CardEffectCommons.cs 49 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using UnityEngine;
  6. public partial class CardEffectCommons
  7. {
  8. #region Digivolution Requirements
  9. public enum IgnoreRequirement
  10. {
  11. None,
  12. All,
  13. Level,
  14. Color
  15. }
  16. #endregion
  17. #region Play cards as new permanents
  18. public static IEnumerator PlayPermanentCards(List<CardSource> cardSources, ICardEffect activateClass, bool payCost, bool isTapped, SelectCardEffect.Root root, bool activateETB, bool isBreedingArea = false, int fixedCost = -1)
  19. {
  20. if (cardSources == null) yield break;
  21. cardSources = cardSources
  22. .Filter(cardSource => cardSource != null)
  23. .Filter(cardSource => CanPlayAsNewPermanent(
  24. cardSource: cardSource,
  25. payCost: payCost,
  26. cardEffect: activateClass,
  27. isBreedingArea: isBreedingArea,
  28. fixedCost: fixedCost));
  29. if (cardSources.Count == 0) yield break;
  30. PlayCardClass playCardClass = new PlayCardClass(
  31. cardSources: cardSources,
  32. hashtable: CardEffectHashtable(activateClass),
  33. payCost: payCost,
  34. targetPermanent: null,
  35. isTapped: isTapped,
  36. root: root,
  37. activateETB: activateETB);
  38. if (isBreedingArea)
  39. playCardClass.SetIsBreedingArea();
  40. playCardClass.SetFixedCost(fixedCost);
  41. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  42. }
  43. #endregion
  44. #region Play option cards
  45. public static IEnumerator PlayOptionCards(List<CardSource> cardSources, ICardEffect activateClass, bool payCost, SelectCardEffect.Root root,
  46. bool setAddSecurityEndOption = false)
  47. {
  48. if (cardSources == null) yield break;
  49. Func<EffectTiming, ICardEffect> getEffect = null;
  50. cardSources = cardSources
  51. .Filter(cardSource => cardSource != null)
  52. .Filter(cardSource => !cardSource.CanNotPlayThisOption);
  53. if (cardSources.Count == 0) yield break;
  54. PlayCardClass playCard = new PlayCardClass(
  55. cardSources: cardSources,
  56. hashtable: CardEffectHashtable(activateClass),
  57. payCost: payCost,
  58. targetPermanent: null,
  59. isTapped: false,
  60. root: root,
  61. activateETB: true);
  62. if (activateClass != null)
  63. {
  64. playCard.SetShowEffect();
  65. if (setAddSecurityEndOption)
  66. {
  67. getEffect = GetCardEffect;
  68. activateClass.EffectSourceCard.Owner.UntilEachTurnEndEffects.Add(getEffect);
  69. }
  70. }
  71. yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard());
  72. if (getEffect != null)
  73. {
  74. activateClass.EffectSourceCard.Owner.UntilEachTurnEndEffects.Remove(getEffect);
  75. }
  76. ICardEffect GetCardEffect(EffectTiming timing)
  77. {
  78. if (timing == EffectTiming.None)
  79. {
  80. return CardEffectFactory.PlaceToSecurityEffect(activateClass.EffectSourceCard, toTop: true);
  81. }
  82. return null;
  83. }
  84. }
  85. #endregion
  86. #region Play Delay Option cards as new permanents
  87. public static IEnumerator PlaceDelayOptionCards(CardSource card, ICardEffect cardEffect, SelectCardEffect.Root root = SelectCardEffect.Root.Execution)
  88. {
  89. if (CanPlayAsNewPermanent(cardSource: card, payCost: false, cardEffect: cardEffect, isPlayOption: true))
  90. {
  91. PlayPermanentClass playPermanent = new PlayPermanentClass(
  92. cardSources: new List<CardSource>() { card },
  93. hashtable: CardEffectHashtable(cardEffect),
  94. targetPermanent: null,
  95. isTapped: false,
  96. root: root,
  97. ActivateETB: true);
  98. playPermanent.SetISPlayOption();
  99. yield return ContinuousController.instance.StartCoroutine(playPermanent.PlayPermanent());
  100. if (IsExistOnBattleArea(card))
  101. {
  102. card.PermanentOfThisCard().IsPlayedOptionPermanent = true;
  103. }
  104. }
  105. }
  106. #endregion
  107. #region Play 1 Token
  108. public static IEnumerator PlayToken(CEntity_Base tokenData, ICardEffect activateClass, bool isOwnerPermanent, bool isTapped, int quantity = 1)
  109. {
  110. if (activateClass == null) yield break;
  111. if (activateClass.EffectSourceCard == null) yield break;
  112. if (tokenData == null) yield break;
  113. CardSource card = activateClass.EffectSourceCard;
  114. Player player = isOwnerPermanent ? card.Owner : card.Owner.Enemy;
  115. if (card.Owner.fieldCardFrames.Count((frame) => frame.IsEmptyFrame() && frame.IsBattleAreaFrame()) >= quantity)
  116. {
  117. List<CardSource> playCards = new List<CardSource>();
  118. for (int i = 0; i < quantity; i++)
  119. {
  120. CardSource tokenCard = CardObjectController.CreateCardSource(
  121. player.PlayerID,
  122. tokenData,
  123. true);
  124. playCards.Add(tokenCard);
  125. }
  126. if (CanPlayAsNewPermanent(cardSource: playCards[0], payCost: false, cardEffect: activateClass))
  127. {
  128. yield return ContinuousController.instance.StartCoroutine(new PlayCardClass(
  129. cardSources: playCards,
  130. hashtable: CardEffectHashtable(activateClass),
  131. payCost: false,
  132. targetPermanent: null,
  133. isTapped: isTapped,
  134. root: SelectCardEffect.Root.None,
  135. activateETB: true).PlayCard());
  136. }
  137. }
  138. }
  139. #endregion
  140. #region Play 1 [Diaboromon] Token
  141. public static IEnumerator PlayDiaboromonToken(ICardEffect activateClass, int quantity = 1)
  142. {
  143. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  144. tokenData: ContinuousController.instance.DiaboromonToken,
