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- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT13
- {
- public class BT13_059 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass();
- addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card);
- addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress);
- addJogressConditionClass.SetNotShowUI(true);
- cardEffects.Add(addJogressConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- JogressCondition GetJogress(CardSource cardSource)
- {
- if (cardSource == card)
- {
- bool PermanentCondition1(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (permanent.TopCard.Owner == card.Owner)
- {
- if (permanent.IsDigimon)
- {
- if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Green))
- {
- if (permanent.Levels_ForJogress(card).Contains(6))
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- return false;
- }
- bool PermanentCondition2(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (permanent.TopCard.Owner == card.Owner)
- {
- if (permanent.IsDigimon)
- {
- if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Blue))
- {
- if (permanent.Levels_ForJogress(card).Contains(6))
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- return false;
- }
- JogressConditionElement[] elements = new JogressConditionElement[]
- {
- new JogressConditionElement(PermanentCondition1, "a level 6 green Digimon"),
- new JogressConditionElement(PermanentCondition2, "a level 6 blue Digimon"),
- };
- JogressCondition jogressCondition = new JogressCondition(elements, 0);
- return jogressCondition;
- }
- return null;
- }
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend 1 Digimon and it can't unsuspend", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Suspend 1 of your opponent's Digimon. That Digimon doesn't unsuspend during your opponent's next unsuspend phase.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
- {
- foreach (Permanent selectedPermanent in permanents)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendNextActivePhase(
- targetPermanent: selectedPermanent,
- activateClass: activateClass
- ));
- }
- }
- }
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend 1 Digimon and it can't unsuspend", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Suspend 1 of your opponent's Digimon. That Digimon doesn't unsuspend during your opponent's next unsuspend phase.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
- {
- foreach (Permanent selectedPermanent in permanents)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendNextActivePhase(
- targetPermanent: selectedPermanent,
- activateClass: activateClass
- ));
- }
- }
- }
- }
- if (timing == EffectTiming.OnTappedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Choose 1 effect", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("SelectEffects_BT13_059");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns][Once Per Turn] When an opponent's Digimon becomes suspended, you may activate 1 of the effects below. - Suspend 1 of your opponent's Digimon. - Unsuspend 1 of your Digimon.";
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"Suspend 1 Digimon", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"Unsuspend 1 Digimon", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "Which effect will you activate?";
- string notSelectPlayerMessage = "The opponent is choosing which effect to activate.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool doSuspend = GManager.instance.userSelectionManager.SelectedBoolValue;
- if (doSuspend)
- {
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- else
- {
- bool CanSelectPermanentCondition1(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition1,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.UnTap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- }
- return cardEffects;
- }
- }
- }
|