
  1698. #endregion
  1699. }
  1700. }
  1701. }
  1702. }
  1703. #endregion
  1704. #region Place permanents to deck bottom
  1705. public class DeckBottomBounceClass
  1706. {
  1707. public DeckBottomBounceClass(List<Permanent> deckBounceTargetPermanents, Hashtable hashtable)
  1708. {
  1709. _deckBounceTargetPermanents = deckBounceTargetPermanents.Clone();
  1710. _hashtable = hashtable;
  1711. }
  1712. public void SetNotShowCards()
  1713. {
  1714. _notShowCards = true;
  1715. }
  1716. public bool IsDeckBounced(Permanent permanent)
  1717. {
  1718. return DeckBouncedPermanents.Contains(permanent);
  1719. }
  1720. List<Permanent> _deckBounceTargetPermanents = new List<Permanent>();
  1721. public List<Permanent> DeckBouncedPermanents { get; private set; } = new List<Permanent>();
  1722. Hashtable _hashtable = new Hashtable();
  1723. bool _notShowCards = false;
  1724. public IEnumerator DeckBounce()
  1725. {
  1726. if (_deckBounceTargetPermanents == null) yield break;
  1727. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  1728. _deckBounceTargetPermanents = _deckBounceTargetPermanents.Filter(permanent =>
  1729. permanent != null
  1730. && permanent.TopCard != null
  1731. && (cardEffect == null ||
  1732. (!permanent.TopCard.CanNotBeAffected(cardEffect)
  1733. && !permanent.CannotReturnToLibrary(cardEffect)
  1734. && permanent.CanBeRemoved())));
  1735. if (_deckBounceTargetPermanents.Count == 0) yield break;
  1736. _deckBounceTargetPermanents.ForEach(permanent => permanent.willBeRemoveField = true);
  1737. #region cut in effect
  1738. // "When permanents would return to deck" effect
  1739. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1740. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1741. _deckBounceTargetPermanents,
  1742. cardEffect,
  1743. null
  1744. ),
  1745. EffectTiming.WhenReturntoLibraryAnyone));
  1746. // "When permanents would remove field" effect
  1747. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1748. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1749. _deckBounceTargetPermanents,
  1750. cardEffect,
  1751. null
  1752. ),
  1753. EffectTiming.WhenRemoveField));
  1754. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  1755. {
  1756. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1757. {
  1758. permanent.ShowDeckBounceEffect();
  1759. }
  1760. // cut in effect process
  1761. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  1762. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1763. {
  1764. permanent.HideDeckBounceEffect();
  1765. }
  1766. }
  1767. #endregion
  1768. // fix deck bounce target permanents
  1769. List<Permanent> deckBounceTargetPermanents_Fixed = _deckBounceTargetPermanents.Filter(permanent =>
  1770. permanent != null
  1771. && permanent.TopCard != null
  1772. && permanent.willBeRemoveField);
  1773. #region show cards
  1774. List<CardSource> returnedCards = deckBounceTargetPermanents_Fixed.Map(permanent => permanent.TopCard);
  1775. if (!_notShowCards)
  1776. {
  1777. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(returnedCards, "Deck bottom cards", true, true));
  1778. }
  1779. #endregion
  1780. #region
  1781. List<CardSource> deckBottomCards = new List<CardSource>();
  1782. foreach (Permanent permanent in deckBounceTargetPermanents_Fixed)
  1783. {
  1784. #region recoed used effect
  1785. if (permanent.TopCard != null)
  1786. {
  1787. permanent.LibraryBounceEffect = cardEffect;
  1788. }
  1789. #endregion
  1790. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DeckBounceEffect(permanent));
  1791. yield return ContinuousController.instance.StartCoroutine(permanent.DiscardEvoRoots());
  1792. CardSource topCard = permanent.TopCard;
  1793. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(permanent));
  1794. deckBottomCards.Add(topCard);
  1795. DeckBouncedPermanents.Add(permanent);
  1796. }
  1797. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(deckBottomCards));
  1798. #endregion
  1799. #region off icon
  1800. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1801. {
  1802. if (permanent != null)
  1803. {
  1804. if (permanent.TopCard != null)
  1805. {
  1806. permanent.willBeRemoveField = false;
  1807. }
  1808. }
  1809. }
  1810. #endregion
  1811. }
  1812. }
  1813. #endregion
  1814. #region Return permanent to hand
  1815. public class HandBounceClaass
  1816. {
  1817. public HandBounceClaass(List<Permanent> bounceTargetPermanents, Hashtable hashtable)
  1818. {
  1819. _bounceTargetPermanents = bounceTargetPermanents.Clone().Filter(CardEffectCommons.IsPermanentExistsOnBattleArea);
  1820. _hashtable = hashtable;
  1821. }
  1822. public bool IsBounced(Permanent permanent)
  1823. {
  1824. return BouncedPermanents.Contains(permanent);
  1825. }
  1826. List<Permanent> _bounceTargetPermanents = new List<Permanent>();
  1827. public List<Permanent> BouncedPermanents { get; private set; } = new List<Permanent>();
  1828. Hashtable _hashtable = new Hashtable();
  1829. bool _notShowCards = false;
  1830. public IEnumerator Bounce()
  1831. {
  1832. if (_bounceTargetPermanents == null) yield break;
  1833. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  1834. _bounceTargetPermanents = _bounceTargetPermanents.Filter(permanent =>
  1835. permanent != null
  1836. && permanent.TopCard != null
  1837. && (cardEffect == null ||
  1838. (!permanent.TopCard.CanNotBeAffected(cardEffect)
  1839. && !permanent.CannotReturnToHand(cardEffect)
  1840. && permanent.CanBeRemoved())));
  1841. if (_bounceTargetPermanents.Count == 0) yield break;
  1842. _bounceTargetPermanents.ForEach(permanent => permanent.willBeRemoveField = true);
  1843. #region cut in effect
  1844. // "When permanents would return to hand" effect
  1845. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1846. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1847. _bounceTargetPermanents,
  1848. cardEffect,
  1849. null
  1850. ),
  1851. EffectTiming.WhenReturntoHandAnyone));
  1852. // "When permanents would remove field" effect
  1853. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1854. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1855. _bounceTargetPermanents,
  1856. cardEffect,
  1857. null
  1858. ),
  1859. EffectTiming.WhenRemoveField));
  1860. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  1861. {
  1862. foreach (Permanent permanent in _bounceTargetPermanents)
  1863. {
  1864. permanent.ShowHandBounceEffect();
  1865. }
  1866. // shrink security Digimon display
  1867. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  1868. // cut in effect process
  1869. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  1870. foreach (Permanent permanent in _bounceTargetPermanents)
  1871. {
  1872. permanent.HideHandBounceEffect();
  1873. }
  1874. }
  1875. #endregion
  1876. // fix bounce target permanents
  1877. List<Permanent> bounceTargetPermanents_Fixed = _bounceTargetPermanents.Filter(permanent =>
  1878. permanent != null
  1879. && permanent.TopCard != null
  1880. && permanent.willBeRemoveField);
  1881. #region "When permanents returned to hand" effect
  1882. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing
  1883. .StackSkillInfos(CardEffectCommons.OnDeletionHashtable(
  1884. bounceTargetPermanents_Fixed,
  1885. cardEffect,
  1886. null,
  1887. false
  1888. ),
  1889. EffectTiming.OnPermamemtReturnedToHand));
  1890. #endregion
  1891. #region record parameter just before bounce
  1892. foreach (Permanent permanent in bounceTargetPermanents_Fixed)
  1893. {
  1894. permanent.DPJustBeforeRemoveField = permanent.DP;
  1895. if (permanent.TopCard.HasLevel)
  1896. {
  1897. permanent.LevelJustBeforeRemoveField = permanent.Level;
  1898. }
  1899. if (permanent.TopCard.HasPlayCost)
  1900. {
  1901. permanent.CostJustBeforeRemoveField = permanent.TopCard.GetCostItself;
  1902. }
  1903. permanent.CardNamesJustBeforeRemoveField = new List<string>(permanent.TopCard.CardNames);
  1904. permanent.CardTraitsJustBeforeRemoveField = new List<string>(permanent.TopCard.CardTraits);
  1905. foreach (CardSource cardSource in permanent.cardSources)
  1906. {
  1907. cardSource.PermanentJustBeforeRemoveField = permanent;
  1908. }
  1909. }
  1910. #endregion
  1911. #region add log
  1912. if (bounceTargetPermanents_Fixed.Count >= 1)
  1913. {
  1914. string log = "";
  1915. log += $"\nReturn to hand:";
  1916. foreach (Permanent permanent in bounceTargetPermanents_Fixed)
  1917. {
  1918. log += $"\n{permanent.TopCard.BaseENGCardNameFromEntity}({permanent.TopCard.CardID})";
  1919. }
  1920. log += "\n";
  1921. PlayLog.OnAddLog?.Invoke(log);
  1922. }
  1923. #endregion
  1924. #region show cards
  1925. List<CardSource> returnedCards = bounceTargetPermanents_Fixed.Map(permanent => permanent.TopCard);
  1926. if (!_notShowCards)
  1927. {
  1928. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(returnedCards, "Cards returned to hand", true, true));
  1929. }
  1930. #endregion
  1931. #region return permanent cards to hand
  1932. List<CardSource> handCards = new List<CardSource>();
  1933. foreach (Permanent permanent in bounceTargetPermanents_Fixed)
  1934. {
  1935. #region record used effect
  1936. if (permanent.TopCard != null)
  1937. {
  1938. permanent.HandBounceEffect = cardEffect;
  1939. }
  1940. #endregion
  1941. // record whether to return to hand by Burst Digivolution
  1942. permanent.IsReturnedToHandByBurstDigivolution = CardEffectCommons.IsBurst(_hashtable);
  1943. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().BounceEffect(permanent, !permanent.IsReturnedToHandByBurstDigivolution));
  1944. yield return ContinuousController.instance.StartCoroutine(permanent.DiscardEvoRoots());
  1945. CardSource topCard = permanent.TopCard;
  1946. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(permanent));
  1947. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(topCard));
  1948. if (!topCard.IsDigiEgg)
  1949. {
  1950. handCards.Add(topCard);
  1951. BouncedPermanents.Add(permanent);
  1952. }
  1953. else
  1954. {
  1955. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(new List<CardSource>() { topCard }));
  1956. }
  1957. }
  1958. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(handCards, false, cardEffect));
  1959. #endregion
  1960. #region hide icon
  1961. foreach (Permanent permanent in _bounceTargetPermanents)
  1962. {
  1963. if (permanent != null)
  1964. {
  1965. if (permanent.TopCard != null)
  1966. {
  1967. permanent.willBeRemoveField = false;
  1968. }
  1969. }
  1970. }
  1971. #endregion
  1972. }
  1973. }
  1974. #endregion
  1975. #region Place permanent to another permanent's digivolution cards
  1976. public class IPlacePermanentToDigivolutionCards
  1977. {
  1978. public IPlacePermanentToDigivolutionCards(
  1979. List<Permanent[]> permanentArrays,
  1980. bool toTop,
  1981. ICardEffect cardEffect,
