EX2_018.cs 3.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. namespace DCGO.CardEffects.EX2
  5. {
  6. public class EX2_018 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. if (timing == EffectTiming.OnEnterFieldAnyone)
  12. {
  13. ActivateClass activateClass = new ActivateClass();
  14. activateClass.SetUpICardEffect("Recovery (Deck)", CanUseCondition, card);
  15. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  16. cardEffects.Add(activateClass);
  17. string EffectDiscription()
  18. {
  19. return "[On Play] For each of your opponent's Digimon with no digivolution cards, <Recovery +1 (Deck)>. (Place the top card of your deck on top of your security stack.) This effect can't increase the number of cards in your security stack to 6 or more.";
  20. }
  21. bool CanUseCondition(Hashtable hashtable)
  22. {
  23. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  24. }
  25. bool CanActivateCondition(Hashtable hashtable)
  26. {
  27. if (CardEffectCommons.IsExistOnBattleArea(card))
  28. {
  29. if (card.Owner.LibraryCards.Count >= 1)
  30. {
  31. if (card.Owner.CanAddSecurity(activateClass))
  32. {
  33. int addSecurityCount = card.Owner.Enemy.GetBattleAreaDigimons().Count((permanent) => permanent.HasNoDigivolutionCards);
  34. if (card.Owner.SecurityCards.Count + addSecurityCount >= 5)
  35. {
  36. addSecurityCount = 5 - card.Owner.SecurityCards.Count;
  37. }
  38. if (addSecurityCount >= 1)
  39. {
  40. activateClass.SetEffectName($"Recovery +{addSecurityCount} (Deck)");
  41. return true;
  42. }
  43. }
  44. }
  45. }
  46. return false;
  47. }
  48. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  49. {
  50. int addSecurityCount = card.Owner.Enemy.GetBattleAreaDigimons().Count((permanent) => permanent.HasNoDigivolutionCards);
  51. if (card.Owner.SecurityCards.Count + addSecurityCount >= 5)
  52. {
  53. addSecurityCount = 5 - card.Owner.SecurityCards.Count;
  54. }
  55. if (addSecurityCount >= 1)
  56. {
  57. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, addSecurityCount, activateClass).Recovery());
  58. }
  59. }
  60. }
  61. return cardEffects;
  62. }
  63. }
  64. }