EX4_005.cs 5.4 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.EX4
  4. {
  5. public class EX4_005 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. if (timing == EffectTiming.None)
  11. {
  12. bool PermanentCondition(Permanent targetPermanent)
  13. {
  14. return targetPermanent.TopCard.CardNames.Contains("Koromon");
  15. }
  16. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
  17. }
  18. if (timing == EffectTiming.OnStartMainPhase)
  19. {
  20. ActivateClass activateClass = new ActivateClass();
  21. activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
  22. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  23. cardEffects.Add(activateClass);
  24. string EffectDiscription()
  25. {
  26. return "[Start of Your Main Phase] If you have a red or yellow Tamer in play, gain 1 memory.";
  27. }
  28. bool CanUseCondition(Hashtable hashtable)
  29. {
  30. if (CardEffectCommons.IsExistOnBattleArea(card))
  31. {
  32. if (CardEffectCommons.IsOwnerTurn(card))
  33. {
  34. return true;
  35. }
  36. }
  37. return false;
  38. }
  39. bool CanActivateCondition(Hashtable hashtable)
  40. {
  41. if (CardEffectCommons.IsExistOnBattleArea(card))
  42. {
  43. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsTamer && (permanent.TopCard.CardColors.Contains(CardColor.Red) || permanent.TopCard.CardColors.Contains(CardColor.Yellow))))
  44. {
  45. if (card.Owner.CanAddMemory(activateClass))
  46. {
  47. return true;
  48. }
  49. }
  50. }
  51. return false;
  52. }
  53. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  54. {
  55. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  56. }
  57. }
  58. if (timing == EffectTiming.OnTappedAnyone)
  59. {
  60. ActivateClass activateClass = new ActivateClass();
  61. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  62. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  63. activateClass.SetIsInheritedEffect(true);
  64. activateClass.SetHashString("Draw1_EX4_005");
  65. cardEffects.Add(activateClass);
  66. string EffectDiscription()
  67. {
  68. return "[Your Turn][Once Per Turn] When one of your red or yellow Tamers becomes suspended, <Draw 1>. (Draw 1 card from your deck.)";
  69. }
  70. bool PermanentCondition(Permanent permanent)
  71. {
  72. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
  73. {
  74. if (permanent.IsTamer)
  75. {
  76. if (permanent.TopCard.CardColors.Contains(CardColor.Red))
  77. {
  78. return true;
  79. }
  80. if (permanent.TopCard.CardColors.Contains(CardColor.Yellow))
  81. {
  82. return true;
  83. }
  84. }
  85. }
  86. return false;
  87. }
  88. bool CanUseCondition(Hashtable hashtable)
  89. {
  90. if (CardEffectCommons.IsExistOnBattleArea(card))
  91. {
  92. if (CardEffectCommons.IsOwnerTurn(card))
  93. {
  94. if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition))
  95. {
  96. return true;
  97. }
  98. }
  99. }
  100. return false;
  101. }
  102. bool CanActivateCondition(Hashtable hashtable)
  103. {
  104. if (CardEffectCommons.IsExistOnBattleArea(card))
  105. {
  106. if (card.Owner.LibraryCards.Count >= 1)
  107. {
  108. return true;
  109. }
  110. }
  111. return false;
  112. }
  113. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  114. {
  115. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  116. }
  117. }
  118. return cardEffects;
  119. }
  120. }
  121. }