| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180 |
- using System.Collections;
- using System.Collections.Generic;
- using System;
- public partial class CardEffectFactory
- {
- #region Trigger effect of [Guard]
- public static ActivateClass GuardEffect(Permanent targetPermanent, bool isInheritedEffect, Func<bool> condition, ICardEffect rootCardEffect, CardSource card)
- {
- if (targetPermanent == null) return null;
- if (targetPermanent.TopCard == null) return null;
- if (card == null) return null;
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Guard", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, DataBase.GuardEffectDescription());
- activateClass.SetIsInheritedEffect(isInheritedEffect);
- if (rootCardEffect != null)
- {
- activateClass.SetIsInheritedEffect(false);
- activateClass.SetEffectSourcePermanent(targetPermanent);
- activateClass.SetRootCardEffect(rootCardEffect);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(targetPermanent)
- && !targetPermanent.TopCard.CanNotBeAffected(activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CanActivateGuard(targetPermanent, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- return CardEffectFactory.GuardProcess(_hashtable, activateClass, targetPermanent);
- }
- return activateClass;
- }
- #endregion
- #region Can activate [Guard]
- public static bool CanActivateGuard(Permanent permanent, ICardEffect activateClass)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)
- && permanent.CanBeDestroyedBySkill(activateClass);
- }
- #endregion
- #region Effect process of [Guard]
- public static IEnumerator GuardProcess(Hashtable hashtable, ICardEffect activateClass, Permanent permanent)
- {
- if (permanent == null) yield break;
- if (permanent.TopCard == null) yield break;
- Player owner = permanent.TopCard.Owner;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
- IEnumerator SuccessProcess()
- {
- permanent.willBeRemoveField = false;
- permanent.HideDeleteEffect();
- permanent.HideHandBounceEffect();
- permanent.HideDeckBounceEffect();
- permanent.HideWillRemoveFieldEffect();
- yield return null;
- }
- }
- #endregion
- #region Target 1 Digimon gains [Guard]
- public static IEnumerator GainGuard(Permanent targetPermanent, EffectDuration effectDuration, ICardEffect activateClass)
- {
- if (targetPermanent == null) yield break;
- if (!CardEffectCommons.IsPermanentExistsOnBattleArea(targetPermanent)) yield break;
- if (activateClass == null) yield break;
- if (activateClass.EffectSourceCard == null) yield break;
- CardSource card = activateClass.EffectSourceCard;
- bool CanUseCondition()
- {
- return CardEffectCommons.IsPermanentExistsOnBattleArea(targetPermanent)
- && !targetPermanent.TopCard.CanNotBeAffected(activateClass);
- }
- ActivateClass guard = CardEffectFactory.GuardEffect(
- targetPermanent: targetPermanent,
- isInheritedEffect: false,
- condition: CanUseCondition,
- rootCardEffect: activateClass,
- card: targetPermanent.TopCard);
- CardEffectCommons.AddEffectToPermanent(
- targetPermanent: targetPermanent,
- effectDuration: effectDuration,
- card: card,
- cardEffect: guard,
- timing: EffectTiming.WhenRemoveField);
- if (!targetPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(targetPermanent));
- }
- }
- #endregion
- #region Player gains effect to have Digimon gains [Guard]
- public static IEnumerator GainGuardPlayerEffect(Func<Permanent, bool> permanentCondition, EffectDuration effectDuration, ICardEffect activateClass)
- {
- if (activateClass == null) yield break;
- if (activateClass.EffectSourceCard == null) yield break;
- CardSource card = activateClass.EffectSourceCard;
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)
- && !permanent.TopCard.CanNotBeAffected(activateClass)
- && (permanentCondition == null
- || permanentCondition(permanent));
- }
- bool CanUseCondition()
- {
- return true;
- }
- ICardEffect guard = CardEffectFactory.GuardStaticEffect(permanentCondition: PermanentCondition, isInheritedEffect: false, card: card, condition: CanUseCondition);
- CardEffectCommons.AddEffectToPlayer(effectDuration: effectDuration, card: card, cardEffect: guard, timing: EffectTiming.WhenRemoveField);
- foreach (Permanent permanent in GManager.instance.turnStateMachine.gameContext.PermanentsForTurnPlayer)
- {
- if (PermanentCondition(permanent))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(permanent));
- }
- }
- }
- #endregion
- #region Static effect of [Guard] to all PermanentCondition Digimon
- public static ActivateClass GuardStaticEffect(Func<Permanent, bool> permanentCondition, bool isInheritedEffect, CardSource card, Func<bool> condition)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Guard", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, DataBase.GuardEffectDescription());
- activateClass.SetIsInheritedEffect(isInheritedEffect);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass)
- && (condition == null
- || condition());
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectFactory.CanActivateGuard(card.PermanentOfThisCard(), activateClass)
- && (condition == null
- || condition());
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- return CardEffectFactory.GuardProcess(hashtable, activateClass, card.PermanentOfThisCard());
- }
- return activateClass;
- }
- #endregion
- }
|