EX6_054.cs 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. namespace DCGO.CardEffects.EX6
  9. {
  10. public class EX6_054 : CEntity_Effect
  11. {
  12. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  13. {
  14. List<ICardEffect> cardEffects = new List<ICardEffect>();
  15. #region Digivolution Condition
  16. if (timing == EffectTiming.None)
  17. {
  18. bool PermanentCondition(Permanent targetPermanent)
  19. {
  20. if (targetPermanent.TopCard.CardNames.Contains("Lucemon"))
  21. {
  22. return true;
  23. }
  24. return false;
  25. }
  26. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 6, ignoreDigivolutionRequirement: false, card: card, condition: null));
  27. }
  28. #endregion
  29. #region On Play
  30. if (timing == EffectTiming.OnEnterFieldAnyone)
  31. {
  32. ActivateClass activateClass = new ActivateClass();
  33. activateClass.SetUpICardEffect("Opponent deletes 1 Digimon or Tamer/Trash and Recover", CanUseCondition, card);
  34. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  35. cardEffects.Add(activateClass);
  36. string EffectDiscription()
  37. {
  38. return "[On Play] Your opponent may delete 1 of their Digimon or Tamers. If this effect didn't delete, trash the top card of your opponents security stack and <Recovery +1>.";
  39. }
  40. bool CanUseCondition(Hashtable hashtable)
  41. {
  42. return CardEffectCommons.CanTriggerOnPlay(hashtable,card);
  43. }
  44. bool CanSelectPermanentCondition(Permanent permanent)
  45. {
  46. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card))
  47. {
  48. if (permanent.IsDigimon || permanent.IsTamer)
  49. {
  50. return true;
  51. }
  52. }
  53. return false;
  54. }
  55. bool CanActivateCondition(Hashtable hashtable)
  56. {
  57. if(CardEffectCommons.IsExistOnBattleArea(card))
  58. {
  59. return true;
  60. }
  61. return false;
  62. }
  63. IEnumerator ActivateCoroutine(Hashtable hashtable)
  64. {
  65. List<Permanent> deleteTargetPermanents = new List<Permanent>();
  66. bool attemptedToDelete = false;
  67. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  68. {
  69. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  70. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  71. selectPermanentEffect.SetUp(
  72. selectPlayer: card.Owner.Enemy,
  73. canTargetCondition: CanSelectPermanentCondition,
  74. canTargetCondition_ByPreSelecetedList: null,
  75. canEndSelectCondition: null,
  76. maxCount: maxCount,
  77. canNoSelect: true,
  78. canEndNotMax: false,
  79. selectPermanentCoroutine: null,
  80. afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
  81. mode: SelectPermanentEffect.Mode.Custom,
  82. cardEffect: activateClass);
  83. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer to delete.", "The opponent is selecting 1 Digimon or Tamer to delete.");
  84. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  85. IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
  86. {
  87. deleteTargetPermanents = permanents.Clone();
  88. attemptedToDelete = true;
  89. yield return null;
  90. }
  91. }
  92. if (attemptedToDelete)
  93. {
  94. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents, activateClass: activateClass, successProcess: null, failureProcess: FailureProcess));
  95. IEnumerator FailureProcess()
  96. {
  97. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  98. player: card.Owner.Enemy,
  99. destroySecurityCount: 1,
  100. cardEffect: activateClass,
  101. fromTop: true).DestroySecurity());
  102. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  103. }
  104. }
  105. else
  106. {
  107. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  108. player: card.Owner.Enemy,
  109. destroySecurityCount: 1,
  110. cardEffect: activateClass,
  111. fromTop: true).DestroySecurity());
  112. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  113. }
  114. }
  115. }
  116. #endregion
  117. #region When Digivolving
  118. if (timing == EffectTiming.OnEnterFieldAnyone)
  119. {
  120. ActivateClass activateClass = new ActivateClass();
  121. activateClass.SetUpICardEffect("Opponent deletes 1 Digimon or Tamer/Trash and Recover", CanUseCondition, card);
  122. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  123. cardEffects.Add(activateClass);
  124. string EffectDiscription()
  125. {
  126. return "[When Digivolving] Your opponent may delete 1 of their Digimon or Tamers. If this effect didn't delete, trash the top card of your opponents security stack and <Recovery +1>.";
  127. }
  128. bool CanUseCondition(Hashtable hashtable)
  129. {
  130. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  131. }
  132. bool CanSelectPermanentCondition(Permanent permanent)
  133. {
  134. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card))
  135. {
  136. if (permanent.IsDigimon || permanent.IsTamer)
  137. {
  138. return true;
  139. }
  140. }
  141. return false;
  142. }
  143. bool CanActivateCondition(Hashtable hashtable)
  144. {
  145. if (CardEffectCommons.IsExistOnBattleArea(card))
  146. {
  147. return true;
  148. }
  149. return false;
  150. }
  151. IEnumerator ActivateCoroutine(Hashtable hashtable)
  152. {
  153. List<Permanent> deleteTargetPermanents = new List<Permanent>();
  154. bool attemptedToDelete = false;
  155. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  156. {
