BT19_066.cs 4.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT19
  4. {
  5. public class BT19_066 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. #region Digivolution Condition
  11. if (timing == EffectTiming.None)
  12. {
  13. bool PermanentCondition(Permanent targetPermanent)
  14. {
  15. return targetPermanent.TopCard.EqualsCardName("Pagumon");
  16. }
  17. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition,
  18. digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
  19. }
  20. #endregion
  21. #region On Play
  22. if (timing == EffectTiming.OnEnterFieldAnyone)
  23. {
  24. ActivateClass activateClass = new ActivateClass();
  25. activateClass.SetUpICardEffect("Trash 1 [Composite]/[Wicked God], <Draw 2>", CanUseCondition, card);
  26. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
  27. cardEffects.Add(activateClass);
  28. string EffectDescription()
  29. {
  30. return "[On Play] By trashing 1 card with the [Composite]/[Wicked God] trait in your hand, <Draw 2>.";
  31. }
  32. bool CanUseCondition(Hashtable hashtable)
  33. {
  34. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  35. }
  36. bool HasCompositeInTrait(CardSource cardSource)
  37. {
  38. return cardSource.ContainsTraits("Composite") ||
  39. cardSource.ContainsTraits("Wicked God");
  40. }
  41. bool CanActivateCondition(Hashtable hashtable)
  42. {
  43. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  44. CardEffectCommons.HasMatchConditionOwnersHand(card, HasCompositeInTrait);
  45. }
  46. IEnumerator ActivateCoroutine(Hashtable hashtable)
  47. {
  48. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  49. selectHandEffect.SetUp(
  50. canTargetCondition: HasCompositeInTrait,
  51. canTargetCondition_ByPreSelecetedList: null,
  52. canEndSelectCondition: null,
  53. canNoSelect: true,
  54. selectCardCoroutine: null,
  55. afterSelectCardCoroutine: AfterSelectCardCoroutine,
  56. maxCount: 1,
  57. canEndNotMax: false,
  58. isShowOpponent: true,
  59. mode: SelectHandEffect.Mode.Discard,
  60. selectPlayer: card.Owner,
  61. cardEffect: activateClass);
  62. selectHandEffect.SetUpCustomMessage("Select 1 card with [Composite]/[Wicked God] trait to discard.",
  63. "The opponent is selecting 1 card with [Composite]/[Wicked God] trait to discard.");
  64. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  65. IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
  66. {
  67. if (cardSources.Count > 0)
  68. yield return ContinuousController.instance.StartCoroutine(
  69. new DrawClass(card.Owner, 2, activateClass).Draw());
  70. }
  71. }
  72. }
  73. #endregion
  74. #region Blocker - ESS
  75. if (timing == EffectTiming.None)
  76. {
  77. cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: true, card: card, condition: null));
  78. }
  79. #endregion
  80. return cardEffects;
  81. }
  82. }
  83. }