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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System;
- using System.Diagnostics;
- namespace DCGO.CardEffects.EX10
- {
- public class EX10_061 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Digivolution Requirements
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasDarkMastersTrait &&
- targetPermanent.TopCard.IsLevel6;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 5, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Cost Reduction
- #region Before Pay Cost - Condition Effect
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Placing 1 [Dark Masters] to get Play Cost -4", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetHashString("PlayCost-_EX10-061");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "When this card would be played, by placing 1 of each face-up [Dark Masters] trait card with different names from your security stack under this card, reduce the play cost by 4 for each card placed.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon &&
- !cardSource.IsFlipped &&
- cardSource.HasDarkMastersTrait;
- }
- bool CardCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool CanNoSelect(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- if (cardSource.PayingCost(SelectCardEffect.Root.Trash, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- if (cardSource.PayingCost(SelectCardEffect.Root.DigivolutionCards, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- if (cardSource.PayingCost(SelectCardEffect.Root.Security, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- if (cardSource.PayingCost(SelectCardEffect.Root.Library, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- }
- return true;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.HasMatchConditionOwnersSecurity(card, CanSelectCardCondition, false);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- List<CardSource> digivolutionCards = new List<CardSource>();
- bool CanSelectSecurityCardCondition(CardSource cardSource)
- {
- if (CanSelectCardCondition(cardSource))
- {
- if (digivolutionCards.Count((filteredCard) => filteredCard.CardNames.Contains(cardSource.CardNames[0])) == 0)
- {
- return true;
- }
- }
- return false;
- }
- if (CardEffectCommons.HasMatchConditionOwnersSecurity(card, CanSelectSecurityCardCondition, false))
- {
- bool noSelect = CanNoSelect(CardEffectCommons.GetCardFromHashtable(_hashtable));
- List<CardSource> selectedCards = new List<CardSource>();
- List<string> cardNames = card.Owner.SecurityCards.Filter(CanSelectSecurityCardCondition)
- .Map(cardSource1 => cardSource1.CardNames)
- .Flat()
- .Distinct()
- .ToList();
- int maxCount = Math.Min(4, cardNames.Count);
- if (maxCount >= 1)
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectSecurityCardCondition,
- canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
- canEndSelectCondition: CanEndSelectCondition,
- canNoSelect: () => noSelect,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to place in Digivolution cards.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Security,
- customRootCardList: null,
- canLookReverseCard: false,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
- {
- List<string> cardNames = new List<string>();
- foreach (CardSource cardSource1 in cardSources)
- {
- if (!cardNames.Contains(cardSource1.CardNames[0]))
- {
- cardNames.Add(cardSource1.CardNames[0]);
- }
- }
- foreach (CardSource cardSource1 in digivolutionCards)
- {
- if (!cardNames.Contains(cardSource1.CardNames[0]))
- {
- cardNames.Add(cardSource1.CardNames[0]);
- }
- }
- if (cardNames.Contains(cardSource.CardNames[0]))
- {
- return false;
- }
- return true;
- }
- bool CanEndSelectCondition(List<CardSource> cardSources)
- {
- List<string> cardNames = new List<string>();
- foreach (CardSource cardSource1 in cardSources)
- {
- if (!cardNames.Contains(cardSource1.CardNames[0]))
- {
- cardNames.Add(cardSource1.CardNames[0]);
- }
- }
- foreach (CardSource cardSource1 in digivolutionCards)
- {
- if (!cardNames.Contains(cardSource1.CardNames[0]))
- {
- cardNames.Add(cardSource1.CardNames[0]);
- }
- }
- if (cardNames.Count != cardSources.Count + digivolutionCards.Count)
- {
- return false;
- }
- return true;
- }
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- digivolutionCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- GManager.instance.GetComponent<SelectDigiXrosClass>().AddDigivolutionCardInfos(new AddDigivolutionCardsInfo(activateClass, selectedCards));
- yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
- player: card.Owner,
- refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
- cardEffect: activateClass).ReduceSecurity());
- yield return ContinuousController.instance.StartCoroutine(AfterSelectCardCoroutine(selectedCards));
- }
- }
- }
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (card.Owner.CanReduceCost(null, card))
- {
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- }
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- Cost -= cardSources.Count * 4;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- yield return null;
