EX2_047.cs 3.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.EX2
  4. {
  5. public class EX2_047 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. if (timing == EffectTiming.OnEnterFieldAnyone)
  11. {
  12. ActivateClass activateClass = new ActivateClass();
  13. activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
  14. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  15. cardEffects.Add(activateClass);
  16. string EffectDiscription()
  17. {
  18. return "[On Play] Reveal the top 3 cards of your deck. Add 1 card with [D-Reaper] in its traits and 1 [ADR-02 Searcher] among them to your hand. Place the remaining cards at the bottom of your deck in any order.";
  19. }
  20. bool CanSelectCardCondition(CardSource cardSource)
  21. {
  22. return cardSource.CardTraits.Contains("D-Reaper");
  23. }
  24. bool CanSelectCardCondition1(CardSource cardSource)
  25. {
  26. if (cardSource.CardNames.Contains("ADR-02 Searcher"))
  27. {
  28. return true;
  29. }
  30. if (cardSource.CardNames.Contains("ADR-02Searcher"))
  31. {
  32. return true;
  33. }
  34. return false;
  35. }
  36. bool CanUseCondition(Hashtable hashtable)
  37. {
  38. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  39. }
  40. bool CanActivateCondition(Hashtable hashtable)
  41. {
  42. if (CardEffectCommons.IsExistOnBattleArea(card))
  43. {
  44. if (card.Owner.LibraryCards.Count >= 1)
  45. {
  46. return true;
  47. }
  48. }
  49. return false;
  50. }
  51. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  52. {
  53. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
  54. revealCount: 3,
  55. simplifiedSelectCardConditions:
  56. new SimplifiedSelectCardConditionClass[]
  57. {
  58. new SimplifiedSelectCardConditionClass(
  59. canTargetCondition:CanSelectCardCondition,
  60. message: "Select 1 card with [D-Reaper] in its traits.",
  61. mode: SelectCardEffect.Mode.AddHand,
  62. maxCount: 1,
  63. selectCardCoroutine: null),
  64. new SimplifiedSelectCardConditionClass(
  65. canTargetCondition:CanSelectCardCondition1,
  66. message: "Select 1 [ADR-02 Searcher].",
  67. mode: SelectCardEffect.Mode.AddHand,
  68. maxCount: 1,
  69. selectCardCoroutine: null),
  70. },
  71. remainingCardsPlace: RemainingCardsPlace.DeckBottom,
  72. activateClass: activateClass,
  73. mutualConditions: true
  74. ));
  75. }
  76. }
  77. return cardEffects;
  78. }
  79. }
  80. }