  1982. bool skipEffectAndActivateSkill = false)
  1983. {
  1984. permanentArrays.Clone().ForEach(permanentArray => _permanentArrays.Add(permanentArray.CloneArray()));
  1985. _toTop = toTop;
  1986. _cardEffect = cardEffect;
  1987. _skipEffectAndActivateSkill = skipEffectAndActivateSkill;
  1988. }
  1989. public void SetNotShowCards()
  1990. {
  1991. _notShowCards = true;
  1992. }
  1993. List<Permanent[]> _permanentArrays = new List<Permanent[]>();
  1994. ICardEffect _cardEffect = null;
  1995. bool _toTop = false;
  1996. bool _notShowCards = false;
  1997. bool _skipEffectAndActivateSkill = false;
  1998. public bool Placed { get; private set; } = false;
  1999. public IEnumerator PlacePermanentToDigivolutionCards()
  2000. {
  2001. if (_permanentArrays.Count == 0)
  2002. {
  2003. yield break;
  2004. }
  2005. List<CardSource> addedDigivolutionCards = new List<CardSource>();
  2006. List<Permanent> removeFieldPermanents = new List<Permanent>();
  2007. foreach (Permanent[] permanentArray in _permanentArrays)
  2008. {
  2009. if (permanentArray.Length == 2)
  2010. {
  2011. Permanent DigivolutionPermanent = permanentArray[0];
  2012. Permanent getDigivolutionPermanent = permanentArray[1];
  2013. if (DigivolutionPermanent != null && getDigivolutionPermanent != null)
  2014. {
  2015. if (DigivolutionPermanent.TopCard != null && getDigivolutionPermanent.TopCard != null && !getDigivolutionPermanent.IsToken)
  2016. {
  2017. if (_cardEffect != null)
  2018. {
  2019. if (DigivolutionPermanent.TopCard.CanNotBeAffected(_cardEffect) || getDigivolutionPermanent.TopCard.CanNotBeAffected(_cardEffect))
  2020. {
  2021. continue;
  2022. }
  2023. }
  2024. removeFieldPermanents.Add(DigivolutionPermanent);
  2025. }
  2026. }
  2027. }
  2028. }
  2029. foreach (Permanent permanent in removeFieldPermanents)
  2030. {
  2031. permanent.willBeRemoveField = true;
  2032. }
  2033. if (removeFieldPermanents.Count == 0)
  2034. {
  2035. yield break;
  2036. }
  2037. #region
  2038. List<SkillInfo> skillInfos = new List<SkillInfo>();
  2039. Hashtable hashtable1 =
  2040. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2041. removeFieldPermanents,
  2042. _cardEffect,
  2043. null);
  2044. #region "When permanents would remove field" effect
  2045. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  2046. {
  2047. #region permanents' effects
  2048. foreach (Permanent permanent1 in player.GetFieldPermanents())
  2049. {
  2050. foreach (ICardEffect cardEffect in permanent1.EffectList(EffectTiming.WhenRemoveField))
  2051. {
  2052. if (cardEffect is ActivateICardEffect)
  2053. {
  2054. if (cardEffect.CanTrigger(hashtable1))
  2055. {
  2056. skillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.WhenRemoveField));
  2057. }
  2058. }
  2059. }
  2060. }
  2061. #endregion
  2062. #region players' effects
  2063. foreach (ICardEffect cardEffect in player.EffectList(EffectTiming.WhenRemoveField))
  2064. {
  2065. if (cardEffect is ActivateICardEffect)
  2066. {
  2067. if (cardEffect.CanTrigger(hashtable1))
  2068. {
  2069. skillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.WhenRemoveField));
  2070. }
  2071. }
  2072. }
  2073. #endregion
  2074. }
  2075. #endregion
  2076. if (skillInfos.Count >= 1)
  2077. {
  2078. foreach (SkillInfo skillInfo in skillInfos)
  2079. {
  2080. GManager.instance.autoProcessing_CutIn.PutStackedSkill(skillInfo);
  2081. }
  2082. bool showEffect()
  2083. {
  2084. if (skillInfos.Count >= 2)
  2085. {
  2086. return true;
  2087. }
  2088. else if (skillInfos.Count == 1)
  2089. {
  2090. if (skillInfos[0].CardEffect.CanActivate(skillInfos[0].Hashtable))
  2091. {
  2092. return true;
  2093. }
  2094. }
  2095. return false;
  2096. }
  2097. if (showEffect())
  2098. {
  2099. foreach (Permanent Permanent in removeFieldPermanents)
  2100. {
  2101. if (Permanent != null)
  2102. {
  2103. if (Permanent.TopCard != null)
  2104. {
  2105. if (Permanent.willBeRemoveField)
  2106. {
  2107. if (Permanent.ShowingPermanentCard != null)
  2108. {
  2109. if (Permanent.ShowingPermanentCard.WillRemoveFieldObject != null)
  2110. {
  2111. Permanent.ShowingPermanentCard.WillRemoveFieldObject.transform.parent.gameObject.SetActive(true);
  2112. Permanent.ShowingPermanentCard.WillRemoveFieldObject.SetActive(true);
  2113. }
  2114. }
  2115. }
  2116. }
  2117. }
  2118. }
  2119. #region shrink security Digimon display
  2120. if (GManager.instance.attackProcess.IsAttacking)
  2121. {
  2122. if (GManager.instance.attackProcess.SecurityDigimon != null)
  2123. {
  2124. if (GManager.instance.GetComponent<Effects>().ShowUseHandCard.gameObject.activeSelf && GManager.instance.GetComponent<Effects>().ShowUseHandCard.cardSource == GManager.instance.attackProcess.SecurityDigimon)
  2125. {
  2126. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(GManager.instance.attackProcess.SecurityDigimon));
  2127. yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SecurityDigimon.Owner.brainStormObject.BrainStormCoroutine(GManager.instance.attackProcess.SecurityDigimon));
  2128. }
  2129. }
  2130. }
  2131. #endregion
  2132. }
  2133. // cut in effect process
  2134. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  2135. foreach (Permanent Permanent in removeFieldPermanents)
  2136. {
  2137. if (Permanent != null)
  2138. {
  2139. if (Permanent.TopCard != null)
  2140. {
  2141. if (Permanent.ShowingPermanentCard != null)
  2142. {
  2143. if (Permanent.ShowingPermanentCard.WillRemoveFieldObject != null)
  2144. {
  2145. Permanent.ShowingPermanentCard.WillRemoveFieldObject.SetActive(false);
  2146. }
  2147. }
  2148. }
  2149. }
  2150. }
  2151. }
  2152. #endregion
  2153. foreach (Permanent[] permanentArray in _permanentArrays)
  2154. {
  2155. if (permanentArray.Length == 2)
  2156. {
  2157. Permanent DigivolutionPermanent = permanentArray[0];
  2158. Permanent getDigivolutionPermanent = permanentArray[1];
  2159. if (DigivolutionPermanent != null && getDigivolutionPermanent != null)
  2160. {
  2161. if (DigivolutionPermanent.TopCard != null && getDigivolutionPermanent.TopCard != null && !getDigivolutionPermanent.IsToken && DigivolutionPermanent.willBeRemoveField)
  2162. {
  2163. yield return ContinuousController.instance.StartCoroutine(DigivolutionPermanent.DiscardEvoRoots());
  2164. CardSource cardSource = DigivolutionPermanent.TopCard;
  2165. #region record used effect
  2166. if (_cardEffect != null)
  2167. {
  2168. if (DigivolutionPermanent.TopCard != null)
  2169. {
  2170. DigivolutionPermanent.PlaceOtherPermanentEffect = _cardEffect;
  2171. }
  2172. }
  2173. #endregion
  2174. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(
  2175. DigivolutionPermanent,
  2176. ignoreOverflow: true));
  2177. List<CardSource> digivolutionCards = new List<CardSource>() { cardSource };
  2178. if (_toTop)
  2179. {
  2180. yield return ContinuousController.instance.StartCoroutine(getDigivolutionPermanent.AddDigivolutionCardsTop(digivolutionCards, _cardEffect));
  2181. }
  2182. else
  2183. {
  2184. yield return ContinuousController.instance.StartCoroutine(getDigivolutionPermanent.AddDigivolutionCardsBottom(digivolutionCards, _cardEffect, _skipEffectAndActivateSkill));
  2185. }
  2186. cardSource.cEntity_EffectController.InitUseCountThisTurn();
  2187. addedDigivolutionCards.Add(cardSource);
  2188. Placed = true;
  2189. }
  2190. }
  2191. }
  2192. }
  2193. #region add log
  2194. if (addedDigivolutionCards.Count >= 1)
  2195. {
  2196. string log = "";
  2197. log += $"\nPlace in digivolution cards:";
  2198. foreach (CardSource cardSource in addedDigivolutionCards)
  2199. {
  2200. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  2201. }
  2202. log += "\n";
  2203. PlayLog.OnAddLog?.Invoke(log);
  2204. }
  2205. #endregion
  2206. #region hide icon
  2207. if (addedDigivolutionCards.Count >= 1)
  2208. {
  2209. if (!_notShowCards)
  2210. {
  2211. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(addedDigivolutionCards, "Digivolution Cards", true, true));
  2212. }
  2213. }
  2214. #endregion
  2215. }
  2216. }
  2217. #endregion
  2218. #region Place permanent to another permanent's Link cards
  2219. public class IPlacePermanentToLinkCards
  2220. {
  2221. public IPlacePermanentToLinkCards(
  2222. List<Permanent[]> permanentArrays,
  2223. ICardEffect cardEffect,
  2224. bool skipEffectAndActivateSkill = false)
  2225. {
  2226. permanentArrays.Clone().ForEach(permanentArray => _permanentArrays.Add(permanentArray.CloneArray()));
  2227. _cardEffect = cardEffect;
  2228. _skipEffectAndActivateSkill = skipEffectAndActivateSkill;
  2229. }
  2230. public void SetNotShowCards()
  2231. {
  2232. _notShowCards = true;
  2233. }
  2234. List<Permanent[]> _permanentArrays = new List<Permanent[]>();
  2235. ICardEffect _cardEffect = null;
  2236. bool _notShowCards = false;
  2237. bool _skipEffectAndActivateSkill = false;
  2238. public bool Placed { get; private set; } = false;
  2239. public IEnumerator PlacePermanentToLinkCards()
  2240. {
  2241. if (_permanentArrays.Count == 0)
  2242. {
  2243. yield break;
  2244. }
  2245. List<CardSource> addedLinkCards = new List<CardSource>();
  2246. List<Permanent> removeFieldPermanents = new List<Permanent>();
  2247. foreach (Permanent[] permanentArray in _permanentArrays)
  2248. {
  2249. if (permanentArray.Length == 2)
  2250. {
  2251. Permanent LinkedPermanent = permanentArray[0];
  2252. Permanent getLinkPermanent = permanentArray[1];
  2253. if (LinkedPermanent != null && getLinkPermanent != null)
  2254. {
  2255. if (LinkedPermanent.TopCard != null && getLinkPermanent.TopCard != null && !getLinkPermanent.IsToken)
  2256. {
  2257. if (_cardEffect != null)
  2258. {
  2259. if (LinkedPermanent.TopCard.CanNotBeAffected(_cardEffect) || getLinkPermanent.TopCard.CanNotBeAffected(_cardEffect))
  2260. {
  2261. continue;
  2262. }
  2263. }
  2264. removeFieldPermanents.Add(LinkedPermanent);
  2265. }
  2266. }
  2267. }
  2268. }
  2269. foreach (Permanent permanent in removeFieldPermanents)
  2270. {
  2271. permanent.willBeRemoveField = true;
  2272. }
  2273. if (removeFieldPermanents.Count == 0)
  2274. {
  2275. yield break;
  2276. }
  2277. #region Cut in Effects
  2278. List<SkillInfo> skillInfos = new List<SkillInfo>();
  2279. Hashtable hashtable1 =
  2280. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2281. removeFieldPermanents,
  2282. _cardEffect,
  2283. null);
  2284. #region "When permanents would remove field" effect
  2285. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  2286. {
  2287. #region permanents' effects
  2288. foreach (Permanent permanent1 in player.GetFieldPermanents())
  2289. {
  2290. foreach (ICardEffect cardEffect in permanent1.EffectList(EffectTiming.WhenRemoveField))
  2291. {
  2292. if (cardEffect is ActivateICardEffect)
  2293. {
  2294. if (cardEffect.CanTrigger(hashtable1))
  2295. {
