BT3_107.cs 4.7 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT3_107 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OptionSkill)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  17. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[Main] Trigger <De-Digivolve 1> on 1 of your opponent's Digimon. (Trash a card from the top of one of your opponent's Digimon. If it has no digivolution cards, or becomes a level 3 Digimon, you can't trash any more cards.) Then, if that Digimon's play cost is 4 or less, delete it.";
  22. }
  23. bool CanSelectPermanentCondition(Permanent permanent)
  24. {
  25. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  26. }
  27. bool CanUseCondition(Hashtable hashtable)
  28. {
  29. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  30. }
  31. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  32. {
  33. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  34. {
  35. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  36. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  37. selectPermanentEffect.SetUp(
  38. selectPlayer: card.Owner,
  39. canTargetCondition: CanSelectPermanentCondition,
  40. canTargetCondition_ByPreSelecetedList: null,
  41. canEndSelectCondition: null,
  42. maxCount: maxCount,
  43. canNoSelect: false,
  44. canEndNotMax: false,
  45. selectPermanentCoroutine: SelectPermanentCoroutine,
  46. afterSelectPermanentCoroutine: null,
  47. mode: SelectPermanentEffect.Mode.Custom,
  48. cardEffect: activateClass);
  49. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve.");
  50. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  51. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  52. {
  53. Permanent selectedPermanent = permanent;
  54. yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
  55. if (selectedPermanent.TopCard != null)
  56. {
  57. if (selectedPermanent.TopCard.GetCostItself <= 4)
  58. {
  59. if (selectedPermanent.TopCard.HasPlayCost)
  60. {
  61. yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(new List<Permanent>() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
  62. }
  63. }
  64. }
  65. }
  66. }
  67. }
  68. }
  69. if (timing == EffectTiming.SecuritySkill)
  70. {
  71. ActivateClass activateClass = new ActivateClass();
  72. activateClass.SetUpICardEffect($"Add this card to hand", CanUseCondition, card);
  73. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  74. activateClass.SetIsSecurityEffect(true);
  75. cardEffects.Add(activateClass);
  76. string EffectDiscription()
  77. {
  78. return "[Security] Add this card to its owner's hand.";
  79. }
  80. bool CanUseCondition(Hashtable hashtable)
  81. {
  82. return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
  83. }
  84. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  85. {
  86. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
  87. }
  88. }
  89. return cardEffects;
  90. }
  91. }