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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Gaiamon
- namespace DCGO.CardEffects.AD1
- {
- public class AD1_005 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Static Effects
- #region Alternative Digivolution Condition - Ult.
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsTraits("Ult.");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region App Fusion (Globemon & Charismon)
- if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.AddAppfuseMethodByName(new List<string>() { "Globemon", "Charismon" }, card));
- #endregion
- #region Blast Digivolve
- if (timing == EffectTiming.OnCounterTiming) cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
- #endregion
- #region Security A. +1
- if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null));
- #endregion
- #region Blocker
- if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- #endregion
- #region Link +1
- if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.ChangeSelfLinkMaxStaticEffect(1, false, card, null));
- #endregion
- #endregion
- #region Shared OP / WD / WA
- string SharedHashString = "AD1_005_OP_WD_WA";
- string SharedEffectName = "You may link up to 2 cards from hand or digivolution cards. Then you may delete 1 Digimon with equal or less DP than this Digimon.";
- string SharedEffectDescription(string tag)
- => $"[{tag}] [Once Per Turn] You may link up to 2 [Social], [Navi] or [Tool] trait cards from your hand or this Digimon’s digivolution cards to this Digimon without paying the cost. Then, you may delete 1 of your opponent’s Digimon with as much or less DP as this Digimon.";
- bool SharedCanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && (CardEffectCommons.HasMatchConditionOwnersHand(card, IsProperTraitCard)
- || card.PermanentOfThisCard().DigivolutionCards.Any(IsProperTraitCard)
- || CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsWeakerOpponentsDigimon));
- }
- bool IsProperTraitCard(CardSource cardSource)
- {
- return (cardSource.EqualsTraits("Social")
- || cardSource.EqualsTraits("Navi")
- || cardSource.EqualsTraits("Tool"))
- && cardSource.CanLinkToTargetPermanent(card.PermanentOfThisCard(), false);
- }
- bool IsWeakerOpponentsDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && permanent.HasDP
- && permanent.DP <= card.PermanentOfThisCard().DP;
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- #region Link 2 cards
- Permanent thisPermanent = card.PermanentOfThisCard();
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- while (selectedCards.Count < 2)
- {
- List<CardSource> validHandCards = card.Owner.HandCards.Filter(IsProperTraitCard).Except(selectedCards).ToList();
- List<CardSource> validDigivolutionCards = thisPermanent.DigivolutionCards.Filter(IsProperTraitCard).Except(selectedCards).ToList();
- int validHandCardCount = validHandCards.Count;
- int validDigivolutionCardCount = validDigivolutionCards.Count;
- if (validHandCardCount + validDigivolutionCardCount <= 0)//No cards left to pick
- {
- goto END_LOOP;
- }
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
- if (validHandCardCount > 0)
- {
- selectionElements.Add(new (message: $"Link from Hand", value : 1, spriteIndex: 0));
- }
- if (validDigivolutionCardCount > 0)
- {
- selectionElements.Add(new (message: $"Link from Digivolution Cards", value : 2, spriteIndex: 0));
- }
- selectionElements.Add( new (message: (selectedCards.Count == 0 ? $"Don't link" : $"Finish Linking"), value: 3, spriteIndex: 1));
- string selectPlayerMessage = "From which area will you link a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- switch (GManager.instance.userSelectionManager.SelectedIntValue)
- {
- case 1: // From Hand
- {
- int maxCount = Math.Min(2-selectedCards.Count, validHandCardCount);
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: cardSource => validHandCards.Contains(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: true,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage($"Select up to {maxCount} cards to link.", "The opponent is selecting cards to link.");
- yield return StartCoroutine(selectHandEffect.Activate());
- break;
- }
- case 2: // From Digivolution Cards
- {
- int maxCount = Math.Min(2-selectedCards.Count, validDigivolutionCardCount);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: cardSource => validDigivolutionCards.Contains(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to link.",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.DigivolutionCards,
- customRootCardList: thisPermanent.DigivolutionCards,
- canLookReverseCard: false,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage($"Select up to {maxCount} cards to link.", "The opponent is selecting cards to link.");
- yield return StartCoroutine(selectCardEffect.Activate());
- break;
- }
- default:
- goto END_LOOP;
- }
- }
- END_LOOP:;
- foreach(CardSource linkCard in selectedCards)
- {
- yield return ContinuousController.instance.StartCoroutine(thisPermanent.AddLinkCard(linkCard, activateClass));
- }
- #endregion
- #region Delete 1 Digimon
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsWeakerOpponentsDigimon))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsWeakerOpponentsDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- #endregion
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("On Play"));
- activateClass.SetHashString(SharedHashString);
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("When Digivolving"));
- activateClass.SetHashString(SharedHashString);
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- #region When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("When Attacking"));
- activateClass.SetHashString(SharedHashString);
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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