  145. activateClass: activateClass,
  146. isOwnerPermanent: true,
  147. isTapped: false,
  148. quantity: quantity
  149. ));
  150. }
  151. #endregion
  152. #region Play 1 [Amon of Crimson Flame] Token
  153. public static IEnumerator PlayAmonToken(ICardEffect activateClass)
  154. {
  155. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  156. tokenData: ContinuousController.instance.AmonToken,
  157. activateClass: activateClass,
  158. isOwnerPermanent: true,
  159. isTapped: false
  160. ));
  161. }
  162. #endregion
  163. #region Play 1 [Umon of Blue Thunder] Token
  164. public static IEnumerator PlayUmonToken(ICardEffect activateClass)
  165. {
  166. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  167. tokenData: ContinuousController.instance.UmonToken,
  168. activateClass: activateClass,
  169. isOwnerPermanent: true,
  170. isTapped: false
  171. ));
  172. }
  173. #endregion
  174. #region Play 1 [Fujitsumon] Token
  175. public static IEnumerator PlayFujitsumonToken(ICardEffect activateClass, bool isOwnerPermanent)
  176. {
  177. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  178. tokenData: ContinuousController.instance.FujitsumonToken,
  179. activateClass: activateClass,
  180. isOwnerPermanent: isOwnerPermanent,
  181. isTapped: true
  182. ));
  183. }
  184. #endregion
  185. #region Play 1 [Gyuukimon] Token
  186. public static IEnumerator PlayGyuukimonToken(ICardEffect activateClass)
  187. {
  188. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  189. tokenData: ContinuousController.instance.GyuukimonToken,
  190. activateClass: activateClass,
  191. isOwnerPermanent: true,
  192. isTapped: false
  193. ));
  194. }
  195. #endregion
  196. #region Play 1 [KoHagurumon] Token
  197. public static IEnumerator PlayKoHagurumonToken(ICardEffect activateClass)
  198. {
  199. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  200. tokenData: ContinuousController.instance.KoHagurumonToken,
  201. activateClass: activateClass,
  202. isOwnerPermanent: true,
  203. isTapped: false
  204. ));
  205. }
  206. #endregion
  207. #region Play 1 [Familiar] Token
  208. public static IEnumerator PlayFamiliarToken(ICardEffect activateClass, int quantity = 1)
  209. {
  210. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  211. tokenData: ContinuousController.instance.FamiliarToken,
  212. activateClass: activateClass,
  213. isOwnerPermanent: true,
  214. isTapped: false,
  215. quantity: quantity
  216. ));
  217. }
  218. #endregion
  219. #region Play 1 Self Deleting [Familiar] Token
  220. public static IEnumerator PlaySelfDeleteFamiliarToken(ICardEffect activateClass, int quantity = 1)
  221. {
  222. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  223. tokenData: ContinuousController.instance.SelfDeleteFamiliarToken,
  224. activateClass: activateClass,
  225. isOwnerPermanent: true,
  226. isTapped: false,
  227. quantity: quantity
  228. ));
  229. }
  230. #endregion
  231. #region Play 1 [Vol�e & Zerdr�cken] Token
  232. public static IEnumerator PlayVoleeZerdrucken(ICardEffect activateClass)
  233. {
  234. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  235. tokenData: ContinuousController.instance.VoleeZerdruckenToken,
  236. activateClass: activateClass,
  237. isOwnerPermanent: true,
  238. isTapped: false
  239. ));
  240. }
  241. #endregion
  242. #region Play 1 [Uka-no-Mitama] Token
  243. public static IEnumerator PlayUkaNoMitama(ICardEffect activateClass)
  244. {
  245. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  246. tokenData: ContinuousController.instance.UkaNoMitamaToken,
  247. activateClass: activateClass,
  248. isOwnerPermanent: true,
  249. isTapped: false
  250. ));
  251. }
  252. #endregion
  253. #region Play 1 [WarGrowlmon] Token
  254. public static IEnumerator PlayWarGrowlmonToken(ICardEffect activateClass)
  255. {
  256. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  257. tokenData: ContinuousController.instance.WarGrowlmonToken,
  258. activateClass: activateClass,
  259. isOwnerPermanent: true,
  260. isTapped: false
  261. ));
  262. }
  263. #endregion
  264. #region Play 1 [Taomon] Token
  265. public static IEnumerator PlayTaomonToken(ICardEffect activateClass)
  266. {
  267. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  268. tokenData: ContinuousController.instance.TaomonToken,
  269. activateClass: activateClass,
  270. isOwnerPermanent: true,
  271. isTapped: false
  272. ));
  273. }
  274. #endregion
  275. #region Play 1 [Rapidmon] Token
  276. public static IEnumerator PlayRapidmonToken(ICardEffect activateClass)
  277. {
  278. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  279. tokenData: ContinuousController.instance.RapidmonToken,
  280. activateClass: activateClass,
  281. isOwnerPermanent: true,
  282. isTapped: false
  283. ));
  284. }
  285. #endregion
  286. #region Play 1 [Pipe-Fox] Token
  287. public static IEnumerator PlayPipeFox(ICardEffect activateClass)
  288. {
  289. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  290. tokenData: ContinuousController.instance.PipeFoxToken,
  291. activateClass: activateClass,
  292. isOwnerPermanent: true,
  293. isTapped: false
  294. ));
  295. }
  296. #endregion
  297. #region Play 1 [AthoRenePor] Token
  298. public static IEnumerator PlayAthoRenePorToken(ICardEffect activateClass)
  299. {
