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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT9_043 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.CardNames.Contains("Magnadramon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Reduce DP for opponent's all Digimon and opponent's Security Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] If [Magnadramon] or [X Antibody] is in this Digimon's digivolution cards, all of your opponent's Digimon and Security Digimon get -1000 DP for the turn for each card in your security stack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Magnadramon") || cardSource.CardNames.Contains("X Antibody") || cardSource.CardNames.Contains("XAntibody")) >= 1)
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- int minusDP = 1000 * card.Owner.SecurityCards.Count;
- if (minusDP > 0)
- {
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDPPlayerEffect(
- permanentCondition: PermanentCondition,
- changeValue: -minusDP,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeSecurityDigimonCardDPPlayerEffect(
- cardCondition: cardSource => cardSource.Owner == card.Owner.Enemy,
- changeValue: -minusDP,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- if (timing == EffectTiming.OnEndAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Add a security to hand to unsuspend this Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("Unsuspend_BT9_043");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Attack][Once Per Turn] You may add the top card of your security stack to your hand to unsuspend this Digimon.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- CardSource topCard = card.Owner.SecurityCards[0];
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { topCard }, false, activateClass));
- yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
- player: card.Owner,
- refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
- activateClass).ReduceSecurity());
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- Permanent selectedPermanent = card.PermanentOfThisCard();
- yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List<Permanent>() { selectedPermanent }, activateClass).Unsuspend());
- }
- }
- }
- }
- return cardEffects;
- }
- }
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