BT7_044.cs 3.2 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT7_044 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnEnterFieldAnyone)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[On Play] Reveal the top 3 cards of your deck. Add 1 green level 4 Digimon card or 1 green Tamer card among them to your hand. Place the remaining cards at the bottom of your deck in any order.";
  22. }
  23. bool CanSelectCardCondition(CardSource cardSource)
  24. {
  25. if (cardSource.HasCardColor(CardColor.Green))
  26. {
  27. if (cardSource.IsDigimon)
  28. {
  29. if (cardSource.Level == 4)
  30. {
  31. if (cardSource.HasLevel)
  32. {
  33. return true;
  34. }
  35. }
  36. }
  37. if (cardSource.IsTamer)
  38. {
  39. return true;
  40. }
  41. }
  42. return false;
  43. }
  44. bool CanUseCondition(Hashtable hashtable)
  45. {
  46. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  47. }
  48. bool CanActivateCondition(Hashtable hashtable)
  49. {
  50. if (CardEffectCommons.IsExistOnBattleArea(card))
  51. {
  52. if (card.Owner.LibraryCards.Count >= 1)
  53. {
  54. return true;
  55. }
  56. }
  57. return false;
  58. }
  59. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  60. {
  61. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
  62. revealCount: 3,
  63. simplifiedSelectCardConditions:
  64. new SimplifiedSelectCardConditionClass[]
  65. {
  66. new SimplifiedSelectCardConditionClass(
  67. canTargetCondition:CanSelectCardCondition,
  68. message: "Select 1 green level 4 Digimon card or 1 green Tamer card.",
  69. mode: SelectCardEffect.Mode.AddHand,
  70. maxCount: 1,
  71. selectCardCoroutine: null),
  72. },
  73. remainingCardsPlace: RemainingCardsPlace.DeckBottom,
  74. activateClass: activateClass
  75. ));
  76. }
  77. }
  78. return cardEffects;
  79. }
  80. }