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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Frigimon
- namespace DCGO.CardEffects.EX11
- {
- public class EX11_015 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsTraits("Ice-Snow") && targetPermanent.TopCard.IsLevel3;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Suzune Kazuki] from hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[When Digivolving] If you have 1 or fewer Tamers, you may play 1 [Suzune Kazuki] from your hand without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)
- && CardEffectCommons.IsExistOnBattleArea(card);
- }
- bool IsTamerCardCondition(CardSource cardSource)
- {
- return cardSource.IsTamer
- && cardSource.EqualsCardName("Suzune Kazuki")
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.HasMatchConditionOwnersHand(card, IsTamerCardCondition)
- && card.Owner.GetBattleAreaPermanents().Count(permanent => permanent.IsTamer) <= 1;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsTamerCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
- root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- }
- }
- #endregion
- #region Inherited Effect - Jamming
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.JammingSelfStaticEffect(
- isInheritedEffect: true,
- card: card,
- condition: null));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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