  300. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  301. tokenData: ContinuousController.instance.AthoRenePorToken,
  302. activateClass: activateClass,
  303. isOwnerPermanent: true,
  304. isTapped: false
  305. ));
  306. }
  307. #endregion
  308. #region Play 1 [Hinukamuy] Token
  309. public static IEnumerator PlayHinukamuyToken(ICardEffect activateClass)
  310. {
  311. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  312. tokenData: ContinuousController.instance.HinukamuyToken,
  313. activateClass: activateClass,
  314. isOwnerPermanent: true,
  315. isTapped: false
  316. ));
  317. }
  318. #endregion
  319. #region Play [Petrification] Token(s)
  320. public static IEnumerator PlayPetrificationToken(ICardEffect activateClass, int quantity = 1)
  321. {
  322. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  323. tokenData: ContinuousController.instance.PetrificationToken,
  324. activateClass: activateClass,
  325. isOwnerPermanent: false,
  326. isTapped: false,
  327. quantity
  328. ));
  329. }
  330. #endregion
  331. #region Security effect of "add this card to hand"
  332. public static IEnumerator AddThisCardToHand(CardSource card1, ICardEffect activateClass)
  333. {
  334. yield return new WaitForSeconds(0.5f);
  335. yield return ContinuousController.instance.StartCoroutine(card1.Owner.brainStormObject.CloseBrainstrorm(card1));
  336. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { card1 }, false, activateClass));
  337. }
  338. #endregion
  339. #region Suspend target permanents, and the effect determines whether the permanent has been suspended or not
  340. public static IEnumerator SuspendPeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, Func<List<Permanent>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  341. {
  342. SuspendPermanentsClass suspendPermanentsClass = new SuspendPermanentsClass(targetPermanents, CardEffectHashtable(activateClass));
  343. yield return ContinuousController.instance.StartCoroutine(suspendPermanentsClass.Tap());
  344. if (targetPermanents.Some((permanent) => suspendPermanentsClass.IsSuspended(permanent)))
  345. {
  346. if (successProcess != null)
  347. {
  348. yield return ContinuousController.instance.StartCoroutine(successProcess(suspendPermanentsClass.SuspendedPermanents));
  349. }
  350. }
  351. else
  352. {
  353. if (failureProcess != null)
  354. {
  355. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  356. }
  357. }
  358. }
  359. #endregion
  360. #region Delete target permanents, and the effect determines whether the permanent has been deleted or not
  361. public static IEnumerator DeletePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, Func<List<Permanent>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  362. {
  363. DestroyPermanentsClass destroyPermanentsClass = new DestroyPermanentsClass(targetPermanents, CardEffectHashtable(activateClass));
  364. yield return ContinuousController.instance.StartCoroutine(destroyPermanentsClass.Destroy());
  365. if (targetPermanents.Some((permanent) => destroyPermanentsClass.IsDestroyed(permanent)))
  366. {
  367. if (successProcess != null)
  368. {
  369. yield return ContinuousController.instance.StartCoroutine(successProcess(destroyPermanentsClass.DestroyedPermanents));
  370. }
  371. }
  372. else
  373. {
  374. if (failureProcess != null)
  375. {
  376. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  377. }
  378. }
  379. }
  380. #endregion
  381. #region Bounce target 1 permanent, and the effect determines whether the permanent has been bounced or not
  382. public static IEnumerator BouncePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, IEnumerator successProcess, IEnumerator failureProcess)
  383. {
  384. HandBounceClaass bouncePermanentClass = new HandBounceClaass(targetPermanents, CardEffectHashtable(activateClass));
  385. yield return ContinuousController.instance.StartCoroutine(bouncePermanentClass.Bounce());
  386. if (targetPermanents.Some((permanent) => bouncePermanentClass.IsBounced(permanent)))
  387. {
  388. if (successProcess != null)
  389. {
  390. yield return ContinuousController.instance.StartCoroutine(successProcess);
  391. }
  392. }
  393. else
  394. {
  395. if (failureProcess != null)
  396. {
  397. yield return ContinuousController.instance.StartCoroutine(failureProcess);
  398. }
  399. }
  400. }
  401. #endregion
  402. #region Deck Bounce target 1 permanent, and the effect determines whether the permanent has been bounced or not
  403. public static IEnumerator DeckBouncePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, IEnumerator successProcess, IEnumerator failureProcess)
  404. {
  405. DeckBottomBounceClass deckBounceClass = new DeckBottomBounceClass(targetPermanents, CardEffectHashtable(activateClass));
  406. yield return ContinuousController.instance.StartCoroutine(deckBounceClass.DeckBounce());
  407. if (targetPermanents.Some((permanent) => deckBounceClass.IsDeckBounced(permanent)))
  408. {
  409. if (successProcess != null)
  410. {
  411. yield return ContinuousController.instance.StartCoroutine(successProcess);
  412. }
  413. }
  414. else
  415. {
  416. if (failureProcess != null)
  417. {
  418. yield return ContinuousController.instance.StartCoroutine(failureProcess);
  419. }
  420. }
  421. }
  422. #endregion
  423. #region Trash target digivolution cards, and the effect determines whether the digivolution cards were trashed or not
