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- using System.Collections;
- using System.Collections.Generic;
- using System;
- // Belphemon: Sleep Mode
- namespace DCGO.CardEffects.EX10
- {
- public class EX10_021 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Digivolution Requirements
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Belphemon: Rage Mode");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 card from trash to digivolution cards so that this Digimon gets effects", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] By placing 1 [Belphemon: Rage Mode] from your trash as this Digimon's top digivolution card, until the end of your opponent's turn, this Digimon can't attack and isn't affected by your opponent's effects.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardNames.Contains("Belphemon: Rage Mode"))
- {
- return true;
- }
- if (cardSource.CardNames.Contains("Belphemon:RageMode"))
- {
- return true;
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (!card.PermanentOfThisCard().IsToken)
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- bool added = false;
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to place on bottom of digivolution cards.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
- selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsTop(selectedCards, activateClass));
- added = true;
- }
- }
- if (added)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotAttack(
- targetPermanent: card.PermanentOfThisCard(),
- defenderCondition: null,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't Attack"));
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- Permanent selectedPermanent = card.PermanentOfThisCard();
- if (selectedPermanent != null)
- {
- CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass();
- canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's effect", CanUseCondition1, card);
- canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition);
- selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => canNotAffectedClass);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(selectedPermanent));
- bool CanUseCondition1(Hashtable hashtable)
- {
- if (selectedPermanent.TopCard != null)
- {
- return true;
- }
- return false;
- }
- bool CardCondition(CardSource cardSource)
- {
- if (selectedPermanent.TopCard != null)
- {
- if (selectedPermanent.TopCard.Owner.GetBattleAreaPermanents().Contains(selectedPermanent))
- {
- if (cardSource == selectedPermanent.TopCard)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool SkillCondition(ICardEffect cardEffect)
- {
- if (cardEffect != null)
- {
- if (cardEffect.EffectSourceCard != null)
- {
- if (cardEffect.EffectSourceCard.Owner == card.Owner.Enemy)
- {
- return true;
- }
- }
- }
- return false;
- }
- }
- }
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 card from trash to digivolution cards so that this Digimon gets effects", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] By placing 1 [Belphemon: Rage Mode] from your trash as this Digimon's top digivolution card, until the end of your opponent's turn, this Digimon can't attack and isn't affected by your opponent's effects.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardNames.Contains("Belphemon: Rage Mode"))
- {
- return true;
- }
- if (cardSource.CardNames.Contains("Belphemon:RageMode"))
- {
- return true;
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (!card.PermanentOfThisCard().IsToken)
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- bool added = false;
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to place on bottom of digivolution cards.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
- selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsTop(selectedCards, activateClass));
- added = true;
- }
- }
- if (added)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotAttack(
- targetPermanent: card.PermanentOfThisCard(),
- defenderCondition: null,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't Attack"));
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- Permanent selectedPermanent = card.PermanentOfThisCard();
- if (selectedPermanent != null)
- {
- CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass();
- canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's effect", CanUseCondition1, card);
- canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition);
- selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => canNotAffectedClass);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(selectedPermanent));
- bool CanUseCondition1(Hashtable hashtable)
- {
- if (selectedPermanent.TopCard != null)
- {
- return true;
- }
- return false;
- }
- bool CardCondition(CardSource cardSource)
- {
- if (selectedPermanent.TopCard != null)
- {
- if (selectedPermanent.TopCard.Owner.GetBattleAreaPermanents().Contains(selectedPermanent))
- {
- if (cardSource == selectedPermanent.TopCard)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool SkillCondition(ICardEffect cardEffect)
- {
- if (cardEffect != null)
- {
- if (cardEffect.EffectSourceCard != null)
- {
- if (cardEffect.EffectSourceCard.Owner == card.Owner.Enemy)
- {
- return true;
- }
- }
- }
- return false;
- }
- }
- }
- }
- }
- }
- }
- #endregion
- #region Opponent's Turn - OPT
- if (timing == EffectTiming.OnTappedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash 2, Suspend 2", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("AT_EX10-021");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Opponent's Turn] [Once Per Turn] When any of your opponent's Digimon suspend, by trashing 2 cards in your hand, suspend 2 of their Digimon or Tamers.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.IsOpponentTurn(card) &&
- CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, OpponentsDigimon);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- card.Owner.HandCards.Count >= 2;
- }
- bool OpponentsDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) &&
- (permanent.IsDigimon || permanent.IsTamer);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- int discardCount = 2;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: (cardSource) => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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