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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Digital Translator
- namespace DCGO.CardEffects.EX4
- {
- public class EX4_072 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Rule
- if (timing == EffectTiming.None)
- {
- ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
- changeCardNamesClass.SetUpICardEffect("Also treated as having [Plug-In] in its name", CanUseCondition, card);
- changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
- cardEffects.Add(changeCardNamesClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- List<string> changeCardNames(CardSource cardSource, List<string> cardNames)
- {
- if (cardSource == card)
- {
- for (int i = 0; i < cardNames.Count; i++)
- {
- if (!cardNames[i].Contains("Plug-In"))
- {
- cardNames[i] = $"Plug-In {cardNames[i]}";
- }
- }
- }
- return cardNames;
- }
- }
- #endregion
- #region Ignore Color Requirement
- if (timing == EffectTiming.None)
- {
- IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
- ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
- ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
- cardEffects.Add(ignoreColorConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsTamer);
- }
- bool CardCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- }
- #endregion
- #region Main
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Main] Choose 1 of your [Gallantmon], [Sakuyamon] or [MegaGargomon].From your hand, ignoring digivolution requirements and without paying the cost, it may digivolve into a level 6 Digimon card with a different name that includes the chosen Digimon's name.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && (permanent.TopCard.EqualsCardName("Gallantmon")
- || permanent.TopCard.EqualsCardName("Sakuyamon")
- || permanent.TopCard.EqualsCardName("MegaGargomon")))
- {
- foreach (CardSource cardSource in card.Owner.HandCards)
- {
- if (CanSelectCardCondition(cardSource, permanent)
- && !cardSource.CanNotEvolve(permanent)) return true;
- }
- }
- return false;
- }
- bool CanSelectCardCondition(CardSource cardSource, Permanent permanent)
- {
- return permanent.TopCard.CardNames.Any((cardName) => cardSource.ContainsCardName(cardName) && !cardSource.EqualsCardName(cardName))
- && cardSource.HasLevel
- && cardSource.Level == 6;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.", "The opponent is selecting 1 Digimon that will digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: selectedPermanent,
- cardCondition: (cardSource) => CanSelectCardCondition(cardSource, selectedPermanent),
- payCost: false,
- reduceCostTuple: null,
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: 0,
- isHand: true,
- activateClass: activateClass,
- successProcess: null));
- }
- }
- }
- }
- #endregion
- #region Security
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Return 1 card from trash to hand and add this card to hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Security] Return 1 Digimon card from your trash to your hand, and add this card to your hand.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource != null
- && cardSource.IsDigimon
- && cardSource.Owner == card.Owner;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to add to your hand.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.AddHand,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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