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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT4_098 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] 1 of your Digimon with [Hybrid] in its form gets +3000 DP, <Security Attack +1> (This Digimon checks 1 additional security card), and \"[Your Turn] When this Digimon is blocked, gain + 3 memory\" for the turn.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.CardTraits.Contains("Hybrid"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will get effects.",
- "The opponent is selecting 1 Digimon that will get effects.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: 3000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
- targetPermanent: permanent,
- changeValue: 1,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- Permanent selectedPermanent = permanent;
- if (selectedPermanent != null)
- {
- ActivateClass activateClass1 = new ActivateClass();
- activateClass1.SetUpICardEffect("Memory +3", CanUseCondition2, selectedPermanent.TopCard);
- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, true, EffectDiscription1());
- activateClass1.SetEffectSourcePermanent(selectedPermanent);
- CardEffectCommons.AddEffectToPermanent(
- targetPermanent: selectedPermanent,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- card: card,
- cardEffect: activateClass1,
- timing: EffectTiming.OnBlockAnyone
- );
- string EffectDiscription1()
- {
- return "[Your Turn] When this Digimon is blocked, gain + 3 memory";
- }
- bool CanUseCondition2(Hashtable hashtable1)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
- {
- if (CardEffectCommons.IsOwnerTurn(selectedPermanent.TopCard))
- {
- if (CardEffectCommons.CanTriggerOnAttack(hashtable1, selectedPermanent.TopCard))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition1(Hashtable hashtable1)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
- {
- if (selectedPermanent.TopCard.Owner.CanAddMemory(activateClass1))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
- {
- yield return ContinuousController.instance.StartCoroutine(selectedPermanent.TopCard.Owner.AddMemory(3, activateClass1));
- }
- }
- }
- }
- }
- }
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Security Attack +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] All of your Digimon gain <Security Attack +1> (This Digimon checks 1 additional security card) until the end of your next turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttackPlayerEffect(
- permanentCondition: PermanentCondition,
- changeValue: 1,
- effectDuration: EffectDuration.UntilOwnerTurnEnd,
- activateClass: activateClass));
- }
- }
- return cardEffects;
- }
- }
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