  2296. skillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.WhenRemoveField));
  2297. }
  2298. }
  2299. }
  2300. }
  2301. #endregion
  2302. #region players' effects
  2303. foreach (ICardEffect cardEffect in player.EffectList(EffectTiming.WhenRemoveField))
  2304. {
  2305. if (cardEffect is ActivateICardEffect)
  2306. {
  2307. if (cardEffect.CanTrigger(hashtable1))
  2308. {
  2309. skillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.WhenRemoveField));
  2310. }
  2311. }
  2312. }
  2313. #endregion
  2314. }
  2315. #endregion
  2316. if (skillInfos.Count >= 1)
  2317. {
  2318. foreach (SkillInfo skillInfo in skillInfos)
  2319. {
  2320. GManager.instance.autoProcessing_CutIn.PutStackedSkill(skillInfo);
  2321. }
  2322. bool showEffect()
  2323. {
  2324. if (skillInfos.Count >= 2)
  2325. {
  2326. return true;
  2327. }
  2328. else if (skillInfos.Count == 1)
  2329. {
  2330. if (skillInfos[0].CardEffect.CanActivate(skillInfos[0].Hashtable))
  2331. {
  2332. return true;
  2333. }
  2334. }
  2335. return false;
  2336. }
  2337. if (showEffect())
  2338. {
  2339. foreach (Permanent Permanent in removeFieldPermanents)
  2340. {
  2341. if (Permanent != null)
  2342. {
  2343. if (Permanent.TopCard != null)
  2344. {
  2345. if (Permanent.willBeRemoveField)
  2346. {
  2347. if (Permanent.ShowingPermanentCard != null)
  2348. {
  2349. if (Permanent.ShowingPermanentCard.WillRemoveFieldObject != null)
  2350. {
  2351. Permanent.ShowingPermanentCard.WillRemoveFieldObject.transform.parent.gameObject.SetActive(true);
  2352. Permanent.ShowingPermanentCard.WillRemoveFieldObject.SetActive(true);
  2353. }
  2354. }
  2355. }
  2356. }
  2357. }
  2358. }
  2359. #region shrink security Digimon display
  2360. if (GManager.instance.attackProcess.IsAttacking)
  2361. {
  2362. if (GManager.instance.attackProcess.SecurityDigimon != null)
  2363. {
  2364. if (GManager.instance.GetComponent<Effects>().ShowUseHandCard.gameObject.activeSelf && GManager.instance.GetComponent<Effects>().ShowUseHandCard.cardSource == GManager.instance.attackProcess.SecurityDigimon)
  2365. {
  2366. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(GManager.instance.attackProcess.SecurityDigimon));
  2367. yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SecurityDigimon.Owner.brainStormObject.BrainStormCoroutine(GManager.instance.attackProcess.SecurityDigimon));
  2368. }
  2369. }
  2370. }
  2371. #endregion
  2372. }
  2373. // cut in effect process
  2374. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  2375. foreach (Permanent Permanent in removeFieldPermanents)
  2376. {
  2377. if (Permanent != null)
  2378. {
  2379. if (Permanent.TopCard != null)
  2380. {
  2381. if (Permanent.ShowingPermanentCard != null)
  2382. {
  2383. if (Permanent.ShowingPermanentCard.WillRemoveFieldObject != null)
  2384. {
  2385. Permanent.ShowingPermanentCard.WillRemoveFieldObject.SetActive(false);
  2386. }
  2387. }
  2388. }
  2389. }
  2390. }
  2391. }
  2392. #endregion
  2393. foreach (Permanent[] permanentArray in _permanentArrays)
  2394. {
  2395. if (permanentArray.Length == 2)
  2396. {
  2397. Permanent LinkedPermanent = permanentArray[0];
  2398. Permanent getLinkPermanent = permanentArray[1];
  2399. if (LinkedPermanent != null && getLinkPermanent != null)
  2400. {
  2401. if (LinkedPermanent.TopCard != null && getLinkPermanent.TopCard != null && !getLinkPermanent.IsToken && LinkedPermanent.willBeRemoveField)
  2402. {
  2403. yield return ContinuousController.instance.StartCoroutine(LinkedPermanent.DiscardEvoRoots());
  2404. CardSource cardSource = LinkedPermanent.TopCard;
  2405. #region record used effect
  2406. if (_cardEffect != null)
  2407. {
  2408. if (LinkedPermanent.TopCard != null)
  2409. {
  2410. LinkedPermanent.PlaceOtherPermanentEffect = _cardEffect;
  2411. }
  2412. }
  2413. #endregion
  2414. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(
  2415. LinkedPermanent,
  2416. ignoreOverflow: true));
  2417. yield return ContinuousController.instance.StartCoroutine(getLinkPermanent.AddLinkCard(cardSource, _cardEffect));
  2418. cardSource.cEntity_EffectController.InitUseCountThisTurn();
  2419. addedLinkCards.Add(cardSource);
  2420. Placed = true;
  2421. }
  2422. }
  2423. }
  2424. }
  2425. #region add log
  2426. if (addedLinkCards.Count >= 1)
  2427. {
  2428. string log = "";
  2429. log += $"\nLink cards:";
  2430. foreach (CardSource cardSource in addedLinkCards)
  2431. {
  2432. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  2433. }
  2434. log += "\n";
  2435. PlayLog.OnAddLog?.Invoke(log);
  2436. }
  2437. #endregion
  2438. #region hide icon
  2439. if (addedLinkCards.Count >= 1)
  2440. {
  2441. if (!_notShowCards)
  2442. {
  2443. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(addedLinkCards, "Link Cards", true, true));
  2444. }
  2445. }
  2446. #endregion
  2447. }
  2448. }
  2449. #endregion
  2450. #region Place permanents to security
  2451. public class IPutSecurityPermanent
  2452. {
  2453. public IPutSecurityPermanent(Permanent permanent, Hashtable hashtable, bool toTop, bool isFaceup = false)
  2454. {
  2455. _permanent = permanent;
  2456. _hashtable = hashtable;
  2457. _toTop = toTop;
  2458. _isFaceup = isFaceup;
  2459. }
  2460. Permanent _permanent = null;
  2461. Hashtable _hashtable = new Hashtable();
  2462. bool _toTop = false;
  2463. bool _isFaceup = false;
  2464. public IEnumerator PutSecurity()
  2465. {
  2466. if (_permanent == null) yield break;
  2467. if (_permanent.TopCard == null) yield break;
  2468. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  2469. if (_permanent.TopCard.CanNotBeAffected(cardEffect) || !_permanent.TopCard.Owner.CanAddSecurity(cardEffect)) yield break;
  2470. if (!_permanent.CanBeRemoved()) yield break;
  2471. _permanent.willBeRemoveField = true;
  2472. #region "When permanents would remove field" effect
  2473. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  2474. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2475. new List<Permanent>() { _permanent },
  2476. cardEffect,
  2477. null
  2478. ),
  2479. EffectTiming.WhenRemoveField));
  2480. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  2481. {
  2482. _permanent.ShowWillRemoveFieldEffect();
  2483. //effect
  2484. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  2485. // cut in effect process
  2486. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  2487. _permanent.HideWillRemoveFieldEffect();
  2488. }
  2489. #endregion
  2490. CardSource topCard = _permanent.TopCard;
  2491. if (!_permanent.willBeRemoveField)
  2492. yield break;
  2493. if (topCard == null)
  2494. yield break;
  2495. #region add log
  2496. string log = "";
  2497. string fromString = _toTop ? "top" : "bottom";
  2498. log += $"\nPut cards on {fromString} of security:";
  2499. log += $"\n{_permanent.TopCard.BaseENGCardNameFromEntity}({_permanent.TopCard.CardID})";
  2500. log += "\n";
  2501. PlayLog.OnAddLog?.Invoke(log);
  2502. #endregion
  2503. #region show cards
  2504. if (!topCard.IsToken)
  2505. {
  2506. if (_toTop)
  2507. {
  2508. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(new List<CardSource>() { topCard }, "Security Top Card", true, true));
  2509. }
  2510. else
  2511. {
  2512. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(new List<CardSource>() { topCard }, "Security Bottom Card", true, true));
  2513. }
  2514. }
  2515. #endregion
  2516. #region place permanent to security
  2517. yield return ContinuousController.instance.StartCoroutine(_permanent.DiscardEvoRoots());
  2518. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(_permanent));
  2519. if (!topCard.IsToken)
  2520. {
  2521. if (!topCard.IsDigiEgg)
  2522. {
  2523. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(topCard, faceUp: _isFaceup));
  2524. if (!_isFaceup)
  2525. topCard.SetReverse();
  2526. else
  2527. topCard.SetFace();
  2528. if (!_toTop)
  2529. {
  2530. topCard.Owner.SecurityCards.Remove(topCard);
  2531. topCard.Owner.SecurityCards.Add(topCard);
  2532. }
  2533. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(topCard.Owner));
  2534. yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(topCard.Owner).AddSecurity());
  2535. }
  2536. else
  2537. {
  2538. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(new List<CardSource>() { topCard }));
  2539. }
  2540. }
  2541. #endregion
  2542. }
  2543. }
  2544. #endregion
  2545. #region Delete permanents
  2546. public class DestroyPermanentsClass
  2547. {
  2548. public DestroyPermanentsClass(List<Permanent> destroyTargetPermanents, Hashtable hashtable, bool notShowCards = false)
  2549. {
  2550. _destroytargetPermanents = destroyTargetPermanents.Clone();
  2551. _hashtable = hashtable;
  2552. _notShowCards = notShowCards;
  2553. }
  2554. public bool IsDestroyed(Permanent permanent)
  2555. {
  2556. return DestroyedPermanents.Contains(permanent);
  2557. }
  2558. List<Permanent> _destroytargetPermanents = new List<Permanent>();
  2559. public List<Permanent> DestroyedPermanents { get; private set; } = new List<Permanent>();
  2560. Hashtable _hashtable = null;
  2561. bool _notShowCards = false;
  2562. public IEnumerator Destroy()
  2563. {
  2564. if (_destroytargetPermanents == null) yield break;
  2565. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  2566. IBattle battle = CardEffectCommons.GetBattleFromHashtable(_hashtable);
  2567. bool isDPZero = CardEffectCommons.IsDPZeroDelete(_hashtable);
  2568. _destroytargetPermanents = _destroytargetPermanents.Filter(permanent =>
  2569. permanent != null
  2570. && permanent.TopCard != null
  2571. && (cardEffect == null ||
  2572. (!permanent.TopCard.CanNotBeAffected(cardEffect)
  2573. && permanent.CanBeDestroyedBySkill(cardEffect))));
  2574. if (_destroytargetPermanents.Count == 0) yield break;
  2575. _destroytargetPermanents.ForEach(permanent => permanent.willBeRemoveField = true);
  2576. #region cut in effect
  2577. // "When permanents would be deleted" effect
  2578. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  2579. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2580. _destroytargetPermanents,
  2581. cardEffect,
  2582. battle
  2583. ),
  2584. EffectTiming.WhenPermanentWouldBeDeleted));
  2585. // "When permanents would remove field" effect
  2586. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  2587. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2588. _destroytargetPermanents,
  2589. cardEffect,
  2590. battle
  2591. ),
  2592. EffectTiming.WhenRemoveField));
  2593. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  2594. {
  2595. foreach (Permanent permanent in _destroytargetPermanents)
  2596. {
  2597. permanent.ShowDeleteEffect();
  2598. }
  2599. // effect
  2600. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  2601. // cut in effect process
