| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132 |
- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.EX1
- {
- public class EX1_021 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- int count()
- {
- return card.Owner.HandCards.Count / 4;
- }
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Memory +{count()}", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Gain 1 memory for every 4 cards in your hand.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.CanAddMemory(activateClass))
- {
- if (count() >= 1)
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(count(), activateClass));
- }
- }
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Return 1 Digimon to deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] If you have 8 or more cards in your hand and a Tamer in play, return 1 of your opponent's Digimon with an [On Deletion] effect to the bottom of its owner's deck. Trash all of the digivolution cards of that Digimon.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.HasOnDeletionEffect)
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsTamer))
- {
- if (card.Owner.HandCards.Count >= 8)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.PutLibraryBottom,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- return cardEffects;
- }
- }
- }
|