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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //Abbadomon
- namespace DCGO.CardEffects.EX9
- {
- public class EX9_055 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Assembly
- if (timing == EffectTiming.None)
- {
- AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass();
- addAssemblyConditionClass.SetUpICardEffect($"Assembly", CanUseCondition, card);
- addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly);
- addAssemblyConditionClass.SetNotShowUI(true);
- cardEffects.Add(addAssemblyConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- AssemblyCondition GetAssembly(CardSource cardSource)
- {
- if (cardSource == card)
- {
- AssemblyConditionElement element = new AssemblyConditionElement(CanSelectCardCondition, "4 [Negamon]");
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.Owner == card.Owner)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.ContainsCardName("Negamon"))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- List<AssemblyConditionElement> elements = new List<AssemblyConditionElement>();
- for (int i = 0; i < 4; i++)
- {
- elements.Add(element);
- }
- AssemblyCondition assemblyCondition = new AssemblyCondition(elements, null, 3);
- return assemblyCondition;
- }
- return null;
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Abbadomon Core]", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] If there are 4 or more total [Negamon] in your trash and your Digimon's digivolution cards, you may play 1 [Abbadomon Core] from your hand or trash to your empty breeding area without paying the cost.";
- }
- int NegamonAmount()
- {
- int value = 0;
- value += CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, IsNegamon);
- foreach (Permanent perm in card.Owner.GetBattleAreaDigimons())
- {
- value += perm.DigivolutionCards.Count(IsNegamon);
- }
- return value;
- }
- bool IsNegamon(CardSource source)
- {
- return source.EqualsCardName("Negamon");
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.EqualsCardName("Abbadomon Core"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Hand, isBreedingArea: true))
- {
- return true;
- }
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Trash, isBreedingArea: true))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- NegamonAmount() >= 4;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you play a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (fromHand)
- {
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- int maxCount = 1;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
- if (!fromHand)
- {
- root = SelectCardEffect.Root.Trash;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true, isBreedingArea: true));
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Abbadomon Core]", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] If there are 4 or more total [Negamon] in your trash and your Digimon's digivolution cards, you may play 1 [Abbadomon Core] from your hand or trash to your empty breeding area without paying the cost.";
- }
- int NegamonAmount()
- {
- int value = 0;
- value += CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, IsNegamon);
- foreach (Permanent perm in card.Owner.GetBattleAreaDigimons())
- {
- value += perm.DigivolutionCards.Count(IsNegamon);
- }
- return value;
- }
- bool IsNegamon(CardSource source)
- {
- return source.EqualsCardName("Negamon");
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.EqualsCardName("Abbadomon Core"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Hand, isBreedingArea: true))
- {
- return true;
- }
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Trash, isBreedingArea: true))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- NegamonAmount() >= 4;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you play a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (fromHand)
- {
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- int maxCount = 1;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
- if (!fromHand)
- {
- root = SelectCardEffect.Root.Trash;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true, isBreedingArea: true));
- }
- }
- }
- #endregion
- #region End of All Turns
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("By placing 1 digimon as top source, delete opponents digimon of same level", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("EOT_EX9-055");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of All Turns] [Once Per Turn] By placing 1 level 6 or lower Digimon card with [Negamon] in its text from your trash as this Digimon's top digivolution card, delete 1 of your opponent's Digimon with the same level as the placed card.";
- }
- bool CanSelectTuckedTarget(CardSource source)
- {
- return source.IsDigimon &&
- source.HasLevel && source.Level <= 6 &&
- source.HasText("Negamon");
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectTuckedTarget);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool placed = false;
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectTuckedTarget,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to place in Digivolution cards.", "The opponent is selecting 1 card to place in Digivolution cards.");
- selectHandEffect.SetNotShowCard();
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- if (!card.PermanentOfThisCard().IsToken)
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsTop(selectedCards, activateClass));
- placed = true;
- }
- }
- if (placed)
- {
- bool CanSelectOpponentsDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) &&
- permanent.TopCard.HasLevel && permanent.TopCard.Level <= selectedCards[0].Level;
- }
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectOpponentsDigimon))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectOpponentsDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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