  2602. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  2603. foreach (Permanent permanent in _destroytargetPermanents)
  2604. {
  2605. permanent.HideDeleteEffect();
  2606. }
  2607. }
  2608. #endregion
  2609. // fix delete target permanents
  2610. List<Permanent> destroyTargetPermanents_Fixed = _destroytargetPermanents.Filter(permanent =>
  2611. permanent != null
  2612. && permanent.TopCard != null
  2613. && permanent.willBeRemoveField);
  2614. #region "When permanents are deleted" effect
  2615. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing
  2616. .StackSkillInfos(CardEffectCommons.OnDeletionHashtable(
  2617. destroyTargetPermanents_Fixed,
  2618. cardEffect,
  2619. battle,
  2620. isDPZero
  2621. ),
  2622. EffectTiming.OnDestroyedAnyone));
  2623. #endregion
  2624. #region record parameters just before deletion
  2625. foreach (Permanent permanent in destroyTargetPermanents_Fixed)
  2626. {
  2627. permanent.DPJustBeforeRemoveField = permanent.DP;
  2628. if (permanent.TopCard.HasLevel)
  2629. {
  2630. permanent.LevelJustBeforeRemoveField = permanent.Level;
  2631. }
  2632. if (permanent.TopCard.HasPlayCost)
  2633. {
  2634. permanent.CostJustBeforeRemoveField = permanent.TopCard.GetCostItself;
  2635. }
  2636. permanent.CardNamesJustBeforeRemoveField = new List<string>(permanent.TopCard.CardNames);
  2637. permanent.CardTraitsJustBeforeRemoveField = new List<string>(permanent.TopCard.CardTraits);
  2638. foreach (CardSource cardSource in permanent.cardSources)
  2639. {
  2640. cardSource.PermanentJustBeforeRemoveField = permanent;
  2641. }
  2642. }
  2643. #endregion
  2644. #region add log
  2645. if (destroyTargetPermanents_Fixed.Count >= 1)
  2646. {
  2647. string log = "";
  2648. log += $"\nDelete:";
  2649. foreach (Permanent permanent in destroyTargetPermanents_Fixed)
  2650. {
  2651. log += $"\n{permanent.TopCard.BaseENGCardNameFromEntity}({permanent.TopCard.CardID})";
  2652. }
  2653. log += "\n";
  2654. PlayLog.OnAddLog?.Invoke(log);
  2655. }
  2656. #endregion
  2657. #region show cards
  2658. List<CardSource> destroyedCards = destroyTargetPermanents_Fixed.Map(permanent => permanent.TopCard);
  2659. if (!_notShowCards)
  2660. {
  2661. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(destroyedCards, "Deleted cards", true, true));
  2662. }
  2663. #endregion
  2664. #region trash permanent cards
  2665. foreach (Permanent permanent in destroyTargetPermanents_Fixed)
  2666. {
  2667. #region record wheter to be deleted by battle
  2668. if (battle != null)
  2669. {
  2670. if (permanent.TopCard != null)
  2671. {
  2672. if (CardEffectCommons.GetLoserPermanentsFromHashtable(battle.hashtable).Contains(permanent))
  2673. permanent.IsDestroyedByBattle = true;
  2674. }
  2675. }
  2676. #endregion
  2677. #region record used effect
  2678. if (permanent.TopCard != null)
  2679. {
  2680. permanent.DestroyingEffect = cardEffect;
  2681. }
  2682. #endregion
  2683. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DestroyPermanentEffect(permanent));
  2684. yield return ContinuousController.instance.StartCoroutine(permanent.DiscardEvoRoots());
  2685. CardSource topCard = permanent.TopCard;
  2686. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(permanent));
  2687. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(topCard));
  2688. DestroyedPermanents.Add(permanent);
  2689. }
  2690. #endregion
  2691. #region hide icon
  2692. foreach (Permanent permanent in _destroytargetPermanents)
  2693. {
  2694. if (permanent != null)
  2695. {
  2696. if (permanent.TopCard != null)
  2697. {
  2698. permanent.willBeRemoveField = false;
  2699. }
  2700. }
  2701. }
  2702. #endregion
  2703. }
  2704. }
  2705. #endregion
  2706. #region Security check
  2707. public class ISecurityCheck
  2708. {
  2709. public ISecurityCheck(Permanent AttackingPermanent, Player player)
  2710. {
  2711. this.AttackingPermanent = AttackingPermanent;
  2712. this.player = player;
  2713. }
  2714. Permanent AttackingPermanent { get; set; }
  2715. Player player { get; set; }
  2716. public IEnumerator SecurityCheck()
  2717. {
  2718. bool StopSecurityCheck()
  2719. {
  2720. if (AttackingPermanent == null)
  2721. {
  2722. return true;
  2723. }
  2724. if (AttackingPermanent.TopCard == null)
  2725. {
  2726. return true;
  2727. }
  2728. if (!AttackingPermanent.IsDigimon)
  2729. return true;
  2730. return false;
  2731. }
  2732. if (!StopSecurityCheck())
  2733. {
  2734. if (AttackingPermanent.Strike == 0)
  2735. {
  2736. yield break;
  2737. }
  2738. GManager.instance.turnStateMachine.IsSelecting = true;
  2739. GManager.instance.turnStateMachine.isSecurityCehck = true;
  2740. #region loop while there are 1 or more security cards
  2741. if (player.SecurityCards.Count >= 1)
  2742. {
  2743. int checkedCount = 0;
  2744. while (true)
  2745. {
  2746. if (StopSecurityCheck())
  2747. {
  2748. break;
  2749. }
  2750. if (checkedCount >= AttackingPermanent.Strike)
  2751. {
  2752. break;
  2753. }
  2754. if (player.SecurityCards.Count >= 1)
  2755. {
  2756. List<SkillInfo> triggeredSkillInfos = new List<SkillInfo>();
  2757. CardSource brokenSecurityCard = player.SecurityCards[0];
  2758. bool isFaceDown = brokenSecurityCard.IsFlipped;
  2759. Hashtable hashtable = new Hashtable()
  2760. {
  2761. {"AttackingPermanent", AttackingPermanent},
  2762. {"Card", brokenSecurityCard}
  2763. };
  2764. foreach (SkillInfo skillInfo in AutoProcessing.GetSkillInfos(hashtable, EffectTiming.OnSecurityCheck))
  2765. {
  2766. triggeredSkillInfos.Add(skillInfo);
  2767. }
  2768. checkedCount++;
  2769. PlayLog.OnAddLog?.Invoke($"\nSecurity Check:\n{brokenSecurityCard.BaseENGCardNameFromEntity}({brokenSecurityCard.CardID})\n");
  2770. if (brokenSecurityCard.IsDigimon)
  2771. {
  2772. GManager.instance.attackProcess.SecurityDigimon = brokenSecurityCard;
  2773. }
  2774. #region effect
  2775. player.securityObject.securityBreakGlass.ShowBlueMatarial();
  2776. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().BreakSecurityEffect(player));
  2777. yield return new WaitForSeconds(0.1f);
  2778. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().EnterSecurityCardEffect(brokenSecurityCard));
  2779. #endregion
  2780. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(brokenSecurityCard));
  2781. yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
  2782. player: brokenSecurityCard.Owner,
  2783. refSkillInfos: ref triggeredSkillInfos).ReduceSecurity());
  2784. #region security effect
  2785. List<SkillInfo> secuityEffectSkillInfos = new List<SkillInfo>();
  2786. foreach (ICardEffect cardEffect in brokenSecurityCard.EffectList(EffectTiming.SecuritySkill))
  2787. {
  2788. if (cardEffect is ActivateICardEffect)
  2789. {
  2790. Hashtable hashtable1 = new Hashtable();
  2791. hashtable1.Add("Card", brokenSecurityCard);
  2792. hashtable1.Add("isFaceDown", isFaceDown);
  2793. if (cardEffect.CanUse(hashtable1))
  2794. {
  2795. secuityEffectSkillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.SecuritySkill));
  2796. }
  2797. }
  2798. }
  2799. List<SkillInfo> beingStackedSkillInfos = GManager.instance.autoProcessing.StackedSkillInfos.Filter(skillInfo => skillInfo.Timing == EffectTiming.OnLoseSecurity || skillInfo.Timing == EffectTiming.OnSecurityCheck);
  2800. bool isSkillStacked = (beingStackedSkillInfos.Count == 1 && beingStackedSkillInfos[0].CardEffect.CanActivate(beingStackedSkillInfos[0].Hashtable)) || (beingStackedSkillInfos.Count >= 2);
  2801. if (secuityEffectSkillInfos.Count == 0 && !isSkillStacked)
  2802. {
  2803. if (!brokenSecurityCard.IsDigimon)
  2804. {
  2805. yield return new WaitForSeconds(0.3f);
  2806. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShrinkUpUseHandCard(GManager.instance.GetComponent<Effects>().ShowUseHandCard));
  2807. }
  2808. }
  2809. else
  2810. {
  2811. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(brokenSecurityCard));
  2812. yield return ContinuousController.instance.StartCoroutine(player.brainStormObject.BrainStormCoroutine(brokenSecurityCard));
  2813. List<SkillInfo> skillInfos = new List<SkillInfo>();
  2814. foreach (SkillInfo skillInfo in secuityEffectSkillInfos)
  2815. {
  2816. skillInfos.Add(skillInfo);
  2817. }
  2818. List<CardSource> cardSources = new List<CardSource>();
  2819. for (int j = 0; j < skillInfos.Count; j++)
  2820. {
  2821. cardSources.Add(brokenSecurityCard);
  2822. }
  2823. while (skillInfos.Count >= 1)
  2824. {
  2825. SkillInfo selectedSkillInfo = null;
  2826. if (skillInfos.Count == 1)
  2827. {
  2828. selectedSkillInfo = skillInfos[0];
  2829. }
  2830. else
  2831. {
  2832. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  2833. selectCardEffect.SetUp(
  2834. canTargetCondition: (cardSource) => true,
  2835. canTargetCondition_ByPreSelecetedList: null,
  2836. canEndSelectCondition: null,
  2837. canNoSelect: () => false,
  2838. selectCardCoroutine: null,
  2839. afterSelectCardCoroutine: null,
  2840. message: "select security effect",
  2841. maxCount: 1,
  2842. canEndNotMax: false,
  2843. isShowOpponent: false,
  2844. mode: SelectCardEffect.Mode.Custom,
  2845. root: SelectCardEffect.Root.Custom,
  2846. customRootCardList: cardSources,
  2847. canLookReverseCard: true,
  2848. selectPlayer: player,
  2849. cardEffect: null);
  2850. selectCardEffect.SetUpSkillInfos(skillInfos);
  2851. selectCardEffect.SetUpCustomMessage("select security effect", "the opponent is selecting security effect");
  2852. selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
  2853. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  2854. IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
  2855. {
  2856. if (selectedIndexes.Count == 1)
  2857. {
  2858. selectedSkillInfo = skillInfos[selectedIndexes[0]];
  2859. yield return null;
  2860. }
  2861. }
  2862. }
  2863. if (selectedSkillInfo != null)
  2864. {
  2865. ICardEffect cardEffect = selectedSkillInfo.CardEffect;
  2866. Hashtable hashtable2 = selectedSkillInfo.Hashtable;
  2867. if (cardEffect.EffectSourceCard == brokenSecurityCard)
  2868. {
  2869. if (cardEffect is ActivateICardEffect)
  2870. {
  2871. skillInfos.Remove(selectedSkillInfo);
  2872. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.ActivateEffectProcess(
  2873. cardEffect,
  2874. hashtable2));
  2875. }
  2876. }
  2877. }
  2878. }
  2879. }
  2880. #endregion
  2881. // auto process check
  2882. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  2883. // stack effect of "When cards are removed from security" and "checks secuirty"
  2884. foreach (SkillInfo skillInfo in triggeredSkillInfos)
  2885. {
  2886. GManager.instance.autoProcessing.PutStackedSkill(skillInfo);
  2887. }
  2888. // auto process check
  2889. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  2890. if (!StopSecurityCheck())
  2891. {
  2892. #region battle with security Digimon
