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- using Photon.Pun;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- namespace DCGO.CardEffects.BT16
- {
- public class BT16_092 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Main - Option Skill
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [ExVeemon] or [Stingmon]", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return
- "[Main] You may play 1 [ExVeemon] or [Stingmon] from your hand without paying the cost. Then, 2 of your Digimon may DNA digivolve into a Digimon card in your hand. Until the end of your opponent's turn, the Digimon this effect DNA digivolved can't be deleted in battle and gains <Blocker>.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardNames.Contains("ExVeemon") || cardSource.CardNames.Contains("Stingmon"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectDNACardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CanPlayJogress(true))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- // Play [ExVeemon/Stingmon]
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 Digimon to play.", "The opponent is selecting 1 Digimon to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
- root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- // DNA digivolve
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard(
- CanSelectDNACardCondition,
- payCost: true,
- isHand: true,
- activateClass,
- successProcess: OnDNASuccess
- ));
- IEnumerator OnDNASuccess(CardSource cardSource)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(
- targetPermanent: cardSource.PermanentOfThisCard(),
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.GainCanNotBeDeletedByBattle(
- targetPermanent: cardSource.PermanentOfThisCard(),
- canNotBeDestroyedByBattleCondition: CanNotBeDestroyedByBattleCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't be deleted in battle"));
- bool CanNotBeDestroyedByBattleCondition(Permanent permanent1, Permanent attackingPermanent,
- Permanent defendingPermanent, CardSource defendingCard)
- {
- return permanent1 == attackingPermanent || permanent1 == defendingPermanent;
- }
- }
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Veemon] or [Wormmon]", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return
- "[Security] You may play 1 [Veemon] or [Wormmon] from your hand or trash without paying the cost. Then, add this card to the hand.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardNames.Contains("Veemon") || cardSource.CardNames.Contains("Wormmon"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"Yes", value: true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"No", value: false, spriteIndex: 1),
- };
- string selectPlayerMessage = "Will you play a Digimon?";
- string notSelectPlayerMessage = "The opponent is choosing effects.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner,
- selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool playDigimon = GManager.instance.userSelectionManager.SelectedBoolValue;
- if (playDigimon)
- {
- bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
- bool canSelectTrash = card.Owner.TrashCards.Count(CanSelectCardCondition) >= 1;
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements1 = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"From hand", value: true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"From trash", value: false, spriteIndex: 1),
- };
- string selectPlayerMessage1 = "From which area do you play a card?";
- string notSelectPlayerMessage1 = "The opponent is choosing from which area to play a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements1,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage1,
- notSelectPlayerMessage: notSelectPlayerMessage1);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (fromHand)
- {
- int maxCount1 = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- int maxCount1 = 1;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: maxCount1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: card.Owner.TrashCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 trash card to play.",
- "The opponent is selecting 1 trash card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- }
- SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
- if (!fromHand)
- {
- root = SelectCardEffect.Root.Trash;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: root,
- activateETB: true));
- }
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|