  424. public static IEnumerator TrashDigivolutionCardsAndProcessAccordingToResult(Permanent targetPermanent, List<CardSource> targetDigivolutionCards, ICardEffect activateClass, Func<List<CardSource>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  425. {
  426. ITrashDigivolutionCards trashDigivolutionCards = new ITrashDigivolutionCards(targetPermanent, targetDigivolutionCards, activateClass);
  427. yield return ContinuousController.instance.StartCoroutine(trashDigivolutionCards.TrashDigivolutionCards());
  428. if (targetDigivolutionCards.Some((sourceCard) => trashDigivolutionCards.IsTrashed(sourceCard)))
  429. {
  430. if (successProcess != null)
  431. {
  432. yield return ContinuousController.instance.StartCoroutine(successProcess(trashDigivolutionCards.TrashedCards));
  433. }
  434. }
  435. else
  436. {
  437. if (failureProcess != null)
  438. {
  439. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  440. }
  441. }
  442. }
  443. #endregion
  444. #region Trash target link cards, and the effect determines whether the link cards were trashed or not
  445. public static IEnumerator TrashLinkCardsAndProcessAccordingToResult(Permanent targetPermanent, List<CardSource> targetLinkCards, ICardEffect activateClass, Func<List<CardSource>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  446. {
  447. ITrashLinkCards trashLinkCards = new ITrashLinkCards(targetPermanent, targetLinkCards, activateClass);
  448. yield return ContinuousController.instance.StartCoroutine(trashLinkCards.TrashLinkCards());
  449. if (targetLinkCards.Some((sourceCard) => trashLinkCards.IsTrashed(sourceCard)))
  450. {
  451. if (successProcess != null)
  452. {
  453. yield return ContinuousController.instance.StartCoroutine(successProcess(trashLinkCards.TrashedLinkCards));
  454. }
  455. }
  456. else
  457. {
  458. if (failureProcess != null)
  459. {
  460. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  461. }
  462. }
  463. }
  464. #endregion
  465. #region Trash Security cards and the effect determines whether the security were trashed or not
  466. public static IEnumerator TrashSecurityAndProcessAccordingToResult(Player player, int trashAmount, ICardEffect activateClass, bool fromTop, Func<List<CardSource>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  467. {
  468. IDestroySecurity destroySecurity = new IDestroySecurity(player, trashAmount, activateClass, fromTop);
  469. yield return ContinuousController.instance.StartCoroutine(destroySecurity.DestroySecurity());
  470. if (destroySecurity.DestroyedSecurity.Any())
  471. {
  472. if (successProcess != null)
  473. {
  474. yield return ContinuousController.instance.StartCoroutine(successProcess(destroySecurity.DestroyedSecurity));
  475. }
  476. }
  477. else
  478. {
  479. if (failureProcess != null)
  480. {
  481. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  482. }
  483. }
  484. }
  485. #endregion
  486. #region Place in security with callbacks for success or failure
  487. public static IEnumerator PlacePermanentInSecurityAndProcessAccordingToResult(Permanent targetPermanent, ICardEffect activateClass, bool toTop, Func<CardSource, IEnumerator> successProcess, Func<IEnumerator> failureProcess = null, bool isFaceUp = false)
  488. {
  489. IPutSecurityPermanent putSecurityPermanent = new IPutSecurityPermanent(targetPermanent, CardEffectCommons.CardEffectHashtable(activateClass), toTop, isFaceUp);
  490. CardSource topCard = targetPermanent.TopCard;
  491. if (activateClass.EffectSourceCard != null
  492. && activateClass.EffectSourceCard.Owner.CanAddSecurity(activateClass))
  493. {
  494. yield return ContinuousController.instance.StartCoroutine(putSecurityPermanent.PutSecurity());
  495. }
  496. if (putSecurityPermanent.IsPlacedSecurity)
  497. {
  498. if (successProcess != null)
  499. {
  500. yield return ContinuousController.instance.StartCoroutine(successProcess(topCard));
  501. }
  502. }
  503. else
  504. {
  505. if (failureProcess != null)
  506. {
  507. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  508. }
  509. }
  510. }
  511. #endregion
  512. #region Trash digivolution cards from top or bottom
  513. public static IEnumerator TrashDigivolutionCardsFromTopOrBottom(Permanent targetPermanent, int trashCount, bool isFromTop, ICardEffect activateClass, Func<CardSource, bool> cardCondition = null)
  514. {
  515. if (activateClass == null) yield break;
  516. if (targetPermanent == null) yield break;
  517. if (targetPermanent.TopCard == null) yield break;
  518. if (targetPermanent.DigivolutionCards.Count((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(activateClass)) == 0) yield break;
  519. if (targetPermanent.TopCard.CanNotBeAffected(activateClass)) yield break;
  520. if (trashCount <= 0) yield break;
  521. List<CardSource> trashTargetCards = new List<CardSource>();
  522. for (int i = 0; i < targetPermanent.DigivolutionCards.Count; i++)
  523. {
  524. if (trashTargetCards.Count >= trashCount)
  525. break;
  526. int index = isFromTop ? i : targetPermanent.DigivolutionCards.Count - 1 - i;
  527. CardSource trashTargetCard = targetPermanent.DigivolutionCards[index];
  528. bool trashCard = true;
  529. if (cardCondition != null)
  530. trashCard = cardCondition(trashTargetCard);
  531. if (trashCard)
  532. trashTargetCards.Add(trashTargetCard);
  533. }
  534. yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(targetPermanent, trashTargetCards, activateClass).TrashDigivolutionCards());
