Wizardmon_BT18_036.cs 5.6 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. namespace DCGO.CardEffects.BT18
  5. {
  6. public class Wizardmon_BT18_036 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region When Digivolving
  12. if (timing == EffectTiming.OnEnterFieldAnyone)
  13. {
  14. ActivateClass activateClass = new ActivateClass();
  15. activateClass.SetUpICardEffect("Trash 1 security to draw and gain 1 memory", CanUseCondition, card);
  16. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  17. cardEffects.Add(activateClass);
  18. string EffectDiscription()
  19. {
  20. return "[When Digivolving] By trashing your top security card, [Draw 1] and gain 1 memory.";
  21. }
  22. bool CanUseCondition(Hashtable hashtable)
  23. {
  24. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  25. {
  26. if(CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
  27. {
  28. return true;
  29. }
  30. }
  31. return false;
  32. }
  33. bool CanActivateCondition(Hashtable hashtable)
  34. {
  35. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  36. {
  37. if (card.Owner.SecurityCards.Count >= 1)
  38. return true;
  39. }
  40. return false;
  41. }
  42. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  43. {
  44. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  45. player: card.Owner,
  46. destroySecurityCount: 1,
  47. cardEffect: activateClass,
  48. fromTop: true).DestroySecurity());
  49. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  50. yield return ContinuousController.instance.StartCoroutine(
  51. new DrawClass(card.Owner, 1, activateClass).Draw());
  52. }
  53. }
  54. #endregion
  55. #region All Turns - Inherited
  56. if (timing == EffectTiming.WhenRemoveField)
  57. {
  58. ActivateClass activateClass = new ActivateClass();
  59. activateClass.SetUpICardEffect("Trash 1 security to stop this Digimon from leaving Battle Area", CanUseCondition, card);
  60. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  61. activateClass.SetHashString("TrashSecurityToStay_Wizardmon_BT18_036");
  62. activateClass.SetIsInheritedEffect(true);
  63. cardEffects.Add(activateClass);
  64. string EffectDiscription()
  65. {
  66. return "[All Turns] When this yellow Digimon with the [Data] or [Witchelny] trait would leave the battle area by an opponent's effect, by trashing your top security card, it doesn't leave.";
  67. }
  68. bool CanUseCondition(Hashtable hashtable)
  69. {
  70. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  71. {
  72. if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card))
  73. {
  74. if (CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOpponentEffect(cardEffect, card)))
  75. return true;
  76. }
  77. }
  78. return false;
  79. }
  80. bool CanActivateCondition(Hashtable hashtable)
  81. {
  82. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  83. {
  84. if (card.CardColors.Contains(CardColor.Yellow) &&
  85. (card.CardTraits.Contains("Data") || card.CardTraits.Contains("Witchelny")))
  86. {
  87. if (card.Owner.SecurityCards.Count >= 1 )
  88. return true;
  89. }
  90. }
  91. return false;
  92. }
  93. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  94. {
  95. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card) || card.Owner.SecurityCards.Count >= 1)
  96. {
  97. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  98. player: card.Owner,
  99. destroySecurityCount: 1,
  100. cardEffect: activateClass,
  101. fromTop: true).DestroySecurity());
  102. Permanent thisCardPermanent = card.PermanentOfThisCard();
  103. thisCardPermanent.willBeRemoveField = false;
  104. thisCardPermanent.HideDeleteEffect();
  105. thisCardPermanent.HideHandBounceEffect();
  106. thisCardPermanent.HideDeckBounceEffect();
  107. thisCardPermanent.HideWillRemoveFieldEffect();
  108. yield return null;
  109. }
  110. }
  111. }
  112. #endregion
  113. return cardEffects;
  114. }
  115. }
  116. }