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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // MagnaAngemon
- namespace DCGO.CardEffects.BT25
- {
- public class BT25_040 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Static Effects
- #region Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool Condition(Permanent permanent)
- {
- return permanent.TopCard.HasTSTraits;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: Condition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region When Trashed
- if (timing == EffectTiming.OnDiscardSecurity)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 level 4 or lower [Angel] or [Iliad] card", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsSkippable(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "When effects trashing this card from the security stack, you may play 1 level 4 or lower [Angel] or [Iliad] trait card from your hand without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnTrashSelfSecurity(hashtable, cardEffect => cardEffect != null, card);
- }
- bool CanPlayCardCondition(CardSource cardSource)
- {
- return cardSource.HasPlayCost
- && cardSource.HasLevel
- && cardSource.Level <= 4
- && (cardSource.EqualsTraits("Angel") || cardSource.EqualsTraits("Iliad"))
- && CardEffectCommons.CanPlayAsNewPermanent(card, false, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnTrash(card)
- && CardEffectCommons.HasMatchConditionOwnersHand(card, CanPlayCardCondition);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanPlayCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.PlayForFree,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- }
- }
- #endregion
- #region Ascension
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- cardEffects.Add(CardEffectFactory.AscensionSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #endregion
- #region Shared OP/WD
- string SharedEffectName = "By trashing top or bottom security card, 1 opponent digimon gains -8k DP until their turn ends";
- string SharedEffectDescription(string tag) => $"[{tag}] By trashing your top or bottom security card, 1 of your opponent's Digimon gets -8000 DP until their turn ends.";
- bool CanSelectPermanentCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- bool requiresSelection = card.Owner.SecurityCards.Count >= 2;
- if (card.Owner.SecurityCards.Any())
- {
- #region Setup Location Selection
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
- if (requiresSelection)
- {
- selectionElements.Add(new SelectionElement<int>("Top", 1, 0));
- selectionElements.Add(new SelectionElement<int>("Bottom", 2, 0));
- }
- else selectionElements.Add(new SelectionElement<int>("Trash only security card", 1, 0));
- selectionElements.Add(new SelectionElement<int>("Don't trash", 3, 1));
- string selectPlayerMessage = "Will you trash your security?";
- string notSelectPlayerMessage = "The opponent is choosing to trash their security";
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- #endregion
- bool doTrash = GManager.instance.userSelectionManager.SelectedIntValue != 3;
- bool fromTop = GManager.instance.userSelectionManager.SelectedIntValue == 1;
- if (doTrash)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashSecurityAndProcessAccordingToResult(
- player: card.Owner,
- trashAmount: 1,
- activateClass: activateClass,
- fromTop: fromTop,
- successProcess: SuccessProcess,
- failureProcess: null));
- IEnumerator SuccessProcess(List<CardSource> cardSources)
- {
- Permanent selectedPermanent = null;
- #region Select Opponent's Digimon
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to give -8K DP", "The opponent is selecting a digimon to give -8K DP");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- #endregion
- if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: selectedPermanent,
- changeValue: -8000,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- CardEffectFactory.ActivateClassesForSharedEffects
- (ref cardEffects, timing, card,
- SharedEffectName,
- SharedActivateCoroutine,
- SharedEffectDescription,
- optional: false,
- isSkippable: true,
- onPlay: true,
- whenDigivolving: true);
- #endregion
- #region All Turns
- if (timing == EffectTiming.OnLoseSecurity)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("1 of your opponent's Digimon gets -4000 DP", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetHashString("BT25_040_WST_AT");
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription() => "[All Turns] (Once Per Turn) When security stacks are removed from, 1 of your opponent's Digimon gets -4000 DP for the turn.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, _ => true);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.",
- "The opponent is selecting 1 Digimon that will get DP -4000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: selectedPermanent,
- changeValue: -4000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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