GameContextDeterminarion.cs 18 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using System.Linq;
  5. using UnityEngine;
  6. public partial class CardEffectCommons
  7. {
  8. #region Whether the card is in the field
  9. public static bool IsExistOnField(CardSource card)
  10. {
  11. if (card != null)
  12. {
  13. if (card.PermanentOfThisCard() != null)
  14. {
  15. return true;
  16. }
  17. }
  18. return false;
  19. }
  20. #endregion
  21. #region Whether the card is in the Breeding Area
  22. public static bool IsExistOnBreedingArea(CardSource card)
  23. {
  24. if (IsExistOnField(card))
  25. {
  26. if (card.Owner.GetBreedingAreaPermanents().Contains(card.PermanentOfThisCard()))
  27. {
  28. return true;
  29. }
  30. }
  31. return false;
  32. }
  33. #endregion
  34. #region Whether the card is Digimon and in the Breeding Area
  35. public static bool IsExistOnBreedingAreaDigimon(CardSource card)
  36. {
  37. if (IsExistOnField(card))
  38. {
  39. if (card.Owner.GetBreedingAreaPermanents().Contains(card.PermanentOfThisCard()))
  40. {
  41. if (card.PermanentOfThisCard().IsDigimon)
  42. {
  43. return true;
  44. }
  45. }
  46. }
  47. return false;
  48. }
  49. #endregion
  50. #region Whether the card is in the Battle Area
  51. public static bool IsExistOnBattleArea(CardSource card)
  52. {
  53. if (IsExistOnField(card))
  54. {
  55. if (card.Owner.GetBattleAreaPermanents().Contains(card.PermanentOfThisCard()))
  56. {
  57. return true;
  58. }
  59. }
  60. return false;
  61. }
  62. #endregion
  63. #region Whether the card is Digimon and in the Battle Area
  64. public static bool IsExistOnBattleAreaDigimon(CardSource card)
  65. {
  66. if (IsExistOnBattleArea(card))
  67. {
  68. if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
  69. {
  70. return true;
  71. }
  72. }
  73. return false;
  74. }
  75. #endregion
  76. #region Whether the card is in hand
  77. public static bool IsExistOnHand(CardSource card)
  78. {
  79. if (card.Owner.HandCards.Contains(card))
  80. {
  81. return true;
  82. }
  83. return false;
  84. }
  85. #endregion
  86. #region Whether the card is Linked
  87. public static bool IsExistLinked(CardSource card)
  88. {
  89. if (IsExistOnField(card))
  90. return card.PermanentOfThisCard().LinkedCards.Contains(card);
  91. return false;
  92. }
  93. #endregion
  94. #region Whether the card is in trash
  95. public static bool IsExistOnTrash(CardSource card)
  96. {
  97. if (card.Owner.TrashCards.Contains(card))
  98. {
  99. return true;
  100. }
  101. return false;
  102. }
  103. #endregion
  104. #region Whether the card is in Executing Area
  105. public static bool IsExistOnExecutingArea(CardSource card)
  106. {
  107. if (card.Owner.ExecutingCards.Contains(card))
  108. {
  109. return true;
  110. }
  111. return false;
  112. }
  113. #endregion
  114. #region Whether the card is in Security Area
  115. public static bool IsExistInSecurity(CardSource card, bool isFlipped = false)
  116. {
  117. if (card.Owner.SecurityCards.Contains(card))
  118. return card.IsFlipped == isFlipped;
  119. return false;
  120. }
  121. #endregion
  122. #region Whether the card Can be played as a new permanent
  123. public static bool CanPlayAsNewPermanent(
  124. CardSource cardSource,
  125. bool payCost,
  126. ICardEffect cardEffect,
  127. SelectCardEffect.Root root = SelectCardEffect.Root.Hand,
  128. bool isBreedingArea = false,
  129. bool isPlayOption = false,
  130. int fixedCost = -1) =>
  131. cardSource != null &&
  132. (isPlayOption || !cardSource.IsOption) &&
  133. !GManager.instance.GetComponent<SelectDigiXrosClass>().selectedDigicrossCards.Contains(cardSource) &&
  134. !GManager.instance.GetComponent<SelectAssemblyClass>().selectedAssemblyCards.Contains(cardSource)
  135. && cardSource.Owner.fieldCardFrames.Some((frame) =>
  136. frame.IsEmptyFrame()
  137. && cardSource.CanPlayCardTargetFrame(frame, payCost, cardEffect, root, isBreedingArea: isBreedingArea, fixedCost: fixedCost));
  138. #endregion
  139. #region Whether the permanent is in the Field
  140. public static bool IsPermanentExistsOnField(Permanent permanent)
  141. {
  142. if (permanent != null)
  143. {
  144. if (permanent.TopCard != null)
  145. {
  146. if (permanent.TopCard.Owner.GetBreedingAreaPermanents().Contains(permanent))
  147. {
  148. return true;
  149. }