  535. }
  536. #endregion
  537. #region this Option card's Main effect
  538. public static ActivateClass OptionMainEffect(CardSource card) => card.EffectList(EffectTiming.OptionSkill).Find(cardEffect => cardEffect != null && cardEffect is ActivateClass && cardEffect.EffectDiscription.Contains("[Main]")) as ActivateClass;
  539. #endregion
  540. #region this Option card's Security effect
  541. public static ActivateClass OptionSecurityEffect(CardSource card) => card.EffectList(EffectTiming.SecuritySkill).Find(cardEffect => cardEffect != null && cardEffect is ActivateClass && cardEffect.EffectDiscription.Contains("[Security]")) as ActivateClass;
  542. #endregion
  543. #region Add Option's Security effect that "Activate this card's Main effect" to cardEffects
  544. public static void AddActivateMainOptionSecurityEffect(CardSource card, ref List<ICardEffect> cardEffects, string effectName, string effectDiscription = "", Func<ICardEffect, IEnumerator> afterMainEffect = null)
  545. {
  546. if (OptionMainEffect(card) == null) return;
  547. cardEffects.Add(CardEffectFactory.ActivateMainOptionSecurityEffect(card, effectName, effectDiscription, afterMainEffect));
  548. }
  549. #endregion
  550. #region Target permanent Digivolves into Digimon card from hand or trash
  551. public static IEnumerator DigivolveIntoHandOrTrashCard(
  552. Permanent targetPermanent,
  553. Func<CardSource, bool> cardCondition,
  554. bool payCost,
  555. (int reduceCost, Func<CardSource, bool> reduceCostCardCondition)? reduceCostTuple,
  556. (int fixedCost, Func<CardSource, bool> fixedCostCardCondition)? fixedCostTuple,
  557. int ignoreDigivolutionRequirementFixedCost,
  558. bool isHand,
  559. ICardEffect activateClass,
  560. IEnumerator successProcess,
  561. //bool ignoreLevel = false,
  562. bool ignoreSelection = false,
  563. IgnoreRequirement ignoreRequirements = IgnoreRequirement.None,
  564. IEnumerator failedProcess = null,
  565. bool isOptional = true)
  566. {
  567. if (targetPermanent == null) yield break;
  568. if (targetPermanent.TopCard == null) yield break;
  569. if (activateClass == null) yield break;
  570. if (activateClass.EffectSourceCard == null) yield break;
  571. Player owner = targetPermanent.TopCard.Owner;
  572. SelectCardEffect.Root root = isHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
  573. bool ignoreDigivolutionRequirement = !ignoreRequirements.Equals(IgnoreRequirement.None) || ignoreDigivolutionRequirementFixedCost >= 0;// ignoreDigivolutionRequirementFixedCost >= 0 || ignoreRequirements;
  574. int fixedCost = -1;
  575. bool successful = false;
  576. if (fixedCostTuple != null)
  577. {
  578. fixedCost = fixedCostTuple.Value.fixedCost;
  579. }
  580. if (ignoreDigivolutionRequirement)
  581. {
  582. fixedCost = ignoreDigivolutionRequirementFixedCost;
  583. }
  584. bool CanSelectCardCondition(CardSource cardSource)
  585. {
  586. if (cardSource.IsDigimon)
  587. {
  588. if (cardCondition == null || cardCondition(cardSource))
  589. {
  590. if (!cardSource.CanNotEvolve(targetPermanent))
  591. {
  592. bool isBreeding = cardSource.Owner.GetBreedingAreaPermanents().Contains(targetPermanent);
  593. if (cardSource.CanPlayCardTargetFrame(
  594. frame: targetPermanent.PermanentFrame,
  595. PayCost: payCost,
  596. cardEffect: activateClass,
  597. root: root,
  598. fixedCost: fixedCost,
  599. ignore: ignoreRequirements,
  600. isBreedingArea: isBreeding))
  601. {
  602. return true;
  603. }
  604. }
  605. }
  606. }
  607. return false;
  608. }
  609. #region reduce cost
  610. Func<EffectTiming, ICardEffect> getChangeCostEffect = null;
  611. if (reduceCostTuple != null)
  612. {
  613. bool PermanentCondition(Permanent permanent)
  614. {
  615. return permanent == targetPermanent;
  616. }
  617. bool CardCondition(CardSource cardSource)
  618. {
  619. if (cardSource != null)
  620. {
  621. if (cardSource.Owner == owner)
  622. {
  623. if (reduceCostTuple.Value.reduceCostCardCondition == null || reduceCostTuple.Value.reduceCostCardCondition(cardSource))
  624. {
  625. return true;
  626. }
  627. }
  628. }
  629. return false;
  630. }
  631. getChangeCostEffect = ChangeDigivolutionCostPlayerEffect(
  632. permanentCondition: PermanentCondition,
  633. cardCondition: CardCondition,
  634. rootCondition: null,
  635. changeValue: -reduceCostTuple.Value.reduceCost,
  636. activateClass: activateClass,
  637. setFixedCost: false);
  638. if (getChangeCostEffect != null)
  639. {
  640. AddEffectToPlayer(
  641. effectDuration: EffectDuration.UntilCalculateFixedCost,
  642. card: targetPermanent.TopCard,
  643. cardEffect: null,
  644. timing: EffectTiming.None,
  645. getCardEffect: getChangeCostEffect);
  646. }
  647. }
  648. #endregion
  649. #region set fixed cost
  650. Func<EffectTiming, ICardEffect> getFixedCostEffect = null;
  651. if (fixedCostTuple != null)
  652. {
  653. bool PermanentCondition(Permanent permanent)
  654. {
  655. return permanent == targetPermanent;
  656. }
  657. bool CardCondition(CardSource cardSource)
  658. {
  659. if (cardSource != null)
  660. {
  661. if (cardSource.Owner == owner)
  662. {
  663. if (fixedCostTuple.Value.fixedCostCardCondition == null || fixedCostTuple.Value.fixedCostCardCondition(cardSource))
  664. {
  665. return true;
  666. }
  667. }
  668. }
  669. return false;
  670. }