  2893. if (brokenSecurityCard.IsDigimon)
  2894. {
  2895. bool doBattle = true;
  2896. #region "ignore battle" effect
  2897. Hashtable hashtable3 = new Hashtable()
  2898. {
  2899. {"Card", brokenSecurityCard}
  2900. };
  2901. #region the security Digimon's effect
  2902. foreach (ICardEffect cardEffect in brokenSecurityCard.EffectList(EffectTiming.None))
  2903. {
  2904. if (cardEffect is IDontBattleSecurityDigimonEffect)
  2905. {
  2906. if (cardEffect.CanUse(hashtable3))
  2907. {
  2908. if (((IDontBattleSecurityDigimonEffect)cardEffect).DontBattleSecurityDigimon(brokenSecurityCard))
  2909. {
  2910. doBattle = false;
  2911. }
  2912. }
  2913. }
  2914. }
  2915. #endregion
  2916. #region player's effect
  2917. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  2918. {
  2919. foreach (ICardEffect cardEffect in player.EffectList(EffectTiming.None))
  2920. {
  2921. if (cardEffect is IDontBattleSecurityDigimonEffect)
  2922. {
  2923. if (cardEffect.CanUse(hashtable3))
  2924. {
  2925. if (((IDontBattleSecurityDigimonEffect)cardEffect).DontBattleSecurityDigimon(brokenSecurityCard))
  2926. {
  2927. doBattle = false;
  2928. }
  2929. }
  2930. }
  2931. }
  2932. }
  2933. #endregion
  2934. #endregion
  2935. if (doBattle)
  2936. {
  2937. yield return new WaitForSeconds(0.3f);
  2938. yield return ContinuousController.instance.StartCoroutine(new IBattle(AttackingPermanent: AttackingPermanent, DefendingPermanent: null, DefendingCard: brokenSecurityCard).Battle());
  2939. }
  2940. }
  2941. #endregion
  2942. }
  2943. #region effect
  2944. yield return ContinuousController.instance.StartCoroutine(brokenSecurityCard.Owner.brainStormObject.CloseBrainstrorm(brokenSecurityCard));
  2945. if (brokenSecurityCard.Owner.ExecutingCards.Contains(brokenSecurityCard))
  2946. {
  2947. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(brokenSecurityCard));
  2948. if (GManager.instance.GetComponent<Effects>().ShowUseHandCard.gameObject.activeSelf)
  2949. {
  2950. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShrinkUpUseHandCard(GManager.instance.GetComponent<Effects>().ShowUseHandCard));
  2951. }
  2952. }
  2953. GManager.instance.GetComponent<Effects>().ShowUseHandCard.OffDP();
  2954. GManager.instance.attackProcess.SecurityDigimon = null;
  2955. #endregion
  2956. // reset effect until end of security check
  2957. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  2958. {
  2959. player.UntilSecurityCheckEndEffects = new List<Func<EffectTiming, ICardEffect>>();
  2960. }
  2961. // auto process check
  2962. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  2963. GManager.instance.turnStateMachine.IsSelecting = true;
  2964. }
  2965. else
  2966. {
  2967. break;
  2968. }
  2969. }
  2970. }
  2971. #endregion
  2972. GManager.instance.turnStateMachine.isSecurityCehck = false;
  2973. }
  2974. }
  2975. }
  2976. #endregion
  2977. #region trash cards from security
  2978. public class IDestroySecurity
  2979. {
  2980. public IDestroySecurity(Player player, int destroySecurityCount, ICardEffect cardEffect, bool fromTop)
  2981. {
  2982. _player = player;
  2983. _destroySecurityCount = destroySecurityCount;
  2984. _cardEffect = cardEffect;
  2985. _fromTop = fromTop;
  2986. }
  2987. Player _player = null;
  2988. int _destroySecurityCount = 0;
  2989. public List<CardSource> DestroyedSecurity = new List<CardSource>();
  2990. ICardEffect _cardEffect = null;
  2991. bool _fromTop = false;
  2992. public bool IsDestroyed(CardSource cardSource)
  2993. {
  2994. return DestroyedSecurity.Contains(cardSource);
  2995. }
  2996. public IEnumerator DestroySecurity()
  2997. {
  2998. bool StopDestroySecurity()
  2999. {
  3000. if (_player.SecurityCards.Count == 0)
  3001. {
  3002. return true;
  3003. }
  3004. if (!_player.CanReduceSecurity())
  3005. {
  3006. return true;
  3007. }
  3008. return false;
  3009. }
  3010. if (_player.SecurityCards.Count >= 1 && _destroySecurityCount >= 1)
  3011. {
  3012. int count = 0;
  3013. List<CardSource> discardedCards = new List<CardSource>();
  3014. while (true)
  3015. {
  3016. if (StopDestroySecurity())
  3017. {
  3018. break;
  3019. }
  3020. if (count >= _destroySecurityCount)
  3021. {
  3022. break;
  3023. }
  3024. if (_player.SecurityCards.Count >= 1)
  3025. {
  3026. count++;
  3027. CardSource destroyedSecurityCard = _player.SecurityCards[0];
  3028. if (!_fromTop)
  3029. {
  3030. destroyedSecurityCard = _player.SecurityCards[_player.SecurityCards.Count - 1];
  3031. }
  3032. discardedCards.Add(destroyedSecurityCard);
  3033. #region effect
  3034. _player.securityObject.securityBreakGlass.ShowBlueMatarial();
  3035. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().BreakSecurityEffect(_player));
  3036. yield return new WaitForSeconds(0.1f);
  3037. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().EnterSecurityCardEffect(destroyedSecurityCard));
  3038. yield return new WaitForSeconds(0.5f);
  3039. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DestroySecurityEffect(destroyedSecurityCard));
  3040. #endregion
  3041. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(destroyedSecurityCard));
  3042. DestroyedSecurity.Add(destroyedSecurityCard);
  3043. }
  3044. }
  3045. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(discardedCards, "Discarded Cards", true, true));
  3046. if (discardedCards.Count >= 1)
  3047. {
  3048. yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
  3049. player: _player,
  3050. refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
  3051. cardEffect: _cardEffect).ReduceSecurity());
  3052. #region "When security cards are trashed" effect
  3053. #region Hashtable setting
  3054. Hashtable hashtable = new Hashtable()
  3055. {
  3056. {"DiscardedCards", discardedCards},
  3057. {"CardEffect", _cardEffect},
  3058. };
  3059. #endregion
  3060. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnDiscardSecurity));
  3061. #endregion
  3062. }
  3063. #region add log
  3064. if (discardedCards.Count >= 1)
  3065. {
  3066. string log = "";
  3067. string fromString = _fromTop ? "Top" : "Bottom";
  3068. log += $"\nDiscarded From {fromString} Security Cards:";
  3069. foreach (CardSource cardSource in discardedCards)
  3070. {
  3071. if (cardSource != null)
  3072. {
  3073. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  3074. }
  3075. }
  3076. log += "\n";
  3077. PlayLog.OnAddLog?.Invoke(log);
  3078. }
  3079. #endregion
  3080. }
  3081. }
  3082. }
  3083. #endregion
  3084. #region Battle
  3085. public class IBattle
  3086. {
  3087. public IBattle(Permanent AttackingPermanent, Permanent DefendingPermanent, CardSource DefendingCard)
  3088. {
  3089. this.AttackingPermanent = AttackingPermanent;
  3090. this.DefendingPermanent = DefendingPermanent;
  3091. this.DefendingCard = DefendingCard;
  3092. }
  3093. public Permanent AttackingPermanent { get; private set; } = null;
  3094. public Permanent DefendingPermanent { get; private set; } = null;
  3095. CardSource DefendingCard { get; set; } = null;
  3096. public Hashtable hashtable { get; set; } = new Hashtable();
  3097. public Permanent enemyPermanent(Permanent permanent)
  3098. {
  3099. if (permanent != null)
  3100. {
  3101. if (permanent == AttackingPermanent)
  3102. {
  3103. return DefendingPermanent;
  3104. }
  3105. else if (permanent == DefendingPermanent)
  3106. {
  3107. return AttackingPermanent;
  3108. }
  3109. }
  3110. return null;
  3111. }
  3112. public int CompareStats()
  3113. {
  3114. int statCheck = 0;
  3115. if (AttackingPermanent.HasIceclad || DefendingPermanent.HasIceclad)
  3116. statCheck = AttackingPermanent.DigivolutionCards.Count - DefendingPermanent.DigivolutionCards.Count;
  3117. else
  3118. statCheck = AttackingPermanent.DP - DefendingPermanent.DP;
  3119. statCheck = Mathf.Clamp(statCheck, -1, 1);
  3120. return statCheck;
  3121. }
  3122. public IEnumerator Battle()
  3123. {
  3124. hashtable = new Hashtable();
  3125. if (AttackingPermanent != null)
  3126. {
  3127. bool IsExistingDefender()
  3128. {
  3129. // whether defender exists
  3130. if ((DefendingPermanent == null) != (DefendingCard == null))
  3131. {
  3132. if (DefendingPermanent != null)
  3133. {
  3134. if (DefendingPermanent.TopCard != null)
  3135. {
  3136. return true;
  3137. }
  3138. }
  3139. else if (DefendingCard != null)
  3140. {
  3141. return true;
  3142. }
  3143. }
  3144. return false;
  3145. }
  3146. if (IsExistingDefender())
  3147. {
  3148. if (AttackingPermanent != null)
  3149. {
  3150. AttackingPermanent.battle = this;
  3151. }
  3152. if (DefendingPermanent != null)
  3153. {
  3154. DefendingPermanent.battle = this;
  3155. }
  3156. List<Permanent> WinnerPermanents = new List<Permanent>();
  3157. List<Permanent> LoserPermanents = new List<Permanent>();
  3158. CardSource LoserCard = null;
  3159. //add log
  3160. string log = $"\nBattle:\n{AttackingPermanent.TopCard.BaseENGCardNameFromEntity}({AttackingPermanent.TopCard.CardID})";
  3161. if (DefendingPermanent != null)
  3162. {
  3163. log += $"\n??\n{DefendingPermanent.TopCard.BaseENGCardNameFromEntity}({DefendingPermanent.TopCard.CardID})\n";
  3164. }
  3165. else if (DefendingCard != null)
  3166. {
  3167. log += $"\n??\n{DefendingCard.BaseENGCardNameFromEntity}({DefendingCard.CardID})\n";
  3168. }
  3169. PlayLog.OnAddLog?.Invoke(log);
  3170. #region "At the start of battle" effect
  3171. Permanent _AttackingPermanent = null;
  3172. Permanent _DefendingPermanent = null;
  3173. if (AttackingPermanent != null)
  3174. {
  3175. if (AttackingPermanent.TopCard != null)
  3176. {
  3177. _AttackingPermanent = new Permanent(AttackingPermanent.cardSources);
  3178. }
  3179. }
  3180. if (DefendingPermanent != null)
  3181. {
  3182. if (DefendingPermanent.TopCard != null)
  3183. {
  3184. _DefendingPermanent = new Permanent(DefendingPermanent.cardSources);
  3185. }
  3186. }
  3187. hashtable.Add("AttackingPermanent", _AttackingPermanent);
  3188. hashtable.Add("DefendingPermanent", _DefendingPermanent);
  3189. hashtable.Add("DefendingCard", DefendingCard);
  3190. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnStartBattle));
  3191. #endregion
  3192. #region Show effect
  3193. bool ShowEffect()
  3194. {
  3195. if (GManager.instance.autoProcessing.StackedSkillInfos.Count >= 2)
  3196. {
  3197. return true;
  3198. }
  3199. else if (GManager.instance.autoProcessing.StackedSkillInfos.Count == 1)
  3200. {
  3201. if (GManager.instance.autoProcessing.StackedSkillInfos[0].CardEffect.CanActivate(GManager.instance.autoProcessing.StackedSkillInfos[0].Hashtable))
  3202. {
  3203. return true;
  3204. }
  3205. }
  3206. return false;
  3207. }
  3208. if (ShowEffect())
  3209. {
  3210. if (GManager.instance.attackProcess.IsAttacking)
  3211. {
  3212. if (GManager.instance.attackProcess.SecurityDigimon != null)
  3213. {
