BT21_003.cs 2.2 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT21
  4. {
  5. public class BT21_003 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. #region Your Turn - ESS
  11. if (timing == EffectTiming.OnEnterFieldAnyone)
  12. {
  13. ActivateClass activateClass = new ActivateClass();
  14. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  15. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
  16. activateClass.SetIsInheritedEffect(true);
  17. activateClass.SetHashString("Draw_BT21_003");
  18. cardEffects.Add(activateClass);
  19. string EffectDescription()
  20. {
  21. return
  22. "[Your Turn] (Once Per Turn) When any of your [WG] trait Digimon are played, <Draw 1>.";
  23. }
  24. bool CanUseCondition(Hashtable hashtable)
  25. {
  26. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  27. CardEffectCommons.IsOwnerTurn(card) &&
  28. CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PlayedPermanentCondition);
  29. }
  30. bool PlayedPermanentCondition(Permanent permanent)
  31. {
  32. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
  33. permanent.TopCard.EqualsTraits("WG");
  34. }
  35. bool CanActivateCondition(Hashtable hashtable)
  36. {
  37. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  38. }
  39. IEnumerator ActivateCoroutine(Hashtable hashtable)
  40. {
  41. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  42. }
  43. }
  44. #endregion
  45. return cardEffects;
  46. }
  47. }
  48. }