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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Sirenmon
- namespace DCGO.CardEffects.BT25
- {
- public class BT25_039 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasTSTraits;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region End of your Turn - Security
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new();
- activateClass.SetUpICardEffect("May play [Ceresmon] for -7, then may place this under played card", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsSkippable(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- => "(Security) [End of Your Turn] You may play 1 [Ceresmon] from your hand with the cost reduced by 7. If this effect played, you may place this card as the played Digimon's bottom digivolution card.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistInSecurity(card, false)
- && CardEffectCommons.IsOwnerTurn(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistInSecurity(card, false)
- && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.HasPlayCost
- && cardSource.EqualsCardName("Ceresmon")
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource, true, activateClass, fixedCost: cardSource.GetCostItself - 7);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- CardSource selectedCard = null;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.PlayForCost,
- cardEffect: activateClass);
- selectHandEffect.SetReducedCostTuple((7, null));
- selectHandEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count > 0)
- selectedCard = cardSources[0];
- yield return null;
- }
- if (selectedCard != null)
- {
- Permanent playedPermanent = selectedCard.PermanentOfThisCard();
- if (playedPermanent != null)
- {
- string selectPlayerMessage = "Will you place Sirenmon under Ceresmon?";
- string notSelectPlayerMessage = "The opponent is choosing if they will place Sirenmon under Ceresmon.";
- List<SelectionElement<bool>> command_SelectCommands = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"Yes", value: true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"No", value: false, spriteIndex: 1),
- };
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: command_SelectCommands, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- if (GManager.instance.userSelectionManager.SelectedBoolValue)
- {
- yield return ContinuousController.instance.StartCoroutine(
- playedPermanent.AddDigivolutionCardsBottom(new List<CardSource> { card }, activateClass));
- yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
- player: card.Owner,
- refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
- activateClass).ReduceSecurity());
- }
- }
- }
- }
- }
- #endregion
- #region All turns
- if (timing == EffectTiming.WhenRemoveField)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("By deleting this, they don't leave", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[All Turns] When any of your other [Shaman] or [Iliad] trait Digimon or Tamers would leave the battle area other than by your effects, by deleting this Digimon, they don't leave.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, PermanentCondition)
- && !CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOwnerEffect(cardEffect, card));
-
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return permanent != card.PermanentOfThisCard()
- && CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
- && (permanent.IsDigimon || permanent.IsTamer)
- && (permanent.TopCard.HasShamanTraits || permanent.TopCard.HasIliadTraits);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
- IEnumerator SuccessProcess()
- {
- List<Permanent> protectedPermanents = CardEffectCommons.GetPermanentsFromHashtable(hashtable)
- .Filter(PermanentCondition);
- foreach (Permanent permanent in protectedPermanents)
- {
- permanent.willBeRemoveField = false;
- permanent.HideDeleteEffect();
- permanent.HideHandBounceEffect();
- permanent.HideDeckBounceEffect();
- permanent.HideWillRemoveFieldEffect();
- }
- yield return null;
- }
- }
- }
- #endregion
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- cardEffects.Add(CardEffectFactory.OnDeletionClass(
- card,
- "Place this card face up as the bottom security card",
- ActivateCoroutine,
- "[On Deletion] You may place this card face up as the bottom security card.",
- optional: true,
- additionalActivateCondition: AdditionalActivateCondition
- ));
- bool AdditionalActivateCondition(Hashtable hashtable, ActivateClass activateClass) => card.Owner.CanAddSecurity(activateClass);
- IEnumerator ActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(card, toTop: false, faceUp: true));
- }
- }
- #endregion
- #region Opponent's Turn - ESS
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("You may change the attack target to 1 of your suspended Digimon.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsSkippable(true);
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("Redirect_BT25_039");
- cardEffects.Add(activateClass);
- string EffectDescription()
- => "[Opponent's Turn] [Once Per Turn] When one of your opponent's Digimon attacks, you may change the attack target to 1 of your suspended Digimon.";
- bool IsOpponentDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.IsOpponentTurn(card)
- && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, IsOpponentDigimon);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsSuspendedDigimon);
- }
- bool IsSuspendedDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && permanent.IsSuspended;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsSuspendedDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to change the attack target to.", "The opponent is selecting 1 Digimon to change the attack target to.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender(
- activateClass,
- false,
- selectedPermanent));
- }
- else activateClass.RemoveUse();
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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