  3214. if (GManager.instance.GetComponent<Effects>().ShowUseHandCard.gameObject.activeSelf && GManager.instance.GetComponent<Effects>().ShowUseHandCard.cardSource == GManager.instance.attackProcess.SecurityDigimon)
  3215. {
  3216. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(GManager.instance.attackProcess.SecurityDigimon));
  3217. yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SecurityDigimon.Owner.brainStormObject.BrainStormCoroutine(GManager.instance.attackProcess.SecurityDigimon));
  3218. }
  3219. }
  3220. }
  3221. }
  3222. #endregion
  3223. // auto process check
  3224. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  3225. GManager.instance.turnStateMachine.IsSelecting = true;
  3226. //Preemptive end battle if the attack process is ended
  3227. if (GManager.instance.attackProcess.IsEndAttack)
  3228. yield break;
  3229. #region battle with permanent
  3230. if (DefendingPermanent != null)
  3231. {
  3232. int battleResults = CompareStats();
  3233. if (battleResults == 1)
  3234. {
  3235. WinnerPermanents.Add(AttackingPermanent);
  3236. if (DefendingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3237. LoserPermanents.Add(DefendingPermanent);
  3238. }
  3239. else if (battleResults == 0)
  3240. {
  3241. WinnerPermanents.Add(AttackingPermanent);
  3242. WinnerPermanents.Add(DefendingPermanent);
  3243. if (AttackingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3244. LoserPermanents.Add(AttackingPermanent);
  3245. if (DefendingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3246. LoserPermanents.Add(DefendingPermanent);
  3247. }
  3248. else if (battleResults == -1)
  3249. {
  3250. WinnerPermanents.Add(DefendingPermanent);
  3251. if (AttackingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3252. LoserPermanents.Add(AttackingPermanent);
  3253. }
  3254. }
  3255. #endregion
  3256. #region battle with card
  3257. else if (DefendingCard != null)
  3258. {
  3259. if (AttackingPermanent.DP > DefendingCard.CardDP)
  3260. {
  3261. WinnerPermanents.Add(AttackingPermanent);
  3262. LoserCard = DefendingCard;
  3263. }
  3264. else if (AttackingPermanent.DP == DefendingCard.CardDP)
  3265. {
  3266. if (AttackingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3267. {
  3268. LoserPermanents.Add(AttackingPermanent);
  3269. }
  3270. LoserCard = DefendingCard;
  3271. }
  3272. else if (AttackingPermanent.DP < DefendingCard.CardDP)
  3273. {
  3274. if (AttackingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3275. {
  3276. LoserPermanents.Add(AttackingPermanent);
  3277. }
  3278. }
  3279. }
  3280. #endregion
  3281. List<Permanent> _WinnerPermanents = new List<Permanent>();
  3282. List<Permanent> _LoserPermanents = new List<Permanent>();
  3283. foreach (Permanent permanent in WinnerPermanents)
  3284. {
  3285. if (permanent.TopCard != null)
  3286. {
  3287. _WinnerPermanents.Add(new Permanent(permanent.cardSources));
  3288. }
  3289. }
  3290. foreach (Permanent permanent in LoserPermanents)
  3291. {
  3292. if (permanent.TopCard != null)
  3293. {
  3294. _LoserPermanents.Add(new Permanent(permanent.cardSources));
  3295. }
  3296. }
  3297. hashtable.Add("WinnerPermanents", _WinnerPermanents);
  3298. hashtable.Add("WinnerPermanents_real", WinnerPermanents);
  3299. hashtable.Add("LoserPermanents", _LoserPermanents);
  3300. hashtable.Add("LoserPermanents_real", LoserPermanents);
  3301. hashtable.Add("LoserCard", LoserCard);
  3302. hashtable.Add("battle", this);
  3303. // battle effect
  3304. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().BattleEffect(WinnerPermanents, LoserPermanents, LoserCard));
  3305. DestroyPermanentsClass destoryBattlePermanents = new DestroyPermanentsClass(LoserPermanents, hashtable);
  3306. yield return ContinuousController.instance.StartCoroutine(destoryBattlePermanents.Destroy());
  3307. //Fix Loser Permanents
  3308. if(LoserPermanents.Count != destoryBattlePermanents.DestroyedPermanents.Count)
  3309. {
  3310. LoserPermanents = destoryBattlePermanents.DestroyedPermanents;
  3311. _LoserPermanents = destoryBattlePermanents.DestroyedPermanents;
  3312. hashtable["LoserPermanents"] = _LoserPermanents;
  3313. hashtable["LoserPermanents_real"] = LoserPermanents;
  3314. }
  3315. // "At the end of battle" effect
  3316. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnEndBattle));
  3317. #region move up effect
  3318. if (ShowEffect())
  3319. {
  3320. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.ShrinkSecurityDigimonDisplay());
  3321. }
  3322. #endregion
  3323. #region effect when determine whether to do security check
  3324. List<SkillInfo> skillInfos_Pierce = AutoProcessing.GetSkillInfos(hashtable, EffectTiming.OnDetermineDoSecurityCheck)
  3325. .Filter(skillInfo => skillInfo.CardEffect != null && skillInfo.CardEffect.CanActivate(skillInfo.Hashtable));
  3326. if (skillInfos_Pierce.Count >= 1)
  3327. {
  3328. GManager.instance.autoProcessing.PutStackedSkill(skillInfos_Pierce[0]);
  3329. }
  3330. #endregion
  3331. }
  3332. }
  3333. // auto process check
  3334. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  3335. #region reset effect until the end of battle
  3336. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  3337. {
  3338. foreach (Permanent permanent in player.GetFieldPermanents())
  3339. {
  3340. permanent.UntilEndBattleEffects = new List<Func<EffectTiming, ICardEffect>>();
  3341. }
  3342. player.UntilEndBattleEffects = new List<Func<EffectTiming, ICardEffect>>();
  3343. }
  3344. #endregion
  3345. if (AttackingPermanent != null)
  3346. {
  3347. AttackingPermanent.battle = null;
  3348. }
  3349. if (DefendingPermanent != null)
  3350. {
  3351. DefendingPermanent.battle = null;
  3352. }
  3353. }
  3354. }
  3355. #endregion
  3356. #region De-digivolve
  3357. public class IDegeneration
  3358. {
  3359. /// <summary>
  3360. /// De-Digivolve Class
  3361. /// </summary>
  3362. /// <param name="permanent">Target Permanent</param>
  3363. /// <param name="DegenerationCount">De-Digivolve Amount</param>
  3364. /// <param name="cardEffect">Card Effect</param>
  3365. /// <param name="DegenerationCountRuling">Should we enforce rule to select De-digivolve amount before digimon, disabled by default</param>
  3366. public IDegeneration(Permanent permanent, int DegenerationCount, ICardEffect cardEffect, bool? DegenerationCountRuling = null)
  3367. {
  3368. _permanent = permanent;
  3369. _degenerationCount = DegenerationCount;
  3370. _cardEffect = cardEffect;
  3371. _degenerationCountRuling = DegenerationCountRuling;
  3372. }
  3373. Permanent _permanent = null;
  3374. int _degenerationCount;
  3375. ICardEffect _cardEffect = null;
  3376. bool? _degenerationCountRuling;
  3377. public IEnumerator Degeneration()
  3378. {
  3379. if (_cardEffect == null) yield break;
  3380. if (_cardEffect.EffectSourceCard == null) yield break;
  3381. if (_permanent == null) yield break;
  3382. if (_permanent.TopCard == null) yield break;
  3383. if (_permanent.ImmuneFromDeDigivolve()) yield break;
  3384. if (_permanent.ImmuneFromStackTrashing(_cardEffect)) yield break;
  3385. if (_permanent.TopCard.CanNotBeAffected(_cardEffect)) yield break;
  3386. int maxCount = Math.Min(_permanent.DigivolutionCards.Count, _degenerationCount);
  3387. SelectCountEffect selectCountEffect = GManager.instance.GetComponent<SelectCountEffect>();
  3388. if (selectCountEffect != null && _degenerationCountRuling == null)
  3389. {
  3390. Player selectPlayer = _cardEffect.EffectSourceCard.Owner;
  3391. selectCountEffect.SetUp(
  3392. SelectPlayer: selectPlayer,
  3393. targetPermanent: _permanent,
  3394. MaxCount: maxCount,
  3395. CanNoSelect: false,
  3396. Message: "How many cards do you trash?",
  3397. Message_Enemy: "The opponent is choosing how many cards to trash.",
  3398. SelectCountCoroutine: SelectCountCoroutine);
  3399. yield return ContinuousController.instance.StartCoroutine(selectCountEffect.Activate());
  3400. IEnumerator SelectCountCoroutine(int count)
  3401. {
  3402. _degenerationCount = count;
  3403. yield return null;
  3404. }
  3405. }
  3406. if (_degenerationCount >= 1)
  3407. {
  3408. int count = 0;
  3409. List<CardSource> selectedCards = new List<CardSource>();
  3410. while (true)
  3411. {
  3412. bool StopCondition()
  3413. {
  3414. if (_permanent.HasNoDigivolutionCards)
  3415. {
  3416. return true;
  3417. }
  3418. if (_permanent.Level == 3)
  3419. {
  3420. if (_permanent.TopCard != null)
  3421. {
  3422. if (_permanent.TopCard.HasLevel)
  3423. {
  3424. return true;
  3425. }
  3426. }
  3427. }
  3428. if (count >= _degenerationCount)
  3429. {
  3430. return true;
  3431. }
  3432. return false;
  3433. }
  3434. if (StopCondition())
  3435. {
  3436. break;
  3437. }
  3438. if (count == 0)
  3439. {
  3440. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  3441. }
  3442. CardSource cardSource = _permanent.TopCard;
  3443. selectedCards.Add(cardSource);
  3444. yield return ContinuousController.instance.StartCoroutine(new AceOverflowClass(new List<CardSource>() { cardSource }).Overflow());
  3445. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(cardSource));
  3446. if (!cardSource.IsToken)
  3447. {
  3448. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  3449. }
  3450. _permanent.ShowingPermanentCard.ShowPermanentData(true);
  3451. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, _permanent));
  3452. count++;
  3453. }
  3454. #region "When Top Card is Trashed" effect
  3455. #region Hashtable Setting
  3456. System.Collections.Hashtable hashtable = new System.Collections.Hashtable()
  3457. {
  3458. {"Permanent", _permanent},
  3459. {"CardSources", selectedCards}
  3460. };
  3461. #endregion
  3462. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing
  3463. .StackSkillInfos(hashtable, EffectTiming.WhenTopCardTrashed));
  3464. #endregion
  3465. #region add log
  3466. if (selectedCards.Count >= 1)
  3467. {
  3468. string log = "";
  3469. log += $"\nDe-Digivolve :";
  3470. foreach (CardSource cardSource in selectedCards)
  3471. {
  3472. if (cardSource != null)
  3473. {
  3474. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  3475. }
  3476. }
  3477. log += "\n";
  3478. PlayLog.OnAddLog?.Invoke(log);
  3479. }
  3480. #endregion
  3481. }
  3482. }
  3483. }
  3484. #endregion
  3485. #region Trash digivolution cards
  3486. public class ITrashDigivolutionCards
  3487. {
  3488. public ITrashDigivolutionCards(Permanent permanent, List<CardSource> trashTargetCards, ICardEffect cardEffect)
  3489. {
  3490. _permanent = permanent;
  3491. _trashTargetCards = trashTargetCards.Clone();
  3492. _cardEffect = cardEffect;
  3493. }
  3494. public bool IsTrashed(CardSource cardSource)
  3495. {
  3496. return TrashedCards.Contains(cardSource);
  3497. }
  3498. Permanent _permanent = null;