  671. getFixedCostEffect = ChangeDigivolutionCostPlayerEffect(
  672. permanentCondition: PermanentCondition,
  673. cardCondition: CardCondition,
  674. rootCondition: null,
  675. changeValue: fixedCost,
  676. activateClass: activateClass,
  677. setFixedCost: true);
  678. if (getChangeCostEffect != null)
  679. {
  680. AddEffectToPlayer(
  681. effectDuration: EffectDuration.UntilCalculateFixedCost,
  682. card: targetPermanent.TopCard,
  683. cardEffect: null,
  684. timing: EffectTiming.None,
  685. getCardEffect: getFixedCostEffect);
  686. }
  687. }
  688. #endregion
  689. #region ignore digivolution requirement
  690. Func<EffectTiming, ICardEffect> getIgnoreDigivolutionRequirementEffect = null;
  691. if (ignoreDigivolutionRequirement)
  692. {
  693. bool PermanentCondition(Permanent permanent)
  694. {
  695. return permanent == targetPermanent;
  696. }
  697. bool CardCondition(CardSource cardSource)
  698. {
  699. if (cardSource == null)
  700. {
  701. return false;
  702. }
  703. if (cardSource.Owner != owner)
  704. {
  705. return false;
  706. }
  707. if (cardCondition == null || cardCondition(cardSource))
  708. {
  709. return true;
  710. }
  711. return false;
  712. }
  713. getIgnoreDigivolutionRequirementEffect = GainIgnoreDigivolutionRequirementPlayerEffect(
  714. permanentCondition: PermanentCondition,
  715. cardCondition: CardCondition,
  716. ignoreDigivolutionRequirement: ignoreDigivolutionRequirement,
  717. digivolutionCost: fixedCost,
  718. activateClass: activateClass);
  719. if (getIgnoreDigivolutionRequirementEffect != null)
  720. {
  721. AddEffectToPlayer(
  722. effectDuration: EffectDuration.UntilCalculateFixedCost,
  723. card: targetPermanent.TopCard,
  724. cardEffect: null,
  725. timing: EffectTiming.None,
  726. getCardEffect: getIgnoreDigivolutionRequirementEffect);
  727. }
  728. }
  729. #endregion
  730. List<CardSource> selectedCards = new List<CardSource>();
  731. IEnumerator SelectCardCoroutine(CardSource cardSource)
  732. {
  733. selectedCards.Add(cardSource);
  734. yield return null;
  735. }
  736. if (isHand)
  737. {
  738. if (owner.HandCards.Count(CanSelectCardCondition) >= 1)
  739. {
  740. int maxCount = Mathf.Min(1, owner.HandCards.Count(CanSelectCardCondition));
  741. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  742. selectHandEffect.SetUp(
  743. selectPlayer: owner,
  744. canTargetCondition: CanSelectCardCondition,
  745. canTargetCondition_ByPreSelecetedList: null,
  746. canEndSelectCondition: null,
  747. maxCount: maxCount,
  748. canNoSelect: isOptional,
  749. canEndNotMax: false,
  750. isShowOpponent: true,
  751. selectCardCoroutine: SelectCardCoroutine,
  752. afterSelectCardCoroutine: null,
  753. mode: SelectHandEffect.Mode.Custom,
  754. cardEffect: activateClass);
  755. selectHandEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  756. selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
  757. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  758. }
  759. }
  760. else
  761. {
  762. if (HasMatchConditionOwnersCardInTrash(targetPermanent.TopCard, CanSelectCardCondition) && !ignoreSelection)
  763. {
  764. int maxCount = 1;
  765. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  766. selectCardEffect.SetUp(
  767. canTargetCondition: CanSelectCardCondition,
  768. canTargetCondition_ByPreSelecetedList: null,
  769. canEndSelectCondition: null,
  770. canNoSelect: () => isOptional,
  771. selectCardCoroutine: SelectCardCoroutine,
  772. afterSelectCardCoroutine: null,
  773. message: "Select 1 card to digivolve.",
  774. maxCount: maxCount,
  775. canEndNotMax: false,
  776. isShowOpponent: true,
  777. mode: SelectCardEffect.Mode.Custom,
  778. root: SelectCardEffect.Root.Trash,
  779. customRootCardList: null,
  780. canLookReverseCard: true,
  781. selectPlayer: owner,
  782. cardEffect: activateClass);
  783. selectCardEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  784. selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
  785. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  786. }
  787. else
  788. {
  789. if (ignoreSelection)
  790. selectedCards.Add(activateClass.EffectSourceCard);
  791. }
  792. }
  793. PlayCardClass playCardClass = new PlayCardClass(
  794. cardSources: selectedCards,
  795. hashtable: CardEffectHashtable(activateClass),
  796. payCost: payCost,
  797. targetPermanent: targetPermanent,
  798. isTapped: false,
  799. root: root,
  800. activateETB: true);
  801. //if (ignoreRequirements.Equals(IgnoreRequirement.All) || ignoreRequirements.Equals(IgnoreRequirement.Level))
  802. // playCardClass.SetIgnoreLevel();
  803. playCardClass.SetIgnoreRequirements(ignoreRequirements);
  804. //!ignoreRequirements
  805. if (fixedCost >= 0)
  806. playCardClass.SetFixedCost(fixedCost);
  807. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  808. #region release effect
  809. if (getChangeCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getChangeCostEffect);
  810. #endregion
  811. #region release effect
  812. if (getFixedCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getFixedCostEffect);
  813. #endregion
  814. #region release effect
  815. if (getIgnoreDigivolutionRequirementEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getIgnoreDigivolutionRequirementEffect);
  816. #endregion
  817. if (selectedCards.Count >= 1)
  818. {
  819. if (IsDigivolvedByTheEffect(targetPermanent, selectedCards[0], activateClass))
