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- using System.Collections;
- using System.Collections.Generic;
- using System;
- using System.Linq;
- namespace DCGO.CardEffects.EX6
- {
- public class EX6_029 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
-
- #region Ace - Blast DNA Digivolve
-
- if (timing == EffectTiming.OnCounterTiming)
- {
- List<BlastDNACondition> blastDNAConditions = new List<BlastDNACondition>
- {
- new("Angewomon"),
- new("LadyDevimon")
- };
- cardEffects.Add(CardEffectFactory.BlastDNADigivolveEffect(card: card,
- blastDNAConditions: blastDNAConditions, condition: null));
- }
-
- #endregion
-
- #region DNA Digivolution
-
- if (timing == EffectTiming.None)
- {
- AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass();
- addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card);
- addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress);
- addJogressConditionClass.SetNotShowUI(true);
- cardEffects.Add(addJogressConditionClass);
-
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
-
- JogressCondition GetJogress(CardSource cardSource)
- {
- if (cardSource == card)
- {
- bool PermanentCondition1(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (permanent.TopCard.Owner == card.Owner)
- {
- if (permanent.IsDigimon)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent,
- card))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Yellow))
- {
- if (permanent.Levels_ForJogress(card).Contains(5))
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
-
- return false;
- }
-
- bool PermanentCondition2(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (permanent.TopCard.Owner == card.Owner)
- {
- if (permanent.IsDigimon)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent,
- card))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Purple))
- {
- if (permanent.Levels_ForJogress(card).Contains(5))
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
-
- return false;
- }
-
- JogressConditionElement[] elements =
- {
- new(PermanentCondition1, "a level 5 Yellow Digimon"),
- new(PermanentCondition2, "a level 5 Purple Digimon")
- };
-
- JogressCondition jogressCondition = new JogressCondition(elements, 0);
-
- return jogressCondition;
- }
-
- return null;
- }
- }
-
- #endregion
-
- #region On Play/ When Digivolving Shared
- bool CanSelectPermanentSharedCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
- {
- if (permanent != card.PermanentOfThisCard())
- {
- if (permanent.IsDigimon)
- {
- if (!permanent.TopCard.Equals(card))
- return true;
- }
- }
- }
-
- return false;
- }
-
- #endregion
-
- #region On Play
-
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "Play 1 level 5 or lower Digimon card with the [Angel]/[Archangel]/[Fallen Angel] trait from your hand or trash, then, if DNA digivolving, place 1 other Digimon at the bottom of its owner's security stack, and trash cards from the top of your opponent's security stack until it has 4 left.",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true,
- EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[On Play] You may play 1 level 5 or lower Digimon card with the [Angel]/[Archangel]/[Fallen Angel] trait from your hand or trash without paying the cost. Then, if DNA digivolving, place 1 other Digimon at the bottom of its owner's security stack, and trash cards from the top of your opponent's security stack until it has 4 left.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
-
- bool IsCardAngelCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false,
- cardEffect: activateClass))
- {
- if (cardSource.IsDigimon)
- {
- if(cardSource.HasLevel && cardSource.Level <= 5)
- {
- if (cardSource.HasAngelTraits)
- {
- return true;
- }
- }
- }
- }
-
- return false;
- }
-
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.HandCards.Count(IsCardAngelCondition) >= 1)
- {
- return true;
- }
-
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsCardAngelCondition))
- {
- return true;
- }
- }
-
- return false;
- }
-
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool canSelectHand = card.Owner.HandCards.Count(IsCardAngelCondition) >= 1;
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsCardAngelCondition);
-
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
- {
- new(message: "From hand", value: true, spriteIndex: 0),
- new(message: "From trash", value: false, spriteIndex: 1),
- };
-
- string selectPlayerMessage = "From which area do you play a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
-
- GManager.instance.userSelectionManager.SetBoolSelection(
- selectionElements: selectionElements, selectPlayer: card.Owner,
- selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
-
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
-
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
-
- List<CardSource> selectedCards = new List<CardSource>();
-
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
-
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
-
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsCardAngelCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
-
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.",
- "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
-
- yield return StartCoroutine(selectHandEffect.Activate());
- }
-
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
-
- selectCardEffect.SetUp(
- canTargetCondition: IsCardAngelCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
-
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.",
- "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
-
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
-
- SelectCardEffect.Root root =
- (fromHand) ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
-
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: root,
- activateETB: true));
- }
-
- if (CardEffectCommons.IsJogress(hashtable))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition))
- {
- int maxCount = Math.Min(1,
- CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentSharedCondition));
-
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
-
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentSharedCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
-
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place on bottom of security.",
- "The opponent is selecting 1 Digimon to place on bottom of security.");
-
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
-
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- if (permanent.TopCard != null)
- {
- if (!permanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(
- new IPutSecurityPermanent(
- permanent,
- CardEffectCommons.CardEffectHashtable(activateClass),
- toTop: false).PutSecurity());
- }
- }
- }
- }
-
- if (card.Owner.Enemy.SecurityCards.Count > 4)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: card.Owner.Enemy.SecurityCards.Count - 4,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- }
- }
-
- #endregion
-
- #region When Digivolving
-
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "Play 1 level 5 or lower Digimon card with the [Angel]/[Archangel]/[Fallen Angel] trait from your hand or trash, then, if DNA digivolving, place 1 other Digimon at the bottom of its owner's security stack, and trash cards from the top of your opponent's security stack until it has 4 left.",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false,
- EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[When Digivolving] You may play 1 level 5 or lower Digimon card with the [Angel]/[Archangel]/[Fallen Angel] trait from your hand or trash without paying the cost. Then, if DNA digivolving, place 1 other Digimon at the bottom of its owner's security stack, and trash cards from the top of your opponent's security stack until it has 4 left.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool IsCardAngelCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false,
- cardEffect: activateClass))
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasLevel && cardSource.Level <= 5)
- {
- if (cardSource.HasAngelTraits)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
-
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool canSelectHand = card.Owner.HandCards.Count(IsCardAngelCondition) >= 1;
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsCardAngelCondition);
-
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
- {
- new(message: "From hand", value: true, spriteIndex: 0),
- new(message: "From trash", value: false, spriteIndex: 1),
- };
-
- string selectPlayerMessage = "From which area do you play a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
-
- GManager.instance.userSelectionManager.SetBoolSelection(
- selectionElements: selectionElements, selectPlayer: card.Owner,
- selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
-
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
-
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
-
- List<CardSource> selectedCards = new List<CardSource>();
-
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
-
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
-
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsCardAngelCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
-
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.",
- "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
-
- yield return StartCoroutine(selectHandEffect.Activate());
- }
-
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
-
- selectCardEffect.SetUp(
- canTargetCondition: IsCardAngelCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
-
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.",
- "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
-
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
-
- SelectCardEffect.Root root =
- (fromHand) ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
-
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: root,
- activateETB: true));
- }
-
- if (CardEffectCommons.IsJogress(hashtable))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition))
- {
- int maxCount = Math.Min(1,
- CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentSharedCondition));
-
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
-
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentSharedCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
-
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place on bottom of security.",
- "The opponent is selecting 1 Digimon to place on bottom of security.");
-
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
-
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (!permanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(
- new IPutSecurityPermanent(
- permanent,
- CardEffectCommons.CardEffectHashtable(activateClass),
- toTop: false).PutSecurity());
- }
- }
- }
- }
- }
-
- if (card.Owner.Enemy.SecurityCards.Count > 4)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: card.Owner.Enemy.SecurityCards.Count - 4,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- }
- }
-
- #endregion
-
- return cardEffects;
- }
- }
- }
|