  3499. List<CardSource> _trashTargetCards = new List<CardSource>();
  3500. public List<CardSource> TrashedCards = new List<CardSource>();
  3501. ICardEffect _cardEffect = null;
  3502. public IEnumerator TrashDigivolutionCards()
  3503. {
  3504. if (_trashTargetCards == null) yield break;
  3505. if (_cardEffect == null) yield break;
  3506. if (_permanent == null) yield break;
  3507. if (_permanent.TopCard == null) yield break;
  3508. if (_permanent.ImmuneFromStackTrashing(_cardEffect)) yield break;
  3509. if (_permanent.TopCard.CanNotBeAffected(_cardEffect)) yield break;
  3510. if (_permanent.HasNoDigivolutionCards) yield break;
  3511. _trashTargetCards = _trashTargetCards.Filter((cardSource) =>
  3512. _permanent.DigivolutionCards.Contains(cardSource) &&
  3513. !cardSource.CanNotTrashFromDigivolutionCards(_cardEffect));
  3514. if (_trashTargetCards.Count == 0) yield break;
  3515. _trashTargetCards.ForEach(source => source.willBeRemoveSources = true);
  3516. string message = "Discarded card" + Utils.PluralFormSuffix(_trashTargetCards.Count);
  3517. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(_trashTargetCards, message, true, true));
  3518. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  3519. #region cut in effect - Would discard
  3520. // "When digivolution cards would be trashed" effect
  3521. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  3522. CardEffectCommons.WhenDigivolutionCardWouldDiscardedCheckHashtable(
  3523. _permanent,
  3524. _trashTargetCards,
  3525. _cardEffect
  3526. ),
  3527. EffectTiming.WhenWouldDigivolutionCardDiscarded));
  3528. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  3529. {
  3530. // effect
  3531. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  3532. // cut in effect process
  3533. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, AutoProcessing.HasExecutedSameEffect));
  3534. }
  3535. #endregion
  3536. //fix trash target permanent
  3537. Permanent permanentTarget_Fixed = _permanent;
  3538. // fix trash sources sources
  3539. List<CardSource> trashDigivolutionCards_Fixed = _trashTargetCards.Filter(cardsource =>
  3540. cardsource != null
  3541. && cardsource.willBeRemoveSources);
  3542. #region "When digivolution cards are trashed" effect
  3543. #region Hashtable Setting
  3544. Hashtable hashtable = new Hashtable()
  3545. {
  3546. {"CardEffect", _cardEffect},
  3547. {"Permanent", permanentTarget_Fixed},
  3548. {"DiscardedCards", trashDigivolutionCards_Fixed},
  3549. };
  3550. #endregion
  3551. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnDigivolutionCardDiscarded));
  3552. #endregion
  3553. yield return ContinuousController.instance.StartCoroutine(new AceOverflowClass(_trashTargetCards).Overflow());
  3554. foreach (CardSource cardSource in trashDigivolutionCards_Fixed)
  3555. {
  3556. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, permanentTarget_Fixed));
  3557. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(cardSource));
  3558. if (!cardSource.IsToken)
  3559. {
  3560. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  3561. }
  3562. cardSource.willBeRemoveSources = false;
  3563. TrashedCards.Add(cardSource);
  3564. }
  3565. }
  3566. }
  3567. #endregion
  3568. #region Trash link cards
  3569. public class ITrashLinkCards
  3570. {
  3571. public ITrashLinkCards(Permanent permanent, List<CardSource> trashTargetCards, ICardEffect cardEffect)
  3572. {
  3573. _permanent = permanent;
  3574. _trashTargetCards = trashTargetCards.Clone();
  3575. _cardEffect = cardEffect;
  3576. }
  3577. public bool IsTrashed(CardSource cardSource)
  3578. {
  3579. return TrashedLinkCards.Contains(cardSource);
  3580. }
  3581. Permanent _permanent = null;
  3582. List<CardSource> _trashTargetCards = new List<CardSource>();
  3583. public List<CardSource> TrashedLinkCards = new List<CardSource>();
  3584. ICardEffect _cardEffect = null;
  3585. public IEnumerator TrashLinkCards()
  3586. {
  3587. if (_trashTargetCards == null) yield break;
  3588. if (_permanent == null) yield break;
  3589. if (_permanent.TopCard == null) yield break;
  3590. if (_cardEffect != null && _permanent.TopCard.CanNotBeAffected(_cardEffect)) yield break;
  3591. if (_permanent.HasNoLinkCards) yield break;
  3592. _trashTargetCards = _trashTargetCards.Filter((cardSource) =>
  3593. _permanent.LinkedCards.Contains(cardSource));
  3594. if (_trashTargetCards.Count == 0) yield break;
  3595. _trashTargetCards.ForEach(source => source.willBeRemoveSources = true);
  3596. string message = "Discarded card" + Utils.PluralFormSuffix(_trashTargetCards.Count);
  3597. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(_trashTargetCards, message, true, true));
  3598. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  3599. #region cut in effect - Would discard
  3600. // "When link cards would be trashed" effect
  3601. //TODO: Create CardEffectCommons.WhenLinkCardWouldDiscard function
  3602. /*yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  3603. CardEffectCommons.WhenDigivolutionCardWouldDiscardedCheckHashtable(
  3604. _permanent,
  3605. _trashTargetCards,
  3606. _cardEffect
  3607. ),
  3608. EffectTiming.WhenWouldDigivolutionCardDiscarded));*/
  3609. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  3610. {
  3611. // effect
  3612. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  3613. // cut in effect process
  3614. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, AutoProcessing.HasExecutedSameEffect));
  3615. }
  3616. #endregion
  3617. //fix trash target permanent
  3618. Permanent permanentTarget_Fixed = _permanent;
  3619. // fix trash sources sources
  3620. List<CardSource> trashLinkCards_Fixed = _trashTargetCards.Filter(cardsource =>
  3621. cardsource != null
  3622. && cardsource.willBeRemoveSources);
  3623. #region "When link cards are trashed" effect
  3624. #region Hashtable Setting
  3625. Hashtable hashtable = new Hashtable()
  3626. {
  3627. {"CardEffect", _cardEffect},
  3628. {"Permanent", permanentTarget_Fixed},
  3629. {"DiscardedCards", trashLinkCards_Fixed},
  3630. };
  3631. #endregion
  3632. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnLinkCardDiscarded));
  3633. #endregion
  3634. yield return ContinuousController.instance.StartCoroutine(new AceOverflowClass(_trashTargetCards).Overflow());
  3635. foreach (CardSource cardSource in trashLinkCards_Fixed)
  3636. {
  3637. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, permanentTarget_Fixed));
  3638. if (!cardSource.IsToken)
  3639. {
  3640. yield return ContinuousController.instance.StartCoroutine(permanentTarget_Fixed.RemoveLinkedCard(cardSource));
  3641. }
  3642. cardSource.willBeRemoveSources = false;
  3643. TrashedLinkCards.Add(cardSource);
  3644. }
  3645. }
  3646. }
  3647. #endregion
  3648. #region Return digivolution cards to deck bottom
  3649. public class ReturnToLibraryBottomDigivolutionCardsClass
  3650. {
  3651. public ReturnToLibraryBottomDigivolutionCardsClass(Permanent permanent, List<CardSource> cardSources, Hashtable hashtable)
  3652. {
  3653. _permanent = permanent;
  3654. _cardSources = cardSources.Clone();
  3655. _hashtable = hashtable;
  3656. }
  3657. Permanent _permanent = null;
  3658. List<CardSource> _cardSources = new List<CardSource>();
  3659. Hashtable _hashtable = null;
  3660. public IEnumerator ReturnToLibraryBottomDigivolutionCards()
  3661. {
  3662. if (_permanent == null) yield break;
  3663. if (_permanent.TopCard == null) yield break;
  3664. if (_cardSources == null) yield break;
  3665. _cardSources = _cardSources.Filter(cardSource => _permanent.DigivolutionCards.Contains(cardSource));
  3666. if (_cardSources.Count == 0) yield break;
  3667. ICardEffect CardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  3668. if (CardEffect != null && _permanent.TopCard.CanNotBeAffected(CardEffect)) yield break;
  3669. string message = "Deck Bottom card" + Utils.PluralFormSuffix(_cardSources.Count);
  3670. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(_cardSources, message, true, true));
  3671. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  3672. #region "When digivolution cards are returned to deck" effect
  3673. #region Hashtable Setting
  3674. Hashtable hashtable1 = new Hashtable()
  3675. {
  3676. {"Permanent", _permanent},
  3677. {"DeckBottomCards", _cardSources},
  3678. {"CardEffect", CardEffect},
  3679. };
  3680. #endregion
  3681. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable1, EffectTiming.OnDigivolutionCardReturnToDeckBottom));
  3682. #endregion
  3683. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(_cardSources));
  3684. }
  3685. }
  3686. #endregion
  3687. #region Reduce security
  3688. public class IReduceSecurity
  3689. {
  3690. public IReduceSecurity(Player player, ref List<SkillInfo> refSkillInfos, ICardEffect cardEffect = null)
  3691. {
  3692. _player = player;
  3693. _refSkillInfos = refSkillInfos;
  3694. _cardEffect = cardEffect;
  3695. }
  3696. Player _player = null;
  3697. List<SkillInfo> _refSkillInfos = null;
  3698. ICardEffect _cardEffect = null;
  3699. public IEnumerator ReduceSecurity()
  3700. {
  3701. GManager.OnSecurityStackChanged?.Invoke(_player);
  3702. #region "When cards are removed from security" effect
  3703. #region Hashtable Setting
  3704. Hashtable hashtable = new Hashtable()
  3705. {
  3706. {"Player", _player},
  3707. {"SkillInfo",_refSkillInfos },
  3708. {"CardEffect",_cardEffect}
  3709. };
  3710. #endregion
  3711. if (_refSkillInfos == null)
  3712. {
  3713. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnLoseSecurity));
  3714. }
  3715. else
  3716. {
  3717. foreach (SkillInfo skillInfo in AutoProcessing.GetSkillInfos(hashtable, EffectTiming.OnLoseSecurity))
  3718. {
  3719. _refSkillInfos.Add(skillInfo);
  3720. }
  3721. }
  3722. #endregion
  3723. }
  3724. }
  3725. #endregion
  3726. #region Add Security
  3727. public class IAddSecurity
  3728. {
  3729. public IAddSecurity(Player player)
  3730. {
  3731. _player = player;
  3732. }
  3733. Player _player { get; set; }
  3734. public IEnumerator AddSecurity()
  3735. {
  3736. GManager.OnSecurityStackChanged?.Invoke(_player);
  3737. #region "When security cards are added" effect
  3738. #region Hashtable setting
  3739. Hashtable hashtable = new Hashtable()
  3740. {
  3741. {"Player", _player}
  3742. };
  3743. #endregion
  3744. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnAddSecurity));
  3745. #endregion
  3746. }
  3747. }
  3748. #endregion
  3749. #region Suspend permanents
  3750. public class SuspendPermanentsClass
  3751. {
  3752. public SuspendPermanentsClass(List<Permanent> permanents, Hashtable hashtable)
  3753. {
  3754. _permanents = permanents;
  3755. _hashtable = hashtable;
  3756. }
  3757. List<Permanent> _permanents { get; set; }
  3758. Hashtable _hashtable { get; set; }
  3759. public IEnumerator Tap()
  3760. {