  157. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  158. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  159. selectPermanentEffect.SetUp(
  160. selectPlayer: card.Owner.Enemy,
  161. canTargetCondition: CanSelectPermanentCondition,
  162. canTargetCondition_ByPreSelecetedList: null,
  163. canEndSelectCondition: null,
  164. maxCount: maxCount,
  165. canNoSelect: true,
  166. canEndNotMax: false,
  167. selectPermanentCoroutine: null,
  168. afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
  169. mode: SelectPermanentEffect.Mode.Custom,
  170. cardEffect: activateClass);
  171. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer to delete.", "The opponent is selecting 1 Digimon or Tamer to delete.");
  172. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  173. IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
  174. {
  175. deleteTargetPermanents = permanents.Clone();
  176. attemptedToDelete = true;
  177. yield return null;
  178. }
  179. }
  180. if (attemptedToDelete)
  181. {
  182. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents, activateClass: activateClass, successProcess: null, failureProcess: FailureProcess));
  183. IEnumerator FailureProcess()
  184. {
  185. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  186. player: card.Owner.Enemy,
  187. destroySecurityCount: 1,
  188. cardEffect: activateClass,
  189. fromTop: true).DestroySecurity());
  190. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  191. }
  192. }
  193. else
  194. {
  195. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  196. player: card.Owner.Enemy,
  197. destroySecurityCount: 1,
  198. cardEffect: activateClass,
  199. fromTop: true).DestroySecurity());
  200. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  201. }
  202. }
  203. }
  204. #endregion
  205. #region All Turns
  206. if (timing == EffectTiming.WhenRemoveField)
  207. {
  208. ActivateClass activateClass = new ActivateClass();
  209. activateClass.SetUpICardEffect("Play 1 [Lucemon: Satan Mode] or level 6 with [Seven Great Demon Lords] trait", CanUseCondition, card);
  210. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  211. cardEffects.Add(activateClass);
  212. string EffectDiscription()
  213. {
  214. return "[All Turns] When this Digimon would leave the battle area; by returning 1 [Lucemon] from this Digimon's digivolution cards or from your trash to the bottom of the deck, you may play 1 [Lucemon: Satan Mode] or 1 level 6 Digimon card with the [Seven Great Demon Lords] trait from your trash without paying the cost.";
  215. }
  216. bool CanSelectLucemon(CardSource cardSource)
  217. {
  218. return cardSource.CardNames.Contains("Lucemon");
  219. }
  220. bool CanSelectCardToPlayFromTrash(CardSource cardSource)
  221. {
  222. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  223. {
  224. if (cardSource.CardNames.Contains("Lucemon: Satan Mode"))
  225. {
  226. return true;
  227. }
  228. if (cardSource.CardTraits.Contains("Seven Great Demon Lords") || cardSource.CardTraits.Contains("SevenGreatDemonLords"))
  229. {
  230. if (cardSource.Level == 6)
  231. {
  232. return true;
  233. }
  234. }
  235. }
  236. return false;
  237. }
  238. bool CanUseCondition(Hashtable hashtable)
  239. {
  240. if (CardEffectCommons.IsExistOnBattleArea(card))
  241. {
  242. if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card))
  243. {
  244. return true;
  245. }
  246. }
  247. return false;
  248. }
  249. bool CanActivateCondition(Hashtable hashtable)
  250. {
  251. if(CardEffectCommons.IsExistOnBattleArea(card))
  252. {
  253. if(card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectLucemon) >= 1)
  254. {
  255. return true;
  256. }
  257. if(CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectLucemon))
  258. {
  259. return true;
  260. }
  261. }
  262. return false;
  263. }
  264. IEnumerator ActivateCoroutine(Hashtable hashtable)
  265. {
  266. bool canSelectTrash = card.Owner.TrashCards.Count(CanSelectLucemon) >= 1;
  267. bool canSelectDigivolutionCards = CardEffectCommons.IsExistOnBattleArea(card)
  268. && card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectLucemon) >= 1;
  269. if (canSelectTrash || canSelectDigivolutionCards)
  270. {
  271. if (canSelectTrash && canSelectDigivolutionCards)
  272. {
  273. List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
  274. {
  275. new SelectionElement<bool>(message: $"From digivolution cards", value : true, spriteIndex: 0),
  276. new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
  277. };
  278. string selectPlayerMessage = "From which area will you send [Lucemon] to the bottom of the deck?";
  279. string notSelectPlayerMessage = "The opponent is choosing from which area to bottom deck a [Lucemon].";
  280. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
  281. }
  282. else
  283. {
  284. GManager.instance.userSelectionManager.SetBool(canSelectDigivolutionCards);
  285. }
  286. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
  287. bool fromDigivolution = GManager.instance.userSelectionManager.SelectedBoolValue;
  288. if (fromDigivolution)
  289. {
  290. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  291. selectCardEffect.SetUp(
  292. canTargetCondition: CanSelectLucemon,
