BT13_089.cs 16 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.BT13
  6. {
  7. public class BT13_089 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. if (timing == EffectTiming.OnEndTurn)
  13. {
  14. ActivateClass activateClass = new ActivateClass();
  15. activateClass.SetUpICardEffect("Delete this Digimon to play 1 [Ravemon] from trash at the end of opponent's turn", CanUseCondition, card);
  16. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  17. cardEffects.Add(activateClass);
  18. string EffectDiscription()
  19. {
  20. return " [End of Your Turn] By deleting this Digimon that has a digivolution card with [Bird] or [Avian] in one of its traits, at the end of your opponent's turn, you may play 1 [Ravemon] from your trash without paying the cost.";
  21. }
  22. bool CanSelectCardCondition(CardSource cardSource)
  23. {
  24. if (cardSource != null)
  25. {
  26. if (cardSource.IsDigimon)
  27. {
  28. if (cardSource.Owner == card.Owner)
  29. {
  30. if (cardSource.CardNames.Contains("Ravemon"))
  31. {
  32. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  33. {
  34. return true;
  35. }
  36. }
  37. }
  38. }
  39. }
  40. return false;
  41. }
  42. bool CanUseCondition(Hashtable hashtable)
  43. {
  44. if (CardEffectCommons.IsExistOnBattleArea(card))
  45. {
  46. if (CardEffectCommons.IsOwnerTurn(card))
  47. {
  48. return true;
  49. }
  50. }
  51. return false;
  52. }
  53. bool CanActivateCondition(Hashtable hashtable)
  54. {
  55. if (CardEffectCommons.IsExistOnBattleArea(card))
  56. {
  57. if (card.PermanentOfThisCard().DigivolutionCards.Count(cardSource => cardSource.HasBirdTraits) >= 1)
  58. {
  59. if (card.PermanentOfThisCard().CanBeDestroyedBySkill(activateClass))
  60. {
  61. return true;
  62. }
  63. }
  64. }
  65. return false;
  66. }
  67. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  68. {
  69. if (CardEffectCommons.IsExistOnBattleArea(card))
  70. {
  71. if (card.PermanentOfThisCard().DigivolutionCards.Count(cardSource => cardSource.HasBirdTraits) >= 1)
  72. {
  73. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
  74. IEnumerator SuccessProcess()
  75. {
  76. ActivateClass activateClass1 = new ActivateClass();
  77. activateClass1.SetUpICardEffect("Play 1 [Ravemon] from trash", CanUseCondition1, card);
  78. activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, true, "");
  79. CardEffectCommons.AddEffectToPlayer(effectDuration: EffectDuration.UntilOpponentTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.OnEndTurn);
  80. bool CanUseCondition1(Hashtable hashtable)
  81. {
  82. return CardEffectCommons.IsOpponentTurn(card);
  83. }
  84. bool CanActivateCondition1(Hashtable hashtable)
  85. {
  86. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  87. {
  88. return true;
  89. }
  90. return false;
  91. }
  92. IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
  93. {
  94. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  95. {
  96. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  97. List<CardSource> selectedCards = new List<CardSource>();
  98. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  99. selectCardEffect.SetUp(
  100. canTargetCondition: CanSelectCardCondition,
  101. canTargetCondition_ByPreSelecetedList: null,
  102. canEndSelectCondition: null,
  103. canNoSelect: () => true,
  104. selectCardCoroutine: SelectCardCoroutine,
  105. afterSelectCardCoroutine: null,
  106. message: "Select 1 [Ravemon] to play.",
  107. maxCount: maxCount,
  108. canEndNotMax: false,
  109. isShowOpponent: true,
  110. mode: SelectCardEffect.Mode.Custom,
  111. root: SelectCardEffect.Root.Trash,
  112. customRootCardList: null,
  113. canLookReverseCard: true,
  114. selectPlayer: card.Owner,
  115. cardEffect: activateClass1);
  116. selectCardEffect.SetUpCustomMessage("Select 1 [Ravemon] to play.", "The opponent is selecting 1 [Ravemon] to play.");
  117. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  118. yield return StartCoroutine(selectCardEffect.Activate());
  119. IEnumerator SelectCardCoroutine(CardSource cardSource)
  120. {
  121. selectedCards.Add(cardSource);
  122. yield return null;
  123. }
  124. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  125. }
  126. }
  127. yield return null;
  128. }
  129. }
  130. }
  131. }
  132. }
  133. if (timing == EffectTiming.OnDestroyedAnyone)
  134. {
  135. ActivateClass activateClass = new ActivateClass();
  136. activateClass.SetUpICardEffect("Play 1 [Falcomon] or [Keenan Crier] from hand or trash", CanUseCondition, card);