  3761. if (_permanents.Count == 0) yield break;
  3762. ICardEffect CardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  3763. bool IsBlock = CardEffectCommons.IsBlock(_hashtable);
  3764. bool IsAttack = CardEffectCommons.IsAttack(_hashtable);
  3765. List<Permanent> suspendTargetPermanents = _permanents.Filter(PermanentCondition);
  3766. bool PermanentCondition(Permanent permanent)
  3767. {
  3768. if (permanent != null)
  3769. {
  3770. if (permanent.TopCard != null)
  3771. {
  3772. if (permanent.IsSuspended)
  3773. {
  3774. return false;
  3775. }
  3776. if (!permanent.CanSuspend)
  3777. {
  3778. return false;
  3779. }
  3780. if (CardEffect != null)
  3781. {
  3782. if (permanent.TopCard.CanNotBeAffected(CardEffect))
  3783. {
  3784. return false;
  3785. }
  3786. }
  3787. }
  3788. }
  3789. return true;
  3790. }
  3791. foreach (Permanent permanent in suspendTargetPermanents)
  3792. {
  3793. permanent.IsSuspended = true;
  3794. permanent.DPWhenSuspended = permanent.DP;
  3795. if (permanent.ShowingPermanentCard != null)
  3796. {
  3797. permanent.ShowingPermanentCard.ShowPermanentData(true);
  3798. }
  3799. }
  3800. if (suspendTargetPermanents.Count >= 1)
  3801. {
  3802. #region "Effects when permanents suspend
  3803. #region Hashtable Setting
  3804. Hashtable _hashtable = new Hashtable(){
  3805. {"Permanents", suspendTargetPermanents},
  3806. {"IsBlock", IsBlock}
  3807. };
  3808. if (CardEffect != null)
  3809. {
  3810. _hashtable.Add("CardEffect", CardEffect);
  3811. }
  3812. #endregion
  3813. if (IsAttack)
  3814. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(_hashtable, EffectTiming.OnTappedAnyone));
  3815. else
  3816. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(_hashtable, EffectTiming.OnTappedAnyone));
  3817. #endregion
  3818. yield return new WaitForSeconds(0.3f);
  3819. }
  3820. }
  3821. }
  3822. #endregion
  3823. #region Unsuspend permanents
  3824. public class IUnsuspendPermanents
  3825. {
  3826. public IUnsuspendPermanents(List<Permanent> permanents, ICardEffect cardEffect)
  3827. {
  3828. _permanents = permanents.Clone().Filter(CardEffectCommons.IsPermanentExistsOnBattleArea);
  3829. _cardEffect = cardEffect;
  3830. }
  3831. List<Permanent> _permanents { get; set; }
  3832. ICardEffect _cardEffect { get; set; }
  3833. public IEnumerator Unsuspend()
  3834. {
  3835. //Permanent list that will unsuspend
  3836. List<Permanent> untappedPermanets = _permanents.Filter((permanent) =>
  3837. permanent != null
  3838. && permanent.TopCard != null
  3839. && permanent.IsSuspended
  3840. && permanent.CanUnsuspend
  3841. && (_cardEffect == null || !permanent.TopCard.CanNotBeAffected(_cardEffect)));
  3842. #region "When permanents would unsuspend" effect
  3843. #region Hashtable Setting
  3844. Hashtable hashtable1 = new Hashtable()
  3845. {
  3846. {"CardEffect", _cardEffect},
  3847. {"Permanents", untappedPermanets},
  3848. };
  3849. #endregion
  3850. List<SkillInfo> skillInfos = AutoProcessing.GetSkillInfos(hashtable1, EffectTiming.WhenUntapAnyone);
  3851. if (skillInfos.Count >= 1)
  3852. {
  3853. foreach (SkillInfo skillInfo in skillInfos)
  3854. {
  3855. GManager.instance.autoProcessing_CutIn.PutStackedSkill(skillInfo);
  3856. }
  3857. foreach (Permanent permanent in untappedPermanets)
  3858. {
  3859. permanent.ShowUnsuspendEffect();
  3860. }
  3861. //cut in effects
  3862. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, AutoProcessing.HasExecutedSameEffect));
  3863. untappedPermanets.ForEach(permanent =>
  3864. {
  3865. if (permanent.ShowingPermanentCard != null)
  3866. {
  3867. permanent.ShowingPermanentCard.WillUntapObject.SetActive(false);
  3868. }
  3869. });
  3870. }
  3871. #endregion
  3872. // fix unsuspend target permanents
  3873. List<Permanent> untappedPermanets_Fixed = untappedPermanets.Filter((permanent) =>
  3874. permanent != null
  3875. && permanent.TopCard != null
  3876. && permanent.IsSuspended
  3877. && permanent.CanUnsuspend
  3878. && (_cardEffect == null || !permanent.TopCard.CanNotBeAffected(_cardEffect)));
  3879. if (untappedPermanets_Fixed.Count >= 1)
  3880. {
  3881. foreach (Permanent permanent in untappedPermanets_Fixed)
  3882. {
  3883. permanent.IsSuspended = false;
  3884. if (permanent.ShowingPermanentCard != null)
  3885. {
  3886. permanent.ShowingPermanentCard.ShowPermanentData(true);
  3887. }
  3888. }
  3889. #region "When permanents are unsuspended" effect
  3890. #region Hashtable Setting
  3891. Hashtable hashtable2 = new Hashtable()
  3892. {
  3893. {"CardEffect", _cardEffect},
  3894. {"Permanents", untappedPermanets_Fixed},
  3895. };
  3896. #endregion
  3897. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable2, EffectTiming.OnUnTappedAnyone));
  3898. #endregion
  3899. yield return new WaitForSeconds(0.3f);
  3900. }
  3901. foreach (Permanent permanent in untappedPermanets)
  3902. {
  3903. permanent.UntilNextUntapEffects = new List<Func<EffectTiming, ICardEffect>>();
  3904. }
  3905. }
  3906. }
  3907. #endregion
  3908. #region Trash cards from deck top
  3909. public class ITrashDeckCards
  3910. {
  3911. public ITrashDeckCards(List<CardSource> cardSources, ICardEffect cardEffect)
  3912. {
  3913. this.cardSources = new List<CardSource>();
  3914. foreach (CardSource cardSource in cardSources)
  3915. {
  3916. this.cardSources.Add(cardSource);
  3917. }
  3918. this.cardEffect = cardEffect;
  3919. }
  3920. List<CardSource> cardSources { get; set; } = new List<CardSource>();
  3921. ICardEffect cardEffect { get; set; } = null;
  3922. public IEnumerator TrashDeckCards()
  3923. {
  3924. List<CardSource> trashCards = new List<CardSource>();
  3925. foreach (CardSource cardSource in cardSources)
  3926. {
  3927. if (cardSource.Owner.LibraryCards.Contains(cardSource))
  3928. {
  3929. trashCards.Add(cardSource);
  3930. }
  3931. }
  3932. if (trashCards.Count >= 1)
  3933. {
  3934. foreach (CardSource cardSource in trashCards)
  3935. {
  3936. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  3937. }
  3938. #region "When cards are trashed from security" effect
  3939. #region Hashtable setting
  3940. Hashtable hashtable = new Hashtable()
  3941. {
  3942. {"DiscardedCards", trashCards},
  3943. {"CardEffect", cardEffect},
  3944. };
  3945. #endregion
  3946. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(
  3947. hashtable, EffectTiming.OnDiscardLibrary));
  3948. #endregion
  3949. }
  3950. }
  3951. }
  3952. #endregion
  3953. #region Overflow of ace
  3954. public class AceOverflowClass
  3955. {
  3956. public AceOverflowClass(List<CardSource> cardSources)
  3957. {
  3958. _cardSources = cardSources.Clone();
  3959. }
  3960. List<CardSource> _cardSources = new List<CardSource>();
  3961. public IEnumerator Overflow()
  3962. {
  3963. _cardSources = _cardSources
  3964. .Filter(cardSource => cardSource.IsACE && !cardSource.IsFlipped && CardEffectCommons.IsExistOnBattleArea(cardSource) || CardEffectCommons.IsExistOnBreedingAreaDigimon(cardSource))
  3965. .OrderBy(cardSource => cardSource.Owner == GManager.instance.turnStateMachine.gameContext.TurnPlayer ? -1 : 1)
  3966. .ToList();
  3967. foreach (CardSource cardSource in _cardSources)
  3968. {
  3969. yield return ContinuousController.instance.StartCoroutine(cardSource.Owner.AddMemory(-cardSource.OverflowMemory, null));
  3970. string log = $"\nOverflow -{cardSource.OverflowMemory}:\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})\n";
  3971. PlayLog.OnAddLog?.Invoke(log);
  3972. }
  3973. }
  3974. }
  3975. #endregion
  3976. #region TrashStack
  3977. public class ITrashStack
  3978. {
  3979. /// <summary>
  3980. /// Trash Stack Class
  3981. /// </summary>
  3982. /// <param name="permanent">Target Permanent</param>
  3983. /// <param name="TrashCount">Amount of cards to trash</param>
  3984. /// <param name="cardEffect">Card Effect</param>
  3985. /// <param name="fromTop">Should trashing start from top, true by default</param>
  3986. public ITrashStack(Permanent permanent, int TrashCount, ICardEffect cardEffect, bool fromTop = true)
  3987. {
  3988. _permanent = permanent;
  3989. _trashCount = TrashCount;
  3990. _cardEffect = cardEffect;
  3991. _fromTop = fromTop;
  3992. }
  3993. Permanent _permanent = null;
  3994. int _trashCount;
  3995. ICardEffect _cardEffect = null;
  3996. bool _fromTop;
  3997. public IEnumerator TrashStack()
  3998. {
  3999. if (_cardEffect == null) yield break;
  4000. if (_cardEffect.EffectSourceCard == null) yield break;
  4001. if (_permanent == null) yield break;
  4002. if (_permanent.TopCard == null) yield break;
  4003. if (_permanent.ImmuneFromStackTrashing(_cardEffect)) yield break;
  4004. if (_permanent.TopCard.CanNotBeAffected(_cardEffect)) yield break;
  4005. _trashCount = Math.Min(_permanent.StackCards.Count, _trashCount);
  4006. if (_trashCount >= 1)
  4007. {
  4008. int count = 0;
  4009. List<CardSource> selectedCards = new List<CardSource>();
  4010. while (true)
  4011. {
  4012. bool StopCondition()
  4013. {
  4014. if (_permanent.HasNoDigivolutionCards)
  4015. {
  4016. return true;
  4017. }
  4018. if (count >= _trashCount)
  4019. {
  4020. return true;
  4021. }
  4022. return false;
  4023. }
  4024. if (StopCondition())
  4025. {
  4026. break;
  4027. }
  4028. if (count == 0)
  4029. {
  4030. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  4031. }
  4032. CardSource cardSource = _permanent.TopCard;
  4033. selectedCards.Add(cardSource);
  4034. yield return ContinuousController.instance.StartCoroutine(new AceOverflowClass(new List<CardSource>() { cardSource }).Overflow());
  4035. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(cardSource));
  4036. if (!cardSource.IsToken)
  4037. {
  4038. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  4039. }
  4040. _permanent.ShowingPermanentCard.ShowPermanentData(true);
  4041. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, _permanent));
  4042. count++;
  4043. }
  4044. #region "When Top Card is Trashed" effect
  4045. #region Hashtable Setting
  4046. System.Collections.Hashtable hashtable = new System.Collections.Hashtable()
  4047. {
  4048. {"Permanent", _permanent},
  4049. {"CardSources", selectedCards}
  4050. };
  4051. #endregion
  4052. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing
  4053. .StackSkillInfos(hashtable, EffectTiming.WhenTopCardTrashed));
  4054. #endregion
  4055. #region add log
  4056. if (selectedCards.Count >= 1)
  4057. {
  4058. string log = "";
  4059. log += $"\nStack Trashed :";
  4060. foreach (CardSource cardSource in selectedCards)
  4061. {
  4062. if (cardSource != null)
  4063. {
  4064. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  4065. }
  4066. }
  4067. log += "\n";
  4068. PlayLog.OnAddLog?.Invoke(log);
  4069. }
  4070. #endregion
  4071. }
  4072. }
  4073. }
  4074. #endregion