BT7_052.cs 2.8 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT7_052 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnEnterFieldAnyone)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("DP +5000", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[When Digivolving] This Digimon gets +5000 DP for the turn.";
  22. }
  23. bool CanUseCondition(Hashtable hashtable)
  24. {
  25. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  26. }
  27. bool CanActivateCondition(Hashtable hashtable)
  28. {
  29. return CardEffectCommons.IsExistOnBattleArea(card);
  30. }
  31. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  32. {
  33. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: card.PermanentOfThisCard(), changeValue: 5000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  34. }
  35. }
  36. if (timing == EffectTiming.OnDestroyedAnyone)
  37. {
  38. ActivateClass activateClass = new ActivateClass();
  39. activateClass.SetUpICardEffect("Memory +2", CanUseCondition, card);
  40. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  41. cardEffects.Add(activateClass);
  42. string EffectDiscription()
  43. {
  44. return "[On Deletion] Gain 2 memory.";
  45. }
  46. bool CanUseCondition(Hashtable hashtable)
  47. {
  48. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  49. }
  50. bool CanActivateCondition(Hashtable hashtable)
  51. {
  52. if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
  53. {
  54. if (card.Owner.CanAddMemory(activateClass))
  55. {
  56. return true;
  57. }
  58. }
  59. return false;
  60. }
  61. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  62. {
  63. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass));
  64. }
  65. }
  66. return cardEffects;
  67. }
  68. }