  150. if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
  151. {
  152. return true;
  153. }
  154. }
  155. }
  156. return false;
  157. }
  158. #endregion
  159. #region Whether the permanent is in the Battle Area
  160. public static bool IsPermanentExistsOnBattleArea(Permanent permanent)
  161. {
  162. if (permanent != null)
  163. {
  164. if (permanent.TopCard != null)
  165. {
  166. if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
  167. {
  168. return true;
  169. }
  170. }
  171. }
  172. return false;
  173. }
  174. #endregion
  175. #region Whether the permanent is in the Breeding Area
  176. public static bool IsPermanentExistsOnBreedingArea(Permanent permanent)
  177. {
  178. if (permanent != null)
  179. {
  180. if (permanent.TopCard != null)
  181. {
  182. if (permanent.TopCard.Owner.GetBreedingAreaPermanents().Contains(permanent))
  183. {
  184. return true;
  185. }
  186. }
  187. }
  188. return false;
  189. }
  190. #endregion
  191. #region Whether the permanent is card's owner's
  192. public static bool IsOwnerPermanent(Permanent permanent, CardSource card)
  193. {
  194. if (permanent != null)
  195. {
  196. if (permanent.TopCard != null)
  197. {
  198. if (card != null)
  199. {
  200. if (permanent.TopCard.Owner == card.Owner)
  201. {
  202. return true;
  203. }
  204. }
  205. }
  206. }
  207. return false;
  208. }
  209. #endregion
  210. #region Whether the permanent is card's owner's opponent's
  211. public static bool IsOpponentPermanent(Permanent permanent, CardSource card)
  212. {
  213. if (permanent != null)
  214. {
  215. if (permanent.TopCard != null)
  216. {
  217. if (permanent.TopCard.Owner == card.Owner.Enemy)
  218. {
  219. return true;
  220. }
  221. }
  222. }
  223. return false;
  224. }
  225. #endregion
  226. #region Whether the permanent is in the card's owner's Battle Area
  227. public static bool IsPermanentExistsOnOwnerBattleArea(Permanent permanent, CardSource card)
  228. {
  229. if (IsPermanentExistsOnBattleArea(permanent))
  230. {
  231. if (IsOwnerPermanent(permanent, card))
  232. {
  233. return true;
  234. }
  235. }
  236. return false;
  237. }
  238. #endregion
  239. #region Whether the permanent is in the card's owner's opponent's Battle Area
  240. public static bool IsPermanentExistsOnOpponentBattleArea(Permanent permanent, CardSource card)
  241. {
  242. if (IsPermanentExistsOnBattleArea(permanent))
  243. {
  244. if (IsOpponentPermanent(permanent, card))
  245. {
  246. return true;
  247. }
  248. }
  249. return false;
  250. }
  251. #endregion
  252. #region Whether the permanent is in the card's owner's Breeding Area
  253. public static bool IsPermanentExistsOnOwnerBreedingArea(Permanent permanent, CardSource card)
  254. {
  255. if (IsPermanentExistsOnBreedingArea(permanent))
  256. {
  257. if (IsOwnerPermanent(permanent, card))
  258. {
  259. return true;
  260. }
  261. }
  262. return false;
  263. }
  264. #endregion
  265. #region Whether the permanent is in the card's owner's opponent's Breeding Area
  266. public static bool IsPermanentExistsOnOpponentBreedingArea(Permanent permanent, CardSource card)
  267. {
  268. if (IsPermanentExistsOnBreedingArea(permanent))
  269. {
  270. if (IsOpponentPermanent(permanent, card))
  271. {
  272. return true;
  273. }
  274. }
  275. return false;
  276. }
  277. #endregion
  278. #region Whether the permanent is Digimon and in the card's owner's Battle Area
  279. public static bool IsPermanentExistsOnBattleAreaDigimon(Permanent permanent)
  280. {
  281. if (IsPermanentExistsOnBattleArea(permanent))
  282. {
  283. if (permanent.IsDigimon)
  284. {
  285. return true;
  286. }
  287. }
  288. return false;
  289. }
  290. #endregion
  291. #region Whether the permanent is Digimon and in the card's owner's Battle Area
  292. public static bool IsPermanentExistsOnOwnerBattleAreaDigimon(Permanent permanent, CardSource card)
  293. {
  294. if (IsPermanentExistsOnOwnerBattleArea(permanent, card))
  295. {
  296. if (permanent.IsDigimon)
  297. {
  298. return true;
  299. }
  300. }
  301. return false;
  302. }
  303. #endregion
  304. #region Whether the permanent is Digimon and in the card's owner's opponent's Battle Area
  305. public static bool IsPermanentExistsOnOpponentBattleAreaDigimon(Permanent permanent, CardSource card)
  306. {
