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- using System.Collections;
- using System.Collections.Generic;
- using System;
- using Photon.Pun;
- using System.Linq;
- using UnityEngine;
- namespace DCGO.CardEffects.EX6
- {
- public class EX6_074 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Your Turn
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1, Digivolve from trash for 1 cost reduction", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Your Turn] When one of your Digimon with the [Holy Beast], [Archangel] or [Fallen Angel] trait is played, by suspending this Tamer, gain 1 memory. Then, 1 of your Digimon may digivolve into [Angewomon] or [LadyDevimon] in your trash with the cost reduced by 1.";
- }
- bool PlayedPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.IsDigimon)
- {
- if(permanent.TopCard.ContainsTraits("Holy Beast") || permanent.TopCard.ContainsTraits("Archangel") || permanent.TopCard.ContainsTraits("Fallen Angel"))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- foreach (CardSource cardSource in card.Owner.TrashCards)
- {
- if (CanSelectCardCondition(cardSource))
- {
- if (cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CardNames.Contains("Angewomon") || cardSource.CardNames.Contains("LadyDevimon"))
- {
- return true;
- }
- }
-
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PlayedPermanentCondition))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- }
-
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanActivateSuspendCostEffect(card))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.", "The opponent is selecting 1 Digimon that will digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: selectedPermanent,
- cardCondition: CanSelectCardCondition,
- payCost: true,
- reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null),
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: false,
- activateClass: activateClass,
- successProcess: null));
- }
- }
- }
- }
- #endregion
- #region End of Your Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("DNA digivolve 2 Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("DNA_EX6_074");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Your Turn] [Once Per Turn] 2 of your Digimon may DNA digivolve into a Digimon card in your hand.";
- }
- bool CanSelectDNACardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CanPlayJogress(true))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return isExistOnField(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (card.Owner.HandCards.Count(CanSelectDNACardCondition) >= 1 && card.Owner.GetBattleAreaDigimons().Count >= 2)
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard(
- CanSelectDNACardCondition,
- payCost: true,
- isHand: true,
- activateClass
- ));
- }
- }
- #endregion
- #region Security
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
|