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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT19
- {
- public class BT19_077 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Main
- if (timing == EffectTiming.OnDeclaration)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Your Digimon digivolves", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] By suspending this Digimon, 1 of your Digimon may digivolve into a Digimon card in the hand with the digivolution cost reduced by 2.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- foreach (CardSource cardSource in card.Owner.HandCards)
- {
- if (CanSelectCardCondition(cardSource))
- {
- if (cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanActivateSuspendCostEffect(card))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.", "The opponent is selecting 1 Digimon that will digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: selectedPermanent,
- cardCondition: CanSelectCardCondition,
- payCost: true,
- reduceCostTuple: (reduceCost: 2, reduceCostCardCondition: null),
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: true,
- activateClass: activateClass,
- successProcess: null));
- }
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.CanNotBlockStaticSelfEffect(
- attackerCondition: null,
- isInheritedEffect: false,
- card: card,
- condition: () => true,
- effectName: "Can't Block"));
- cardEffects.Add(CardEffectFactory.CanNotAttackSelfStaticEffect(
- defenderCondition: null,
- isInheritedEffect: false,
- card: card,
- condition: () => true,
- effectName: "Can't Attack"));
- }
- #endregion
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place on top of security", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Deletion] Place this card on top of your security stack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletion(card, activateClass) &&
- card.Owner.CanAddSecurity(activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(card, toTop: true));
- }
- }
- #endregion
- #region Security
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Play a Digimon from hand.", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] You may play 1 Digimon card with 2000 DP or less from your hand without paying the cost.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.Owner == card.Owner)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CardDP <= 2000)
- {
- return true;
- }
- }
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, (cardSource) => CanSelectCardCondition(cardSource)))
- {
- int maxCount = Math.Min(1, card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectCardEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectHandEffect.Mode.Custom,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 Digimon with 2000 DP or less to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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