  307. if (IsPermanentExistsOnOpponentBattleArea(permanent, card))
  308. {
  309. if (permanent.IsDigimon)
  310. {
  311. return true;
  312. }
  313. }
  314. return false;
  315. }
  316. #endregion
  317. #region How many permanents there are in the Battle Area that satisfy the condition
  318. public static int MatchConditionPermanentCount(Func<Permanent, bool> CanSelectPermanentCondition, bool isContainBreedingArea = false)
  319. {
  320. if (isContainBreedingArea)
  321. {
  322. return GManager.instance.turnStateMachine.gameContext.Players
  323. .Map(player => player.GetFieldPermanents())
  324. .Flat()
  325. .Count(CanSelectPermanentCondition);
  326. }
  327. else
  328. {
  329. return GManager.instance.turnStateMachine.gameContext.Players
  330. .Map(player => player.GetBattleAreaPermanents())
  331. .Flat()
  332. .Count(CanSelectPermanentCondition);
  333. }
  334. }
  335. #endregion
  336. #region How many permanents there are in the owner's Battle Area that satisfy the condition
  337. public static int MatchConditionOwnersPermanentCount(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  338. {
  339. return MatchConditionPermanentCount(permanent => CanSelectPermanentCondition(permanent) && IsOwnerPermanent(permanent, card));
  340. }
  341. #endregion
  342. #region How many permanents there are in the owner's opponent's Battle Area that satisfy the condition
  343. public static int MatchConditionOpponentsPermanentCount(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  344. {
  345. return MatchConditionPermanentCount(permanent => CanSelectPermanentCondition(permanent) && IsOpponentPermanent(permanent, card));
  346. }
  347. #endregion
  348. #region Whether there is at least 1 permanent in the Battle Area that satisfies the condition
  349. public static bool HasMatchConditionPermanent(Func<Permanent, bool> CanSelectPermanentCondition, bool isContainBreedingArea = false)
  350. {
  351. if (isContainBreedingArea)
  352. {
  353. return GManager.instance.turnStateMachine.gameContext.Players
  354. .Map(player => player.GetFieldPermanents())
  355. .Flat()
  356. .Some(CanSelectPermanentCondition);
  357. }
  358. else
  359. {
  360. return GManager.instance.turnStateMachine.gameContext.Players
  361. .Map(player => player.GetBattleAreaPermanents())
  362. .Flat()
  363. .Some(CanSelectPermanentCondition);
  364. }
  365. }
  366. #endregion
  367. #region Whether there is at least 1 card in the owner's hand that satisfies the condition
  368. public static bool HasMatchConditionOwnersHand(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  369. {
  370. return card.Owner.HandCards.Some(CanSelectCardCondition);
  371. }
  372. #endregion
  373. #region How many cards there are in the owner's hand that satisfy the condition
  374. public static int MatchConditionOwnersCardCountInHand(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  375. {
  376. return card.Owner.HandCards.Count(CanSelectCardCondition);
  377. }
  378. #endregion
  379. #region Whether there is at least 1 permanent in the owner's Battle Area that satisfies the condition
  380. public static bool HasMatchConditionOwnersPermanent(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  381. {
  382. return GManager.instance.turnStateMachine.gameContext.Players
  383. .Map(player => player.GetBattleAreaPermanents())
  384. .Flat()
  385. .Some(permanent => IsOwnerPermanent(permanent, card) && CanSelectPermanentCondition(permanent));
  386. }
  387. #endregion
  388. #region Whether there is at least 1 permanent in the owner's Breeding Area that satisfies the condition
  389. public static bool HasMatchConditionOwnersBreedingPermanent(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  390. {
  391. return GManager.instance.turnStateMachine.gameContext.Players
  392. .Map(player => player.GetBreedingAreaPermanents())
  393. .Flat()
  394. .Some(permanent => IsOwnerPermanent(permanent, card) && CanSelectPermanentCondition(permanent));
  395. }
  396. #endregion
  397. #region Whether there is at least 1 source in this cards sources that satisfies the condition
  398. public static bool HasMatchConditionPermanentDigivolutionCards(CardSource card, Func<CardSource, bool> CanSelectPermanentCondition)
  399. {
  400. return card.PermanentOfThisCard().DigivolutionCards.Some(cardSource => CanSelectPermanentCondition(cardSource));
  401. }
