EX3_068.cs 5.6 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.EX3
  6. {
  7. public class EX3_068 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. if (timing == EffectTiming.OptionSkill)
  13. {
  14. ActivateClass activateClass = new ActivateClass();
  15. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  16. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  17. cardEffects.Add(activateClass);
  18. string EffectDiscription()
  19. {
  20. return "[Main] 1 of your opponent's Digimon gets -6000 DP for the turn. Then, you may return 1 card with the [Four Great Dragons] trait from your trash to your hand.";
  21. }
  22. bool CanSelectPermanentCondition(Permanent permanent)
  23. {
  24. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  25. }
  26. bool CanSelectCardCondition(CardSource cardSource)
  27. {
  28. if (cardSource != null)
  29. {
  30. if (cardSource.Owner == card.Owner)
  31. {
  32. if (cardSource.CardTraits.Contains("Four Great Dragons") || cardSource.CardTraits.Contains("FourGreatDragons"))
  33. {
  34. return true;
  35. }
  36. }
  37. }
  38. return false;
  39. }
  40. bool CanUseCondition(Hashtable hashtable)
  41. {
  42. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  43. }
  44. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  45. {
  46. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  47. {
  48. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  49. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  50. selectPermanentEffect.SetUp(
  51. selectPlayer: card.Owner,
  52. canTargetCondition: CanSelectPermanentCondition,
  53. canTargetCondition_ByPreSelecetedList: null,
  54. canEndSelectCondition: null,
  55. maxCount: maxCount,
  56. canNoSelect: false,
  57. canEndNotMax: false,
  58. selectPermanentCoroutine: SelectPermanentCoroutine,
  59. afterSelectPermanentCoroutine: null,
  60. mode: SelectPermanentEffect.Mode.Custom,
  61. cardEffect: activateClass);
  62. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -6000.", "The opponent is selecting 1 Digimon that will get DP -6000.");
  63. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  64. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  65. {
  66. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -6000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  67. }
  68. }
  69. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  70. {
  71. int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition));
  72. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  73. selectCardEffect.SetUp(
  74. canTargetCondition: CanSelectCardCondition,
  75. canTargetCondition_ByPreSelecetedList: null,
  76. canEndSelectCondition: null,
  77. canNoSelect: () => true,
  78. selectCardCoroutine: null,
  79. afterSelectCardCoroutine: null,
  80. message: "Select 1 card to add to your hand.",
  81. maxCount: maxCount,
  82. canEndNotMax: false,
  83. isShowOpponent: true,
  84. mode: SelectCardEffect.Mode.AddHand,
  85. root: SelectCardEffect.Root.Trash,
  86. customRootCardList: null,
  87. canLookReverseCard: true,
  88. selectPlayer: card.Owner,
  89. cardEffect: activateClass);
  90. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  91. }
  92. }
  93. }
  94. if (timing == EffectTiming.SecuritySkill)
  95. {
  96. CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"DP -6000 and return 1 card from trash to hand");
  97. }
  98. return cardEffects;
  99. }
  100. }
  101. }