  820. {
  821. successful = true;
  822. }
  823. }
  824. if (successful)
  825. {
  826. if (successProcess != null)
  827. yield return ContinuousController.instance.StartCoroutine(successProcess);
  828. }
  829. else
  830. {
  831. if (failedProcess != null)
  832. yield return ContinuousController.instance.StartCoroutine(failedProcess);
  833. }
  834. }
  835. #endregion
  836. #region Target permanent Digivolves into Digimon card execution area
  837. public static IEnumerator DigivolveIntoExcecutingAreaCard(
  838. Permanent targetPermanent,
  839. Func<CardSource, bool> cardCondition,
  840. bool payCost,
  841. (int reduceCost, Func<CardSource, bool> reduceCostCardCondition)? reduceCostTuple,
  842. (int fixedCost, Func<CardSource, bool> fixedCostCardCondition)? fixedCostTuple,
  843. int ignoreDigivolutionRequirementFixedCost,
  844. ICardEffect activateClass,
  845. IEnumerator successProcess,
  846. bool ignoreSelection = false,
  847. IgnoreRequirement ignoreRequirements = IgnoreRequirement.None)
  848. {
  849. if (targetPermanent == null) yield break;
  850. if (targetPermanent.TopCard == null) yield break;
  851. if (activateClass == null) yield break;
  852. if (activateClass.EffectSourceCard == null) yield break;
  853. Player owner = targetPermanent.TopCard.Owner;
  854. SelectCardEffect.Root root = SelectCardEffect.Root.Execution;
  855. bool ignoreDigivolutionRequirement = !ignoreRequirements.Equals(IgnoreRequirement.None) || ignoreDigivolutionRequirementFixedCost >= 0;// ignoreDigivolutionRequirementFixedCost >= 0 || ignoreRequirements;
  856. int fixedCost = -1;
  857. if (fixedCostTuple != null)
  858. {
  859. fixedCost = fixedCostTuple.Value.fixedCost;
  860. }
  861. if (ignoreDigivolutionRequirement)
  862. {
  863. fixedCost = ignoreDigivolutionRequirementFixedCost;
  864. }
  865. bool CanSelectCardCondition(CardSource cardSource)
  866. {
  867. if (cardSource.IsDigimon)
  868. {
  869. if (cardCondition == null || cardCondition(cardSource))
  870. {
  871. if (!cardSource.CanNotEvolve(targetPermanent))
  872. {
  873. if (cardSource.CanPlayCardTargetFrame(
  874. frame: targetPermanent.PermanentFrame,
  875. PayCost: payCost,
  876. cardEffect: activateClass,
  877. root: root,
  878. fixedCost: fixedCost,
  879. ignore: ignoreRequirements))
  880. {
  881. return true;
  882. }
  883. }
  884. }
  885. }
  886. return false;
  887. }
  888. #region reduce cost
  889. Func<EffectTiming, ICardEffect> getChangeCostEffect = null;
  890. if (reduceCostTuple != null)
  891. {
  892. bool PermanentCondition(Permanent permanent)
  893. {
  894. return permanent == targetPermanent;
  895. }
  896. bool CardCondition(CardSource cardSource)
  897. {
  898. if (cardSource != null)
  899. {
  900. if (cardSource.Owner == owner)
  901. {
  902. if (reduceCostTuple.Value.reduceCostCardCondition == null || reduceCostTuple.Value.reduceCostCardCondition(cardSource))
  903. {
  904. return true;
  905. }
  906. }
  907. }
  908. return false;
  909. }
  910. getChangeCostEffect = ChangeDigivolutionCostPlayerEffect(
  911. permanentCondition: PermanentCondition,
  912. cardCondition: CardCondition,
  913. rootCondition: null,
  914. changeValue: -reduceCostTuple.Value.reduceCost,
  915. activateClass: activateClass,
  916. setFixedCost: false);
  917. if (getChangeCostEffect != null)
  918. {
  919. AddEffectToPlayer(
  920. effectDuration: EffectDuration.UntilCalculateFixedCost,
  921. card: targetPermanent.TopCard,
  922. cardEffect: null,
  923. timing: EffectTiming.None,
  924. getCardEffect: getChangeCostEffect);
  925. }
  926. }
  927. #endregion
  928. #region set fixed cost
  929. Func<EffectTiming, ICardEffect> getFixedCostEffect = null;
  930. if (fixedCostTuple != null)
  931. {
  932. bool PermanentCondition(Permanent permanent)
  933. {
  934. return permanent == targetPermanent;
  935. }
  936. bool CardCondition(CardSource cardSource)
  937. {
  938. if (cardSource != null)
  939. {
  940. if (cardSource.Owner == owner)
  941. {
  942. if (fixedCostTuple.Value.fixedCostCardCondition == null || fixedCostTuple.Value.fixedCostCardCondition(cardSource))
  943. {
  944. return true;
  945. }
  946. }
  947. }
  948. return false;
  949. }
  950. getFixedCostEffect = ChangeDigivolutionCostPlayerEffect(
  951. permanentCondition: PermanentCondition,
  952. cardCondition: CardCondition,
  953. rootCondition: null,
  954. changeValue: fixedCost,
  955. activateClass: activateClass,
  956. setFixedCost: true);
  957. if (getChangeCostEffect != null)
  958. {
  959. AddEffectToPlayer(
  960. effectDuration: EffectDuration.UntilCalculateFixedCost,
  961. card: targetPermanent.TopCard,
  962. cardEffect: null,
  963. timing: EffectTiming.None,
  964. getCardEffect: getFixedCostEffect);
  965. }
  966. }
  967. #endregion
  968. #region ignore digivolution requirement
  969. Func<EffectTiming, ICardEffect> getIgnoreDigivolutionRequirementEffect = null;
  970. if (ignoreDigivolutionRequirement)
  971. {
  972. bool PermanentCondition(Permanent permanent)
  973. {
  974. return permanent == targetPermanent;
  975. }
  976. bool CardCondition(CardSource cardSource)
  977. {
  978. if (cardSource == null)
  979. {
  980. return false;
  981. }
  982. if (cardSource.Owner != owner)
  983. {
  984. return false;
  985. }
  986. if (cardCondition == null || cardCondition(cardSource))
  987. {
  988. return true;