  293. canTargetCondition_ByPreSelecetedList: null,
  294. canEndSelectCondition: null,
  295. canNoSelect: () => false,
  296. selectCardCoroutine: null,
  297. afterSelectCardCoroutine: AfterSelectCardCoroutine1,
  298. message: "Select [Lucemon] to place at the bottom of the deck.",
  299. maxCount: 1,
  300. canEndNotMax: false,
  301. isShowOpponent: false,
  302. mode: SelectCardEffect.Mode.Custom,
  303. root: SelectCardEffect.Root.Custom,
  304. customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
  305. canLookReverseCard: true,
  306. selectPlayer: card.Owner,
  307. cardEffect: activateClass);
  308. selectCardEffect.SetNotShowCard();
  309. selectCardEffect.SetNotAddLog();
  310. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  311. IEnumerator AfterSelectCardCoroutine1(List<CardSource> cardSources)
  312. {
  313. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources));
  314. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect2(cardSources, "Deck Bottom Cards", true, true));
  315. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardToPlayFromTrash))
  316. {
  317. int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardToPlayFromTrash));
  318. List<CardSource> selectedCards = new List<CardSource>();
  319. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  320. selectCardEffect.SetUp(
  321. canTargetCondition: CanSelectCardToPlayFromTrash,
  322. canTargetCondition_ByPreSelecetedList: null,
  323. canEndSelectCondition: null,
  324. canNoSelect: () => true,
  325. selectCardCoroutine: SelectCardCoroutine,
  326. afterSelectCardCoroutine: null,
  327. message: "Select 1 card to play.",
  328. maxCount: maxCount,
  329. canEndNotMax: false,
  330. isShowOpponent: true,
  331. mode: SelectCardEffect.Mode.Custom,
  332. root: SelectCardEffect.Root.Trash,
  333. customRootCardList: null,
  334. canLookReverseCard: true,
  335. selectPlayer: card.Owner,
  336. cardEffect: activateClass);
  337. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  338. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  339. yield return StartCoroutine(selectCardEffect.Activate());
  340. IEnumerator SelectCardCoroutine(CardSource cardSource)
  341. {
  342. selectedCards.Add(cardSource);
  343. yield return null;
  344. }
  345. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  346. cardSources: selectedCards,
  347. activateClass: activateClass,
  348. payCost: false,
  349. isTapped: false,
  350. root: SelectCardEffect.Root.Trash,
  351. activateETB: true));
  352. }
  353. }
  354. }
  355. else
  356. {
  357. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  358. selectCardEffect.SetUp(
  359. canTargetCondition: CanSelectLucemon,
  360. canTargetCondition_ByPreSelecetedList: null,
  361. canEndSelectCondition: null,
  362. canNoSelect: () => false,
  363. selectCardCoroutine: null,
  364. afterSelectCardCoroutine: AfterSelectCardCoroutine1,
  365. message: "Select [Lucemon] to place at the bottom of the deck.",
  366. maxCount: 1,
  367. canEndNotMax: false,
  368. isShowOpponent: false,
  369. mode: SelectCardEffect.Mode.Custom,
  370. root: SelectCardEffect.Root.Custom,
  371. customRootCardList: card.Owner.TrashCards,
  372. canLookReverseCard: true,
  373. selectPlayer: card.Owner,
  374. cardEffect: activateClass);
  375. selectCardEffect.SetNotShowCard();
  376. selectCardEffect.SetNotAddLog();
  377. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  378. IEnumerator AfterSelectCardCoroutine1(List<CardSource> cardSources)
  379. {
  380. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources));
  381. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect2(cardSources, "Deck Bottom Cards", true, true));
  382. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardToPlayFromTrash))
  383. {
  384. int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardToPlayFromTrash));
  385. List<CardSource> selectedCards = new List<CardSource>();
  386. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  387. selectCardEffect.SetUp(
  388. canTargetCondition: CanSelectCardToPlayFromTrash,
  389. canTargetCondition_ByPreSelecetedList: null,
  390. canEndSelectCondition: null,
  391. canNoSelect: () => true,
  392. selectCardCoroutine: SelectCardCoroutine,
  393. afterSelectCardCoroutine: null,
  394. message: "Select 1 card to play.",
  395. maxCount: maxCount,
  396. canEndNotMax: false,
  397. isShowOpponent: true,
  398. mode: SelectCardEffect.Mode.Custom,
  399. root: SelectCardEffect.Root.Trash,
  400. customRootCardList: null,
  401. canLookReverseCard: true,
  402. selectPlayer: card.Owner,
  403. cardEffect: activateClass);
  404. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  405. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  406. yield return StartCoroutine(selectCardEffect.Activate());
  407. IEnumerator SelectCardCoroutine(CardSource cardSource)
  408. {
  409. selectedCards.Add(cardSource);
  410. yield return null;
  411. }
  412. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  413. cardSources: selectedCards,
  414. activateClass: activateClass,
  415. payCost: false,
  416. isTapped: false,
  417. root: SelectCardEffect.Root.Trash,
  418. activateETB: true));
  419. }
  420. }
  421. }
  422. }
  423. }
  424. }
  425. #endregion
  426. return cardEffects;
  427. }
  428. }
  429. }