BT17_042.cs 5.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT17
  4. {
  5. public class BT17_042 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. #region Digivolve Condition
  11. if (timing == EffectTiming.None)
  12. {
  13. bool PermanentCondition(Permanent targetPermanent)
  14. {
  15. return targetPermanent.TopCard.CardNames.Contains("Argomon") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 2;
  16. }
  17. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
  18. }
  19. #endregion
  20. #region On Play
  21. if (timing == EffectTiming.OnEnterFieldAnyone)
  22. {
  23. ActivateClass activateClass = new ActivateClass();
  24. activateClass.SetUpICardEffect("Reveal 3", CanUseCondition, card);
  25. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  26. cardEffects.Add(activateClass);
  27. string EffectDiscription()
  28. {
  29. return "[On Play] Reveal the top 3 cards of your deck. Add 1 [Argomon] and 1 [Rhythm] among them to the hand. Return the rest to the bottom of the deck.";
  30. }
  31. bool CanUseCondition(Hashtable hashtable)
  32. {
  33. return CardEffectCommons.CanTriggerOnPlay(hashtable,card);
  34. }
  35. bool CanSelectCardCondition(CardSource cardSource)
  36. {
  37. if (cardSource.CardNames.Contains("Argomon"))
  38. {
  39. return true;
  40. }
  41. return false;
  42. }
  43. bool CanSelectCardCondition1(CardSource cardSource)
  44. {
  45. if (cardSource.CardNames.Contains("Rhythm"))
  46. {
  47. return true;
  48. }
  49. return false;
  50. }
  51. bool CanActivateCondition(Hashtable hashtable)
  52. {
  53. if(CardEffectCommons.IsExistOnBattleArea(card))
  54. {
  55. if (card.Owner.LibraryCards.Count >= 1)
  56. {
  57. return true;
  58. }
  59. }
  60. return false;
  61. }
  62. IEnumerator ActivateCoroutine(Hashtable hashtable)
  63. {
  64. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
  65. revealCount: 3,
  66. simplifiedSelectCardConditions:
  67. new SimplifiedSelectCardConditionClass[]
  68. {
  69. new SimplifiedSelectCardConditionClass(
  70. canTargetCondition:CanSelectCardCondition,
  71. message: "Select 1 [Argomon].",
  72. mode: SelectCardEffect.Mode.AddHand,
  73. maxCount: 1,
  74. selectCardCoroutine: null),
  75. new SimplifiedSelectCardConditionClass(
  76. canTargetCondition:CanSelectCardCondition1,
  77. message: "Select 1 [Rhythm].",
  78. mode: SelectCardEffect.Mode.AddHand,
  79. maxCount: 1,
  80. selectCardCoroutine: null),
  81. },
  82. remainingCardsPlace: RemainingCardsPlace.DeckBottom,
  83. activateClass: activateClass
  84. ));
  85. }
  86. }
  87. #endregion
  88. #region Inherit
  89. if (timing == EffectTiming.OnDestroyedAnyone)
  90. {
  91. ActivateClass activateClass = new ActivateClass();
  92. activateClass.SetUpICardEffect("Gain 1 Memory", CanUseCondition, card);
  93. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  94. activateClass.SetIsInheritedEffect(true);
  95. cardEffects.Add(activateClass);
  96. string EffectDiscription()
  97. {
  98. return "[On Deletion] Gain 1 Memory.";
  99. }
  100. bool CanUseCondition(Hashtable hashtable)
  101. {
  102. return CardEffectCommons.CanTriggerOnDeletion(hashtable,card);
  103. }
  104. bool CanActivateCondition(Hashtable hashtable)
  105. {
  106. return CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card);
  107. }
  108. IEnumerator ActivateCoroutine(Hashtable hashtable)
  109. {
  110. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  111. }
  112. }
  113. #endregion
  114. return cardEffects;
  115. }
  116. }
  117. }