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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- namespace DCGO.CardEffects.BT20
- {
- public class BT20_016 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region DNA Digivolve
- if (timing == EffectTiming.None)
- {
- AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass();
- addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card);
- addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress);
- addJogressConditionClass.SetNotShowUI(true);
- cardEffects.Add(addJogressConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- JogressCondition GetJogress(CardSource cardSource)
- {
- if (cardSource == card)
- {
- bool PermanentCondition1(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Red))
- {
- if (permanent.Levels_ForJogress(card).Contains(4))
- {
- return true;
- }
- }
- }
- }
- }
- return false;
- }
- bool PermanentCondition2(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Purple))
- {
- if (permanent.Levels_ForJogress(card).Contains(4))
- {
- return true;
- }
- }
- }
- }
- }
- return false;
- }
- JogressConditionElement[] elements = new JogressConditionElement[]
- {
- new JogressConditionElement(PermanentCondition1, "a level 4 red Digimon"),
- new JogressConditionElement(PermanentCondition2, "a level 4 purple Digimon"),
- };
- JogressCondition jogressCondition = new JogressCondition(elements, 0);
- return jogressCondition;
- }
- return null;
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Piercing and Digivolve into Imperialdramon Dragon Mode", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] For the turn, 1 of your Digimon gains <Piercing> (When this Digimon attacks and deletes an opponent's Digimon and survives the battle, it performs any security checks it normally would) and gets +4000 DP. Then, this Digimon may attack.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will gain Pierce and 4000DP.",
- "The opponent is selecting 1 Digimon that will gain Pierce and 4000DP.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(
- targetPermanent: permanent,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: 4000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- if (card.PermanentOfThisCard().CanAttack(activateClass))
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: card.PermanentOfThisCard(),
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("1 Digimon gains Piercing and 4000DP, then this digimon may attack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] For the turn, 1 of your Digimon gains <Piercing> (When this Digimon attacks and deletes an opponent's Digimon and survives the battle, it performs any security checks it normally would) and gets +4000 DP. Then, this Digimon may attack.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will gain Pierce and 4000DP.",
- "The opponent is selecting 1 Digimon that will gain Pierce and 4000DP.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(
- targetPermanent: permanent,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: 4000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- if (card.PermanentOfThisCard().CanAttack(activateClass))
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: card.PermanentOfThisCard(),
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("If would be deleted, DNA Digivolve", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- activateClass.SetHashString("DNA Digivolve into Imperialdramon Dragon Mode");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] When any of your [Paildramon]/[Dinobeemon] would be deleted, 2 of your Digimon may DNA digivolve into [Imperialdramon: Dragon Mode] in the hand.";
- }
- bool isPaildramonOrDinoBeemon(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.EqualsCardName("Dinobeemon") || permanent.TopCard.EqualsCardName("Paildramon"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, isPaildramonOrDinoBeemon);
- }
- bool CanSelectDNACardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CanPlayJogress(true))
- {
- if (cardSource.EqualsCardName("Imperialdramon: Dragon Mode"))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard(
- CanSelectDNACardCondition,
- payCost: true,
- isHand: true,
- activateClass
- ));
- }
- }
- #endregion
- #region InheritedEffect
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: true, card: card, condition: null));
- }
- #endregion
- return cardEffects;
- }
- }
- }
|