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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // WarGreymon
- namespace DCGO.CardEffects.P
- {
- public class P_182 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Static Effects
- #region Alternative Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- if (targetPermanent.TopCard.IsLevel5)
- {
- if (targetPermanent.TopCard.ContainsCardName("MetalGreymon") || targetPermanent.TopCard.EqualsTraits("ADVENTURE"))
- {
- return true;
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region Sec +1
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(
- changeValue: 1,
- isInheritedEffect: false,
- card: card,
- condition: null));
- }
- #endregion
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(
- isInheritedEffect: false,
- card: card,
- condition: null));
- }
- #endregion
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete 1 digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Delete 1 of your opponent's Digimon with as much or less DP as this Digimon.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.DP <= card.PermanentOfThisCard().DP)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.None)
- {
- int count()
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- List<CardSource> cards = card.Owner.FieldPermanents
- .Where(x => x.IsDigimon || x.IsTamer)
- .Select(x => x.TopCard)
- .Concat(card.Owner.Enemy.FieldPermanents
- .Where(x => x.IsDigimon || x.IsTamer)
- .Select(x => x.TopCard))
- .ToList();
- var colourCount = Combinations.GetDifferenetColorCardCount(cards);
- var newDP = colourCount * 1000;
- return newDP;
- }
- return 0;
- }
- bool Condition()
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (permanent == card.PermanentOfThisCard())
- {
- return true;
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect(
- permanentCondition: PermanentCondition,
- changeValue: count(),
- isInheritedEffect: false,
- card: card,
- condition: Condition,
- effectName: EffectDiscription));
- string EffectDiscription()
- {
- return "[All Turns] This Digimon gets +1000 DP for each color Digimon and Tamers have.";
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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