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- using UnityEditor;
- using UnityEngine;
- using System.Collections.Generic;
- using System.Linq;
- using ShaderPropertyType = Coffee.UIExtensions.AnimatableProperty.ShaderPropertyType;
- namespace Coffee.UIExtensions
- {
- internal class AnimatedPropertiesEditor
- {
- private static readonly List<string> s_ActiveNames = new List<string>();
- private static readonly System.Text.StringBuilder s_Sb = new System.Text.StringBuilder();
- private static readonly HashSet<string> s_Names = new HashSet<string>();
- private string _name;
- private ShaderPropertyType _type;
- static string CollectActiveNames(SerializedProperty sp, List<string> result)
- {
- result.Clear();
- for (var i = 0; i < sp.arraySize; i++)
- {
- var spName = sp.GetArrayElementAtIndex(i).FindPropertyRelative("m_Name");
- if (spName == null) continue;
- result.Add(spName.stringValue);
- }
- s_Sb.Length = 0;
- if (result.Count == 0)
- {
- s_Sb.Append("Nothing");
- }
- else
- {
- result.Aggregate(s_Sb, (a, b) => s_Sb.AppendFormat("{0}, ", b));
- s_Sb.Length -= 2;
- }
- return s_Sb.ToString();
- }
- public static void DrawAnimatableProperties(SerializedProperty sp, Material[] mats)
- {
- bool isClicked;
- using (new EditorGUILayout.HorizontalScope(GUILayout.ExpandWidth(false)))
- {
- var r = EditorGUI.PrefixLabel(EditorGUILayout.GetControlRect(true), new GUIContent(sp.displayName, sp.tooltip));
- var text = sp.hasMultipleDifferentValues ? "-" : CollectActiveNames(sp, s_ActiveNames);
- isClicked = GUI.Button(r, text, EditorStyles.popup);
- }
- if (!isClicked) return;
- var gm = new GenericMenu();
- gm.AddItem(new GUIContent("Nothing"), s_ActiveNames.Count == 0, () =>
- {
- sp.ClearArray();
- sp.serializedObject.ApplyModifiedProperties();
- });
- if (!sp.hasMultipleDifferentValues)
- {
- for (var i = 0; i < sp.arraySize; i++)
- {
- var p = sp.GetArrayElementAtIndex(i);
- var name = p.FindPropertyRelative("m_Name").stringValue;
- var type = (ShaderPropertyType) p.FindPropertyRelative("m_Type").intValue;
- AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = name, _type = type}, false);
- }
- }
- s_Names.Clear();
- foreach (var mat in mats)
- {
- if (!mat || !mat.shader) continue;
- for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
- {
- var pName = ShaderUtil.GetPropertyName(mat.shader, i);
- var type = (ShaderPropertyType) ShaderUtil.GetPropertyType(mat.shader, i);
- var name = string.Format("{0} ({1})", pName, type);
- if (s_Names.Contains(name)) continue;
- s_Names.Add(name);
- AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName, _type = type}, true);
- if (type != ShaderPropertyType.Texture) continue;
- AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_ST", _type = ShaderPropertyType.Vector}, true);
- AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_HDR", _type = ShaderPropertyType.Vector}, true);
- AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_TexelSize", _type = ShaderPropertyType.Vector}, true);
- }
- }
- gm.ShowAsContext();
- }
- private static void AddMenu(GenericMenu menu, SerializedProperty sp, AnimatedPropertiesEditor property, bool add)
- {
- if (add && s_ActiveNames.Contains(property._name)) return;
- menu.AddItem(new GUIContent(string.Format("{0} ({1})", property._name, property._type)), s_ActiveNames.Contains(property._name), () =>
- {
- var index = s_ActiveNames.IndexOf(property._name);
- if (0 <= index)
- {
- sp.DeleteArrayElementAtIndex(index);
- }
- else
- {
- sp.InsertArrayElementAtIndex(sp.arraySize);
- var p = sp.GetArrayElementAtIndex(sp.arraySize - 1);
- p.FindPropertyRelative("m_Name").stringValue = property._name;
- p.FindPropertyRelative("m_Type").intValue = (int) property._type;
- }
- sp.serializedObject.ApplyModifiedProperties();
- });
- }
- }
- }
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