  989. }
  990. return false;
  991. }
  992. getIgnoreDigivolutionRequirementEffect = GainIgnoreDigivolutionRequirementPlayerEffect(
  993. permanentCondition: PermanentCondition,
  994. cardCondition: CardCondition,
  995. ignoreDigivolutionRequirement: ignoreDigivolutionRequirement,
  996. digivolutionCost: fixedCost,
  997. activateClass: activateClass);
  998. if (getIgnoreDigivolutionRequirementEffect != null)
  999. {
  1000. AddEffectToPlayer(
  1001. effectDuration: EffectDuration.UntilCalculateFixedCost,
  1002. card: targetPermanent.TopCard,
  1003. cardEffect: null,
  1004. timing: EffectTiming.None,
  1005. getCardEffect: getIgnoreDigivolutionRequirementEffect);
  1006. }
  1007. }
  1008. #endregion
  1009. List<CardSource> selectedCards = new List<CardSource>();
  1010. IEnumerator SelectCardCoroutine(CardSource cardSource)
  1011. {
  1012. selectedCards.Add(cardSource);
  1013. yield return null;
  1014. }
  1015. if (owner.ExecutingCards.Count(CanSelectCardCondition) > 1)
  1016. {
  1017. int maxCount = 1;
  1018. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  1019. selectCardEffect.SetUp(
  1020. canTargetCondition: CanSelectCardCondition,
  1021. canTargetCondition_ByPreSelecetedList: null,
  1022. canEndSelectCondition: null,
  1023. canNoSelect: () => true,
  1024. selectCardCoroutine: SelectCardCoroutine,
  1025. afterSelectCardCoroutine: null,
  1026. message: "Select 1 card to digivolve.",
  1027. maxCount: maxCount,
  1028. canEndNotMax: false,
  1029. isShowOpponent: true,
  1030. mode: SelectCardEffect.Mode.Custom,
  1031. root: SelectCardEffect.Root.Execution,
  1032. customRootCardList: null,
  1033. canLookReverseCard: true,
  1034. selectPlayer: owner,
  1035. cardEffect: activateClass);
  1036. selectCardEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  1037. selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
  1038. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  1039. }
  1040. else
  1041. {
  1042. selectedCards.Add(activateClass.EffectSourceCard);
  1043. }
  1044. PlayCardClass playCardClass = new PlayCardClass(
  1045. cardSources: selectedCards,
  1046. hashtable: CardEffectHashtable(activateClass),
  1047. payCost: payCost,
  1048. targetPermanent: targetPermanent,
  1049. isTapped: false,
  1050. root: root,
  1051. activateETB: true);
  1052. playCardClass.SetIgnoreRequirements(ignoreRequirements);
  1053. if (!ignoreDigivolutionRequirement && fixedCost >= 0) playCardClass.SetFixedCost(fixedCost);
  1054. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  1055. #region release effect
  1056. if (getChangeCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getChangeCostEffect);
  1057. #endregion
  1058. #region release effect
  1059. if (getFixedCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getFixedCostEffect);
  1060. #endregion
  1061. #region release effect
  1062. if (getIgnoreDigivolutionRequirementEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getIgnoreDigivolutionRequirementEffect);
  1063. #endregion
  1064. if (selectedCards.Count >= 1)
  1065. {
  1066. if (IsDigivolvedByTheEffect(targetPermanent, selectedCards[0], activateClass))
  1067. {
  1068. if (successProcess != null)
  1069. {
  1070. yield return ContinuousController.instance.StartCoroutine(successProcess);
  1071. }
  1072. }
  1073. }
  1074. }
  1075. #endregion
  1076. #region Get the effect given by EffectTiming
  1077. public static Func<EffectTiming, ICardEffect> GetCardEffectByEffectTiming(EffectTiming timing, ICardEffect cardEffect) => (_timing) => _timing == timing ? cardEffect : null;
  1078. #endregion
  1079. #region Draw cards and trash cards
  1080. public static IEnumerator DrawAndDiscardCards((Player drawPlayer, Player trashPlayer) player,
  1081. int drawAmount,
  1082. int trashAmount,
  1083. CardSource card,
  1084. ICardEffect activateClass,
  1085. Func<CardSource, bool> canTrashTargetCondition = null,
  1086. Func<List<CardSource>, CardSource, bool> canTargetCondition_ByPreSelecetedList = null,
  1087. Func<List<CardSource>, bool> canEndSelectCondition = null,
  1088. bool canNoSelect = false,
  1089. bool canEndNotMax = false,
  1090. bool isShowOpponent = true,
  1091. Func<List<CardSource>, IEnumerator> afterSelectPermanentCoroutine = null)
  1092. {
  1093. // Callback Setup
  1094. Func<List<CardSource>, IEnumerator> AfterSelectCardCoroutine = afterSelectPermanentCoroutine ?? null;
  1095. // Variable setup
  1096. Func<CardSource, bool> targetTrashCondition = canTrashTargetCondition ?? (cs => true);
  1097. yield return ContinuousController.instance.StartCoroutine(new DrawClass(player.drawPlayer, drawAmount, activateClass).Draw());
  1098. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  1099. selectHandEffect.SetUp(
  1100. selectPlayer: player.trashPlayer,
  1101. canTargetCondition: targetTrashCondition,
  1102. canTargetCondition_ByPreSelecetedList: canTargetCondition_ByPreSelecetedList,
  1103. canEndSelectCondition: canEndSelectCondition,
  1104. maxCount: trashAmount,
  1105. canNoSelect: canNoSelect,
  1106. canEndNotMax: canEndNotMax,
  1107. isShowOpponent: isShowOpponent,
  1108. selectCardCoroutine: null,
  1109. afterSelectCardCoroutine: AfterSelectCardCoroutine,
  1110. mode: SelectHandEffect.Mode.Discard,
  1111. cardEffect: activateClass);
  1112. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  1113. }
  1114. #endregion
  1115. }