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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT18
- {
- public class BT18_096 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Ignore color requirements
- if (timing == EffectTiming.None)
- {
- IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
- ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
- ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
- cardEffects.Add(ignoreColorConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.HasMatchConditionOwnersPermanent(card,
- permanent =>
- permanent.IsDigimon &&
- permanent.TopCard.HasHybridTenWarriorsTraits);
- }
- bool CardCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- }
- #endregion
- #region Main Effect
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[Main] 1 of your Digimon or Tamers may digivolve into [Susanoomon] in the hand or trash without paying the cost. Then, by placing up to 4 of your Tamers with different colors under 1 of your [Susanoomon] as its bottom digivolution cards, gain 1 memory for each placed card.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- bool DigivolveFromPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) &&
- (permanent.IsDigimon || permanent.IsTamer) &&
- (card.Owner.HandCards.Where(DigivolveToCardCondition).Any(cardSource =>
- cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass)) ||
- card.Owner.TrashCards.Where(DigivolveToCardCondition).Any(cardSource =>
- cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass)));
- }
- bool DigivolveToCardCondition(CardSource cardSource)
- {
- return cardSource.EqualsCardName("Susanoomon");
- }
- bool CanSelectOwnTamerPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.IsTamer;
- }
- bool CanSelectSusanoomonPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.TopCard.EqualsCardName("Susanoomon");
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- // Digivolve into Susanoomon
- if (CardEffectCommons.HasMatchConditionPermanent(DigivolveFromPermanentCondition))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: DigivolveFromPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.",
- "The opponent is selecting 1 Digimon that will digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, DigivolveToCardCondition);
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, DigivolveToCardCondition);
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
- {
- new(message: "From hand", value: true, spriteIndex: 0),
- new(message: "From trash", value: false, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you digivolve?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to digivolve.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: selectedPermanent,
- cardCondition: DigivolveToCardCondition,
- payCost: false,
- reduceCostTuple: null,
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: fromHand,
- activateClass: activateClass,
- successProcess: null));
- }
- }
- }
- // Place Tamers
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectSusanoomonPermanentCondition) &&
- CardEffectCommons.HasMatchConditionPermanent(CanSelectOwnTamerPermanentCondition))
- {
- Permanent susanoomonPermanent = null;
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectSusanoomonPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine1,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 of your Susanoomon.",
- "The opponent is selecting 1 of their Susanoomon.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine1(Permanent selectedPermanent)
- {
- susanoomonPermanent = selectedPermanent;
- yield return null;
- }
- if (susanoomonPermanent != null)
- {
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectOwnTamerPermanentCondition,
- canTargetCondition_ByPreSelecetedList: CanTargetConditionByPreSelectedList,
- canEndSelectCondition: CanEndSelectCondition,
- maxCount: Math.Min(4, CardEffectCommons.MatchConditionPermanentCount(CanSelectOwnTamerPermanentCondition)),
- canNoSelect: true,
- canEndNotMax: true,
- selectPermanentCoroutine: SelectPermanentCoroutine2,
- afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select up to 4 of your Tamers with different colors to place on bottom of digivolution cards of your Susanoomon.",
- "The opponent is selecting up to 4 of your Tamers with different colors to place on bottom of digivolution cards of your Susanoomon.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- bool CanTargetConditionByPreSelectedList(List<Permanent> permanents, Permanent permanent)
- {
- List<Permanent> concat = permanents.Concat(new List<Permanent>() { permanent }).ToList();
- return Combinations.GetDifferenetColorCardCount(concat.Map(permanent1 => permanent1.TopCard)) >=
- concat.Count;
- }
- bool CanEndSelectCondition(List<Permanent> permanents)
- {
- return permanents.Count > 0 && Combinations.GetDifferenetColorCardCount(
- permanents.Map(permanent1 => permanent1.TopCard)) >= permanents.Count;
- }
- IEnumerator SelectPermanentCoroutine2(Permanent selectedPermanent)
- {
- yield return ContinuousController.instance.StartCoroutine(new IPlacePermanentToDigivolutionCards(
- new List<Permanent[]> { new[] { selectedPermanent, susanoomonPermanent } }, false,
- activateClass).PlacePermanentToDigivolutionCards());
- }
- IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
- {
- yield return ContinuousController.instance.StartCoroutine(
- card.Owner.AddMemory(permanents.Count, activateClass));
- }
- }
- }
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Play 1 Tamer card with an inherited effect from hand or trash and add this card to hand",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[Security] You may play 1 Tamer card with an inherited effect from your hand or trash without paying the cost. Then, add this card to the hand.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- return cardSource.IsTamer && cardSource.HasInheritedEffect;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
- {
- new(message: "From hand", value: true, spriteIndex: 0),
- new(message: "From trash", value: false, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you play a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
- if (!fromHand)
- {
- root = SelectCardEffect.Root.Trash;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root,
- activateETB: true));
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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