BT4_099.cs 3.5 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT4_099 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OptionSkill)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  17. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[Main] Trigger <Draw 2>. (Draw 2 cards from your deck.) Then, if one of your Digimon has [Greymon] or [Dramon] in its name (other than [DoruGreymon], [BurningGreymon], or[DexDoruGreymon]), delete 1 of your opponent's Digimon with 4000 DP or less.";
  22. }
  23. bool CanSelectPermanentCondition(Permanent permanent)
  24. {
  25. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  26. {
  27. if (permanent.DP <= 4000)
  28. {
  29. return true;
  30. }
  31. }
  32. return false;
  33. }
  34. bool CanUseCondition(Hashtable hashtable)
  35. {
  36. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  37. }
  38. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  39. {
  40. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 2, activateClass).Draw());
  41. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsDigimon && permanent.TopCard.HasGreymonName || permanent.TopCard.HasDramonName))
  42. {
  43. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  44. {
  45. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  46. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  47. selectPermanentEffect.SetUp(
  48. selectPlayer: card.Owner,
  49. canTargetCondition: CanSelectPermanentCondition,
  50. canTargetCondition_ByPreSelecetedList: null,
  51. canEndSelectCondition: null,
  52. maxCount: maxCount,
  53. canNoSelect: false,
  54. canEndNotMax: false,
  55. selectPermanentCoroutine: null,
  56. afterSelectPermanentCoroutine: null,
  57. mode: SelectPermanentEffect.Mode.Destroy,
  58. cardEffect: activateClass);
  59. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  60. }
  61. }
  62. }
  63. }
  64. if (timing == EffectTiming.SecuritySkill)
  65. {
  66. CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"Draw 2 and Delete 1 Digimon with 4000 DP or less");
  67. }
  68. return cardEffects;
  69. }
  70. }