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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT20
- {
- public class BT20_015 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return (targetPermanent.TopCard.EqualsCardName("Ginryumon")) ||
- (targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.EqualsTraits("Chronicle"));
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null));
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 Digimon from your hand to your empty breeding area", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[On Play] You may play 1 [Dorumon]/[Ryudamon] from your hand to your empty breeding area without paying the cost. Then if during an attack, until the end of your opponent's turn, 1 of your Digimon gains <Security Attack +1> and gets +5000 DP.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool IsCorrectRookieCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon &&
- (cardSource.EqualsCardName("Dorumon") || cardSource.EqualsCardName("Ryudamon")) &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass,
- isBreedingArea: true);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool PlayBreedingAreaCondition()
- {
- return CardEffectCommons.HasMatchConditionOwnersHand(card, IsCorrectRookieCardCondition) &&
- card.Owner.GetBreedingAreaPermanents().Count == 0;
- }
- bool IsAttackingCondition()
- {
- return GManager.instance.attackProcess.IsAttacking;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- (PlayBreedingAreaCondition() || IsAttackingCondition());
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (PlayBreedingAreaCondition())
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsCorrectRookieCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true,
- isBreedingArea: true));
- }
- if (IsAttackingCondition())
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will get <Security Attack +1> and DP +5000.",
- "The opponent is selecting 1 Digimon that will get <Security Attack +1> and DP +5000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
- targetPermanent: selectedPermanent,
- changeValue: 1,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: selectedPermanent,
- changeValue: 5000,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 Digimon from your hand to your empty breeding area", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[When Digivolving] You may play 1 [Dorumon]/[Ryudamon] from your hand to your empty breeding area without paying the cost. Then if during an attack, until the end of your opponent's turn, 1 of your Digimon gains <Security Attack +1> and gets +5000 DP.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool IsCorrectRookieCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon &&
- (cardSource.EqualsCardName("Dorumon") || cardSource.EqualsCardName("Ryudamon")) &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass,
- isBreedingArea: true);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool PlayBreedingAreaCondition()
- {
- return CardEffectCommons.HasMatchConditionOwnersHand(card, IsCorrectRookieCardCondition) &&
- card.Owner.GetBreedingAreaPermanents().Count == 0;
- }
- bool IsAttackingCondition()
- {
- return GManager.instance.attackProcess.IsAttacking;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- (PlayBreedingAreaCondition() || IsAttackingCondition());
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (PlayBreedingAreaCondition())
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsCorrectRookieCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true,
- isBreedingArea: true));
- }
- if (IsAttackingCondition())
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will get <Security Attack +1> and DP +5000.",
- "The opponent is selecting 1 Digimon that will get <Security Attack +1> and DP +5000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
- targetPermanent: selectedPermanent,
- changeValue: 1,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: selectedPermanent,
- changeValue: 5000,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- #endregion
- #region Your Turn - ESS
- if (timing == EffectTiming.None)
- {
- DisableEffectClass invalidationClass = new DisableEffectClass();
- invalidationClass.SetUpICardEffect("Ignore Security Effect", CanUseCondition, card);
- invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition);
- invalidationClass.SetIsInheritedEffect(true);
- cardEffects.Add(invalidationClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- bool InvalidateCondition(ICardEffect cardEffect)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.IsOwnerTurn(card) &&
- cardEffect != null &&
- cardEffect.EffectSourceCard &&
- cardEffect.EffectSourceCard.IsOption &&
- cardEffect.IsSecurityEffect &&
- GManager.instance.attackProcess.AttackingPermanent == card.PermanentOfThisCard();
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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