  137. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  138. cardEffects.Add(activateClass);
  139. string EffectDiscription()
  140. {
  141. return "[On Deletion] You may play 1 [Falcomon] or [Keenan Crier] from your hand or trash without paying the cost.";
  142. }
  143. bool CanSelectCardCondition(CardSource cardSource)
  144. {
  145. if (cardSource != null)
  146. {
  147. if (cardSource.Owner == card.Owner)
  148. {
  149. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  150. {
  151. if (cardSource.CardNames.Contains("Falcomon"))
  152. {
  153. return true;
  154. }
  155. if (cardSource.CardNames.Contains("Keenan Crier"))
  156. {
  157. return true;
  158. }
  159. if (cardSource.CardNames.Contains("KeenanCrier"))
  160. {
  161. return true;
  162. }
  163. }
  164. }
  165. }
  166. return false;
  167. }
  168. bool CanUseCondition(Hashtable hashtable)
  169. {
  170. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  171. }
  172. bool CanActivateCondition(Hashtable hashtable)
  173. {
  174. if (CardEffectCommons.IsExistOnTrash(card))
  175. {
  176. if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
  177. {
  178. return true;
  179. }
  180. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  181. {
  182. return true;
  183. }
  184. }
  185. return false;
  186. }
  187. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  188. {
  189. bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
  190. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
  191. if (canSelectHand || canSelectTrash)
  192. {
  193. if (canSelectHand && canSelectTrash)
  194. {
  195. List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
  196. {
  197. new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
  198. new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
  199. };
  200. string selectPlayerMessage = "From which area do you play a card?";
  201. string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
  202. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
  203. }
  204. else
  205. {
  206. GManager.instance.userSelectionManager.SetBool(canSelectHand);
  207. }
  208. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
  209. bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
  210. List<CardSource> selectedCards = new List<CardSource>();
  211. IEnumerator SelectCardCoroutine(CardSource cardSource)
  212. {
  213. selectedCards.Add(cardSource);
  214. yield return null;
  215. }
  216. if (fromHand)
  217. {
  218. int maxCount = 1;
  219. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  220. selectHandEffect.SetUp(
  221. selectPlayer: card.Owner,
  222. canTargetCondition: CanSelectCardCondition,
  223. canTargetCondition_ByPreSelecetedList: null,
  224. canEndSelectCondition: null,
  225. maxCount: maxCount,
  226. canNoSelect: true,
  227. canEndNotMax: false,
  228. isShowOpponent: true,
  229. selectCardCoroutine: SelectCardCoroutine,
  230. afterSelectCardCoroutine: null,
  231. mode: SelectHandEffect.Mode.Custom,
  232. cardEffect: activateClass);
  233. selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  234. selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
  235. yield return StartCoroutine(selectHandEffect.Activate());
  236. }
  237. else
  238. {
  239. int maxCount = 1;
  240. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  241. selectCardEffect.SetUp(
  242. canTargetCondition: CanSelectCardCondition,
  243. canTargetCondition_ByPreSelecetedList: null,
  244. canEndSelectCondition: null,
  245. canNoSelect: () => true,
  246. selectCardCoroutine: SelectCardCoroutine,
  247. afterSelectCardCoroutine: null,
  248. message: "Select 1 card to play.",
  249. maxCount: maxCount,
  250. canEndNotMax: false,
  251. isShowOpponent: true,
  252. mode: SelectCardEffect.Mode.Custom,
  253. root: SelectCardEffect.Root.Trash,
  254. customRootCardList: null,
  255. canLookReverseCard: true,
  256. selectPlayer: card.Owner,
  257. cardEffect: activateClass);
  258. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  259. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  260. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  261. }
  262. SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
  263. if (!fromHand)
  264. {
  265. root = SelectCardEffect.Root.Trash;
  266. }
  267. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  268. cardSources: selectedCards,
  269. activateClass: activateClass,
  270. payCost: false,
  271. isTapped: false,
  272. root: root,
  273. activateETB: true));
  274. }
  275. }
  276. }
  277. return cardEffects;
  278. }
  279. }
  280. }