- }
- }
- }
- #endregion
- #region Reduce Play Cost - Not Shown
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon &&
- !cardSource.IsFlipped &&
- cardSource.EqualsTraits("Dark Masters");
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Placing 1 [Dark Masters] to get Play Cost -4");
-
- if (activateClass != null)
- {
- return CardEffectCommons.HasMatchConditionOwnersSecurity(card, CanSelectCardCondition, false);
- }
- return false;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- List<CardSource> securitySources = card.Owner.SecurityCards.Filter(CanSelectCardCondition);
- int targetCount = (from securityCard in securitySources select securityCard.CardNames).Distinct().Count();
- Cost -= targetCount * 4;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource == card)
- {
- return true;
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- #endregion
- #endregion
- #region Shared OP / WD
- string SharedEffectName = "Play 1 [Dark Masters] from sources, give <Rush>, Delete them at end of turn";
- string SharedEffectDescription(string tag)
- => $"[{tag}] You may play 1 of each [Dark Masters] trait card with different names from this Digimon's digivolution cards without paying the costs. Then, all of your [Dark Masters] trait Digimon gain <Rush> for the turn. At turn end, delete the Digimon this effect played.";
- bool SharedCanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- bool CanPlayDarkMaster(CardSource cardSource, ActivateClass activateClass)
- {
- return cardSource.IsDigimon &&
- cardSource.EqualsTraits("Dark Masters") &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root:SelectCardEffect.Root.DigivolutionCards);
- }
- bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
- {
- List<string> cardNames = GetNamesList(cardSources);
- foreach (string name in cardNames)
- {
- if (cardSource.CardNames.Contains(name))
- return false;
- }
- return true;
- }
- List<string> GetNamesList(List<CardSource> cardSources)
- {
- List<string> cardNames = new List<string>();
- foreach (CardSource cardName in cardSources)
- {
- foreach (string name in cardName.CardNames)
- {
- if (!cardNames.Contains(name))
- {
- cardNames.Add(name);
- }
- }
- }
- return cardNames;
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- Permanent selectedPermanent = card.PermanentOfThisCard();
- if (selectedPermanent.DigivolutionCards.Count(cardSource => CanPlayDarkMaster(cardSource, activateClass)) >= 1)
- {
- int maxCount = Math.Min(4, selectedPermanent.DigivolutionCards.Count(cardSource => CanPlayDarkMaster(cardSource, activateClass)));
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: cardSource => CanPlayDarkMaster(cardSource, activateClass),
- canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 digivolution card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: selectedPermanent.DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.", "The opponent is selecting 1 digivolution card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.DigivolutionCards,
- activateETB: true));
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.TopCard.EqualsTraits("Dark Masters");
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRushPlayerEffect(
- permanentCondition: PermanentCondition,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- #region Delete Digimon Played
- List<Permanent> playedPermanents = selectedCards.Map(cardSource => cardSource.PermanentOfThisCard());
- ActivateClass activateClass1 = new ActivateClass();
- Func<EffectTiming, ICardEffect> cardEffectFunction = GetCardEffect;
- activateClass1.SetUpICardEffect("Delete the played Digimon", CanUseCondition2, card);
- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDescription1());
- activateClass1.SetIsDigimonEffect(true);
- card.Owner.PermanentEffects.Add(cardEffectFunction);
- foreach(Permanent playedPermanent in playedPermanents)
- {
- if (!playedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(playedPermanent));
- }
- }
- string EffectDescription1()
- {
- return "[End of Your Turn] Delete the Digimon that were played by Apocalymon.";
- }
- bool CanUseCondition2(Hashtable hashtable1)
- {
- return true;
- }
- bool CanActivateCondition1(Hashtable hashtable1)
- {
- return true;
- }
- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
- {
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(
- playedPermanents,
- CardEffectCommons.CardEffectHashtable(activateClass1)).Destroy());
-
- playedPermanents = playedPermanents.Filter(permanent => CardEffectCommons.IsPermanentExistsOnBattleArea(permanent));
- if (playedPermanents.Count() <= 0)//Remove effect from activating every turn once all permanents deleted
- {
- card.Owner.PermanentEffects.Remove(cardEffectFunction);
- }
- }
- ICardEffect GetCardEffect(EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnEndTurn)
- {
- return activateClass1;
- }
- return null;
- }
- #endregion
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|