  402. #endregion
  403. #region Whether there is at least 1 permanent in the owner's opponent's Battle Area that satisfies the condition
  404. public static bool HasMatchConditionOpponentsPermanent(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  405. {
  406. return GManager.instance.turnStateMachine.gameContext.Players
  407. .Map(player => player.GetBattleAreaPermanents())
  408. .Flat()
  409. .Some(permanent => IsOpponentPermanent(permanent, card) && CanSelectPermanentCondition(permanent));
  410. }
  411. #endregion
  412. #region Whether there is at least 1 permanent in the owner's Security Area that satisfies the condition
  413. public static bool HasMatchConditionOwnersSecurity(CardSource card, Func<CardSource, bool> CanSelectPermanentCondition, bool flipped = true)
  414. {
  415. return GManager.instance.turnStateMachine.gameContext.Players
  416. .Map(player => player.SecurityCards)
  417. .Flat()
  418. .Some(cardSource => cardSource.IsFlipped == flipped && CanSelectPermanentCondition(cardSource) && cardSource.Owner == card.Owner);
  419. }
  420. #endregion
  421. #region How many cards there are in the owner's trash that satisfy the condition
  422. public static int MatchConditionOwnersCardCountInTrash(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  423. {
  424. return card.Owner.TrashCards.Count(CanSelectCardCondition);
  425. }
  426. #endregion
  427. #region How many cards there are in the owner's opponent's trash that satisfy the condition
  428. public static int MatchConditionOpponentsCardCountInTrash(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  429. {
  430. return card.Owner.Enemy.TrashCards.Count(CanSelectCardCondition);
  431. }
  432. #endregion
  433. #region Whether there is at least 1 card in the owner's trash that satisfies the condition
  434. public static bool HasMatchConditionOwnersCardInTrash(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  435. {
  436. return card.Owner.TrashCards.Some(CanSelectCardCondition);
  437. }
  438. #endregion
  439. #region Whether there is at least 1 card in the owner's opponent's trash that satisfies the condition
  440. public static bool HasMatchConditionOpponentsCardInTrash(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  441. {
  442. return card.Owner.Enemy.TrashCards.Some(CanSelectCardCondition);
  443. }
  444. #endregion
  445. #region Whether the list has no element
  446. public static bool HasNoElement<T>(List<T> list) => list.Count <= 0;
  447. #endregion
  448. #region Wheter it is the player's turn
  449. public static bool IsOwnerTurn(CardSource card) => GManager.instance.turnStateMachine.gameContext.TurnPlayer == card.Owner;
  450. public static bool IsOpponentTurn(CardSource card) => !IsOwnerTurn(card);
  451. #endregion
  452. #region Whether the effect is your effect
  453. public static bool IsOwnerEffect(ICardEffect cardEffect, CardSource card)
  454. {
  455. if (cardEffect != null)
  456. {
  457. if (cardEffect.EffectSourceCard != null)
  458. {
  459. if (cardEffect.EffectSourceCard.Owner == card.Owner)
  460. {
  461. return true;
  462. }
  463. }
  464. }
  465. return false;
  466. }
  467. #endregion
  468. #region Whether the effect is opponent's effect
  469. public static bool IsOpponentEffect(ICardEffect cardEffect, CardSource card)
  470. {
  471. if (cardEffect != null)
  472. {
  473. if (cardEffect.EffectSourceCard != null)
  474. {
  475. if (cardEffect.EffectSourceCard.Owner == card.Owner.Enemy)
  476. {
  477. return true;
  478. }
  479. }
  480. }
  481. return false;
  482. }
  483. #endregion
  484. #region Get unique colour count from permanents in owners battle area
  485. public static int GetUniqueColourCountOnOwnerBattleArea(CardSource card, Func<Permanent, bool> canGetCardColour)
  486. {
  487. var uniqueColors = card.Owner.GetBattleAreaPermanents()
  488. .Filter(x => canGetCardColour(x))
  489. .Select(x => x.TopCard)
  490. .SelectMany(x => x.CardColors)
  491. .Distinct()
  492. .ToHashSet();
  493. return uniqueColors.Count;
  494. }
  495. #endregion
  496. #region Does Owner has 1 or less tamers on the field
  497. public static bool OwnerHas1OrLessTamers(CardSource card)
  498. {
  499. return card.Owner.GetBattleAreaPermanents()
  500. .Count(permanent => permanent.IsTamer && permanent.TopCard.Owner == card.Owner) <= 1;
  501. }
  502. #endregion
  503. }